Seal of God

greykraken
greykraken Posts: 15 Arc User
edited March 2013 in Cleric
what are some situations and the best time/place to use the Seal of God spell. i will be doing my last gv culti soon and am really curious about this spell and its uses. i am on a pvp server.

thx
Post edited by greykraken on

Comments

  • Decus - Dreamweaver
    Decus - Dreamweaver Posts: 5,033 Arc User
    edited March 2013
    Proving that not only archers do math since 2009. b:victory
    Current math challenge: pwi-forum.perfectworld.com/showthread.php?t=1029711&page=45
    [SIGPIC][/SIGPIC]
    "Any skills that can be used to kill you will interrupt BB when successful." -truekossy | "...Sage archers are kind of like Mac owners. They are proud of the weirdest and most unnecessary things." -Aesthor | "We ALL know Jesus doesn't play PWI. He may have suffered a lot for humanity, but he'd NEVER punish himself this way." -Abstractive | "I approve of bananas." -SashaGray
  • XSonOfCircex - Sanctuary
    XSonOfCircex - Sanctuary Posts: 1,173 Arc User
    edited March 2013
    It also is a way to overwrite other damage reduction adds (Like invoke or the AEU boss's damage reduction from the ghost dragons)

    When the boss spawns the 2nd and 4th time it summons adds that it's basically immune to damage until they die. Rather than dealing with them you can just use seal of the god and wait for the reduction to wear off (though admittedly it can take longer than just killing them)
    xSonOfCircex-105/103/102 Sage Wiz
    DrakeEmpress-101/102/103 Sage Cleric
    Gaygasm-101/101/101 Sage Stormbringer

    Because I can't stand playing melee classes
  • Sakubatou - Sanctuary
    Sakubatou - Sanctuary Posts: 4,001 Arc User
    edited March 2013
    It also is a way to overwrite other damage reduction adds (Like invoke or the AEU boss's damage reduction from the ghost dragons)

    When the boss spawns the 2nd and 4th time it summons adds that it's basically immune to damage until they die. Rather than dealing with them you can just use seal of the god and wait for the reduction to wear off (though admittedly it can take longer than just killing them)

    Oh, good point. Although on a barb trading a 20 second invoke for a 15 seconds SoG isn't that huge, since they already get a significant slow effect too. Although it would keep them from using Holy Path to run away. They can use it, but would be frozen, while their own invoke allows them to move at 50% speed and still max speed with HP. On the other hand invoke can be purged.

    99% sure none of the SoG seal, freeze, or invoke can be purified or purged. Right?

    Alot of clerics will chain sleep (Chromatic Seal), freeze (silent seal), and SoG. They debuff during the SoG and put on things like Thunderball or triple spark during its damage reduction time so they're ready to freeze/sleep again then nuke. All for zero genie energy. SoG has a short cd of 30 seconds.

    Main place I'm seeing this used is in NW for stopping a flag carrier and then waiting for reinforcements to come help kill/stun.
    Seven 100+ characters leveled the hard way. Free to play. Mystic, Psychic, and Wizard left to level. b:victory
  • skaitavia
    skaitavia Posts: 1 Arc User
    edited March 2013
    Oh, good point. Although on a barb trading a 20 second invoke for a 15 seconds SoG isn't that huge, since they already get a significant slow effect too. Although it would keep them from using Holy Path to run away. They can use it, but would be frozen, while their own invoke allows them to move at 50% speed and still max speed with HP. On the other hand invoke can be purged.

    99% sure none of the SoG seal, freeze, or invoke can be purified or purged. Right?

    Alot of clerics will chain sleep (Chromatic Seal), freeze (silent seal), and SoG. They debuff during the SoG and put on things like Thunderball or triple spark during its damage reduction time so they're ready to freeze/sleep again then nuke. All for zero genie energy. SoG has a short cd of 30 seconds.

    Main place I'm seeing this used is in NW for stopping a flag carrier and then waiting for reinforcements to come help kill/stun.

    It's possible to get away from the freeze part, but I don't remember how.

    Sins can get away from it if it triggers their Tidal. If I recall correctly, it gives the sin the 90% damage reduction, but if Tidal triggers and no debuffs appear, then it's an actual buff instead XD

    Faithing before it's cast also resists it, while getting the 90% damage reduction.
  • Sakubatou - Sanctuary
    Sakubatou - Sanctuary Posts: 4,001 Arc User
    edited March 2013
    Skaitavia wrote: »
    It's possible to get away from the freeze part, but I don't remember how.

    Just a funny incidence where I got owned about a month ago; I was in the corner of NW. I'd just killed a flag carrier and was at the west edge of them map on my own territory side between the west flag area and the fence. Kind of near the back western respawn point. Point being it was an obscure spot away from most of the fighting.

    I'd just helped kill the enemies flag carrier and noticed they'd been getting purified/heals so I looked for the cleric who was doing it. Found them up in the air. I start flying to them and get slept. They sit there. They I get SoG. They sit there. They finally debuff me right before it wears off and I start moving and they must've had some amazing squad communications because i was hit by a psychic, a wizard (maybe two wizards) and a sin popped stealth on me all at once out in the middle of nowhere. Literally within two seconds of SoG wearing off I was hit for about 40k damage whielthe cleric who sat there literally did nothing but sat and wait for 4 other DDs to come **** me and it all happened at once.
    Seven 100+ characters leveled the hard way. Free to play. Mystic, Psychic, and Wizard left to level. b:victory
  • Kanmi - Sanctuary
    Kanmi - Sanctuary Posts: 205 Arc User
    edited March 2013
    If you are stuck in SoG, there is nothing you can do to get away from it . It can NOT be purified .

    -Tidal makes SoG fails without giving the damage reduction . I have never seen a sin get that bless while avoiding the freeze and seal .

    -Badge doesnt remove freeze but stun, it removes Occult Ice because it acts like a stun . Remove Paralisis remove freeze but still doesnt work on SoG .

    -Law breaker doesnt remove seal from SoG .

    Will surge would prevent you from being sealed but not freezed . Any anti stun would prevent you from being freezed but not sealed .

    Cleric puri wont remove it, Faith wont remove it, purify proc weapon wont remove it .

    Faith before or anti stun + will surge to get damage reduction, else you can't do anything for 15 secs .
  • Sakubatou - Sanctuary
    Sakubatou - Sanctuary Posts: 4,001 Arc User
    edited March 2013
    If you are stuck in SoG, there is nothing you can do to get away from it . It can NOT be purified.

    Alright, thanks.

    I had a cleric tell me that although I've never actually tried it since I continue to use a str genie (so need to make a dex genie for PvP). Will edit my post to remove the wrong information.

    Looks like you can prevent the seal/freeze from landing but once they're on you're stuck.
    Seven 100+ characters leveled the hard way. Free to play. Mystic, Psychic, and Wizard left to level. b:victory
  • SMASHnHEAL - Dreamweaver
    SMASHnHEAL - Dreamweaver Posts: 400 Arc User
    edited March 2013
    Back to the OPs question, it has plenty of uses. The main use prior to the morai skills coming out was as a control skill to either prepare to kill them or to keep them busy while you deal with someone else. In TW it is great to take out a high DD for 10 seconds or to keep a cata barb in place before they even reach the gates.

    With the release of the morai skills you get to really see how good it is especially in 1v1. Mark of Weakness goes right through the damage reduction so you keep them sealed and/or slept while continuing to deal damage and along with absorbing array usually means a close to dead opponent.

    Used in Nation wars to stop a big DD or on the flag carrier to keep them in place - note that the purify proc cannot get them out of seal of god however if they have the anti stun buff prior they wont be sealed and they will still have the damage reduction buff.
  • Kanmi - Sanctuary
    Kanmi - Sanctuary Posts: 205 Arc User
    edited March 2013
    note that the purify proc cannot get them out of seal of god however if they have the anti stun buff prior they wont be sealed and they will still have the damage reduction buff.

    They wont be freezed, but will be sealed (unable to use skills) and have the damage reduction .
  • SMASHnHEAL - Dreamweaver
    SMASHnHEAL - Dreamweaver Posts: 400 Arc User
    edited March 2013
    They wont be freezed, but will be sealed (unable to use skills) and have the damage reduction .

    Correct, looks like I typed the wrong one. So yes if they have anti stun up prior to having SoG cast on them they will still be able to move, will be sealed so unable to used skills and also still receive the damage reduction buff.
  • Zanryu - Dreamweaver
    Zanryu - Dreamweaver Posts: 7,261 Arc User
    edited March 2013
    This brings up the question, can you remove the seal if you resist the freeze? These are the things we must test. Get on it someone with Lawbreaker.
  • Kanmi - Sanctuary
    Kanmi - Sanctuary Posts: 205 Arc User
    edited March 2013
    -Law breaker doesnt remove seal from SoG .

    Tested, it doesnt work . You can only avoid if you were immune before casting . Tested with Will surge, it worked .
  • Oliiander - Lost City
    Oliiander - Lost City Posts: 393 Arc User
    edited March 2013
    Fiddlesticks. I had convinced myself I didn't need it, but now I don't know what I'll do without it D;
    Someone indulge my laziness and tell me if it can be used on self? b:shutup
    My squishiness is (Usually) unrivaled.
    [SIGPIC][/SIGPIC]
    Finally decided to give Olii her own banner.b:chuckle
  • SMASHnHEAL - Dreamweaver
    SMASHnHEAL - Dreamweaver Posts: 400 Arc User
    edited March 2013
    Fiddlesticks. I had convinced myself I didn't need it, but now I don't know what I'll do without it D;
    Someone indulge my laziness and tell me if it can be used on self? b:shutup

    No, can only be used on enemy targets, would be rather broken if you could use it on yourself or team mates. Imagine cata barbs getting an extra "invoke" like skill cast on them.
  • Zanryu - Lothranis
    Zanryu - Lothranis Posts: 1,998 Arc User
    edited March 2013
    No, can only be used on enemy targets, would be rather broken if you could use it on yourself or team mates. Imagine cata barbs getting an extra "invoke" like skill cast on them.

    Brb making Cleric alts with friends, getting them to Celestial, then putting them in opposing TW factions to God Seal barbs from my faction. It's genius.
    [SIGPIC][/SIGPIC]

    Thanks to the beautiful and talanted Zheii for the sigb:dirty

    youtube.com/ZanryuPWI
    youtube.com/ZanryuGaming

    I read the forums naked.
  • Aeliah - Dreamweaver
    Aeliah - Dreamweaver Posts: 784 Arc User
    edited March 2013
    Used for:

    -stopping people (buying time)
    -stacking debuffs (buying time)
    -doing dmg (with mark of weakness, and again buying time to do so)

    Long and short of it is, the skill is used to give a cleric the time to do... something. Clerics aren't so great at the one shots like a wizard or psychic, but 15 seconds of enemy-can't-do-a-thing lets cleric do lots of interesting things, whether in solo or group pvp.
    YOUTUBE CHANNEL:
    youtube.com/user/csquaredcsquared

    CLERIC PV GUIDE (complete):
    pwi-forum.perfectworld.com/showthread.php?t=1531411

    CLERIC PK GUIDE (Incomplete):
    pwi-forum.perfectworld.com/showthread.php?p=18027931