How some debuffs work in increase/decrease dmg taken

slamstone
Posts: 0 Arc User
Well i guess this is as good as any other place to post this.
I'dd like to ask your opinions on some reduce dmg/ increase dmg stuff.
Idk if it matters but im interested from pvp point of view.
1. Solid Shield+Wind Shield (let's say at lvl 10 both with no benefits from genie stats)
will the dmg be reduced 50%? or 35% and then 15% applied to 65% (therefore a 9.75% actual reduce)? and if so the dmg reduction acts in the order they were casted or not?
2. Invoke+Wind Shield (same scenarion as above)...duh....wind shield should reduce 15% out of 10% but still...
more examples can be given (guardian light+wind shield), but for the sake of discussion the reduction applies chronological by what was casted first?(skill or genie)
same thing with increasing dmg debuffs:
HF+Subsea Strike....dmg increased by 130%? or 30% out of 2Xdmg (HFed Dmg) therefore 160% compared to dmg dealt non debuffed? (should be 130% but still....)
Probably these questions were asked sooo many times....but trying to search it is tricky as piles of threads contain too many common words. ikr...me nab b:surrender
I'dd like to ask your opinions on some reduce dmg/ increase dmg stuff.
Idk if it matters but im interested from pvp point of view.
1. Solid Shield+Wind Shield (let's say at lvl 10 both with no benefits from genie stats)
will the dmg be reduced 50%? or 35% and then 15% applied to 65% (therefore a 9.75% actual reduce)? and if so the dmg reduction acts in the order they were casted or not?
2. Invoke+Wind Shield (same scenarion as above)...duh....wind shield should reduce 15% out of 10% but still...
more examples can be given (guardian light+wind shield), but for the sake of discussion the reduction applies chronological by what was casted first?(skill or genie)
same thing with increasing dmg debuffs:
HF+Subsea Strike....dmg increased by 130%? or 30% out of 2Xdmg (HFed Dmg) therefore 160% compared to dmg dealt non debuffed? (should be 130% but still....)
Probably these questions were asked sooo many times....but trying to search it is tricky as piles of threads contain too many common words. ikr...me nab b:surrender
Post edited by slamstone on
0
Comments
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HF + amp should multiply iirc, i supose subsea as well.
I suppose the defensive ones do too, meaning the 9.75%. Not sure though just logic and to bump the thread for someone who does know0 -
They all multiply as expected.
http://pwi-wiki.perfectworld.com/index.php/Damage#Amplifying_Damage[SIGPIC][/SIGPIC]
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