TW Map is too little pay

Frighten - Dreamweaver
Frighten - Dreamweaver Posts: 23 Arc User
edited February 2014 in Suggestion Box
The rewards for time, energy, and coins spent in Territory War are dwarfed to the amount of coins a player can obtain from Auto Cultivating in a week.

I thinking winning factions should deserve more than their name, color, and logo on the map for winning.

How about rewards like a Nation Wars system?

Players are given additional rewards based off of a contribution system at the end of every Territory War.

This will make the short, and fast Territory Wars worthless, while having the big Territory Wars being worthwhile to do.
Post edited by Frighten - Dreamweaver on

Comments

  • _dblazen_ - Dreamweaver
    _dblazen_ - Dreamweaver Posts: 566 Arc User
    edited February 2014
    No thanks, it's fine the way it is.

    Also, suggestion box is down below, and it would only (once again, like everything) reward maybe 1 or 2 (maybe 3) big factions on a server, while the majority will be left out. This kind of system would only reward them, simply because the playerbase is declining and this would not make it any better.
  • opkossy
    opkossy Posts: 11,177 Community Moderator
    edited February 2014
    Moved to Suggestion Box.

    Also do not want. Dx
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  • SakuLv - Dreamweaver
    SakuLv - Dreamweaver Posts: 1,400 Arc User
    edited February 2014
    I wouldn't like it to be like NW

    More like instead of 1 pet and 1 wep (only useful for new alt)

    But what about prize which is worth winning for? like 500(or more) event gold each person
    or 20-50 real gold each person (could be way more but pwi wont do that)
    or other prize which actually is useful u know? ;/


    Now that would be lovely prize after long and hard season ;D
  • Desdi - Sanctuary
    Desdi - Sanctuary Posts: 8,680 Arc User
    edited February 2014
    Some event gold, which can cover charm costs at least, would be nice but giving too good of a reward for TW would make factions turn into directions I wouldn't like.

    It's bad enough as it is with some factions only caring about lands, often hunting "smaller" factions and not really challenging other factions of equal powers. Then there's often drama with people leaving for losing TWs and whatnot. Making TW rewards cost a lot would potentially bring worse drama in factions...
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  • MissCherie - Harshlands
    MissCherie - Harshlands Posts: 468 Arc User
    edited February 2014
    Problem is it's true that TW doesn't give enough money anymore, but the problem is if they make TW giving more money people will abuse it with alt factions.

    Event golds is a great idea since it's bound and will be use on charm/smileys/fash mainly, while tokens like NW can be craft into items that can be trade which mean more alt factions on the map abusing the system.

    I love TW, I don't do it for the money, but one TW can cost easy 15-20m each player, charm being 7m+ majority of people need at least 2 charms and put that 3-4 for cata barbs, + the apo pots, normal pots, def charms etc...
  • Xainou - Sanctuary
    Xainou - Sanctuary Posts: 5,369 Arc User
    edited February 2014
    Could we please not add more reward to such an extremely time limited event? Thanks.

    The thing I would see useful is giving out time limited charms for the duration of TW but then again, it's never going to happen.
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  • Geckofreak - Sanctuary
    Geckofreak - Sanctuary Posts: 2,280 Arc User
    edited February 2014
    Event gold, along with bigger charms in event gold shop (AND UPDATED FASHION) would be great to make tw more worthwhile. TW used to be just enough to pay for your charm fee on most factions, and enough for some little extra spending on more successful factions. This was before gold price was inflated to be, using sanctuary as an example, around 2000% its original price. Since charms are very hard to acquire in actually gameplay without the cash shop, this guarantees profit for pwi
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  • Kijinka - Dreamweaver
    Kijinka - Dreamweaver Posts: 124 Arc User
    edited February 2014
    No. Not everything must be profitable.
  • Evryn - Morai
    Evryn - Morai Posts: 1,437 Arc User
    edited February 2014
    Mhm. As a newer player I'd definately say "do not want". This suggestion would make the big factions bigger, and block the road to progress for smaller factions or new players.

    IF this is done, simply limit the amount of territories any one faction can hold, or implement diminishing returns for holding more territories.
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  • bangis2010
    bangis2010 Posts: 0 Arc User
    edited February 2014
    This will benifits only big faction so NO.
  • DarkSkiesx - Dreamweaver
    DarkSkiesx - Dreamweaver Posts: 1,355 Arc User
    edited February 2014
    Lets put this into perspective.

    So 3hr's of, what I and many others think is, the MOST fun this game has to offer, in a team coordinated mass pvp battle is less financially rewarding than setting up a bot and going afk for 168 hours...

    Yeah I'd agree with that.

    Also the TW rewards are only really worth it if your faction can acquire and hold multiple lands. I.e. stacking and then losing that land next week isn't quite going to balance your books.
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  • SakuLv - Dreamweaver
    SakuLv - Dreamweaver Posts: 1,400 Arc User
    edited February 2014
    Well season last 5-6 month i guess
    some ppl to go to TW have to wake up at very late hours

    So maybe 500 event gold would be more of a better prize than a pet (yah its very cute) and lvl 1 wep (probably some ppl will have 4-5 of them already)

    or maybe they can make new cute fash for girl and something manly for guys as TW prize too ;D f:laugh (just a silly idea)

    bangis2010 wrote: »
    This will benifits only big faction so NO.

    well big factions spends a lot to win , would be nice to get something of that back
    for small faction it more like for fun not winning

    no1 is stopping u to join big faction too ;D
  • Crixxix - Raging Tide
    Crixxix - Raging Tide Posts: 848 Arc User
    edited February 2014
    TW is an event that's not as much about rewards as prestige. As has been said by some of the other wise individuals here, not everything has to be about rewards. Your reward is saying that your the best or second best TW faction on your server.

    Of course, all of your pay to win players will say that TW should give more reward, but it really should stay the way it is.
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  • SakuLv - Dreamweaver
    SakuLv - Dreamweaver Posts: 1,400 Arc User
    edited February 2014
    TW is an event that's not as much about rewards as prestige. As has been said by some of the other wise individuals here, not everything has to be about rewards. Your reward is saying that your the best or second best TW faction on your server.

    Of course, all of your pay to win players will say that TW should give more reward, but it really should stay the way it is.

    pay to win u mean cashers?

    im not cashers xD didnt put any single real money in this game and i think maybe event gold would be nice reward anyways ;(

    But i guess we all can just see and wait what PWI decide, but probably yah it will stay the way it is
  • hypereccentrik
    hypereccentrik Posts: 529 Arc User
    edited February 2014
    I wouldn't mind seeing the actual territories being worth a bit more money, but other then that TW isn't exactly a farming instance so not expecting to profit from it in the first place.
    ( but ofc some coins for charm and maintence is always appreciated)
  • BungaSakura - Raging Tide
    BungaSakura - Raging Tide Posts: 902 Arc User
    edited February 2014
    tbh with TW reset every 6 months, smaller faction have a better TW rather than big faction in RT. so i think bigger TW rewards is really good. if not coin, event gold is really nice to replace charm cost. and this will makes people want to do TW, cause they dont have to think hard the cost of charm.
  • SakuLv - Dreamweaver
    SakuLv - Dreamweaver Posts: 1,400 Arc User
    edited February 2014
    tbh with TW reset every 6 months, smaller faction have a better TW rather than big faction in RT. so i think bigger TW rewards is really good. if not coin, event gold is really nice to replace charm cost. and this will makes people want to do TW, cause they dont have to think hard the cost of charm.

    yup yup ;D if event gold would cover bit of the charm cost it wouldn't be so expensive

    I have many friends who want to do TW, but charm cost makes them change their minds
  • heerohex#3018
    heerohex#3018 Posts: 4,880 Community Moderator
    edited February 2014
    Hi all,

    The NW idea in TW i believe would cause problems and for the people who do not TW would be out of this. So i will not be able to log this.

    Im interested in this from another idea, however im gonna let it roll for a few. As I don't feel that Event gold for attending TW should not be taken out of this idea. Event Gold is not tradeable and all items can not be traded. So this is MAYBE a solution. My reason for this is because a lot of people do not see anything from winning a TW. and the cost is high to do Charms / Repair / Defence Charms ETC. Lets see what people think here as well. Im not gonna Log this if people dont want / like this.

    Would the Above bring more people to TW?
  • Cantabrum - Archosaur
    Cantabrum - Archosaur Posts: 246 Arc User
    edited February 2014
    some people dont go tw for the "reward some people go to tw couse they like and enjoin territory war so why change somenthng is perfect?
    good things aint cheap, and well meaybe idk if 500 but 200-300 event per month would by okay
  • Xainou - Sanctuary
    Xainou - Sanctuary Posts: 5,369 Arc User
    edited February 2014
    The other problem I got with this is how restricted it is. If there was a lot of pay, all the big factions would dominate the map. But that's 200 players each. Not everyone wants/has the time to be in a big faction. NW is just free for all at least.
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  • HESOKA - Raging Tide
    HESOKA - Raging Tide Posts: 169 Arc User
    edited February 2014
    I think this would be a good idea :), so QQme gets wined and get absolutely nothing, (apart from the catas), and the smaller faction doing tw against each other get all the fun and rewards.


    This will also aid in the coins needed for the charms and apothecary used in TWs, for under-geared players charming TWs is a huge hindrance, it should only be fair that they are to get rewarded for it. b:thanks


    + it will force $infull into a faction >:O
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  • HESOKA - Raging Tide
    HESOKA - Raging Tide Posts: 169 Arc User
    edited February 2014
    The other problem I got with this is how restricted it is. If there was a lot of pay, all the big factions would dominate the map. But that's 200 players each. Not everyone wants/has the time to be in a big faction. NW is just free for all at least.

    it doesn't matter if they are Big Factions, think of it as NW

    20 noobs vs 20 noobs, same points as 20 CSer vs 20 CSers b:thanks

    If a Big faction attacks a smaller one than just wine it and they will get absolutely no reward apart from the catas (dealing the damage), it would also get these big factions to fall apart from players, who would rather join other factions than get wined every week, its a sweet idea. +100000
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  • bangis2010
    bangis2010 Posts: 0 Arc User
    edited February 2014
    noobs idea... you want more reward go on NW b:surrenderb:surrenderb:surrender