Server Merge =\ LC DEAD

obsceneyouare
obsceneyouare Posts: 58 Arc User
edited September 2013 in General Discussion
Anyone think they will actually consider to merge LC with other servers? Its died soo soo soooo much, i think the so called "mid ranged" population is just cause we all have one of every class =\
Post edited by obsceneyouare on
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Comments

  • Azura - Lost City
    Azura - Lost City Posts: 2,281 Arc User
    edited September 2013
    I think PWE doesn't care about PWI because they aren't even moving a finger to address the issue of the declining population.
  • STrickeeN - Harshlands
    STrickeeN - Harshlands Posts: 273 Arc User
    edited September 2013
    i think pwi must delete those servers that r no longer populated, and make all those ppl in the most populated, there is no need of making new and new servers when demand is not enough. 2 server per area is enough. 1pvp and another pve. Thats it.
  • deathbytuna
    deathbytuna Posts: 113 Arc User
    edited September 2013
    Game is going to look like Detroit soon lol
  • Annalyse - Heavens Tear
    Annalyse - Heavens Tear Posts: 2,618 Arc User
    edited September 2013
    Pretty hard for them to merge LC since the only other PvP server is on east coast time, which doesn't match.
    [SIGPIC][/SIGPIC]
    Annalyse (veno) - Melosa (cleric) - Glynneth (archer) - Pickerel (sin)
    Florafang (wiz) - RubixCube (barb) - Laravell (psy) - Diviah (Mystic)
    Torchwood (BM) - Sataea (Seeker) - Wystera (Sin) - Allissere (SB)

    Looking for a mature faction on HT? pwi-forum.perfectworld.com/showthread.php?t=760842
  • JanusZeal - Heavens Tear
    JanusZeal - Heavens Tear Posts: 3,852 Arc User
    edited September 2013
    Pretty hard for them to merge LC since the only other PvP server is on east coast time, which doesn't match.
    In the end, server times and even nameservers won't matter much, though surely those with shared nameservers will be considered first.

    It's easy to code into a game to require name changes (a competitor to PWE recently did this) for merging different servers as specified, or for PWE to move any PWI server to one time zone (likely PST due to it being where their USA office is).

    I also emphasize merging servers, especially for making mainstays of the game that most current/vet players partake in (NW and TW) worthwhile for staying in the game any longer.

    Either that or revert the NW map back to the old one (NW map is WAY too large with a declining pop), with the varied instances, and significantly drop max players allowed in a TW instance.

    In any case, they need substantial change, or just do something, and atm there's no indication those that develop the game nowadays give a damn.
  • Jarkhen - Archosaur
    Jarkhen - Archosaur Posts: 990 Arc User
    edited September 2013
    significantly drop max players allowed in a TW instance

    As much as my inital reaction to this was "hell no", I'm thinking it might be for the best. Would encourage people to break off from larger TW factions that can currently pull a full 80 (or close to it), since a lot of them wouldn't be able to TW consistently if the limit were reduced to, say, 50. Would probably make things a bit more varied and competitive, at least for a while, since more TW factions could be supported with the same population.
    Current: http://mypers.pw/1.8/#133167
    105-103-102

    TW/NW Videos: http://www.youtube.com/user/Axel3200

    Some people get R93 and become another cookiecutter DD, other people get R93 and get called out as serious threats. At some point, it's just not about gear anymore. - Qui
    [SIGPIC][/SIGPIC]
  • paralleogram
    paralleogram Posts: 596 Arc User
    edited September 2013
    As much as my inital reaction to this was "hell no", I'm thinking it might be for the best. Would encourage people to break off from larger TW factions that can currently pull a full 80 (or close to it), since a lot of them wouldn't be able to TW consistently if the limit were reduced to, say, 50. Would probably make things a bit more varied and competitive, at least for a while, since more TW factions could be supported with the same population.

    Half the people on Lost City only log to TW... so how is that doing anything to increase activity on the server M-F and Sunday? It will still be a dead server.
    Here we go again....
  • Longknife - Harshlands
    Longknife - Harshlands Posts: 4,843 Arc User
    edited September 2013
    Harshlands is best lands. \o/
    I <3 AGOREY
  • Yeaves - Archosaur
    Yeaves - Archosaur Posts: 130 Arc User
    edited September 2013
    As much as my inital reaction to this was "hell no", I'm thinking it might be for the best. Would encourage people to break off from larger TW factions that can currently pull a full 80 (or close to it), since a lot of them wouldn't be able to TW consistently if the limit were reduced to, say, 50. Would probably make things a bit more varied and competitive, at least for a while, since more TW factions could be supported with the same population.

    'Hell no'
    Our server doesn't have that many rrr9 fully +12 toons, imagine all of them in one faction. b:shocked

    The reason the large tw factions need to be able to pull a full 80 is pretty obvious when factions have multiple lands. 70 people defending two lands is a joke.
    *I never thought Perfect world was beautiful... till I discovered that my graphics' quality settings were on low*
  • Annalyse - Heavens Tear
    Annalyse - Heavens Tear Posts: 2,618 Arc User
    edited September 2013
    In the end, server times and even nameservers won't matter much, though surely those with shared nameservers will be considered first.

    It's easy to code into a game to require name changes (a competitor to PWE recently did this) for merging different servers as specified, or for PWE to move any PWI server to one time zone (likely PST due to it being where their USA office is).

    It's not that they can't do it. It's that people specifically signed up for east coast servers to get events at a time when they could participate, and same deal for west coast servers generally. It would be highly unfair to force one set to change unless they added multiple event times. But they also can't merge a PvP server into a PvE server.
    [SIGPIC][/SIGPIC]
    Annalyse (veno) - Melosa (cleric) - Glynneth (archer) - Pickerel (sin)
    Florafang (wiz) - RubixCube (barb) - Laravell (psy) - Diviah (Mystic)
    Torchwood (BM) - Sataea (Seeker) - Wystera (Sin) - Allissere (SB)

    Looking for a mature faction on HT? pwi-forum.perfectworld.com/showthread.php?t=760842
  • Miugre - Heavens Tear
    Miugre - Heavens Tear Posts: 2,390 Arc User
    edited September 2013
    It's not that they can't do it. It's that people specifically signed up for east coast servers to get events at a time when they could participate, and same deal for west coast servers generally. It would be highly unfair to force one set to change unless they added multiple event times. But they also can't merge a PvP server into a PvE server.
    They may not have a choice, in the end. And with how dead the pure PVP servers are these days, it's looking increasingly like not much of value will be lost. :( Sad, but true.
    [SIGPIC][/SIGPIC]
    Yes, I'm still a stubborn holdout in favor of the old game. Haters gonna hate. ;]

    Other Active Characters:
    LigerKing (Barb), Girasole (BM), Shamsheer (Sin), ArborSoul (Mystic).
  • Azura - Lost City
    Azura - Lost City Posts: 2,281 Arc User
    edited September 2013
    ... But they also can't merge a PvP server into a PvE server.

    Why not? The pvp servers are like pve. No one pks in the open field, if you pk someone, they qq, sounds like a pve server, doesn't it?

    The only difference for me is that now there would be an option to go blue, but the benefit is that there would be a lot of new faces to pk, and the economy would diversify.
  • Eoria - Harshlands
    Eoria - Harshlands Posts: 6,118 Arc User
    edited September 2013
    Just make one pve and one pvp server per west coast/east coast and let people choose which server they want to go to or whatever.
    [SIGPIC][/SIGPIC]

    "subtraction has the butt of an angel" - Paulrogers
    I <3 Subtraction.
    /blatant sig copy is blatant

    105/105/105 obtained! b:cute
  • Miugre - Heavens Tear
    Miugre - Heavens Tear Posts: 2,390 Arc User
    edited September 2013
    Dreamweaver and Harshlands are already the only east coast servers that were ever made, and LC is the only west coast PVP server. So I'd say that ship sailed a long time ago. The only room for server merging that doesn't eliminate one of those four categories is within west coast PVE (consisting of HT, Sanctuary, Arch, and RT).

    So they could probably keep LC alive and just merge HT/Arch and Sanc/RT, but east coast doesn't have much breathing room by comparison. Way I see it, the next few servers slated for being merged into another are probably HL, RT, and Arch.
    [SIGPIC][/SIGPIC]
    Yes, I'm still a stubborn holdout in favor of the old game. Haters gonna hate. ;]

    Other Active Characters:
    LigerKing (Barb), Girasole (BM), Shamsheer (Sin), ArborSoul (Mystic).
  • Eoria - Harshlands
    Eoria - Harshlands Posts: 6,118 Arc User
    edited September 2013
    RT is east coast...
    [SIGPIC][/SIGPIC]

    "subtraction has the butt of an angel" - Paulrogers
    I <3 Subtraction.
    /blatant sig copy is blatant

    105/105/105 obtained! b:cute
  • Tigriss_o - Raging Tide
    Tigriss_o - Raging Tide Posts: 625 Arc User
    edited September 2013
    It's not that they can't do it. It's that people specifically signed up for east coast servers to get events at a time when they could participate, and same deal for west coast servers generally. It would be highly unfair to force one set to change unless they added multiple event times. But they also can't merge a PvP server into a PvE server.

    I gave up my Old Main on HT after working hard on it back when it was a lot harder to lvl to move to RT to have less lag. I'd honestly be pissed if I was forced to move back to a west coast server. especially after sacrificing all that work for less ping and lag. I'd be willing to bet most east or west coast players be pissed if they was forced onto a server farther away from them and have added latency.
    [SIGPIC][/SIGPIC]
  • bronyatheart
    bronyatheart Posts: 0 Arc User
    edited September 2013
    I think PWE doesn't care about PWI because they aren't even moving a finger to address the issue of the declining population.

    What about the new expansion they're coming with? If some MMO Reviewers do a review about it, could catch the eye of some people looking for a cool mmo. Or have some peeps return to check it out, and possible stay if they like it. http://pwi.perfectworld.com/news/?p=985251
  • Azura - Lost City
    Azura - Lost City Posts: 2,281 Arc User
    edited September 2013
    What about the new expansion they're coming with? If some MMO Reviewers do a review about it, could catch the eye of some people looking for a cool mmo. Or have some peeps return to check it out, and possible stay if they like it. http://pwi.perfectworld.com/news/?p=985251

    The updates are good, but they need to do something else to attract people, and to keep hooked in those who come. The main problem atm is that there is too few low level people, and frost spoils the few new players we get.

    Frost should be hyper disabled, that would be the 1st step in the right direction.
  • Jarkhen - Archosaur
    Jarkhen - Archosaur Posts: 990 Arc User
    edited September 2013
    Frost should be hyper disabled, that would be the 1st step in the right direction.

    gear farming instance ftw D:
    Current: http://mypers.pw/1.8/#133167
    105-103-102

    TW/NW Videos: http://www.youtube.com/user/Axel3200

    Some people get R93 and become another cookiecutter DD, other people get R93 and get called out as serious threats. At some point, it's just not about gear anymore. - Qui
    [SIGPIC][/SIGPIC]
  • ChevaIier - Harshlands
    ChevaIier - Harshlands Posts: 300 Arc User
    edited September 2013
    I have to disagree with the players saying that PWE hasn't moved a finger to get new players. There is a reason why they force you to do a Facebook Post everytime you get a Jones blessing or O'malley blessing. They have put a lot of effort into bringing more interaction between players in social networks (Facebook) and also have some twitter contest going. In my opinion, they consider PWI too old of a game to be worth investing more marketing dollars into which is why there is no advertisements for it.

    Anyways, back to the topic about merging servers. I think it would be a good move to merge Harshlands and LC, despite the time zone differences. It is technically perfect world INTERNATIONAL. The game runs on west-coast server times anyways. But yea, pretty dead here in Harshlands b:surrender
  • Mariianna - Lost City
    Mariianna - Lost City Posts: 8 Arc User
    edited September 2013
    The updates are good, but they need to do something else to attract people, and to keep hooked in those who come. The main problem atm is that there is too few low level people, and frost spoils the few new players we get.

    Frost should be hyper disabled, that would be the 1st step in the right direction.

    Plus, what do you want to bet that a lot of the quests are going to be for high levels?

    I've played both on Lost City and Harshlands - Lost City has like no factions for anyone below 70, if I want to level a new cleric or my psychic/sin which are 5x/4x, I need to use my own character or call in a favour from a friend to get past their bosses and instances. My veno however, needs SoT and I have never seen anyone advertising for people for it or other high level BHs like I have on Harshlands.
    Harshlands had a couple of alright factions all levels, but the high levels either afk, aren't on, or leave to get into a faction that will work for them. In one, the director left to join another faction and the leader's never on because of life or the fact that it's her alt! It seems like all the properly active and talkative people are in those 70/80/90+ factions that I can never join.

    I like the concept that they put in with Frost and the hypers, but the way it is now just kills everything. If it was a new instance that was for maybe 8x+ players, then the lower level players wouldn't have the ability to shoot up in ranks and fail completely, while veteran players that don't really want to work at it and grind 3/4 of a level or more can have that help where they need it. If Frost had existed when I first started PWi, I think that I still wouldn't have started frosting her until 7x where I was for whatever reason constantly dying and needed a boost.

    ~Mariianna
  • Ahira - Lost City
    Ahira - Lost City Posts: 791 Arc User
    edited September 2013
    Everyone talks about server merges- who can merge with who and the issues involved etc etc.

    Wouldnt it just be better to create some new servers instead i.e. one new pvp and pve server each on west/east and europe or even fewer than that. Then everyone has a few months to decide where they would like to migrate before the existing servers are closed.

    I think alot of people would like the option of choosing between pve and pvp server again (mostly pve people wanting to go to pvp b:chuckle). Also the possibility of being able to move to a much closer server without having to start from scratch would really balance out the populations.
    --Retired--

    Factions: Forbiden, Genesis, Conqueror, BloodLust, Zen, Spectral
    Active October 2008- August 2009; Semi-active- May 2010
  • paralleogram
    paralleogram Posts: 596 Arc User
    edited September 2013
    the only way I see PWI actually doing anything about it is if the majority of the population in the servers complain Via ticket.

    A few forum posts here and there written by the same people is not going to do much. Everyone would need to do their part.
    Here we go again....
  • Elvenne - Raging Tide
    Elvenne - Raging Tide Posts: 667 Arc User
    edited September 2013
    This game is beyond dead the ONLY thing that Might make it fun is merging Server so Me and My Wife+ RT shut down PK servers that will be a bit amusing
    [SIGPIC][/SIGPIC]
  • Miugre - Heavens Tear
    Miugre - Heavens Tear Posts: 2,390 Arc User
    edited September 2013
    I have to disagree with the players saying that PWE hasn't moved a finger to get new players. There is a reason why they force you to do a Facebook Post everytime you get a Jones blessing or O'malley blessing. They have put a lot of effort into bringing more interaction between players in social networks (Facebook) and also have some twitter contest going. In my opinion, they consider PWI too old of a game to be worth investing more marketing dollars into which is why there is no advertisements for it.
    Throwing power at newbies is not going to make them stay. It doesn't matter how good your marketing and social outreach is. If you let your lowgame rot from the inside, nobody's going to stick around. That's why it's dead around here these days.
    [SIGPIC][/SIGPIC]
    Yes, I'm still a stubborn holdout in favor of the old game. Haters gonna hate. ;]

    Other Active Characters:
    LigerKing (Barb), Girasole (BM), Shamsheer (Sin), ArborSoul (Mystic).
  • Dylena - Raging Tide
    Dylena - Raging Tide Posts: 1,416 Arc User
    edited September 2013
    You guys wouldn't last a day on a PVE server! b:angry
    [SIGPIC][/SIGPIC]
  • ChevaIier - Harshlands
    ChevaIier - Harshlands Posts: 300 Arc User
    edited September 2013
    Throwing power at newbies is not going to make them stay. It doesn't matter how good your marketing and social outreach is. If you let your lowgame rot from the inside, nobody's going to stick around. That's why it's dead around here these days.

    Yea. It's also a marketing strategy to RETAIN your customers. Aka, marketing dollars. But yea I know what you mean.
  • Miugre - Heavens Tear
    Miugre - Heavens Tear Posts: 2,390 Arc User
    edited September 2013
    Yea. It's also a marketing strategy to RETAIN your customers. Aka, marketing dollars. But yea I know what you mean.
    1. The problem is that the population leaks can't be solved by a marketing strategy. And even if they tried, I can't even fathom the level of willful ignorance that would be required to fall for it.

    2. Even if you could retain everyone that's here today, they aren't enough to sustain the game. We. Need. Newbies. No getting around that.
    [SIGPIC][/SIGPIC]
    Yes, I'm still a stubborn holdout in favor of the old game. Haters gonna hate. ;]

    Other Active Characters:
    LigerKing (Barb), Girasole (BM), Shamsheer (Sin), ArborSoul (Mystic).
  • VKnightV - Lost City
    VKnightV - Lost City Posts: 381 Arc User
    edited September 2013
    who dont like to hear a lowlie veno ask "HOW DO I TAME A PET"

    happened to me today in lost city b:pleased


    i was like for real a nobiee weeeeee b:pleased
  • Demoniada - Lost City
    Demoniada - Lost City Posts: 23 Arc User
    edited September 2013
    Life cycle of the game is ending. Nothing bad about that - it lasted 5 years even if they messed it up royally. Population won't come back, because all the gear that you can get without spilling cash in the game is either ****, or it takes a year to get 1 part. When the market is dead, players will decline - it goes the same in real life.

    I do not expect any changes - it is too late for those. And I bet that the expansion will be disappointing as well, as there is nothing else PWi can offer to us guys. No higher level cap/no new classes/some PVE armors and that's it.

    They have neverwinter to develop now. b:pleased