So what make us wizards mad?

13

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  • The_owner - Lost City
    The_owner - Lost City Posts: 177 Arc User
    edited January 2013
    Wanna know what gets me annoyed?

    How do Seekers get to Zerk with Heartseeker (Metal Magic), and we don't even get a chance to Zerk. b:cry
  • MageFizban - Lost City
    MageFizban - Lost City Posts: 1,158 Arc User
    edited January 2013
    Wanna know what gets me annoyed?

    How do Seekers get to Zerk with Heartseeker (Metal Magic), and we don't even get a chance to Zerk. b:cry

    They don't have genie spark.
  • Walpurga - Dreamweaver
    Walpurga - Dreamweaver Posts: 2,028 Arc User
    edited January 2013
    Wanna know what gets me annoyed?

    How do Seekers get to Zerk with Heartseeker (Metal Magic), and we don't even get a chance to Zerk. b:cry



    Because why would triple spark-white tea- genie spark-Extreme Poison blade tempest zerkcrit even exist

    EDIT: hell pve setting have HF/GS/Sage Amp/mire from someone else/Full seeker debuff stack too
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  • taringa181
    taringa181 Posts: 0 Arc User
    edited January 2013
    They don't have genie spark.

    pf they can qpq back the spark debuff or just soul of fire... spark is easily countered by seekers... and if the target is buffed spark isnt even that much effective...
  • Gertha - Archosaur
    Gertha - Archosaur Posts: 186 Arc User
    edited January 2013
    In the very beginning, the main annoyance are BMs, who get two stuns at kindergarten levels while you can't even have Holy Path or Badge of Courage on you genie yet b:sad
  • Fissile - Archosaur
    Fissile - Archosaur Posts: 607 Arc User
    edited January 2013
    EDIT: hell pve setting have HF/GS/Sage Amp/mire from someone else/Full seeker debuff stack too

    You forgot sage subsea or at least extreme poison. damage is already unholy without GoF.

    http://fissile.no-ip.org/damage.jpg

    Damage numbers in the lower left... note the R8 weapon.
    [SIGPIC][/SIGPIC]
  • Thrieya - Lost City
    Thrieya - Lost City Posts: 732 Arc User
    edited January 2013
    Personally, I'd demand a quick, reliable, and cheap method of keeping our targets pinned down in 1 place for a significant amount of time, instead of having to rely on unstable Demon skill procs that last barely the channeling time of a single un-Sutra-ed Glacial Snare, without having to resort to using our genies.

    An increase to natural running speed would also be nice, as would a purify that doesn't swallow up 3 very valuable sparks or that only has a 10% chance to proc, or that doesn't require someone to punch us in the face.

    Would it KILL them to give us a healing spell that doesn't take 7 god-forsaken seconds to cast? And that doesn't eat up as much MP as a single ulti?

    Whoever decided that Ice Prison should cost 1.8k MP should be decked. Repeatedly.

    Last of all, lack of damage. If we have to survive without any reliable stuns or freezes or long-lasting seals, not to mention ungodly channeling times, we should damn well get to 1-shot the other moron if we ever even get to reach the end of that casting, without ever having to spark or undine or whatever.

    Other than that I'm totally cool with being a wizzy. It's nice to be a wizzy!
  • Fissile - Archosaur
    Fissile - Archosaur Posts: 607 Arc User
    edited January 2013
    Personally, I'd demand a quick, reliable, and cheap method of keeping our targets pinned down in 1 place for a significant amount of time, instead of having to rely on unstable Demon skill procs that last barely the channeling time of a single un-Sutra-ed Glacial Snare, without having to resort to using our genies.

    An increase to natural running speed would also be nice, as would a purify that doesn't swallow up 3 very valuable sparks or that only has a 10% chance to proc, or that doesn't require someone to punch us in the face.

    Would it KILL them to give us a healing spell that doesn't take 7 god-forsaken seconds to cast? And that doesn't eat up as much MP as a single ulti?

    Whoever decided that Ice Prison should cost 1.8k MP should be decked. Repeatedly.

    Last of all, lack of damage. If we have to survive without any reliable stuns or freezes or long-lasting seals, not to mention ungodly channeling times, we should damn well get to 1-shot the other moron if we ever even get to reach the end of that casting, without ever having to spark or undine or whatever.

    Other than that I'm totally cool with being a wizzy. It's nice to be a wizzy!

    Yes it sucks being a wiz when everyone is running away from you because you can't catch up and even if you do, you can't slow them down before they run out of your range. My favorite strategy is to team up with an assassin. They can see other assassins/knock them out of stealth and have excellent speed and control skills meaning they can hold your target still long enough for you to nuke it. Plus the targets that likely give you the most trouble (i.e. r9 casters) are easy pickings for even a mediocre-geared sin.
    [SIGPIC][/SIGPIC]
  • Cytte - Harshlands
    Cytte - Harshlands Posts: 1,044 Arc User
    edited January 2013
    Its **** that a class that can heal pretty well, gets a 30m cast range knockback.

    I just want my phoenix to knock people back...and maybe castable without a target but that might be pushing it.
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  • SweetAnthrax - Heavens Tear
    SweetAnthrax - Heavens Tear Posts: 48 Arc User
    edited January 2013
    What I hate is:

    Make a sin and get the proper gear to 5.0 APS. A bit expensive, especially if sage but it's easy, straghtforward and works great.

    Now try to raise the DPS of a magical class... Raising dex for crits is lame, we know, so channel reduction is the only way. Now how easy is to reach 74% reduction (demons)? Let alone 99% to sages...

    Also the channel of Morning Dew and Mountain's Seize takes forever... If you're in a squad it's plain usual that the target dies while it's still channeling.
  • Walpurga - Dreamweaver
    Walpurga - Dreamweaver Posts: 2,028 Arc User
    edited January 2013
    When I fight wizards the first thing I do is pop a crab and hit holy path

    by the time slomo wizzie gets into channeling range stunning arrow is out

    By the time stun wears off wizzie is either dead or charmticked and dies in a few sec anyways

    I hate the ones that distance shrink+holy path inside my 5m dmg reduction range tho

    EDIT: yea wizards need a non-demon, non-spark stun, if only for 3 seconds, and quick skills like psys have
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  • MageFizban - Lost City
    MageFizban - Lost City Posts: 1,158 Arc User
    edited January 2013
    When I fight wizards the first thing I do is pop a crab and hit holy path

    by the time slomo wizzie gets into channeling range stunning arrow is out

    By the time stun wears off wizzie is either dead or charmticked and dies in a few sec anyways

    I hate the ones that distance shrink+holy path inside my 5m dmg reduction range tho

    EDIT: yea wizards need a non-demon, non-spark stun, if only for 3 seconds, and quick skills like psys have

    They have a max range seal.
  • tweakz
    tweakz Posts: 0 Arc User
    edited January 2013
    What makes me mad as a wiz is the idiot vit cleric with tt99 or below +5 or below weapon that can't heal worth **** putting their fail burden on my wiz in RB, warsong, etc. They don't deserve a free ride.
    Be kind: Help the GMs to depopulate the servers.
  • taringa181
    taringa181 Posts: 0 Arc User
    edited January 2013
    They have a max range seal.

    a seal still allows you to holy path aways and anyway its just 5 seconds if lvl 11...

    you, as a sin i suppose, have 2x 6 secs stun telestun, freeze, seal, sleep, 50% amp and even a atk speed\channelling debuff so gtfo!!!!!!!!!!!!!!!!!!!!!

    if you are a psy instead u have 13 sec passive stun, seal on hit, stun nuke, freezee nuke, soulburn

    if you are a seeker u haz seal telestun freezee def lvl debuff

    if you are an archer well... stun freezee seal 30 sec amp charm debuff etch

    cleric 2x sleeps freezees too

    bm 1239013289090132 stuns seal

    mystic seal stun freezee

    veno seal freezee amp

    barb stuns too

    wtf are wizard CCs? 5 sec seal sleep and 6 SECONDS cast 2 sparks stun? or a freezee debuff that after u casted it u need to hit your target again to actually trigger the debuff? at least wizard needs an "awaken" to be able to use those ccs, but still wizards can rely only on their seal and thats madness...

    i really hope they will change our barriers as it was suggested in WM china thread, cause we really need that...
  • MageFizban - Lost City
    MageFizban - Lost City Posts: 1,158 Arc User
    edited January 2013
    taringa181 wrote: »
    a seal still allows you to holy path aways and anyway its just 5 seconds if lvl 11...

    you, as a sin i suppose, have 2x 6 secs stun telestun, freeze, seal, sleep, 50% amp and even a atk speed\channelling debuff so gtfo!!!!!!!!!!!!!!!!!!!!!

    if you are a psy instead u have 13 sec passive stun, seal on hit, stun nuke, freezee nuke, soulburn

    if you are a seeker u haz seal telestun freezee def lvl debuff

    if you are an archer well... stun freezee seal 30 sec amp charm debuff etch

    cleric 2x sleeps freezees too

    bm 1239013289090132 stuns seal

    mystic seal stun freezee

    veno seal freezee amp

    barb stuns too

    wtf are wizard CCs? 5 sec seal sleep and 6 SECONDS cast 2 sparks stun? or a freezee debuff that after u casted it u need to hit your target again to actually trigger the debuff? at least wizard needs an "awaken" to be able to use those ccs, but still wizards can rely only on their seal and thats madness...

    i really hope they will change our barriers as it was suggested in WM china thread, cause we really need that...

    Are you serious? Learn to play your class. Reroll demon if you want ccs. Why do you need ccs when all you have to do is undine spark faceroll?
  • Gertha - Archosaur
    Gertha - Archosaur Posts: 186 Arc User
    edited January 2013
    taringa181 wrote: »
    a seal still allows you to holy path aways and anyway its just 5 seconds if lvl 11...

    you, as a sin i suppose, have 2x 6 secs stun telestun, freeze, seal, sleep, 50% amp and even a atk speed\channelling debuff so gtfo!!!!!!!!!!!!!!!!!!!!!

    if you are a psy instead u have 13 sec passive stun, seal on hit, stun nuke, freezee nuke, soulburn

    if you are a seeker u haz seal telestun freezee def lvl debuff

    if you are an archer well... stun freezee seal 30 sec amp charm debuff etch

    cleric 2x sleeps freezees too

    bm 1239013289090132 stuns seal

    mystic seal stun freezee

    veno seal freezee amp

    barb stuns too

    wtf are wizard CCs? 5 sec seal sleep and 6 SECONDS cast 2 sparks stun? or a freezee debuff that after u casted it u need to hit your target again to actually trigger the debuff? at least wizard needs an "awaken" to be able to use those ccs, but still wizards can rely only on their seal and thats madness...

    i really hope they will change our barriers as it was suggested in WM china thread, cause we really need that...

    Well, veno's freeze looks like unreliable spark-consuming **** so far (didn't bother to lvl it up yet), but this doesn't make my veno's life to be an utter horror anyway.. as there are tons of other ways to survive and get things done.

    As a wizzy, I would, too, vote for at least some "awaken" possibilities other than genie skills, and some reliable CCs too, as the game doesn't start at lvl 90. It's a marvel to me that there are die hard players which managed to lvl up a 100+ wiz on PvP servers, as wizard used to be the most abandoned class for a reason.. b:surprised
  • taringa181
    taringa181 Posts: 0 Arc User
    edited January 2013
    Are you serious? Learn to play your class. Reroll demon if you want ccs. Why do you need ccs when all you have to do is undine spark faceroll?

    no maybe u have to learn your class since only fools stay and tank while undinesparked... to counter undine spark u need just a holy path away or stealth or sof or w.e.... so just shut up
    are u really comparing sin ccs with wizard ccs? or sin amps with wizard amps?

    do u really wanna compare a 2sparked subsea rift from stealth with an undine spark divine pyro nix? like it takes u 4 seconds to chain them while for wizard its almost 8 seconds
    (forgot to add that i see you only after u subsead me so actually its 2 seconds for you)
    also u can zerkcrit it while wizard has just a 15% to crit it if u still are fool enough to stay and tank

    i am rerolling demon atm not for the still unreliable ccs but for the channelling improvement tbh

    +1 Gertha, all classes got op character skills improvements, wizards got no.
  • Mage_Fizban - Dreamweaver
    Mage_Fizban - Dreamweaver Posts: 256 Arc User
    edited January 2013
    taringa181 wrote: »
    no maybe u have to learn your class since only fools stay and tank while undinesparked... to counter undine spark u need just a holy path away or stealth or sof or w.e.... so just shut up
    are u really comparing sin ccs with wizard ccs? or sin amps with wizard amps?

    do u really wanna compare a 2sparked subsea rift from stealth with an undine spark divine pyro nix? like it takes u 4 seconds to chain them while for wizard its almost 8 seconds
    (forgot to add that i see you only after u subsead me so actually its 2 seconds for you)
    also u can zerkcrit it while wizard has just a 15% to crit it if u still are fool enough to stay and tank

    i am rerolling demon atm not for the still unreliable ccs but for the channelling improvement tbh

    +1 Gertha, all classes got op character skills improvements, wizards got no.

    you obviously don't know what you're doing or talking about in addition to the fact that you think that i'm a sin b:chuckle.

    im not gonna teach you how to play a wiz properly so i'll just let you stay nonfactor and qq on wiz forums until you reroll a sin
  • FaceRolI - Sanctuary
    FaceRolI - Sanctuary Posts: 450 Arc User
    edited January 2013
    taringa181 wrote: »
    this is from yesterday nws... a bit laggy :S

    i was facing a r9 first cast non josd seeker (i think its full vit)

    i slowed the part where i unloaded on him wizard's best burst (undine spark divine pyro pyro) (from 23 secs) he did wind shield, ok... but ****.... b:shutup

    THIS IS SUSTAIN!

    http://www.youtube.com/watch?v=cxKQ8mSZ6Hs

    SEEKERS SO TANKY QQ!! please stop posting as if you know what you are talking about ty b:thanks
    full r999 91% chan wizzy b:kiss

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  • Mooooooooo - Lost City
    Mooooooooo - Lost City Posts: 377 Arc User
    edited January 2013
    taringa181 wrote: »
    this is from yesterday nws... a bit laggy :S

    i was facing a r9 first cast non josd seeker (i think its full vit)

    i slowed the part where i unloaded on him wizard's best burst (undine spark divine pyro pyro) (from 23 secs) he did wind shield, ok... but ****.... b:shutup

    THIS IS SUSTAIN!

    http://www.youtube.com/watch?v=cxKQ8mSZ6Hs

    should have 3 sparked first.
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  • taringa181
    taringa181 Posts: 0 Arc User
    edited January 2013
    SEEKERS SO TANKY QQ!! please stop posting as if you know what you are talking about ty b:thanks

    are you really premusing that seekers aint that tanky?

    i actually have r9 sin archer psy and wiz, and my first one was r9 sin...

    kk so i am a non factor noob and wizards tank more than seekers psy and wiz dds and ccs more than sins and archers

    kk gl with your statements pros
  • MageFizban - Lost City
    MageFizban - Lost City Posts: 1,158 Arc User
    edited January 2013
    taringa181 wrote: »
    are you really premusing that seekers aint that tanky?

    i actually have r9 sin archer psy and wiz, and my first one was r9 sin...

    kk so i am a non factor noob and wizards tank more than seekers psy and wiz dds and ccs more than sins and archers

    kk gl with your statements pros

    good for you. i like how you think wiz should be better at CC than sins and archers and tankier than seekers. no wonder you run up to the seeker point blank and spark THEN undine while he's in dew.

    pro-est of the pros

    go back to sin and triple spark f1
  • taringa181
    taringa181 Posts: 0 Arc User
    edited January 2013
    good for you. i like how you think wiz should be better at CC than sins and archers and tankier than seekers. no wonder you run up to the seeker point blank and spark THEN undine while he's in dew.

    pro-est of the pros

    go back to sin and triple spark f1

    then why an arcane class such as psychic class is supposed to be a better tank than seeker and better ccer than sins\archers, while we cant even properly stun or freezee?
  • Cytte - Harshlands
    Cytte - Harshlands Posts: 1,044 Arc User
    edited January 2013
    should have 3 sparked first.

    There are a lot of things he shoulda done.
    I <3 A lot of people
  • MageFizban - Lost City
    MageFizban - Lost City Posts: 1,158 Arc User
    edited January 2013
    taringa181 wrote: »
    then why an arcane class such as psychic class is supposed to be a better tank than seeker and better ccer than sins\archers, while we cant even properly stun or freezee?

    i'm not the one with 32k pdef fully buffed
  • FaceRolI - Sanctuary
    FaceRolI - Sanctuary Posts: 450 Arc User
    edited January 2013
    taringa181 wrote: »
    are you really premusing that seekers aint that tanky?

    i actually have r9 sin archer psy and wiz, and my first one was r9 sin...

    kk so i am a non factor noob and wizards tank more than seekers psy and wiz dds and ccs more than sins and archers

    kk gl with your statements pros

    No the point of quoting that was just to let ppl know that they should be patient when talk to you as you are really bad at looking at evidence and coming up w/ alternative options or even accepting alternative explanations when they are presented to you.

    a sin does have more reliable CC then a wizard, archer does not have more CC then a wizard though their CC is low cost and is often more useful then our counterpart (stunning arrow vs fow). a wizard does tank more then a psy that is trying to kill something. but not more then a seeker. and?

    p.s.

    a wiz better fking DD more then an archer/sin or you are really doing it wrong. actually you might as well just reroll
    full r999 91% chan wizzy b:kiss

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  • FaceRolI - Sanctuary
    FaceRolI - Sanctuary Posts: 450 Arc User
    edited January 2013
    taringa181 wrote: »
    then why an arcane class such as psychic class is supposed to be a better tank than seeker and better ccer than sins\archers, while we cant even properly stun or freezee?

    uhm... you can actually reverse fking space and time you know? despite us wizard getting no improvements to skills..

    and going demon for the channeling? not the cc? despite being a chan wiz thats just funny.
    full r999 91% chan wizzy b:kiss

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  • taringa181
    taringa181 Posts: 0 Arc User
    edited January 2013
    wanna compare 32k phys def with 180 def lvls of a seeker and 200 of a psy?

    we are saying the same things here,
    and i would like if u pros make some tries damage wise and see if undine spark blade tempest generates more damage than a:
    r8r weapon omalley soulsever debuff 3spark sa qpq r999 weapon jones frenzy ep gemini,
    or a cod 2spark mire sage subsea earthen

    you know those can even zerkcrit while we cant... just check damage rankings of your serv do you even see a wizard in the top 10? or are they just sin seekers and arma barbs?


    actually i am switching to demon cause of channelling cause my gear setup isnt including channelling pieces and in the time i channell a sage pyrogram i get 150 arrows...

    and no i wont use a 200 chi 6 second sutra or a ztp, i d rather save this chi for some nukes and apo slot for critical situations like all the other classes do
  • MageFizban - Lost City
    MageFizban - Lost City Posts: 1,158 Arc User
    edited January 2013
    taringa181 wrote: »
    wanna compare 32k phys def with 180 def lvls of a seeker and 200 of a psy?

    we are saying the same things here,
    and i would like if u pros make some tries damage wise and see if undine spark blade tempest generates more damage than a:
    r8r weapon omalley soulsever debuff 3spark sa qpq r999 weapon jones frenzy ep gemini,
    or a cod 2spark mire sage subsea earthen

    you know those can even zerkcrit while we cant... just check damage rankings of your serv do you even see a wizard in the top 10? or are they just sin seekers and arma barbs?


    actually i am switching to demon cause of channelling cause my gear setup isnt including channelling pieces and in the time i channell a sage pyrogram i get 150 arrows...

    and no i wont use a 200 chi 6 second sutra or a ztp, i d rather save this chi for some nukes and apo slot for critical situations like all the other classes do

    Herpderp. Can't kill anyone in white voodoo. You have the pdef without any penalties. Also, if you get hit by that sseeker combo you should probably just stop playing. Undine spark combos are much easier to pull off.
  • taringa181
    taringa181 Posts: 0 Arc User
    edited January 2013
    Herpderp. Can't kill anyone in white voodoo. You have the pdef without any penalties. Also, if you get hit by that sseeker combo you should probably just stop playing. Undine spark combos are much easier to pull off.

    have u ever played mass pvp? and anyway u forget that seeker has a skill that zeros their channelling that costs no chi... ****** free instachannelling!!!

    they cant kill but they can still soulburn stun freezee you or w.e.

    that 32k are purgeable unlike your souls with 50% seal on hit, and 13 sec stun on hit... be serious 13 secs stun-on-hit is ****** op

    and u cant really compare 32k phys res with 200 def lvls that actually reduce any kind of damage to lowest values
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