Rubber-banding?

nbreaking
nbreaking Posts: 607 Arc User
edited September 2014 in Support Desk
Since the last update (Chill of Luneska) I have been experiencing this problem which is like rubber-banding but a little bit different.

So, the problems are the following:
- Sometimes (I would say around 50% of the times) a mob will jump to you if you use ranged attacks (looks like shadow jump) or it will move to your position without animation and with its back turned to you. This is not much of an issue, but it's a still a glitch.
- On other occasions as soon as you are about to hit the mob you get pulled back quite a bit and have to run back to it. This is no surprise, probably everyone has experienced rubber-banding before, but, this is different for several reasons. Either you get pulled back or the mob itself is pushed forward, yes, the mob is pushed forward out of nowhere when you approach it.

It has been happening a lot, and I mean, a lot, at least to me.

My girlfriend has had this problem too (We live in the same house in Europe) so at first I thought it was our connection's fault, but then 2 of our ingame friends from the USA said they have experienced the same, so I doubt it has to do with server connections or malfunctioning gates.

What I have tried:

- Verify PWI's files.
- Check for updates on my drivers (didn't need any btw)
- Try different chars (It could be something against my assassin, but it isn't)

I have Windows 7 64-bit installed, and that is the OS that came with the computer but I don't think that the OS is the problem since my girlfriend uses Windows 8, one of my USA friends uses Windows Vista and the other uses Windows 7 aswell.

I would like to know if anyone has seen/experienced this problem aswell. If this is just me (which I doubt since other people have experienced it too), I will remove and install PWI again on my computer.

I am also including a trace route from here to RT server, if you see something wrong with it, let me know
b:cute

C:\Windows\system32>tracert pwieast3.perfectworld.com

Tracing route to pwieast3.perfectworld.com [198.49.243.17]
over a maximum of 30 hops:

1 201 ms 345 ms 397 ms 10.199.128.1
2 66 ms 89 ms 14 ms 62.92.249.29
3 48 ms 13 ms 266 ms ti0001c360-ae24-0.ti.telenor.net [146.172.102.21
3]
4 38 ms 92 ms 23 ms ti0001b400-ae1-0.ti.telenor.net [146.172.105.66]

5 71 ms 92 ms 8 ms te3-7.ccr01.osl01.atlas.cogentco.com [130.117.14
.21]
6 94 ms 390 ms 82 ms te0-17-0-3.ccr42.ham01.atlas.cogentco.com [130.1
17.2.181]
7 34 ms 95 ms 258 ms be2187.ccr42.ams03.atlas.cogentco.com [154.54.74
.125]
8 40 ms 91 ms 185 ms be2183.ccr22.lpl01.atlas.cogentco.com [154.54.58
.69]
9 178 ms 274 ms 499 ms be2387.ccr22.bos01.atlas.cogentco.com [154.54.44
.165]
10 257 ms 239 ms 137 ms te4-2.ccr01.bos06.atlas.cogentco.com [66.28.4.25
4]
11 235 ms 108 ms 284 ms 38.111.40.114
12 * * * Request timed out.
13 192 ms 384 ms 394 ms 198.49.243.17

Trace complete.



Mr. Justice
Post edited by Unknown User on

Comments

  • SylenThunder - Twilight Temple
    edited September 2014
    That's an effect of lag.

    Look at your route in the trace.

    See hop 1? That shouldn't be higher than 5ms. Your's is considerably higher than it should be and indicates one of two things.
    1. Your netwrok connection from your PC to whatever you're connecting it to completely sucks.
    2. You have software causing an issue. Norton 360 is great at doing that if you don't exclude the client from both the AV scans, and the firewall.
    [SIGPIC][/SIGPIC]
  • nbreaking
    nbreaking Posts: 607 Arc User
    edited September 2014
    That's an effect of lag.

    Look at your route in the trace.

    See hop 1? That shouldn't be higher than 5ms. Your's is considerably higher than it should be and indicates one of two things.
    1. Your netwrok connection from your PC to whatever you're connecting it to completely sucks.
    2. You have software causing an issue. Norton 360 is great at doing that if you don't exclude the client from both the AV scans, and the firewall.


    Ok, I don't have norton, but I will exclude the client from the firewall and make another trace route and see if it fixes my problem. Hopefully it will.

    Also, about the mobs running after me with their backs turned and with no animation, would that be lag aswell? I think it might be a glitch or a problem with my PWI files, but I have checked the files and supposedly everything is ok. I will try to record one of the occurrences with fraps if I can and post it here.

    Thanks for the help btw b:cute



    Mr. Justice
  • nbreaking
    nbreaking Posts: 607 Arc User
    edited September 2014
    Ok, I have excluded the client from the firewall and did another trace route and the first one is way lower (8ms now). I will play now and see if it keeps happening or if it's solved b:victory



    Mr. Justice
  • Salari - Raging Tide
    Salari - Raging Tide Posts: 2,102 Arc User
    edited September 2014
    yeah your router/firewall is sucking real bad, then you have from 9 on, over 800 ms of lag and if you count the failed response from pwe on number 12 even higher.

    pwe is 11, 12 and 13... 3 hops to get to the destination server then no telling how many internal. So looks like in this case, not only is your own firewall slowing you down, so is pwe's provider and their own servers.

    I ran tracert and i close to the same thing, I know my router sucks, but at the time i ran it pwe's end was running under 40 aside the fail on 12
    Marine - Marshall - Raging Tides - Retired
    [SIGPIC][/SIGPIC]
    DEMHEALSMAN - Dreamweaver
    Yes, because people really need 900+ dex or 1000+ magic just for the lulz
  • nbreaking
    nbreaking Posts: 607 Arc User
    edited September 2014
    yeah your router/firewall is sucking real bad, then you have from 9 on, over 800 ms of lag and if you count the failed response from pwe on number 12 even higher.

    pwe is 11, 12 and 13... 3 hops to get to the destination server then no telling how many internal. So looks like in this case, not only is your own firewall slowing you down, so is pwe's provider and their own servers.

    I ran tracert and i close to the same thing, I know my router sucks, but at the time i ran it pwe's end was running under 40 aside the fail on 12

    Yeah, every single time I have used tracert on RT server the 12th is always timing out.
    So, you're pretty much telling me that it's my problem and also theirs? Both ends are having problems?b:shocked

    Well, it's nice to know i'm only 50% responsible xD



    Mr. Justice
  • SylenThunder - Twilight Temple
    edited September 2014
    nbreaking wrote: »
    Yeah, every single time I have used tracert on RT server the 12th is always timing out.
    So, you're pretty much telling me that it's my problem and also theirs? Both ends are having problems?b:shocked

    Well, it's nice to know i'm only 50% responsible xD

    12 is likely always timing out because that device is set to ignore ping requests.
    [SIGPIC][/SIGPIC]