Assasin's skills (Spoils of War and The Keeper of Treasure)
k0kai40
Posts: 0 Arc User
I'm not really sure if this is the right place for this topic but I will give it a try.
Above name skill is something really cool for pking assasins. They just get close to low level character and 1shot it, at the same time taking all of its DQ items. Safety Lock doesn't work against that skill, so if you are a bit poor and can't afford to buy at least 10 Guardian Scrolls you will just loose ALL of your DQ items every time they kill you.
Also, after learning "Spoils of War", assasins get "The Keeper of Treasure" skill. Another thing that make this class OP. For those who doesn't know, this skill makes them keep all their DQ items upon being pked by another sin.
My question is: Why Safety Lock doesn't work against it? It DISABLES "Dropping items and coins". Also, why another classes doesn't have skill similar to "The Keeper of Treasure"? It makes gameplay very uneven.
Above name skill is something really cool for pking assasins. They just get close to low level character and 1shot it, at the same time taking all of its DQ items. Safety Lock doesn't work against that skill, so if you are a bit poor and can't afford to buy at least 10 Guardian Scrolls you will just loose ALL of your DQ items every time they kill you.
Also, after learning "Spoils of War", assasins get "The Keeper of Treasure" skill. Another thing that make this class OP. For those who doesn't know, this skill makes them keep all their DQ items upon being pked by another sin.
My question is: Why Safety Lock doesn't work against it? It DISABLES "Dropping items and coins". Also, why another classes doesn't have skill similar to "The Keeper of Treasure"? It makes gameplay very uneven.
Post edited by k0kai40 on
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Comments
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Nah this isn't a bug.
It was an intentional design of the skill. It's really more of an anti-bot skill that was designed with the Chinese servers in mind. Over here, it's kinda useless for the most part. Especially since with the DQ price nerf, higher levels would really be wasting time using it on lowbies and against people their level, odds are nobody's carrying any sort of stacks of DQ items or, if they are, probably have guardian scrolls/the gear needed to not get outright killed.(Insert fancy image here)0 -
Looks like the game forever will be uneven for the other classes... That's sad and disappointing.
Depends where - On the event, Assult of Archosaur, where DQ drop every few seconds, sins kill everyone that gets out of sz. And they really are getting tons of those items. My friend got over 1000 different DQ item from just killing few people.
Would you mind moving this topic to the place where it suits more? If you can, of course.0 -
lol? DQ Items are non-factor. This skill plays no role in real pvp.Zsw -104 Sage Assassin
TehZsw - 100 Demon Archer
All Luck No Skillz PvPer: youtube.com/user/zsw0070 -
In the real PVP - Well, maybe not. But on the events where DQ drops it does matter. Otherwise, why would sins use that skill if it didn't matter? Its free DQ points for all those well-geared sins, 1 shot and most of not-very-well-geared die and same with the lower lvls.0
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I'm not really sure if this is the right place for this topic but I will give it a try.
Above name skill is something really cool for pking assasins. They just get close to low level character and 1shot it, at the same time taking all of its DQ items. Safety Lock doesn't work against that skill, so if you are a bit poor and can't afford to buy at least 10 Guardian Scrolls you will just loose ALL of your DQ items every time they kill you.
Also, after learning "Spoils of War", assasins get "The Keeper of Treasure" skill. Another thing that make this class OP. For those who doesn't know, this skill makes them keep all their DQ items upon being pked by another sin.
My question is: Why Safety Lock doesn't work against it? It DISABLES "Dropping items and coins". Also, why another classes doesn't have skill similar to "The Keeper of Treasure"? It makes gameplay very uneven.
It might have been origninated for the bots of the chinese server...but the real reason
pwe wants money = money spent on packs or money spent on buying scrolls through the boutique
packs give tokens which = people use tokens on guardian scrolls
ie: pwe gets more money. It's that simple.
The events (such as attack on arch) give reasons for people to want to get guard scrolls because of that skill. Don't carry large amounts of dq in your inv...go and npc them at any chance and the skill is technically worthless as stated before
and qq I love my dq to get cheap charms if nothing else. So I farm it but at the same time I don't carry 100's of dq items stacked in my inv just because of that skill. You get no added bonus for turning them in all at once so why keep that much? (as I have seen people complain about that before)[SIGPIC][/SIGPIC]0 -
Wait.... This is OP HOW?0
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it is enoying skill at most not op at all
and only bugs ppl who farm dq0 -
I have a sin, and I love the bag checker skill; it's fun when you're standing around doing nothing seeing what people have in their bags.
MOST of the time, hardly anyone has any DQ in their bags, at least what I've seen.
If droping DQ is the least of the things that could drop, then I'd say that's not so bad. Mostly it'll be like killing mobs... maybe they'll drop 1 or 2 dqs, or maybe 10-20 if you're lucky.
Now, if they made it so that sins could force -anything- to drop through safetylock with the skill, then I'd say that might be terrifyingly over powered.0 -
Its just 2 nearly useless skills (that short of being useful for PK'ing bot farmers ~ Have pretty much no real (day to day) use for us sin users at all) We were stuck with those skills, when China decided to give us those skills ~ Instead of giving us anything that we could actually really use that could truly help us in actual combat (back when they gave all the other classes good skills to use and simply shafted the Sin class, by totally giving us those totally Fopped skills) that can only be used (part time) in game, at the most rare of times at best......
{f:worry + f:sweat = (f:defeat)}0 -
Its just 2 nearly useless skills (that short of being useful for PK'ing bot farmers ~ Have pretty much no real (day to day) use for us sin users at all) We were stuck with those skills, when China decided to give us those skills ~ Instead of giving us anything that we could actually really use that could truly help us in actual combat (back when they gave all the other classes good skills to use and simply shafted the Sin class, by totally giving us those totally Fopped skills) that can only be used (part time) in game, at the most rare of times at best......
{f:worry + f:sweat = (f:defeat)}
wish is good as assasin was broken from day one and simple fact old classes needed a boost0 -
Irca - Harshlands wrote: »
You get no added bonus for turning them in all at once so why keep that much? (as I have seen people complain about that before)
Flying back every few minutes when you are in the middle of nowhere? Well, that will take more time than actual DQ collecting. xD
I would be perfectly fine if SafetyLock would work against this skill. Anyway, most people don't even put their SL most of the time because chance of dropping something(If you are white) is like 1%.
Maybe its not as bad when you just kill normal mobs, since they only drop very few of items but then it comes to event or x2...
Maybe Sins won't go for all the higher lvls players but my 7x cleric is killed few times a day, and I have no chance to stand against r9 +10 sin.0 -
I dont really see why sins should have the keeper skill (unless it's like a loong cd short buff); since the main idea behind spoils is anti-bot, why would a class get a anti-anti-bot skill....
and yeah, morai skills are a nice move to balance classes (and even purify proc); and sins get another aoe anyway.you only purge once #yopo0 -
PotatoHeadQR - Dreamweaver wrote: »I dont really see why sins should have the keeper skill (unless it's like a loong cd short buff); since the main idea behind spoils is anti-bot, why would a class get a anti-anti-bot skill....
and yeah, morai skills are a nice move to balance classes (and even purify proc); and sins get another aoe anyway.
I can't quite agree with you mentioning our "3rd aoe" when its a 1 foot or less frontal aoe which for the most part is the most fail frontal aoe in all of perfect world. It is almost 99.9% useless as an AOE due to the short frontal range.
But anyhow not to get sidetracked. For those of you who know Spoils of war was originally meant to steal other players coins. Making assassins turnout more of a thief-like class which suits me fine since we technically already have stealth to compliment it. Skill was never introduced as such and changed at the last second "nerfed before release" to its current crippled "unusable" state.
"Shafted" is an understatement. the 5 second aoe stealth which gives the lowest stealth level of all skills in the game. Just a reminder of how shat on assassins are.[SIGPIC][/SIGPIC]
postimg.org/image/6u8f8sdtt/0 -
That **** skill deals NO damage, pops you outta stealth and sucks b:bye[S.E.V.C.H.E.N.K.O]
Synthetic Electronic Variant Calibrated for Hazardous Exploration, Nullification and Kamikaze Observation[SIGPIC][/SIGPIC]0 -
Ok, I play on a PVE server and dont normally PK so why should I worry about this skill?
Does it work on players that are not in PK mode?
Has any one thought that some players actual do the DQ quests and so carry large amounts of DQ mat on them, Daaaaa.
I see the value of being able to rip off someone of their mats but DQ?
It seems a bit dum to create hostility in the game between classes.
If PWI wants to go that route create a Thief Class b:chuckleRise to Become Mighty so on the Wings of the Leviathan We will Soar....
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BriarFoxy - Raging Tide wrote: »Ok, I play on a PVE server and dont normally PK so why should I worry about this skill?
Does it work on players that are not in PK mode?
Has any one thought that some players actual do the DQ quests and so carry large amounts of DQ mat on them, Daaaaa.
I see the value of being able to rip off someone of their mats but DQ?
It seems a bit dum to create hostility in the game between classes.
If PWI wants to go that route create a Thief Class
BriarFoxy - Raging Tide replied to a message that was 2 months 29 days 21 hours 53 minutes old.[SIGPIC][/SIGPIC]
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BriarFoxy - Raging Tide wrote: »Ok, I play on a PVE server and dont normally PK so why should I worry about this skill?
Does it work on players that are not in PK mode?
Has any one thought that some players actual do the DQ quests and so carry large amounts of DQ mat on them, Daaaaa.
I see the value of being able to rip off someone of their mats but DQ?
It seems a bit dum to create hostility in the game between classes.
If PWI wants to go that route create a Thief Class b:chuckle
Doesn't work on players that are in PK mode, so you don't need to worry about it if you're not in it.
Anyway, gonna close this for necro.0
This discussion has been closed.
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