Unfair Advantage in NW
Comments
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PotatoHeadQR - Dreamweaver wrote: »nope. at least for anyone with a tiny bit of common sense.
You want to remove attacks per second from the game. "remove aps".
You clearly are an idiot.
I just explained it.
If a wizard attacks one time every three seconds, they have 0.33 aps. If you remove aps, ie make everyone 0 aps, 0 attacks per second then nobody can attack at all.
You have a brain, use it.[SIGPIC][/SIGPIC]0 -
Kniraven - Lost City wrote: »You want to remove attacks per second from the game. "remove aps".
You clearly are an idiot.
I just explained it.
If a wizard attacks one time every three seconds, they have 0.33 aps. If you remove aps, ie make everyone 0 aps, 0 attacks per second then nobody can attack at all.
You have a brain, use it.
ooh I see. but erm, 0 aps is still some aps. shouldn't it be NULL aps?
ever heard of figurative language btw?
and for teh record, wizard spells =/= aps. aps is how fast you attack using your melee attackyou only purge once #yopo0 -
PotatoHeadQR - Dreamweaver wrote: »ooh I see. but erm, 0 aps is still some aps. shouldn't it be NULL aps?
ever heard of figurative language btw?
and for teh record, wizard spells =/= aps. aps is how fast you attack using your melee attack
Actually that would be melee aps, which would include all melee range skills. For example, fissure is an axe skill, it's range is melee.
It is a melee skill with a channel and casting time. I assume though that you want to change the word melee to "auto attack", or are you now saying "all melee aps should be removed".
That would mean only ranged classes could attack at all. I don't even know why I'm bothering, i don't need to point out your idiocy when it is so blatant.
You can say "i want the aps cap lowered" or "i want interval gear removed".
"i want attacks per second removed" doesn't actually mean anything other than you want the ability to attack people at all removed.
Aps is your frequency of individual attacks, no matter what class you are or what attacks you use.[SIGPIC][/SIGPIC]0 -
Xx_BeLLa_xX - Harshlands wrote: »If they remove stealth and aps then ok, if not then let bramble.
this. nuffsaid. otherwise this: aps without stealth. Or stealth with low aps like 3.33 aps max sparked.0 -
Bramble should work on all sort of damage to make it fair b:angry0
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Kywe - Harshlands wrote: »this. nuffsaid. otherwise this: aps without stealth. Or stealth with low aps like 3.33 aps max sparked.
Yes, capping it at 3.33 will get your a/ss safed, when a sin with r9 weapon is sparked.
Jesus christ, do ppl use their brains here?
Sure good refined/sharded Venos can survive a bit, but still it hurts and thats why they want bramble. Doing nothing and win. Everytime i see a player with bramble, im going all "hm lets try using a skill here with chill on"... yes i deal more damage to myself then to the oponent im attacking.
Thats just a bit broken but nothing really worth changing. Its nery annoying getting killed just by using a skill or randomly AOEing in some ppl and one of them has reflect -> poof dead.
My 2 cents f:scared0 -
Bramble is not only affective vs APS, i use skills most of the time on NW, specially vs bramble ppl, and most of the time i have to hope they are squishy, and that a zerk critted reflect wont kill me even with normal bramble, it may me due to my daggers being to strong compared to the rest of my gear ( i just came back recently and couldn't farm full T3 yet).
But, i'm not gonna complain about venos being with bramble, cuz its their class skill and it wouldn't be fair for them to not be able to use it and others AA classes may be fine too. What really pisses me off are Seekers and Barbs with Bramble, with equal gear they are already annoying to be killed, in barbs case even if they have worse gear they can still be a pain to kill, if they have most morai skills, i don't see why two classes that can handle melee attacks well enough, can also have bramble.
I think other classes i didn't mention such as Sin, Archers aren't as annoying as Barbs and Seekers, and i haven't seen many BMs so i can't give an opinion on that.
So in my opinion, bramble should only work on AA classes at least on NW.[SIGPIC]Level 104 Sage Assassin[/SIGPIC]0 -
Kniraven - Lost City wrote: »Actually that would be melee aps, which would include all melee range skills. For example, fissure is an axe skill, it's range is melee.
It is a melee skill with a channel and casting time. I assume though that you want to change the word melee to "auto attack", or are you now saying "all melee aps should be removed".
That would mean only ranged classes could attack at all. I don't even know why I'm bothering, i don't need to point out your idiocy when it is so blatant.
You can say "i want the aps cap lowered" or "i want interval gear removed".
"i want attacks per second removed" doesn't actually mean anything other than you want the ability to attack people at all removed.
Aps is your frequency of individual attacks, no matter what class you are or what attacks you use.
you totally miss the point. sure etymology is a nice thing but that doesn't mean that the use of a word (or acronym) can't evolve. Everyone (even you) can understand what someone means by asking to remove/nerf aps, just like everyone understands than when we say "Bhutan mulls opening diplomatic relations with China" we don't mean that the actual country did so but the people/politicians of that coutnry. So yeah, deal with it. Unless you are a robot.you only purge once #yopo0 -
Yeah bramble is a bit op. Maybe bramble should be a self use skill only.b:avoid0
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Ehh....of all the broken things in NW, you consider bramble to be unfair/OP and broken? f:faint
There are methods to avoid dying from bramble and there are people out there who don't have decent defences and actually die before bramble can kill you or hurt you enough.
Certainly, tanky people (Barbarians, Seekers, r999 players) will give you trouble but this is why you should have a Venomancer in your team so they can purge off that bramble. Also, chances are that if those guys are buffed, you won't stand a chance either way (hence needing purge) or at least you won't be able to kill them before they kill you (or their team kills you) even without bramble.
[SIGPIC]http://i.imgur.com/MtwcqjL.png[/SIGPIC]
★ Venomancer videos - tinyurl.com/k6ppkw4 ★ Desdi - Demon ♪ Wyvelin - Sage ★0 -
hey OP its easier to just remove yourself from NW...f:hehei am waiting for you my little flagcarriers b:kiss0
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If you cant kill another player threw bramble then uninstall. Its not difficult.Marine - Marshall - Raging Tides - Retired
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DEMHEALSMAN - Dreamweaver
Yes, because people really need 900+ dex or 1000+ magic just for the lulz0 -
burningsweetfire wrote: »I enjoy watching sins derp kill themselves on bramble. I just stand there using my wave emote while they just drop. b:laugh
+1 to this.[SIGPIC]http://img28.imageshack.us/img28/1561/breannakfinished.png[/SIGPIC]
Class of QQme 2013!b:victory0 -
Roll a barb and u start ignoring bramble.Leader of Cyanure on Valonsurma and a proud member of Vertu
Demon Strength Barbarian 103/103/101
Demon Pure Mag Cleric 102/102/101 | Demon 4 APS Assassin 102/102/101 | Demon Pure Mag Mystic 102/101/101 | Demon Pure Mag Psychic 100/100/93 | Demon 4 APS-Barbarian 100/100 | HA-venomancer 100 | DPH Assassin 100 | Pure Mag Wizard 100 | Demon Pure Mag Stormbringer 96 | Demon DPS Archer 94 | Sage Vit Barbarian 93 | Demon All-Path Blademaster 93 | Str Seeker 86 | Pure Mag Venomancer 81 | Pure Mag Wizard 81 | Pure Dex Duskblade 470 -
Colum - Raging Tide wrote: »Roll a barb and u start ignoring bramble.
roll a barb and EMBRACE bramble.0 -
Haila - Sanctuary wrote: »Bramble should work on all sort of damage to make it fair b:angry
This, they should enable it to work for all damage for a weekend of NW and I then would love to see how people feel bout "there is ways around it".
But yes, there is 2 valid ways trough bramble. One is AD, second is apo aka IG/pan gu. Purging with a bow just isnt valid strategy for melee classes. I do find it amusing how bramble is supposed to nerf aps according to some, it does the opposite, aps with triple spark being the best way to get trough hp during dmg immunity due highest dps. But you know what, everybody you are going to attack has those same immunities and if they pop those, you can just stealth away as you cant touch any decently refined toon w/o killing yourself on bramble.__Sami__ - Archer - 105/103/102 - mypers.pw/1.8/#132088 - Active
HideYoHubby - Assassin - 105/101/101 - Inactive
WnbTank - Barbarian - 103/101/101 - Catshop0 -
Has anyone recommend to the GM on taking bramble buff away from NW? It is totally an unfair advantage to non S3 geared ppl, with their full buffs and high defense and hp. So many ppl got self-handled from just atking them. Let all turn in a report to have that remove.
It's totally not fun and unfair for the rest of us trying to have fun and enjoy this new development but end up balling us in the face...sheesh.
Well this is a good point and one that will never be addressed. I for one don't like stun, Freeze or Sleep which some have no way to counter. Sure you can use an anti-stun pot but then it has to cool down and meanwhile you get hit again with no protection causing you to die.
My solutions is simple as in Territory Wars (TW), Nation Wars (NW) or any total free combat should have event gear given to all players. With event gear you would not have R9RRs wiping out everyone with the over whelming power of the pocketbook and rather skill would be the name of the game. All this is just an exercise in futility because PWI wants all the money they can suck out of every player rather than make things fair.Rise to Become Mighty so on the Wings of the Leviathan We will Soar....
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"Beware the Jabberwock, my son! The jaws that bite, the claws that catch! Beware the Jubjub bird, and shun The frumious Bandersnatch!" He took his vorpal sword in hand: Long time the manxome foe he sought -- So rested he by the Tumtum tree, And stood awhile in thought. And, as in uffish thought he stood, The Jabberwock, with eyes of flame, Came whiffling through the tulgey wood, And burbled as it came!--Poem part by: Lewis Carroll0 -
BriarFoxy - Raging Tide wrote: »
Well this is a good point and one that will never be addressed. I for one don't like stun, Freeze or Sleep which some have no way to counter. Sure you can use an anti-stun pot but then it has to cool down and meanwhile you get hit again with no protection causing you to die.
My solutions is simple as in Territory Wars (TW), Nation Wars (NW) or any total free combat should have event gear given to all players. With event gear you would not have R9RRs wiping out everyone with the over whelming power of the pocketbook and rather skill would be the name of the game. All this is just an exercise in futility because PWI wants all the money they can suck out of every player rather than make things fair.
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