Something Interesting
Skite - Lost City
Posts: 33 Arc User
I've noted ever since I was a wee level 1, that pyrogram seems to have a delay in damage, even though the velocity of the animation remains ~ constant, and the damage lag really depends on the amount of distance between yourself and your target. Thoughts? Equations? Archers?
Skite the Terribad Wizard is here to help!
Post edited by Skite - Lost City on
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U might have lag or latency. Mine works fine.If someone hates you for no reason, then give that **** a reason!b:chuckle0
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i had 5 stunning arrows follow me
i used holy path. turned left. so did the arrows. holy path ended and i got hit and dropped ofc
i actively delayed death by moving.
i think its the same here
projectiles...i like potato0 -
Some skills do have a delay like you mention.. d.pyro, glacial snare, and sandstorm are a few other examples. The only real practical application I've found for knowing which skills have the "projectile delay" is if you are trying to finish off an opponent whose charm is about to tick and you know what skills are likely to hit in time.Youtube Channel: youtube.com/user/D2VeT/videos?flow=grid&view=0
Current gear: pwcalc.com/6ab2893fbfb080a8
[SIGPIC]http://tinypic.com/view.php?pic=684hgk&s=5[/SIGPIC]0 -
Adroit - Lost City wrote: »Some skills do have a delay like you mention.. d.pyro, glacial snare, and sandstorm are a few other examples. The only real practical application I've found for knowing which skills have the "projectile delay" is if you are trying to finish off an opponent whose charm is about to tick and you know what skills are likely to hit in time.
This is why I'm quite fond of gush & stone rain.I A lot of people0 -
idk my dmg counts before animation hits either that or i really am killing people 'through' immunity o.ofull r999 91% chan wizzy b:kiss
Current build: pwcalc.com/bf1f46790766e26d
LuLz: pwcalc.com/20f3fa96ab3c4dc00 -
FaceRolI - Sanctuary wrote: »idk my dmg counts before animation hits either that or i really am killing people 'through' immunity o.o
I usually click spark/sutra/firecombo and even if they AD, the combo seems to release at least 3-4 fire spells, enough to kill them even with immunity buff on.If someone hates you for no reason, then give that **** a reason!b:chuckle0 -
Spell_Caster - Raging Tide wrote: »I usually click spark/sutra/firecombo and even if they AD, the combo seems to release at least 3-4 fire spells, enough to kill them even with immunity buff on.
which would mean your damage is 'counted' before animation hits targetfull r999 91% chan wizzy b:kiss
Current build: pwcalc.com/bf1f46790766e26d
LuLz: pwcalc.com/20f3fa96ab3c4dc00 -
Idk I sorta was thinking Absolute Domain must have been nerfed or something, cause I have used it numerous times only to fall down dead instantly after I hit it (not several seconds). Have considered taking it off my genie as it seems worthless.0
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Many facepalm worthy postsyoutube channel: youtube.com/user/chezedude0
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Mooooooooo - Lost City wrote: »Many facepalm worthy posts
Don't talk about my cousin like that! b:angryfull r999 91% chan wizzy b:kiss
Current build: pwcalc.com/bf1f46790766e26d
LuLz: pwcalc.com/20f3fa96ab3c4dc00 -
b:pleased all u guys are so naiive....be a mage like me!0
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Most immunities have a delay of 1-2 seconds, seeing as I have to expel a second before i actually need it in GV. b:surrenderSkite the Terribad Wizard is here to help!0
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