20v20 is bs
![TieIer - Dreamweaver](https://us.v-cdn.net/6025215/uploads/defaultavatar/n3QNKQB4DBF4K.jpg)
TieIer - Dreamweaver
Posts: 180 Arc User
battles seriously need to be more than 20v20 its ****ing bull **** when 90% of the players have to sit in there base
[SIGPIC][/SIGPIC]
Post edited by TieIer - Dreamweaver on
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No way, 20 vs 20 is perfect, almost lag free b:pleased
Maybe people just have to work harder to win lands and prevent base-lock instead of PKing and forgetting there is a flag.
EDIT: Sucks when you follow a flag carrier with few escorts and lock him and then realize you're all alone there and get ganged by escorts in full 20 vs 20 battle. Then repawn and see a massive battle in the middle while enemies are already waiting for new flag. Battle lost but they sure got lots of points for damage. But waaait... base locked. Now how did that happen?[SIGPIC][/SIGPIC]
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^ but please, for the love of god, read the first page before making requests (UPDATED)0 -
How many times this has to be told, changes are coming, there will be more lands to run around in.0
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I too have bad the frustration of being base locked.
What's most annoying about this is that there are very few squads that could beat my squad. Not rubbing my own epeen here but the people I go with are some of the best on the server and we've only ever lost one fight when we've all been together.
The most frustrating thing is people not making way for the good squads to get out and win the land first that's owned by the opposite nations that neighbour the base. There needs to be some sort of coordination but I don't ever really see this working. People are too worried about trying to get into a battle than what's good for the nation.
It's as though people would rather go into a land and lose to get 500 contribution or so and then be base locked for 20minutes than wait patiently for a squad that's clearly capable of winning the land back to allow everyone to move out which could result in much more contribution and more nation points[SIGPIC][/SIGPIC]
youtube.com/bhavenmurji
pwcalc.com/65816fd7725681e10 -
Bhavyy - Raging Tide wrote: »I too have bad the frustration of being base locked.
What's most annoying about this is that there are very few squads that could beat my squad. Not rubbing my own epeen here but the people I go with are some of the best on the server and we've only ever lost one fight when we've all been together.
The most frustrating thing is people not making way for the good squads to get out and win the land first that's owned by the opposite nations that neighbour the base. There needs to be some sort of coordination but I don't ever really see this working. People are too worried about trying to get into a battle than what's good for the nation.
It's as though people would rather go into a land and lose to get 500 contribution or so and then be base locked for 20minutes than wait patiently for a squad that's clearly capable of winning the land back to allow everyone to move out which could result in much more contribution and more nation points
theres no way in hell NW will ever have good coordination people have a hard *** time doing that in MOBAs 200+ players doing it wont happen unless they have a faction version[SIGPIC][/SIGPIC]0 -
Well, the trend on Dreamweaver is squads with r9rr heading straight for an enemy base n just go take lands around base. Since r9rr are nearly unstoppable without another OP squad to take em out, they end up farming lots of poi ts(usually keeping the battle last lo ger to farm people off maps) and limit a nations ability to move out of base. I find this to be a rather dirty tactic, and would like to see this solved. In other words, have squading disabled at nation wars entry, or just split squads up between nations anywaysNo I dont have a herc, I AM the herc! b:mischievous
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My job is to make things go [SIGPIC][/SIGPIC]
b:laughb:pleasedb:laughb:pleasedb:laughb:pleased0 -
SmurfJegeren - Dreamweaver wrote: »Well, the trend on Dreamweaver is squads with r9rr heading straight for an enemy base n just go take lands around base. Since r9rr are nearly unstoppable without another OP squad to take em out, they end up farming lots of poi ts(usually keeping the battle last lo ger to farm people off maps) and limit a nations ability to move out of base. I find this to be a rather dirty tactic, and would like to see this solved. In other words, have squading disabled at nation wars entry, or just split squads up between nations anyways
Even if I like to be squaded with friends sometimes, I'd like to see that happening.[SIGPIC][/SIGPIC]
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^ but please, for the love of god, read the first page before making requests (UPDATED)0 -
_Nottunyx_ - Heavens Tear wrote: »
i am mad dont understand why pw cant be a good company and actually test there pvp think its time i go back to league or atleast while im afk in battles during NW b:surrender[SIGPIC][/SIGPIC]0
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