Content after fb 109
_Shui - Harshlands
Posts: 268 Arc User
What content there is in other pw versions after fb 109?
Any more culti quests or further inis like fb 119, 129, ...
Also why PWE decided to cap our game at 105 at all?
Any more culti quests or further inis like fb 119, 129, ...
Also why PWE decided to cap our game at 105 at all?
Post edited by _Shui - Harshlands on
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If i remember right, FB109s (Mist City~Lothranis/Renegade~Momaganon) were revamped into what we know as Warsong and Nirvana (both with different bosses and mobs - especially Nirvana, which had hallways connecting the different chambers).
The bosses there dropped skillbooks, too.
The Celestial cultivation may have also required said FB as well as a few other steps (like the one surrounding the Immolation Queen in Lothranis perhaps?)...
We don't know exactly why the level cap was made to 105, but the XP required to reach it is the same as leveling to 150 anyway.[SIGPIC][/SIGPIC]Remember: OP may be a duck|OP/GMs/Devs may not deliver|Search function is your friend|Lurk more|Be wary of Mods: they can't be trusted|This place isn't a hugbox|Your tears sustain me|Know what Bait is|"Soon" may never come|Postcount, Dubs, and other GETs are important|Don't revive long dead threads|There is a section for everything|You can be banned for anything|No Fun Allowed outside of OT|Sweetiebot rules OT|"Circlejerks" are inevitable|Threads can be derailed and saved|Those who use"XD" should off themselves at their earliest convenience|0 -
_Shui - Harshlands wrote: »What content there is in other pw versions after fb 109?
Any more culti quests or further inis like fb 119, 129, ...
Also why PWE decided to cap our game at 105 at all?
It's against forum rules to speak about other version of PW.[SIGPIC][/SIGPIC]
b:dirty "I **** rainbows and love everyone"-Longknife b:cute0 -
Xx_BeLLa_xX - Harshlands wrote: »It's against forum rules to speak about other version of PW.
I didn't mention any other version of pw.0 -
_Shui - Harshlands wrote: »What content there is in other pw versions after fb 109?_Shui - Harshlands wrote: »Any more culti quests or further inis like fb 119, 129, ..._Shui - Harshlands wrote: »Also why PWE decided to cap our game at 105 at all?
And thanks to their decision to not just cap it at 105, but to compress the experience for levels 100-150 into 100-105, they can't expand upwards. Changing the experience table at this point will break all of the existing characters.
The smart choice would have been to leave it all alone, cap it at 109, and then they could continue expanding the game is a method more similar to the view of the original devs.
Just imagine what this game would be like with more quests, cultivation's, levels, and content. Not to mention a map large enough that it boasts 5 cities of the expanse of Archosaur, and surrounding lands, mobs, and instances to go with it.
Nope, not seeing it here, time to go choose another game. This one has hit the ceiling bounce back off the floor again, and if so serious changes aren't made in the near future, it will be down for the count.[SIGPIC][/SIGPIC]0 -
Im still wondering nowadays how this game would have turned out with the original devs.
Sadly we will never find out. There is just this vague image.0 -
Euthymius - Heavens Tear wrote: »If i remember right, FB109s (Mist City~Lothranis/Renegade~Momaganon) were revamped into what we know as Warsong and Nirvana (both with different bosses and mobs - especially Nirvana, which had hallways connecting the different chambers).
The bosses there dropped skillbooks, too.
The Celestial cultivation may have also required said FB as well as a few other steps (like the one surrounding the Immolation Queen in Lothranis perhaps?)...
We don't know exactly why the level cap was made to 105, but the XP required to reach it is the same as leveling to 150 anyway.
This is correct[SIGPIC][/SIGPIC]0 -
I want to see fb 149. If I would have to sacrify the 2 new races but get all content from 100-150 I would do it.0
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_Shui - Harshlands wrote: »I want to see fb 149. If I would have to sacrify the 2 new races but get all content from 100-150 I would do it.
It was never developed in any version. Didn't ever exist[SIGPIC][/SIGPIC]0 -
Kniraven - Lost City wrote: »It was never developed in any version. Didn't ever exist
Which is very sad. Im wondering what the original devs are thinking about pwi's current state xD0 -
Nothing at all, they're working on other games[SIGPIC][/SIGPIC]0
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Whats so hard about raising lv caps and make some content for 105+
As everybody knows being lv 105 atm is useless content wise.
You only get rewarded with a few more attribute points.0 -
_Shui - Harshlands wrote: »Whats so hard about raising lv caps and make some content for 105+
As everybody knows being lv 105 atm is useless content wise.
You only get rewarded with a few more attribute points.
... and increased stealth / detection levels
... and better NW pots
... and reduced damage from anyone below lv103
Also, re-increasing the level cap after it's already been squashed to 105, while it should not be extremely difficult, is almost certainly outside the grasp of a team that is unable to fix the actual bugs in this game.Current: http://mypers.pw/1.8/#133167
105-103-102
TW/NW Videos: http://www.youtube.com/user/Axel3200
Some people get R93 and become another cookiecutter DD, other people get R93 and get called out as serious threats. At some point, it's just not about gear anymore. - Qui
[SIGPIC][/SIGPIC]0 -
Jarkhen - Archosaur wrote: »... and increased stealth / detection levels
... and better NW pots
... and reduced damage from anyone below lv103.
This isnt even real content.0 -
_Shui - Harshlands wrote: »This isnt even real content.
Real content, no, but it's certainly more than "a few more attribute points."Current: http://mypers.pw/1.8/#133167
105-103-102
TW/NW Videos: http://www.youtube.com/user/Axel3200
Some people get R93 and become another cookiecutter DD, other people get R93 and get called out as serious threats. At some point, it's just not about gear anymore. - Qui
[SIGPIC][/SIGPIC]0 -
Jarkhen - Archosaur wrote: »Real content, no, but it's certainly more than "a few more attribute points."
Awesome....0 -
DO people not understand having to re-write the exp table for every character ingame?
You'd have to also deal with 250 extra mag on R9rr+12 casters, and 250 extra dex on OP sins and 250 extra vit to dig through on a pimped out catabarbChannels
youtube .com/user/WallyPWS Active
youtube .com/user/tehnewblife Semi Inactive0 -
In addition to squashing the levels down, I'm fairly convinced that Sage/Demon culti was meant to take a far slower path. Think about it... you get your first spark at 29, second at 59, third at 89. Major culti steps are done in 30-level intervals. By that logic, the second and third fairy cultis would've fit perfectly into place at Lv119 and Lv149 (who knows, maybe with four-and-five-spark skills) rather than being crowded into 99 and 100 like they are today.
All in all, PWI has played out as a cautionary tale of what happens when you take a beautifully-designed game and cut every possible corner from it... and then smash, grind to powder, and snort the corners, and build the rest of the game in whatever intoxicated state you happen to find yourself in from that point. >_>
What is Archosaur Group working on these days, anyway? Did we ever hear from them again? (and I realize that's something of a moot question seeing as we can't talk about other games here, but still)[SIGPIC][/SIGPIC]
Yes, I'm still a stubborn holdout in favor of the old game. Haters gonna hate. ;]
Other Active Characters:
LigerKing (Barb), Girasole (BM), Shamsheer (Sin), ArborSoul (Mystic).0 -
Miugre - Heavens Tear wrote: »In addition to squashing the levels down, I'm fairly convinced that Sage/Demon culti was meant to take a far slower path. Think about it... you get your first spark at 29, second at 59, third at 89. Major culti steps are done in 30-level intervals. By that logic, the second and third fairy cultis would've fit perfectly into place at Lv119 and Lv149 (who knows, maybe with four-and-five-spark skills) rather than being crowded into 99 and 100 like they are today.
Wow Ive never seen it this way! Maybe we would have gotten 100+ skills aswell or lv 120 skill which requires 4 sparks and a lv 150 skill which requires 5 sparks and maybe even demon/sage version of those! I so want a lv 150 5 spark skill now
to bad we will never get anything like that0 -
Euthymius - Heavens Tear wrote: »The bosses there dropped skillbooks, too.
Son of a... 2.3% drop rate for books like Heaven's Flame, Tempest, and Barrage. That kill some markets but I'm sure a ton of people would have welcomed that, too.Seven 100+ characters leveled the hard way. Free to play. Mystic, Psychic, and Wizard left to level. b:victory0 -
Sakubatou - Sanctuary wrote: »Son of a... 2.3% drop rate for books like Heaven's Flame, Tempest, and Barrage. That kill some markets but I'm sure a ton of people would have welcomed that, too.
I know I would, especially if they and those areas were revamped to be even more difficult than our current Abaddon/Seat of Torment~[SIGPIC][/SIGPIC]Remember: OP may be a duck|OP/GMs/Devs may not deliver|Search function is your friend|Lurk more|Be wary of Mods: they can't be trusted|This place isn't a hugbox|Your tears sustain me|Know what Bait is|"Soon" may never come|Postcount, Dubs, and other GETs are important|Don't revive long dead threads|There is a section for everything|You can be banned for anything|No Fun Allowed outside of OT|Sweetiebot rules OT|"Circlejerks" are inevitable|Threads can be derailed and saved|Those who use"XD" should off themselves at their earliest convenience|0
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