FWS - Tips for soloing fire?

Eclod - Raging Tide
Eclod - Raging Tide Posts: 58 Arc User
edited March 2013 in Cleric
So, liek recently I've been trying to get into full Warsong crews. I've done a few runs. Most ask, before the invite, if I can solo fire pavilion. My answer varies and I have yet to be denied an invite. However, I am usually not very confident going in and defending the pavilion alone. I have been able to do it three times, but the other times (like five times) I had someone hold the head back.

I can't spam tempest, I can't spam razor feathers. y iz life so hard?

Any tips or tricks? Certain pots or charms I should carry? Halp!!1! b:surrender
:S
Post edited by Eclod - Raging Tide on

Comments

  • Aeliah - Dreamweaver
    Aeliah - Dreamweaver Posts: 784 Arc User
    edited February 2013
    Hi Hi. The cool thing is, you don't need to spam them, and here's why.

    When the mobs in the fire lane get (roughly) lower than 33% hp, they self-destruct.

    Easiest possible way to do lane is to let head hit you while healing yourself constantly, mixing it up with sage vanguard spirit. If demon, a stream of rejuvenation I guess.

    Then, when you have 4-5 mobs stacked up, sleep the head, do a tempest on the mobs, then a razor feathers. Check to see if any of the mobs say 'lets die together', if so, back up a few steps from the mobs. Don't want to be within 10 meters of their self-destruct!

    Resume healing yourself. Do razor feathers (make sure to click middle mob in the cluster hitting you) and a tempest again when its ready. Most of the original 4-5 mobs should definitely be dead by this point, and you may have a new set of 3-5 mobs there.

    Resume healing.

    Aoe again when ready.

    In this manner you can quite easily defend the lane.

    Now, if the head hits you too hard for you to tank it with spam heals, you can use the same principle, but you silent seal, chromatic seal, or seal of gods head and run away from him each time. Since fire lane has such a long way between the npc you are defending and where the big immune to damage mobs are, its very easy to save genie for holy pathing. Kite the head, seal/sleep it, and then once mobs have stacked into a nice clump, do more aoes. If you've backed up too much, run past the couple mobs still alive and hitting you, away from npc you are defending (ie, pass the head that is slept or sealed). Not like you have to defend the spot you are standing, just have to prevent a mob from slipping past you lol.

    Cheers,

    Aeliah
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  • Xx_BeLLa_xX - Harshlands
    Xx_BeLLa_xX - Harshlands Posts: 7,231 Arc User
    edited February 2013
    I personally sleep and paralyze the head and kill mobs as they come, never used tempest or AOE, though I'm demon so I use spirit gift.

    I don't know why, but seems a lot of caster think to group mobs and AOE, I never used a AOE on cleric or mystic, I kill mobs as they come and keep the head sleep/paralyze. AOE cost a lot of chi I keep my chi for sleep/paralyze, just with normal single attack I can kill mobs.

    If you have SoG than it's a real joke you can keep the head constantly out of you.

    If you did it 3 times already solo than you are fine, keep your way, if you do bh snake, beside wait you can also practice it to gain confidence. If you want try metal to for fun, if you can do metal you can do fire easy.

    Oh and I use a Jone's blessing when I solo defend a pav on my cleric.
    [SIGPIC][/SIGPIC]

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  • Aeliah - Dreamweaver
    Aeliah - Dreamweaver Posts: 784 Arc User
    edited February 2013
    I should clarify that you can of course kill mobs one by one. It is, however, a lot more effort to do so! Since my gear is good enough and since I prefer to do things easier if I can (often I'm doing another lane on my sin at same time) then healing myself with a heal macro, then firing off a few aoes, is easily simplest way to do fire lane.

    If your gear is lacking, yes you can continually kite head and kill mobs 1 by running, sleeping, sealing, immobilizing head at every turn then taking down mobs 1 by 1. You use a lot more different types of skills (whereas I let head hit me you are using at least 2 skills to hold it at bay), and presumably you still heal yourself anyways, so we both use heals; and I use 1 or 2 skills to hit mobs (tempest or razor feathers) you probably use at least 3 types; and whereas I'm using 2 skills to kill a group of, say, 5 mobs; you would need probably 15 spells to kill them one by one (assuming 3 skills per mob kill). And finally, you have to keep moving your character to avoid the head, whereas I can just plunk myself in one spot, stick my healing macro in, and not move till I'm done defending. Healing yourself isn't for everybody, but once your gear is good enough I do recommend it for lazy clerics out there, lol. Frees up your hands to type, to eat some food, whatever. I have, on occasion, afked for up to 10 minutes before; with a well-designed macro you can tank the head and a bunch of mobs, then do a massive aoe when you get back. Dont' recommend this though cuz macro can get cancelled and you'll accrue a lot of gear repairs! But it is possible.
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  • Fryvorg - Sanctuary
    Fryvorg - Sanctuary Posts: 299 Arc User
    edited February 2013
    Assuming you do Warsong to get nirv g16 gear, you better end up killing mobs one by one. Only if the enemies stack up, use our aoes, and heal yourself... Use your triple spark and razor feathers, that will help in the long run. But be careful, if you are not fast/strong enough at some point there might be too many to be dealt with if you don't have enough HP. Call for help if that happens.

    And the mobs don't always commit suicide, it will happen at half HP normally, if it doesn't, unlucky you... you can also interrupt the suicide mode by attacking further which is not recommended, of course. :P

    Good luck!
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  • Sakubatou - Sanctuary
    Sakubatou - Sanctuary Posts: 4,001 Arc User
    edited February 2013
    Another tactic I've seen employed by cleric's with not enough dd power is to kill as many as they can and kite the rest until the end. You don't actually need all the mobs dead, you just need to keep your npc alive. So if you can kite/heal through 5-10 of them being alive and do that until timer is up you pass.

    Usually a sin will have Earth. When he is finished hang out by his edge of the path right near the start of fire and he can teleport across and help you.

    Practice stun/sleep locking the head. Less time kiting means more time casting.
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  • Xx_BeLLa_xX - Harshlands
    Xx_BeLLa_xX - Harshlands Posts: 7,231 Arc User
    edited February 2013
    Assuming you do Warsong to get nirv g16 gear, you better end up killing mobs one by one.

    ^ That.

    Someone with a R9 weapon or Nirvana 3rd recast weapon can solo easy fire/metal and would probably not come here to ask for tips, so assuming the person have a R8 or Nirvana first or second recast, they can't just stand there healing themselves.
    [SIGPIC][/SIGPIC]

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  • Aeliah - Dreamweaver
    Aeliah - Dreamweaver Posts: 784 Arc User
    edited February 2013
    You are making assumptions, but I'll admit in this case your assumptions are probably right... concerning OP's gear. And skill level.

    OP, maybe chip in? Have you tried healing yourself with head hitting you; can you tank him?
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  • Eclod - Raging Tide
    Eclod - Raging Tide Posts: 58 Arc User
    edited February 2013
    I totes forgot how to post a reply. D:

    I can't take the hits from the head, I tried going one by one but it just takes too long unless someone holds the head!

    The head hits me for like 4k.

    I try to take them out one by one and when they start crowding, I start aoeing and single hitting random ones and wait for tempest cool down. I use Chromatic on head when it gets near and holy path away. I heal as they come after me and start attacking when they get in range. I have r8 glaive and t2 armor.

    So, I can't do one by one since they come in twos sometimes and end up crowding and it's just so much drama.

    I tried the AOE/run/heal method, seemed to work a lot better. c:

    I was able to solo it liek yesterday. Had a barb hold the head today. I didn't ask for help, but leader sent him to me. o3o

    I think I am able to do it now~

    inb4 dc next time I go

    I read someone mentioned sparking, is this good/bad? Since tempest needs two sparks. :P Tried it once, but I didn't really see a HUGE difference, idk. D;


    BTW, Thank you for the help ;D really appreciate. <:
    :S
  • Xx_BeLLa_xX - Harshlands
    Xx_BeLLa_xX - Harshlands Posts: 7,231 Arc User
    edited February 2013
    Well when you will get the G16 weapon if it's what you farming you will see a huge difference after, I need like 3 shots to kill mobs from my mystic and I didn't done on my cleric with G16 yet, but it's probably similar or better for a demon with spirit gift.
    [SIGPIC][/SIGPIC]

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  • klys
    klys Posts: 283 Arc User
    edited February 2013
    Aside from the other tips above:
    Use metal skills- they do more damage
  • Desdi - Sanctuary
    Desdi - Sanctuary Posts: 8,680 Arc User
    edited February 2013
    Another tactic I've seen employed by cleric's with not enough dd power is to kill as many as they can and kite the rest until the end. You don't actually need all the mobs dead, you just need to keep your npc alive. So if you can kite/heal through 5-10 of them being alive and do that until timer is up you pass.

    Usually a sin will have Earth. When he is finished hang out by his edge of the path right near the start of fire and he can teleport across and help you.

    ^ that's a good tip actually and it's what I used to do before getting my G16 Nirvana stuff. My heals were usually enough to keep me alive through mobs so I killed what I could and kept kiting the rest while healing myself.

    Otherwise, killing the mobs as they come would be my next advice, while having the head immobilized. I used to spam HP pots over healing myself as to not lose time and keep DDing.

    I don't really see the reason or need to wait for mobs to pile up so you can AOE them but that's up to each individual's playstyle.
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  • PotatoHeadQR - Dreamweaver
    PotatoHeadQR - Dreamweaver Posts: 2,507 Arc User
    edited February 2013
    instead of holy pathing you can use earthquake to knockback the head (it is also cheaper both in energy and stamina). that + cleric seals will keep the head busy. not running -> more DD.

    if you are laggy and the head gets to hit you once get a some p.dmg reduction charms, will reduce it's damage to ~2k (normal). really nice for sac heads. ofc, a HP charm makes it very easy and you shouldn't burn a lot on each run.

    fire mobs have 0 metal defense so yeah, you should use metal skills.

    if you are sage, you can get dmg reduction from triple spark -> less heals -> more DD
    dunno how triple sparked DD compares to tempest though but if it's similar, it's worth it.

    maybe pot? you can get a ton of divine hp pots for a few mobs!
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  • Fryvorg - Sanctuary
    Fryvorg - Sanctuary Posts: 299 Arc User
    edited February 2013
    if you are sage, you can get dmg reduction from triple spark -> less heals -> more DD
    dunno how triple sparked DD compares to tempest though but if it's similar, it's worth it.
    Triple spark does about double damage to mobs and is about similar to Tempest. but the big advantage is the duration of 15 seconds, so you can do 5-7 attacks with that, depending on which skills you use.

    Also, Seal of the Gods and Elven Boon helped me a lot to solo fire when I had my R8 +6 weapon.

    And as I said, the mobs will pile up if you dd one by one, anyway, but your aim should be to avoid that at all costs, because you won't handle attacks of 10-15+ mobs with low HP. How you achieve that efficiently depends on which you prefer more - kiting and aoe'ing or dd'ing one by one.

    I did both at a time: Sleeping the head, holy pathing away to the new mob(s) that come(s), then DD it to death, while the other mobs I haven't defeated came slowly towards me so I could throw an aoe on all (and the new mob if it wasn't dead by then), then pick another mob to single dd and razor feathers. Then, when an increased life mob came, I triple sparked. Everything with occasional IHs, of course. Towards the end I rather aoe'd, though, but kept attacking with Wield Thunder to give me chi (as a sage).
    World is full of illusions.
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    ________________________

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  • SxeChik - Archosaur
    SxeChik - Archosaur Posts: 128 Arc User
    edited February 2013
    Try not to get hit by head.

    The position to kill mobs should be as far away from the npc as possible. Don't get too far because the apes aren't so friendly.

    "Let's die together" = run if cannot kill in 2s.

    Try not to let head reset.

    If you can hold long enough, like 15min or more,(say you do not have enough dd power to kill) mobs & head will disappear as long as your npc is safe. Your pav can be done this way as well, I don't recommend it though.

    If you do want to kill them faster, stay in violet dance and use crab/rely on charm.

    Last but not least, make sure no mobs can slip thru you. You need to keep aggro on them all the time.

    P/S: Assuming you know what skills you should use to effectively finish your pav (since above is a plethora of replies specifying on skills), I just give you some tips on maneuvering with head and mobs.
    Insanity b:thanks
  • Eclod - Raging Tide
    Eclod - Raging Tide Posts: 58 Arc User
    edited February 2013
    I like totes died for not healing myself, was so embarrassing. ; 3;

    So, I think I got the hang of it now. b:victory

    I forgot I have chromatic seal, that was the problem I had. I got so focused on killing, I forgot about sealing and running/healing. Thanks guise~
    :S
  • Fryvorg - Sanctuary
    Fryvorg - Sanctuary Posts: 299 Arc User
    edited March 2013
    In addition to Eoria's video of soloing with quite good gear, I did an attempt for those who don't have it yet:

    http://www.youtube.com/watch?v=qF-RYzQjmTg

    Unfortunately, I dc'ed at the very beginning, so I had quite a rough start!

    The armor in this video consists of the four lv. 96 mold gear parts, the last stage chrono belt, TT 90 gold phy. neck, nirv g16 cape and helmet, the lv. 3 mag/vit tome, R8 and Lunar gold ring. This was the worst gear I had left in my banker to still guarantee a success :P

    I hope you have fun watching this!
    World is full of illusions.
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  • Eclod - Raging Tide
    Eclod - Raging Tide Posts: 58 Arc User
    edited March 2013
    Ohay nice. Doesn't always get like that for me, and I have like two sage moves. Don't got no seal of god either, so I rely solely on chromatic seal.


    I appreciate you taking the time to record it. c:
    :S