Warsong

VitoryXXX - Archosaur
VitoryXXX - Archosaur Posts: 171 Arc User
edited August 2014 in General Discussion
In warsong mobs can push around and pull you and even throw in air...That is reaaaaaally annoying, do we need that kind of nonsense? Can it be removed? it's just rly stupid when you killing mobs they throw you in air and then reset, also pulls some squishy mag class and then just kills with phys dmg, bad enough soloing pavillion takes forever and then you have to deal with that nonsense, sick of it.f:horror
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First 105-105-105 Mystic in Archosaur Server// 100-XX-XX Sage Mystic//102-102-102 Demon Assassin And 100-XX-XX Sage// 101-100-102 Sage Seeker//100-100-102 Demon Blademaster
100-100-102 Demon Psychic
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And other alt's i don't play~
Post edited by VitoryXXX - Archosaur on

Comments

  • Rixoth - Archosaur
    Rixoth - Archosaur Posts: 169 Arc User
    edited August 2014
    That sounds like fun \o/ I wanna do warsong now and see how its like.
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  • LuckingFoco - Raging Tide
    LuckingFoco - Raging Tide Posts: 712 Arc User
    edited August 2014
    Did they change Warsong again? I went RBII before maintenance and haven't reached 100 yet.
    Malice Leader - Raging Tides

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  • VISHALRAJ - Archosaur
    VISHALRAJ - Archosaur Posts: 7 Arc User
    edited August 2014
    In warsong mobs can push around and pull you and even throw in air...That is reaaaaaally annoying, do we need that kind of nonsense? Can it be removed? it's just rly stupid when you killing mobs they throw you in air and then reset, also pulls some squishy mag class and then just kills with phys dmg, bad enough soloing pavillion takes forever and then you have to deal with that nonsense, sick of it.f:horror

    U guys didnt know? They changed warsong mobs too when they added the spitting on the heads. The mobs dont push/pull/throw up/down when u clear all pavs for FW. It happens during badge run when pavs arent soloed. Like BH SNAKE it happens not in FW/FW Mobless
  • VitoryXXX - Archosaur
    VitoryXXX - Archosaur Posts: 171 Arc User
    edited August 2014
    Ik that it was changed long time ago, but what if i am soloing badge run's for my alts, the thing is it's not a challenge or something fun it's just plain annoying, i do pull start killing and then they start that bs, and if they throw in air then all just reset and have fun doing pull all over again =.=''
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    Mystic's Never Die~ Y☯utube---http://tinyurl.com/pqu55ut
    First 105-105-105 Mystic in Archosaur Server// 100-XX-XX Sage Mystic//102-102-102 Demon Assassin And 100-XX-XX Sage// 101-100-102 Sage Seeker//100-100-102 Demon Blademaster
    100-100-102 Demon Psychic
    100-100-100 Sage Cleric//100-100-101 Sage Stormbringer//100 Demon Duskblade
    And other alt's i don't play~
  • _Thia_ - Dreamweaver
    _Thia_ - Dreamweaver Posts: 187 Arc User
    edited August 2014
    This glitch comes from a while ago, when they add content they always mess up big time and then they never fix the bugs, just keep adding content ( and bugs). And this is the game, with this amazing quality that wants our money... yeah right.b:laugh
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  • YeIIowFox - Harshlands
    YeIIowFox - Harshlands Posts: 60 Arc User
    edited August 2014
    This only happens if you dont solo the pavs at the start, if you do that then the mobs dont throw you around b:chuckle
  • Verenor - Morai
    Verenor - Morai Posts: 699 Arc User
    edited August 2014
    This glitch comes from a while ago, when they add content they always mess up big time and then they never fix the bugs, just keep adding content ( and bugs). And this is the game, with this amazing quality that wants our money... yeah right.b:laugh

    A shame indeed they didn't fix your reading skill yet. People are clearly explaining how it is a new mechanic and not a bug.
    I haven't had the pleasure of experiencing flying in there yet so hoping this 3-day-in-a-row BH AEU will be replaced by BH Snake-marathon soon.
  • Evryn - Morai
    Evryn - Morai Posts: 1,437 Arc User
    edited August 2014
    ... seems more that your problem is that you're complaining about not being able to solo an instance that is meant for 6 players. Your inconvenience for not running an instance the way it is designed is not a design flaw, but player error.

    Does explain why the last time BH Snake was on Morai, a daring Sin ended up as fried fish. b:laugh
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  • VitoryXXX - Archosaur
    VitoryXXX - Archosaur Posts: 171 Arc User
    edited August 2014
    ... seems more that your problem is that you're complaining about not being able to solo an instance that is meant for 6 players. Your inconvenience for not running an instance the way it is designed is not a design flaw, but player error.

    Does explain why the last time BH Snake was on Morai, a daring Sin ended up as fried fish. b:laugh

    I can solo the instance it's not a problem, keep the immobilize and stun and dmg over time debuff cos those are challenging and fun, but that pushing n throwing is just irritating, no need to have that.And yes i did fw's with squads and everything simple fw's and mobless fw's but i am kind of tired of trying to look for squads as some of them don't even make sense like ''need RRR9 everything...for simple run~'' srsly the point of fw for some is to get g16 at least and everyone want's rrr9's and only bm veno cleric sin's (side note: there's other classes). I don't rly bother with forums and such cos srsly...who cares -.-''...just thought ill give a try to see if any1 else thinks it's kind of an irritating thing
    [SIGPIC][/SIGPIC]
    Mystic's Never Die~ Y☯utube---http://tinyurl.com/pqu55ut
    First 105-105-105 Mystic in Archosaur Server// 100-XX-XX Sage Mystic//102-102-102 Demon Assassin And 100-XX-XX Sage// 101-100-102 Sage Seeker//100-100-102 Demon Blademaster
    100-100-102 Demon Psychic
    100-100-100 Sage Cleric//100-100-101 Sage Stormbringer//100 Demon Duskblade
    And other alt's i don't play~
  • Deadalus - Harshlands
    Deadalus - Harshlands Posts: 546 Arc User
    edited August 2014
    Lol i wanted to make a thread about this just now and what do i see here.

    I also find this quiet annoying and as sin you mostly are the one who solo fire pav (well atleast i do it everytime and squad mostly asks for this) and sometimes my squad dont want to defent pavs and we just do badges and dont care about weapon mold and then the monsters start these funny things.. except its more annoying then funny.

    This is how it looks like:

    http://de.tinypic.com/view.php?pic=2aald8i&s=8#.U_s3g_k_vzE

    When this happens all monsters reset and when you pull some with a good squad and every single monster resets its very very annoying.
  • Verenor - Morai
    Verenor - Morai Posts: 699 Arc User
    edited August 2014
    I can solo the instance it's not a problem, keep the immobilize and stun and dmg over time debuff cos those are challenging and fun, but that pushing n throwing is just irritating, no need to have that.And yes i did fw's with squads and everything simple fw's and mobless fw's but i am kind of tired of trying to look for squads as some of them don't even make sense like ''need RRR9 everything...for simple run~'' srsly the point of fw for some is to get g16 at least and everyone want's rrr9's and only bm veno cleric sin's (side note: there's other classes). I don't rly bother with forums and such cos srsly...who cares -.-''...just thought ill give a try to see if any1 else thinks it's kind of an irritating thing

    If something isn't annoying, it's not a challenge as you wanted. The throwing about is the new challenge since all those roots/seals etc are nothing anymore: They're a hindrance, not a challenge.

    But I admit with the squadmaking it's absurd: LF r9r3 for FWS, bm/sins etc, people are too blind to think of anything else than aps. Get a seeker with non-primal soulshatter and a wiz or psy: they steal aggro from sins and can usually tank the ranged bosses easily without even BB. There are plenty of other class-combinations that work perfectly fine but I've long given up hope on expecting a higher intelligence in the playerbase than "hf+aps zwomg pro"
  • Deadalus - Harshlands
    Deadalus - Harshlands Posts: 546 Arc User
    edited August 2014
    [COLOR="DeepSkyBlue
    But I admit with the squadmaking it's absurd: LF r9r3 for FWS, bm/sins etc, people are too blind to think of anything else than aps. Get a seeker with non-primal soulshatter and a wiz or psy: they steal aggro from sins and can usually tank the ranged bosses easily without even BB. There are plenty of other class-combinations that work perfectly fine but I've long given up hope on expecting a higher intelligence in the playerbase than "hf+aps zwomg pro"[/COLOR]

    The problem is that skillspammer in FWS (We talking about Frenzy Warsong, yes?) needs much much more equipment compared to APS to kill the bosses in time.
    The bosses have to be dead within a range of 5 seconds (+/- 2 seconds) to be a smooth FWS run without any deaths.
    When someone dies its no problem, when at every boss someone dies its useless to run WFS at all because FWS is all about speed.

    Ofc there are serval things casters also can use like Apo and AD but Sins dont need that mostly because they have Tidal which protects them from purge and deaden which saves them once and that it all they need. Rarely i use AD for FWS and only when something goes wrong, like DG is too late or someone sparked too late or something between those lines.

    I really really doubt that skillspammer really can do it that fast with equal gear as a Sin+AMP Squad could do it.
    I agree that a APS Squad doesnt require crazy equipment like r9rr all the way at +10, a g16 squad is perfectly fine for WFS even at lower refines (+7~ for Assassin).

    Mostly with caster its nonesense to do FWS at all because they have much more difficulties then a APS squad would have. I dont say its not possible but the equipment scale is way higher then a APS squad and then we can compare it to the usual r9rr squad seeking people in WC who just need another r9 sin or ddg to be ready.
  • WannaBM - Archosaur
    WannaBM - Archosaur Posts: 1,984 Arc User
    edited August 2014
    I think its fun actually. Now you need to AD-IG instead of just invoke.

    And its not like BH is water boss, its just metal, theres only a few groups of mobs there. Even if you cant pull and AOE them its not a big deal.
    Everything i write is from PvE perspective unless mentioned otherwise.
  • Devilskarma - Raging Tide
    Devilskarma - Raging Tide Posts: 172 Arc User
    edited August 2014
    The solution is the same as melee classes that tank (well, in other games that actually have real tank roles)... positioning, positioning, positioning...
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  • alexanade
    alexanade Posts: 90 Arc User
    edited August 2014
    is not fun... >_< .... especially when the tank have many mobs ,they throw him in air and he have the aggro and yes....the damn mobs resets and regain health b:cry
  • SerenityCNB - Dreamweaver
    SerenityCNB - Dreamweaver Posts: 1,225 Arc User
    edited August 2014
    I hate when that happens. I saw it for the first time a few weeks ago. As a healer, its really annoying to set up BB after a pull...only to be spammed with knockbacks. Since it was a total badge run, and it was experimental....every pavilion failed. (I took water and laglocked. Barb took earth for. The first time. Everyone else sat at npc. So we all failed. I got knocked out of 50 percent of my heals, and had no idea why. I even tried relogging, since I didn't know what was going on. Incredibly annoying to have this happen. But as others have said....it only occurs with pavilion failure. ) hard throwing that last minute heal when I'm being bounced airborne, and spammed with knockbacks for over 5 secs straight.

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  • Temeilion - Harshlands
    Temeilion - Harshlands Posts: 256 Arc User
    edited August 2014
    I find this funny


    I take lvl 80+ with no gear into ws for frenzy runs...yes they chain die..but it doesnt matter ..no xp loss in ws...


    Yes first bosses all cheat and aoe now...but 2nd bosses all 5 80+`s in tt-90 gear..come into range and earn there 5 badges and chances for molds

    I agree this instance is impossible for anyone in tt-90 now..first off they cant solo pavs at the start now so full ws is out of the question for them.


    Frenzy mode is there only option..and it requires me as a +12 sage archer to go in and solo clear all the monsters on each lane...and kill all first bosses prior to bringing in those that actually need the badges and molds

    I have been doing this for my faction everyday for 4 months now..i have personally given out 300+ peices of g15or g16 in 4 months and i didnt cs a dime

    I farm 3-3 help them with gold mats...then i take them into ws to get them used to chain dieing so they loose there fear of death

    Yes this seems a bit extreme to be forced to go this route just so new players can earn there own g16 armor

    But i do it..someone has too..

    If your on the Harshlands server..and u need help with ws armor and badges only..come to Happysock..we will help you

    PWI is not going to do a damn thing to help people starting out in this game other than a worthless dreamchaser pack and a smack on the bottom


    Ohh yeah on a side note...it is fun as hell as long as you have at least 1 OP helping the squad and u do it the way i described..once most of the group had 4-5 peices of g16 they start getting the hang of it and they really start to have a blast in there..and later when they are trying to do full ws for the inscription or weapons mold bosses..every single one of them pm`s me and says your right..full ws is a joke once u have at least g16 and way easier..but no way near as fun


    If your going to change anything..change tt 3-3 no way in hell anyone needing those gold mats can do that instance without serious help....