So, to level past 101 or not to level...?

Posts: 570 Arc User
edited January 2013 in Assassin
Simply put, when I get REALLY bored, I like powerlevelling alts of mine.

Granted, I DO still take the time to learn the important parts of each class before 100.

However, I'm wondering how bad leveling to 102/3/4/5 will nerf my ability to level said alts in FC, since that has been the biggest factor in me NOT leveling further...
Current Gears
pwcalc.com/90f636550cbd5beb
Post edited by Geshwur - Raging Tide on

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  • Posts: 1 Arc User
    edited January 2013
    Don't go past 102. Once you hit 103, you'll be 15 levels above the levels of the mobs in FC (88), which puts you in the next bracket of exp multiplier nerfs.

    The 20% exp you lose is a LOT larger than you would think. It reduced the exp I gained from heads from 30.1k when hypered to somewhere around 19k, which is already over a 1/3rd reduction.

    But being a sin at 101, it's very common for other sins to pop on you because they're higher level.
  • Posts: 6,118 Arc User
    edited January 2013
    Don't go past 102 if all you want to do is farm and FC your alts.

    If you actually want to PVP though, 103+ or gtfo.
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  • Posts: 4,242 Arc User
    edited January 2013
    Let's go story time!

    Originally, when I leveled, I had no intention whatsoever to go beyond 100. However, I quickly realized that if I wanted to learn all the Sage skills, I would need a lot more spirit. Some of my spirit had gone into making genies, you see.

    So, I found myself in a situation where I got to level 101 because that was required for me to learn all of my Sage skills. In fact, even after 101, I still found that I lacked spirit, so I ended up doing FCCs for a good portion of the 101-102 trip.

    By the time I had all teh spirit I needed, I was maybe like 30% into 102. I got my intended endgame stuff and I realized that because I rolled a low strength value on my TT99 ornaments, even if I rerolled my Nirvana stuff to perfect stats, I would be 1 Dexterity short of gaining +1% crit.

    My options were limited to either buying a Wing Trophy: Lunar Glade, which I would then have to shard, socket and refine. That would cost 60-90m. Since that was a pretty darn steep price, I opted to level in FCC. Luckily, I had a friend who was in need of some coinage, so we ended up duoing until I got to 102.

    I don't see any point in going to 102. The only reason I did was because I knew that I would be bothered by the missing 1% crit if I did not. It's just not effective in terms of returns for the time you put in. If you soloed FCC from 101 to 102 and sold the heads every single time, you would probably end up with enough to change a shard or add a higher refine to your gear.
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  • Posts: 167 Arc User
    edited January 2013
    Level a seeker to 90 when it will already be able to wear tt90 gears and weapon.
    Get him/her a warsoul sword +12 (optional).

    Lv 90 is close to 88, is already sage and soloes bigroom mobs by just bp (you just have to remove the captains)

    Lv 90 seeker, tt90 gears +7, some good lv 9 shards and a good +7 sword or something. Done you can level AS MANY alts as you want.

    You can even use that hax seeker alt to level your mains.

    Now seriously... If you pvp with that sin, get the higher level you can.
    You can just leave that sin to pve needs and use him to level a pvp toon, its up to you. Then it wont matter if you're 100 with lv 5 stealth skills.
    "What is a man? A miserable little pile of secrets!" - Dracula

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