Most wanted class of 2014

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Comments

  • DionDagger - Dreamweaver
    DionDagger - Dreamweaver Posts: 1,140 Arc User
    edited February 2014
    When I form FSP if I got a cleric and a barb/psy (cause no choice) than I don't care about the rest.

    For FSP unless they are from my faction I ignore all sins cause majority are too squishy and die at the boss and cannot reach back to the squad if the mobs on the way didn't got killed.

    This is an outright lie, a sin can stealth any mob in that instance. b:bye

    Also the bosses don't really have AoE's. On my server people have stopped this silly descrimination against sins because the instance is so easy, on top of the faction, people don't rebirth their farming alts often.
  • Angel_Spawn - Sanctuary
    Angel_Spawn - Sanctuary Posts: 3,034 Arc User
    edited February 2014
    This is an outright lie, a sin can stealth any mob in that instance. b:bye

    Also the bosses don't really have AoE's. On my server people have stopped this silly descrimination against sins because the instance is so easy, on top of the faction, people don't rebirth their farming alts often.

    Sad thing is that 99 % of sins are aps ******* and it is useless there, I prefer if there are no sins in squad unless they are using CoD and spam skills as they should!
  • Roseary - Sanctuary
    Roseary - Sanctuary Posts: 978 Arc User
    edited February 2014
    This is an outright lie, a sin can stealth any mob in that instance. b:bye

    That is an outright lie, the bosses in FSP can not be stealth away from as their level is 150. f:farewell
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  • maestro121
    maestro121 Posts: 0 Arc User
    edited February 2014
    That is an outright lie, the bosses in FSP can not be stealth away from as their level is 150. f:farewell


    The initial poster was talking about Sins being unable to stealth past the mobs in there.

    For FSP unless they are from my faction I ignore all sins cause majority are too squishy and die at the boss and cannot reach back to the squad if the mobs on the way didn't got killed.
  • Azura - Lost City
    Azura - Lost City Posts: 2,281 Arc User
    edited February 2014
    Well, for FS the sole most wanted class is barb. I have done this instance without cleric many times. So while it's nice to have them around, they are not indispensable D:

    For undercurrent you just need good dds with a decent brain, and that can be anyone. Once again, if I found 9 non-monkey dds for this instance, and no ep yet, I would go like that D:
  • Atropah - Sanctuary
    Atropah - Sanctuary Posts: 186 Arc User
    edited February 2014
    Sad thing is that 99 % of sins are aps ******* and it is useless there, I prefer if there are no sins in squad unless they are using CoD and spam skills as they should!

    Been playing both an r9t3 sin and a G16 sin. Honestly I survive much better on the G16 sin because of more constant although smaller paint heals and more constant chi/triple sparking. Sure, you can perma spark while skill spamming but that requires slower 2 second skills like RDS. Only sin I've seen tank the toad barbless had to do it as aps in order to keep triple spark resisting.

    And the dps difference isn't much regarding apsing vs skill spam on anit-melee bosses (I'd even say aps is still higher). The anti-melee reduces damage by about 80% but since most apsing would be 5-8x higher dps than skill spam anyways... And CotD is only a 10-17% dph increase since most have 100-170 attack levels which is kind of pathetic. The way the early skills were built doesn't compare with the 650+ dex sins we have now so a +100% weapon damage bonus on a skill is almost nothing compared to 4.33 weapon multipliers just auto attacking at 5 aps. The new skills are much better for skill spam though, but I'd guess less than 10% of active sins have even one new skills yet.

    The main difference is the sins that can only afford aps setups can usually only afford +6 max refines on their armor while the sins that are r9t3ing entire sets of gear are refined much higher and have higher bases defenses. This however isn't as big of a deal as it used to be since meridians add hundred to defense, titles add hundreds to defense, and avatars and nuemas can add thousands to defense. There still is a difference between r9t3 sins def and G16 sin def, but its no longer nearly as substantial as people think. It has much more to do with refines nowadays. An aps sin is fine (and often better even on anti-melee) in my opinion, but a 5-6k hp sin is not.

    And barbs have to be the #1 most sought after class now. Between the Toad in FSP and other bosses like Aba/Seat or even some FCC bosses that players can tank "if I had barb buffs" they're either needed to tank or just for their buffs in many squads. Heck, people still WC for them for Delta 2 >.<
  • Slivaf - Dreamweaver
    Slivaf - Dreamweaver Posts: 2,106 Arc User
    edited February 2014
    The usual suspects are the ones most "wanted" at the moment still.

    Clerics above all else, most psys/mystics do not trust their purify to be reliable enough to purge away the debuff... let alone people to actually triple spark it away.

    Barb's (most will settle for a tank of any class that knows how to tank it/can keep aggro.)

    Blademasters (Another class I have noticed that is not an uncommon "choice" amongst squads there.)

    ---

    As for the debate about skills, I have to respectfully disagree that skills aren't doing more for melee's than aps itself, especially with the new passives. (Hell I tanked an bh sot recently with my +5 g16 axes spamming skills and I wasn't even using stream strike.) Still despite that the buff does rather suck for melees. (I also wasn't sparking during that time where my bm tanked bh sot.)
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  • Angel_Spawn - Sanctuary
    Angel_Spawn - Sanctuary Posts: 3,034 Arc User
    edited February 2014
    Been playing both an r9t3 sin and a G16 sin. Honestly I survive much better on the G16 sin because of more constant although smaller paint heals and more constant chi/triple sparking. Sure, you can perma spark while skill spamming but that requires slower 2 second skills like RDS. Only sin I've seen tank the toad barbless had to do it as aps in order to keep triple spark resisting.

    And the dps difference isn't much regarding apsing vs skill spam on anit-melee bosses (I'd even say aps is still higher). The anti-melee reduces damage by about 80% but since most apsing would be 5-8x higher dps than skill spam anyways... And CotD is only a 10-17% dph increase since most have 100-170 attack levels which is kind of pathetic. The way the early skills were built doesn't compare with the 650+ dex sins we have now so a +100% weapon damage bonus on a skill is almost nothing compared to 4.33 weapon multipliers just auto attacking at 5 aps. The new skills are much better for skill spam though, but I'd guess less than 10% of active sins have even one new skills yet.

    The main difference is the sins that can only afford aps setups can usually only afford +6 max refines on their armor while the sins that are r9t3ing entire sets of gear are refined much higher and have higher bases defenses. This however isn't as big of a deal as it used to be since meridians add hundred to defense, titles add hundreds to defense, and avatars and nuemas can add thousands to defense. There still is a difference between r9t3 sins def and G16 sin def, but its no longer nearly as substantial as people think. It has much more to do with refines nowadays. An aps sin is fine (and often better even on anti-melee) in my opinion, but a 5-6k hp sin is not.

    And barbs have to be the #1 most sought after class now. Between the Toad in FSP and other bosses like Aba/Seat or even some FCC bosses that players can tank "if I had barb buffs" they're either needed to tank or just for their buffs in many squads. Heck, people still WC for them for Delta 2 >.<

    Well I like dph now more, esp. since I can do 500k - 1m dph on fully amped bosses, with my aps it would be nowhere near as effective, and frankly I just hate sins in general, apart from the very few I met that are actually damn good at their job, esp. Sinclere f:cute.

    Another thing that makes me go wth is when a sin does full on dph w/o buffing CoD f:despise, and that concludes my little pet peeves. :P
  • Neferhotep - Lost City
    Neferhotep - Lost City Posts: 276 Arc User
    edited February 2014
    Barbs.

    Sure, everyone could do a barbs job .. theoretical.
    But hardly anyone is actually able to. Either bad timing when it comes to one-hit situation, bad gear, noot being able to take hits or keep aggro. Sometimes they have nothing of the above, and still die.

    At 100, everyone is a dd, puller or tank (when theres a healer). You can fit most roles no matter what class you choose, but it always ends up in aggro-ping-pong and missing Attack-Power.

    You get a seeker (another class that is pretty wanted, although i dont see a reason for that after 100), he can pull but dies on bosses / magic pulls and is ***** wihtout bp. Or you get a sin that can tank the boss (or have to tank since hes out-dding everyone due to 5 APS) with like 2 healers and pots cause i cant take the hits, making the clerics unable to DD the way they could if someone with better gear would tank. In the end, people run like chickens in all directions and throw in AoEs at 2 mobs while the rest is chasing the others and the healer stays in BB and is afk (if theres one). And, usually, either the Veno or Wiz are the only ones that put up their as.s and put the rest back together. People arent dying anymore due to their gear lvl, but making the run much slower because they dont know where to run and who actually can take the hits.

    This doesnt happen with a barb. Everyone follows the fluff. Noone complains. I miss that.
    Besides of FS, i dont know when i last saw barbs actually willing to play the game anymore.
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  • Colum - Raging Tide
    Colum - Raging Tide Posts: 1,696 Arc User
    edited February 2014
    Honestly no class is absolutely needed anywhere, but I do like a cleric for Flowsilver because toad boss's telekinesis hurts a ton and as a tank I cant always just spark it away.
    Leader of Cyanure on Valonsurma and a proud member of Vertu
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  • DionDagger - Dreamweaver
    DionDagger - Dreamweaver Posts: 1,140 Arc User
    edited February 2014
    Barbs.

    Sure, everyone could do a barbs job .. theoretical.
    But hardly anyone is actually able to. Either bad timing when it comes to one-hit situation, bad gear, noot being able to take hits or keep aggro. Sometimes they have nothing of the above, and still die.

    True, however I think the only 'wanted' or better yet, 'needed' classes would a cleric for heals and BB and a sin for BP. Thats all a squad really needs, if your sin can tank, even better, more room for pure DD.
  • Octarius - Raging Tide
    Octarius - Raging Tide Posts: 89 Arc User
    edited February 2014
    I firmly believe that all classes are needed at some point. Yes sins are good at soloing fcc. I get pm's like crazy asking me to run people. I will always believe every class is needed at some point or another. I see wc asking for veno's all the time now for FS. I do not believe R9 makes you a better player than anyone. I was in fcc the other day with a guy who was wearing upgraded R9 dags and +12 on all his gear.

    He didn't know how to shadow jump for the life of me. He wouldn't stun or help one person. I am not a R9 sin but know my class extremely well and to me that is the most important. Gear comes later.b:victory
  • Aeliah - Dreamweaver
    Aeliah - Dreamweaver Posts: 784 Arc User
    edited February 2014
    Most requested class lately is a CLANK.

    For those who wonder what it is.. Its a cleric who can tank b:laugh. With Clank you get cleric, tank and DD in only one person, so you can fill up rest of squad with classes who will try take clank's agro b:pleased

    +1 lol
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  • braidey
    braidey Posts: 59 Arc User
    edited February 2014
    True, however I think the only 'wanted' or better yet, 'needed' classes would a cleric for heals and BB and a sin for BP. Thats all a squad really needs, if your sin can tank, even better, more room for pure DD.

    i know what u man i did fsp with a sin that tanked the toad boss wtf XD it died fast and he was untouched sins are becoming tanky as hell he has 21 k hp god help us all f:sweat f:sweat
    BEHOLD THE GM WEAPON THATS NOT A GM WEAPON BUT IS A GM WEAPON CAUSE I SAID IT IS!!!!!! b:shutupb:shutup ( its in the one place that one one place theater of blood) b:sadb:sad

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  • mynameiswizy
    mynameiswizy Posts: 0 Arc User
    edited February 2014
    What if the most wanted PVP class?
    f:laugh

    Sage DPH sin > all class
    that is my trully honest opinion b:cool
  • Angel_Spawn - Sanctuary
    Angel_Spawn - Sanctuary Posts: 3,034 Arc User
    edited February 2014
    braidey wrote: »
    i know what u man i did fsp with a sin that tanked the toad boss wtf XD it died fast and he was untouched sins are becoming tanky as hell he has 21 k hp god help us all f:sweat f:sweat

    Hp and def is irrelevant, what matters is proper timing, even if non barbs had 100k hp they would still die if timing was off!
  • Muzaki - Morai
    Muzaki - Morai Posts: 46 Arc User
    edited February 2014
    Hp and def is irrelevant, what matters is proper timing, even if non barbs had 100k hp they would still die if timing was off!

    QFT

    I'm glad PWI is putting some stuff that actually requires some skill
  • prof
    prof Posts: 1,111
    edited February 2014
    Specifically for lost city? Warriors. Current world chat(04:25):

    U: LFM BH GV2. NEED EP BARB SEEK SIN OR AOE DD!! PM U CLASS+WEAP!
    V: need archer or psy or mystic or seeker for bh gv 2 squad ready
    W: Last spot for bm or barb full gv pm me weap
    X: BH GV2 NEED SEEKER OR STRONG AOE DD, PM ME!
    Y: BH GV2 NEED EP/AOE DD, PM ME!
    Z: Last spot to any Aoe DD pm me class and weap (full gv)

    Although not commonly classified as such anymore, no class holds a candle to a wrs versatility while doing aoe dps. Only one of these messages even specifically ask for a warrior, even though they would all benefit from one if they don't already have one. Even if they did have one, perma-stunlock on later waves of gv is infinitely more useful than a stunned [any other class].
  • OFate - Heavens Tear
    OFate - Heavens Tear Posts: 497 Arc User
    edited February 2014
    A human commonsensenic.

    How can those axes at Toad be so effin hard for most to do properly, even for the ppl considered pro? Kitty wonders o,o

    The axes when you enter?

    I entered for the first time and as I was googling for a guide, with one finger I made it through those first axes.

    However, since I totally suck at jumping.. I landed in the fire.. so .. decided to read more and try again :)
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  • Deceptistar - Sanctuary
    Deceptistar - Sanctuary Posts: 10,454 Arc User
    edited February 2014
    barb, barb, and barb b:sad

    and sometimes a cleric
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