TW Catapult business

neyami
neyami Posts: 2 Arc User
edited November 2014 in General Discussion
Does hitting a catapult in TW after its puller has died do anything to the catapult?

Of course, attacking the catapult does no damage to it but does it have any other effects such as influencing catapult respawn time and such?

Reason for asking is because I've heard plenty of times to not attack a catapult while others say it doesn't do anything.
Post edited by neyami on

Comments

  • Father_gold - Sanctuary
    Father_gold - Sanctuary Posts: 449 Arc User
    edited November 2014
    i believe the running logic is to make it so the catapult takes longer to respawn in base, meaning it takes longer for the puller to get back on the cata. i could be wrong though.
  • ballenato
    ballenato Posts: 240 Arc User
    edited November 2014
    I do belive it doesnt matter since, u dont deal any damage to the catapult. It dies on his own in few seconds.
  • Noxioua - Lost City
    Noxioua - Lost City Posts: 243 Arc User
    edited November 2014
    ballenato wrote: »
    I do belive it doesnt matter since, u dont deal any damage to the catapult. It dies on his own in few seconds.

    ^This. People are just paranoid. You cannot influence a catapult destruction/respawn time. However, it is also a waste of time and MP to attack the catapult as well. As, you know, it's immune to damage.
  • Oliiander - Lost City
    Oliiander - Lost City Posts: 393 Arc User
    edited November 2014
    Quick, hit it for chi.
    My squishiness is (Usually) unrivaled.
    [SIGPIC][/SIGPIC]
    Finally decided to give Olii her own banner.b:chuckle
  • Noxioua - Lost City
    Noxioua - Lost City Posts: 243 Arc User
    edited November 2014
    Quick, hit it for chi.

    Sounds like you.

    PS: Salvation is hitting me!
  • Zoldi - Morai
    Zoldi - Morai Posts: 1,595 Arc User
    edited November 2014
    Quick, hit it for chi.

    If all ennemies are dead and I don't have to run elsewhere, I do the same :)
    ~ Sage Mystic 105-105-105 ~
    ~ Sage Sin 103-103-102 ~
    ~ Sage vita Barb 103-102-101 ~
    ~ Sage BM 102-101 ~ Demon Archer 102 ~
    ~ Sage Cleric 102 ~ Demon Wizard 101 ~
    ~ Sage Seeker 101 ~ Sage Psy 101 ~
    ~ Sage Heavy Veno 101 ~ Demon Storm 9X ~ Dusk 6x ~
    Started playing this game in 2007 on Oracle (PW-MY) : Demon MG 101 - Sage EP 99 - WF 89
  • Metalogue - Archosaur
    Metalogue - Archosaur Posts: 320 Arc User
    edited November 2014
    No, it doesn't do anything. People usually hit it for chi if their self buffs don't build chi faster.
  • HideYoHubby - Archosaur
    HideYoHubby - Archosaur Posts: 995 Arc User
    edited November 2014
    No, it doesn't do anything. People usually hit it for chi if their self buffs don't build chi faster.

    Some people simply think you can deal relevant damage to it and will yell one not to hit it. But thats more of an issue of ignorance than anything else.
    __Sami__ - Archer - 105/103/102 - mypers.pw/1.8/#132088 - Active
    HideYoHubby - Assassin - 105/101/101 - Inactive
    WnbTank - Barbarian - 103/101/101 - Catshop
  • Azura - Lost City
    Azura - Lost City Posts: 2,281 Arc User
    edited November 2014
    I only yell to people hitting catas when there is still enemies to clear inside or right outside the base. I yell to them because there is no point on hitting the cata, and because they need to help to push them out.
  • HideYoHubby - Archosaur
    HideYoHubby - Archosaur Posts: 995 Arc User
    edited November 2014
    I only yell to people hitting catas when there is still enemies to clear inside or right outside the base. I yell to them because there is no point on hitting the cata, and because they need to help to push them out.

    The point is chi. What are the DDs gonna do w/o catas to your base? Exactly, nothing.
    __Sami__ - Archer - 105/103/102 - mypers.pw/1.8/#132088 - Active
    HideYoHubby - Assassin - 105/101/101 - Inactive
    WnbTank - Barbarian - 103/101/101 - Catshop
  • opkossy
    opkossy Posts: 11,177 Community Moderator
    edited November 2014
    The point is chi. What are the DDs gonna do w/o catas to your base? Exactly, nothing.

    Except if their DDs can still suppress you if they're ignored then that's leaving yourself wide open.

    Why let people be a potential threat when you can kill them off and be safe? Or would you prefer to make yourselves a bunch of obvious targets beating up a cata for chi and getting nuked because of it?
    (Insert fancy image here)
    image
  • Eoria - Harshlands
    Eoria - Harshlands Posts: 6,118 Arc User
    edited November 2014
    OPKossy wrote: »
    Except if their DDs can still suppress you if they're ignored then that's leaving yourself wide open.

    Why let people be a potential threat when you can kill them off and be safe? Or would you prefer to make yourselves a bunch of obvious targets beating up a cata for chi and getting nuked because of it?

    On the otherhand, keeping the enemy DDs there with no catas while you're in the enemy's base with catas is a good idea.

    But everything is situational.
    [SIGPIC][/SIGPIC]

    "subtraction has the butt of an angel" - Paulrogers
    I <3 Subtraction.
    /blatant sig copy is blatant

    105/105/105 obtained! b:cute
  • freygin
    freygin Posts: 737 Arc User
    edited November 2014
    I think catapult can be damaged after the puller died, either you destroy the catapult asap before another enemy barb pull it or wait for it to auto-destruct after a while for buying time before it respawns to enemy base, cmiiw though, been a long time since I do tw.
  • opkossy
    opkossy Posts: 11,177 Community Moderator
    edited November 2014
    freygin wrote: »
    I think catapult can be damaged after the puller died, either you destroy the catapult asap before another enemy barb pull it or wait for it to auto-destruct after a while for buying time before it respawns to enemy base, cmiiw though, been a long time since I do tw.

    Nope. Cata can't be damaged. All you can do is use it for chi when nobody's on it. Or as a target for various AoEs.
    (Insert fancy image here)
    image
  • Evryn - Morai
    Evryn - Morai Posts: 1,437 Arc User
    edited November 2014
    I wonder though... The cata following the barb probably means that the thing is set to aggro on said barb somehow. If the lack of aggro causes it to "reset" and that triggers death, then any other bit of aggro could cause the respawn to be delayed.

    Kinda like glitching Aohe's spirit in AEU - only a select few methods could be used to bypass damage immunity. In this case, a DOT on a seeker being QPQ'd onto the cata could cause such. I don't know if this is the case at all, but from past experience with NPC logics, I could see this as being the case. Would be interesting to test this some time.
    I'm so P.R.O... I Press Respawn Often.

    Ulsyr 103/103/104 BM. Working on the last R9 part (Axe).
    Khelvan 103/103/103 LA Cler. LA? LA. Deal with it.
    Evryn 103/102/101 Sagely Mystical Myst of Mystiness.
    Gromth 102/102/102 Sage Panda.
    StoneSnake - Snakeshop for everyone's common stones.
  • HideYoHubby - Archosaur
    HideYoHubby - Archosaur Posts: 995 Arc User
    edited November 2014
    OPKossy wrote: »
    Except if their DDs can still suppress you if they're ignored then that's leaving yourself wide open.

    Why let people be a potential threat when you can kill them off and be safe? Or would you prefer to make yourselves a bunch of obvious targets beating up a cata for chi and getting nuked because of it?

    Jesus people, missing the point much? DDs w/o catas cant damage your base, period. Acknowledging catas can serve chi purpose =//= herp derp fisting them in middle enemy faction.

    If TW is somewhat even and those are the kinds where strategy plays any role, your catas will be pushing too. If your own push is in enemy base or close to it you dont kill off enemy DD unless you are herp derping. Why? Their DDs w/o catas will not do anything to your base while sending them back to defend will make it harder for your push to damage theirs.
    __Sami__ - Archer - 105/103/102 - mypers.pw/1.8/#132088 - Active
    HideYoHubby - Assassin - 105/101/101 - Inactive
    WnbTank - Barbarian - 103/101/101 - Catshop
  • Man - Raging Tide
    Man - Raging Tide Posts: 1,410 Arc User
    edited November 2014
    Reasons to attack catapults

    1. Good target for AOE // skills

    2. Getting chi
    [SIGPIC][/SIGPIC]
  • opkossy
    opkossy Posts: 11,177 Community Moderator
    edited November 2014
    Jesus people, missing the point much? DDs w/o catas cant damage your base, period. Acknowledging catas can serve chi purpose =//= herp derp fisting them in middle enemy faction.

    If TW is somewhat even and those are the kinds where strategy plays any role, your catas will be pushing too. If your own push is in enemy base or close to it you dont kill off enemy DD unless you are herp derping. Why? Their DDs w/o catas will not do anything to your base while sending them back to defend will make it harder for your push to damage theirs.

    Eoria's post already mentioned that and my assumption was based on their DDs being capable enough to massively hinder you if given the sort of free reign ignoring them would achieve. In a scenario where you're mid-push, though, then yes trying to keep the DDs in your base will be more helpful than killing them off... but you can still attack the DDs for that purpose most times. Not like there aren't other ways to get chi unless it's just a few stragglers left in base for you to deal with at that point.
    (Insert fancy image here)
    image