Archer/ Mystic?
Hello everyone, I am returning to Perfect World after a couple years. I am not familiar with the new expansion and the changes to each class. I am returning this time, to play with my girlfriend who is pretty sure she is starting with a Mystic. I'm trying to decide which class I want to play with her while still being able to enjoy playing the class. These are the choices I am considering:
- Archer
- Seeker
- Psychic
- Mystic
Archer: My playstyle works best with this type of class. I use to play a Hunter in WoW and I play an archer in just about every RPG game I play. I excel at playing at a range while also playing the role as a damage class. I fear, however, that a full DD class teamed with Mystic would fail due to lack of having an actual tank
Seeker: I heard that Seekers got a lot of buffs in the new expansion, which is the only reason I'm considering playing one. Typically, a melee class doesn't appeal to me. But being a sub-tank / DD class may work better with a Mystic, especially if her player is new to the game. Plus they start out at the same starting zone.
Psychic: Psychics are fast-casting, hard-hitting mages that can also support heal. I'd spend my time killing mobs and then also support the mystic with off-heals if need be. Again, I question the survivability of our team without a tank and I think the Psychic will be less able to survive than the Archer.
Mystic: I played a Mystic my first time around and got it to level 50 (not that high, but I still feel like I had a decent understanding). By playing a Mystic, I think I can physically show her the mechanics and then build my Mystic to be more supportive/ healing based while directing her to focus on dealing damage. The downside is that I think it will be hard to find a squad with two mystics as oppose to the other classes I named.
So those are my thoughts on the subject and I was hoping that the PWI forum can shed some light/ experience on the subject to help me make a decision. Thank you!
- Archer
- Seeker
- Psychic
- Mystic
Archer: My playstyle works best with this type of class. I use to play a Hunter in WoW and I play an archer in just about every RPG game I play. I excel at playing at a range while also playing the role as a damage class. I fear, however, that a full DD class teamed with Mystic would fail due to lack of having an actual tank
Seeker: I heard that Seekers got a lot of buffs in the new expansion, which is the only reason I'm considering playing one. Typically, a melee class doesn't appeal to me. But being a sub-tank / DD class may work better with a Mystic, especially if her player is new to the game. Plus they start out at the same starting zone.
Psychic: Psychics are fast-casting, hard-hitting mages that can also support heal. I'd spend my time killing mobs and then also support the mystic with off-heals if need be. Again, I question the survivability of our team without a tank and I think the Psychic will be less able to survive than the Archer.
Mystic: I played a Mystic my first time around and got it to level 50 (not that high, but I still feel like I had a decent understanding). By playing a Mystic, I think I can physically show her the mechanics and then build my Mystic to be more supportive/ healing based while directing her to focus on dealing damage. The downside is that I think it will be hard to find a squad with two mystics as oppose to the other classes I named.
So those are my thoughts on the subject and I was hoping that the PWI forum can shed some light/ experience on the subject to help me make a decision. Thank you!
Post edited by atiris1 on
0
Comments
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Depends on what gear you are going to make.Achieved R9 before it was mainstream.
[SIGPIC][/SIGPIC]
103 Demon R9 assassin - retired.
Quit.0 -
Go Seeker.
Seekers are not necessarily melee, as you have a lot of ranged skills. Also, being HA means you should be able to tank things more easily than the other classes, since you have a healer.0
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