Demon Morning Dew
Thrieya - Lost City
Posts: 732 Arc User
I'm kind of surprised no one's made a thread about this before.
So in my skillbar, Demon Morning Dew claims that it heals the target for an additional 200 Health every 3 seconds, and the additional healing can be seen under the row of buffs, with an Ironheart Blessing icon. That's totally cool and all.
On the other hand, what is totally not cool at all is how vague the skill description is. Sure, an extra 200 HP every 3 seconds, but for how long? 6 seconds? 9? A bunch of serious-looking symbols divided by the square root of minus one times ghost times sad cat? Lobster?
Preliminary testing by myself and my team of crack scientists(i.e: Me.) has yielded highly inconsistent and confusing results. Sometimes the buff icon shows up for 3 seconds, sometimes it sticks around for up to 10, and sometimes it doesn't even show up at all. Does anyone have any theories for this conundrum?
So in my skillbar, Demon Morning Dew claims that it heals the target for an additional 200 Health every 3 seconds, and the additional healing can be seen under the row of buffs, with an Ironheart Blessing icon. That's totally cool and all.
On the other hand, what is totally not cool at all is how vague the skill description is. Sure, an extra 200 HP every 3 seconds, but for how long? 6 seconds? 9? A bunch of serious-looking symbols divided by the square root of minus one times ghost times sad cat? Lobster?
Preliminary testing by myself and my team of crack scientists(i.e: Me.) has yielded highly inconsistent and confusing results. Sometimes the buff icon shows up for 3 seconds, sometimes it sticks around for up to 10, and sometimes it doesn't even show up at all. Does anyone have any theories for this conundrum?
Post edited by Thrieya - Lost City on
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Comments
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Thrieya - Lost City wrote: »A bunch of serious-looking symbols divided by the square root of minus one times ghost times sad cat? Lobster?
If I were the type of person to quote things in signatures, you'd of totally made the cut with this. I laughed so hard. JS. xD -spirits away cuz I don't know the answer-0 -
would be fun if it was random like cleric seals xDyou only purge once #yopo0
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I have it also, been wondering how long it actually lasts but mostly just been assuming like 9 since its only been healing me for a total of 600 hp more after b:surrender0
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1. let your hp drop low;
2. go to a safe place;
3. unequip your weapon;
4. cast your demon dew;
5. watch your hp bar.0 -
*subscribes to thread for the
Thrieya - Lost City wrote: »A bunch of serious-looking symbols divided by the square root of minus one times ghost times sad cat? Lobster?
x3.
Has your mad science led to any answers yet x3?"Clearly, the only logical option is Squid." -Decus <コ:彡 <コ:彡
I'm helplessly needless, and needless to say I owe you | Well I'd pull, teeter away, at the earth with my teeth, to touch your face alive | You lie, helplessly still | As your face falls apart | Well I can make your face brand new | Come take my hand and I'll take your hand | And I will pull you out | Into the sun.
First fell into an army of noob mobs on 19/3/2009~ Upside-down fox and old-colour squid <┻┻~ [SIGPIC][/SIGPIC]0 -
Well, it did use to say that the extra healing was for 600 HP, total. So at some point, they obviously changed it.
The question is, why change the skill description? One can assume many reasons, chief among them being that the healing is no longer for just 600HP. Or maybe it's because the dev team just wants to mess with us. They wish to make us angry and frustrated so that we will take to the streets and riot, at which point they will then profit from their investments into the businesses selling medical supplies and weapons. f:angry Clever.0 -
They also own a window company.xSonOfCircex-105/103/102 Sage Wiz
DrakeEmpress-101/102/103 Sage Cleric
Gaygasm-101/101/101 Sage Stormbringer
Because I can't stand playing melee classes0 -
And I'd also assume they own a brick company?0
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Nope. They only own 10% stock of the brick company.(Insert fancy image here)0
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