HP bonuses on caster weapons
CUTEandSOFT - Lost City
Posts: 17 Arc User
Hi all. Do you think it is worth it to keep HP or vit bonuses on caster weapons? For instance, I recently crafted a nv3 magic sword with two 350 HP bonuses and 1% crit. I dont know if I should keep the adds but i am leaning towards keeping it because the weapon also has 2 sockets. IT was suggested that I reroll for magic bonuses, but I would like a bit more feedback. Thanks!
Post edited by CUTEandSOFT - Lost City on
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CUTEandSOFT - Lost City wrote: »Hi all. Do you think it is worth it to keep HP or vit bonuses on caster weapons? For instance, I recently crafted a nv3 magic sword with two 350 HP bonuses and 1% crit. I dont know if I should keep the adds but i am leaning towards keeping it because the weapon also has 2 sockets. IT was suggested that I reroll for magic bonuses, but I would like a bit more feedback. Thanks!
For many casters the 350 HP is a lot and will improve surviveability by a lot so it really depends on your build/refines and to some degree your class. I personally already have enough HP from gear so would't take the HP modifier from the weapon and instead would go for what the weapon is intended for and get +magic or magic attack.0 -
Depending on the class, those bonuses could equate to 70 Vit. So I guess the question is, do you want 70 vit on your character, or 36-38 magic?
Another way to look at it is: those bonuses will give you even more HP than you'd get by refining, say, a s3 Arcane Robe to +9. :P
I'd go with the HP, personally.[SIGPIC][/SIGPIC]
Yes, I'm still a stubborn holdout in favor of the old game. Haters gonna hate. ;]
Other Active Characters:
LigerKing (Barb), Girasole (BM), Shamsheer (Sin), ArborSoul (Mystic).0 -
Consider this...
The majority of Mage classes only get 10hp per VIT point. (can't verify since I haven't actively worked on guides in two years.)
In order to get a 350hp bonus with VIT you would need +35 VIT.
Edit: Veno's get 12 hp per VIT point, all other magic classes get 10hp per VIT point.[SIGPIC][/SIGPIC]0 -
700 HP and 2 sockets? I think that is very good for a caster. Much of the loss in magic attack from not having +mag or +mag atk bonuses can be made up with the extra socket. Even if the caster is wearing full +10 gear (10k+ hp) 700 hp is a very healthy increase.[SIGPIC][/SIGPIC]0
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For a veno, cleric and mystic I would say keep it, for psychic and wizz I don't know depend on each person.[SIGPIC][/SIGPIC]
b:dirty "I **** rainbows and love everyone"-Longknife b:cute0 -
Miugre - Heavens Tear wrote: »Depending on the class, those bonuses could equate to 70 Vit. So I guess the question is, do you want 70 vit on your character, or 36-38 magic?
Another way to look at it is: those bonuses will give you even more HP than you'd get by refining, say, a s3 Arcane Robe to +9. :P
I'd go with the HP, personally.
Not quite. Vit also gives pdef and mdef bonuses, you don't get that with just +hp adds.
Personally. I would take -chan, +magic, +mattack, and +pdef over crit rate, +HP, and +vit.101 Sage Sin*/Archer
100 Demon BM*/Barb
96 Demon Cleric/Sage Seeker
95 Demon Wiz/
94 Sage Veno
85 Psy/80 Mystic
And a handful of other alts, all 79 and under.
*Pre RB level0 -
Thanks for the input guys! I have decided to keep the bonuses for now. As much as I would love some magic bonuses I really don't want to give up the extra 700 HP. I don't know if I am even lucky enough to re roll decent magic stats while getting two sockets.0
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CUTEandSOFT - Lost City wrote: »Thanks for the input guys! I have decided to keep the bonuses for now. As much as I would love some magic bonuses I really don't want to give up the extra 700 HP. I don't know if I am even lucky enough to re roll decent magic stats while getting two sockets.
Good choice if you feel you could do with the extra HP. Also the fact that it is 2 sockets allows you to add a second sapphire to the weapon which means the trade off from not having a +mag/mag att stat is not so bad.0 -
Keep it. I'll cut you if you don't.[SIGPIC][/SIGPIC]
_Surreal_
Thank you Silvychar for my siggy0 -
keep. keep. keep keep keep.
yet another way to look at it: 700 hp > 6 sockets with vit stones/citrine gems
you cant get +6 attack levels in two stats
also, +1 socket = +75 mattack with sapph gem.
Of course, you might say that you cant afford gems/DoTs; in that case 700hp will probably be really valuable too. After all, in NW you get points for losing hp tooyou only purge once #yopo0 -
Sarrafeline - Sanctuary wrote: »Personally. I would take -chan, +magic, +mattack, and +pdef over crit rate, +HP, and +vit.[SIGPIC][/SIGPIC]
Yes, I'm still a stubborn holdout in favor of the old game. Haters gonna hate. ;]
Other Active Characters:
LigerKing (Barb), Girasole (BM), Shamsheer (Sin), ArborSoul (Mystic).0 -
Close to 1k hp with barb buffs. For most casters, that's a pretty huge jump. Counting the second socket you're not really taking a bad hit to dps at all either. Personally I'd keep it, unless you're already at the 12k+ hp JosD point.0
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