Whats with the reflect??

Deadalus - Harshlands
Deadalus - Harshlands Posts: 546 Arc User
edited April 2013 in Nation Wars
Hey,

So NW is over and i really got a question based on the reflect buff.

Is it really necessary, that it reflects more damage, than you hit the opponent for? I remember hitting a barb on this NW for around 400DMG and got 4k dmg back as reflect, is this really ment to be?
I mean, a scratch from the dmg you deal is fine to me, but not 10 times the damage you deal, i mean come on. 10% or 20% would have been enough, if you ask me, thats still more than enough for lets say a barb to get alot of meelee classes in trouble.

I dont know why, but its odd, that the reflect is one of the most OP buff, a character can have, when you dealing physical damage. It was disabled along time ago and i now know why, because its broken like hell.
Not saying, that r9r3 isnt, but thats another story, when a r9r3 has reflect on it, good luck to every physical damage dealer out there lol.

Opinions?
Post edited by Deadalus - Harshlands on

Comments

  • gyroki
    gyroki Posts: 450 Arc User
    edited March 2013
    It's not broken, it's ok like that. Just see it as a 10 sec immunity vs melee dmg. Other classes have way better and more enlongated immunity skills. A barb has even to be close to you to cast it.
    Demon Barbs are still vulnurable enough vs mag attacks after casting. Btw, just use ur tele stun and move away, best way to handle it for a sin. It's good that just tabbing/normal attacking doesn't work all the time (well for r9 archers it still works, it's still the noob class as it was all the time, just go for it for easy mode pvp lol).
  • Salari - Raging Tide
    Salari - Raging Tide Posts: 2,102 Arc User
    edited March 2013
    There are other things to consider, was he using solid shield, was he in invoke, was he using a dmg reduction pot, these are just the beginning. I had a part in nw tonight where a aps sin triple sparked on me. Bad move, alpha male and a dmg reduction pot was all it took for that sin to kill himself and i did not even hit him once b:chuckle and all i lost was 2-3k in damage. You could have very well hit a nice little crit just to get some damage reflected back to you.

    Plus one thing i have noticed, not all damage received or given shows up in the dmg log. I facedrolled a group of chars with a arma bomb, dropped 4 only 1 showed up in the dmg log it could very well been lag bug or both.
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  • Zsw - Dreamweaver
    Zsw - Dreamweaver Posts: 1,087 Arc User
    edited March 2013
    I can't remember if I have this correctly, but I believe bramble reflects back a % of the damage you hit, as opposed to the damage you deal. So lets say you hit 10k on someone with 90% damage reduction. You would deal 1k, but you would get reflected for that 10k. The only way to counter it is to get better defense yourself. It's not really OP against R9rr characters, but APS chars can't handle it at all.
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  • Asterelle - Sanctuary_1381265973
    Asterelle - Sanctuary_1381265973 Posts: 7,881 Arc User
    edited March 2013
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  • soundslegit
    soundslegit Posts: 472 Arc User
    edited March 2013
    My opinion is leave barbs to people with mag attacks and take out the other side's casters. Rock-Paper-Scissors.

    BTW I'm pretty sure OP is talking about demon roar.
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  • Kniraven - Lost City
    Kniraven - Lost City Posts: 2,620 Arc User
    edited March 2013
    In other words,
    If your opponent has higher defense than you do, then your attack will hit harder on you than it did on them.
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  • Deadalus - Harshlands
    Deadalus - Harshlands Posts: 546 Arc User
    edited March 2013
    Ah, i see, i didnt knew, that i get reflected my FULL damage, without any reductions on the enemys side.
    Thats new to me, so alright.

    But still, im not talking about the Bramble Hood the veno could buff to itself, i think the relfect is around 60%, which can be buffed from a Veno anytime.
    That the full damage is comming back or 60% of it, it still stupid, when you think about it, when you hit a Barb or any other class for, lets just say 1000 damage, you only should get back 600 instead of 6000, if without all the reductions you should have dealt 10.000 damage.

    A bit silly in my eyes but yea, ok b:chuckle

    Im not talking about demon roar, im talking about reflect in general, i just took a barb as an example, which cant be done with an aps class, because of it.

    But funny moment was, when i had some seconds left from my tripple spark, was about to just knife throw a veno which had bramboe hood on... well it hit me very bad, possible the highest damage i ever recived, was around 35k damage b:shocked
  • Kniraven - Lost City
    Kniraven - Lost City Posts: 2,620 Arc User
    edited March 2013
    Ah, i see, i didnt knew, that i get reflected my FULL damage, without any reductions on the enemys side.
    Thats new to me, so alright.

    But still, im not talking about the Bramble Hood the veno could buff to itself, i think the relfect is around 60%, which can be buffed from a Veno anytime.
    That the full damage is comming back or 60% of it, it still stupid, when you think about it, when you hit a Barb or any other class for, lets just say 1000 damage, you only should get back 600 instead of 6000, if without all the reductions you should have dealt 10.000 damage.

    A bit silly in my eyes but yea, ok b:chuckle

    Im not talking about demon roar, im talking about reflect in general, i just took a barb as an example, which cant be done with an aps class, because of it.

    But funny moment was, when i had some seconds left from my tripple spark, was about to just knife throw a veno which had bramboe hood on... well it hit me very bad, possible the highest damage i ever recived, was around 35k damage b:shocked
    If you had hit someone wearing arcane armor, then they would have taken more damage than you because your pdef is higher than theirs
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  • Deadalus - Harshlands
    Deadalus - Harshlands Posts: 546 Arc User
    edited March 2013
    If you had hit someone wearing arcane armor, then they would have taken more damage than you because your pdef is higher than theirs

    Sometimes not correct, if we talk about the r9 kind or arcane players, im not sure if they do have lower def as me.. But yea the most arcane have but still it hurts like...
    Also wenn the arcane player has its equipment full of DEF shards and is refined a bit higher, no chance im a mid geared sin, not really good when you look at all these PvP geared players around b:surrender
  • Apostasy - Raging Tide
    Apostasy - Raging Tide Posts: 1,197 Arc User
    edited March 2013
    Damage Per Hit (DPH) > Attacks Per Second (APS)

    that is all. b:cute
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  • Deadalus - Harshlands
    Deadalus - Harshlands Posts: 546 Arc User
    edited March 2013
    Damage Per Hit (DPH) > Attacks Per Second (APS)

    that is all. b:cute

    Well, no sh/it, sherlock b:fatb
  • Azura - Lost City
    Azura - Lost City Posts: 2,281 Arc User
    edited March 2013
    I can't remember if I have this correctly, but I believe bramble reflects back a % of the damage you hit, as opposed to the damage you deal. So lets say you hit 10k on someone with 90% damage reduction. You would deal 1k, but you would get reflected for that 10k. The only way to counter it is to get better defense yourself. It's not really OP against R9rr characters, but APS chars can't handle it at all.

    That is correct, specially the part in purple. If I have bramble hood, and then comes the common aps sin, it's very likely that sin will kill itself with jsut one hit, or 2. On the other hand a well geared seeker or barb can do as many hits as he wants and he won't die to bramble hood alone.
  • Walpurga - Dreamweaver
    Walpurga - Dreamweaver Posts: 2,028 Arc User
    edited March 2013
    bramble hood is death for archers in aps setup too b:surrender

    3 crits on yourself in a row out of a high refined bow is no joke
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  • LadyMaraJade - Sanctuary
    LadyMaraJade - Sanctuary Posts: 197 Arc User
    edited March 2013
    bramble hood is death for archers in aps setup too b:surrender

    3 crits on yourself in a row out of a high refined bow is no joke


    am pretty sure its blazing barrier (moria skill)that reflects to archers and clerics atks has well
    Not bramble hood but correct me if am worng b:cute
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  • MinoSlayer - Dreamweaver
    MinoSlayer - Dreamweaver Posts: 12 Arc User
    edited March 2013
    Maybe OP encountered an SoV buff? That damage is based on the soulforce of the psychic who cast the buff. I've never seen SoV hit that hard, but I've never been buffed by a psy who has that much money.

    SoV hurts APS attacker bad. It fills the sky with red numbers... makes it hard to see the attacker even :)
  • Colum - Raging Tide
    Colum - Raging Tide Posts: 1,696 Arc User
    edited April 2013
    am pretty sure its blazing barrier (moria skill)that reflects to archers and clerics atks has well
    Not bramble hood but correct me if am worng b:cute

    If we talk about NW/TW, normal bramble hood reflects any melee damage. Melee fox form venos and aps archers count in that category.
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  • opkossy
    opkossy Posts: 11,177 Community Moderator
    edited April 2013
    If we talk about NW/TW, normal bramble hood reflects any melee damage. Melee fox form venos and aps archers count in that category.

    You'd be right except Walpurga specifically said bow. And since only two skills are considered "melee" when used with a bow, odds are it's blazing barrier.
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  • Colum - Raging Tide
    Colum - Raging Tide Posts: 1,696 Arc User
    edited April 2013
    OPKossy wrote: »
    You'd be right except Walpurga specifically said bow. And since only two skills are considered "melee" when used with a bow, odds are it's blazing barrier.

    True, someone pointed out aps archer and it confused me.
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  • Liam_ - Sanctuary
    Liam_ - Sanctuary Posts: 198 Arc User
    edited April 2013
    Damage Per Hit (DPH) > Attacks Per Second (APS)

    that is all. b:cute

    Doesn't really matter when even my ranged DPH skills like Smack and Drakes Ray and my aoe's are sending back 5k's to me just for attempting to hit a r999 wiz or sin. Even on 17k def. It means that a charm becomes completely essential regardless of skill. The only advantage over aps is that you can see early that you stand no chance and run away, which is sad.

    Don't really mind brambled veno's, it's an advantage of choosing that class. Entire brambled r999 squads that become immortal on the other hand is a little silly.