Seekers

SinfulLia - Archosaur
SinfulLia - Archosaur Posts: 164 Arc User
edited December 2012 in Assassin
I HATE SEEKERS b:angry, ok flame over b:chuckle
srsly whats your guys most succesful strategy for killing them? b:surrender
please no "herp derp aps derp" replies or "just nuke from stealth" cos i cant do either of those as a little poor sage b:surrender
I have tried stun lock/sleep but they are all on cool down and yet the damn Seekers are still alive
Help b:shocked
Post edited by SinfulLia - Archosaur on

Comments

  • evilsmakers
    evilsmakers Posts: 182 Arc User
    edited November 2012
    stun lock is good to drop a seeker unless he is +10-20 lvl than u with decent gear
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  • Jaabg - Sanctuary
    Jaabg - Sanctuary Posts: 2,256 Arc User
    edited November 2012
    Depends on your weapon, gear, ornament refines. Use of genie, apoc. Game knowledge and luck.

    I often get sage, demon sins coming in out of stealth, 1~3 spark, aps/skills hoping to kill my bm. I die often, i also kill the sins often, simply because most sins are 5~8k hp and squishy. These are the same +10 weapon sins in vana. The ornaments are horrible, most carry aps ornaments, the rings are poorly refined, their phy+mag defense is bad. Naturally a seeker will hit hard or any other class. Most went dot on their armour if they got that far, which is great, but doesn't help much for a sin especially against higher def people and when the person has low resistances.

    As for what to do to kill them, no idea. Most sins i know prefer to use chill of the deep and skill spam. Have a veno friend purge, armour break the seeker. Co-ordinate with other classes if in nw/tw. If going 1 vs 1, can't help you, don't play sins in pvp role.
  • _Skai_ - Raging Tide
    _Skai_ - Raging Tide Posts: 3,407 Arc User
    edited November 2012
    One thing I want to emphasize is to treat your locks against a Seeker like a Cleric. Clerics can purify Tackling Slash immobilize, and Seekers can QPQ it against you. It's best to start out with either a stun or a sleep. If you start with a sleep go directly on top of them and Throatcut to TS. Then result a normal stunlock. Try to stun right before the silence ends, and so on.

    Against seekers I find that applying pressure against them via keeping close distances helps, as all seeker moves are ranged, so they don't necessarily need to be near to you attack. Tidal/def charm and you should be fine to lock them again. Mix in some APS if your DPS is too low with skill-spamming.
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  • Hexalot - Dreamweaver
    Hexalot - Dreamweaver Posts: 871 Arc User
    edited November 2012
    One thing I want to emphasize is to treat your locks against a Seeker like a Cleric. Clerics can purify Tackling Slash immobilize, and Seekers can QPQ it against you. It's best to start out with either a stun or a sleep. If you start with a sleep go directly on top of them and Throatcut to TS. Then result a normal stunlock. Try to stun right before the silence ends, and so on.

    Against seekers I find that applying pressure against them via keeping close distances helps, as all seeker moves are ranged, so they don't necessarily need to be near to you attack. Tidal/def charm and you should be fine to lock them again. Mix in some APS if your DPS is too low with skill-spamming.

    Sound advice. However now that Seekers have finally been around long enough for people to finally learn how to play the class... a Seeker losing to a Sin today is almost akin to a Psy losing to an aps BM. b:shutup
  • HerbalLife - Archosaur
    HerbalLife - Archosaur Posts: 87 Arc User
    edited November 2012
  • Azizsixer - Raging Tide
    Azizsixer - Raging Tide Posts: 249 Arc User
    edited November 2012
    To add to Skai's advice you really need a good genie. ofc Occult Ice is a nice extra stun lock skill but skills like Heart of Steel can be useful against the unsuspecting seeker.
    Eliminates moves like Edged Blur and other metal attacks. Can help in a pinch. Some Dew of Star protection always helps or apoth specific to metal dmg.

    Feel free to mix it up in practice with seeker friends.

    Warning though: If in NW/TW and you decide to include some aps in between ur high dps atks be weary of bramble.
  • SinfulLia - Archosaur
    SinfulLia - Archosaur Posts: 164 Arc User
    edited December 2012
    Thank you all very much for your help :)
  • Sakubatou - Sanctuary
    Sakubatou - Sanctuary Posts: 4,001 Arc User
    edited December 2012
    To add to Skai's advice you really need a good genie. ofc Occult Ice is a nice extra stun lock skill but skills like Heart of Steel can be useful against the unsuspecting seeker.
    Eliminates moves like Edged Blur and other metal attacks. Can help in a pinch. Some Dew of Star protection always helps or apoth specific to metal dmg.

    Feel free to mix it up in practice with seeker friends.

    Warning though: If in NW/TW and you decide to include some aps in between ur high dps atks be weary of bramble.

    Stay on their tail. They'll try to freeze you and use magic skills from range, you do it right back. If you see them channel Gemini Slash use Knife Throw (3.3 second channel but can 1 shot many sins) so learn the animation of that. I literally have Knife Thrown and teleport in cooldown 95% of a fight with a seeker.

    I also try to bait them into using their QpQ before I use my shadow escape. See if they'll burn it on something simple like freeze, if not use an EP. If they QpQ it onto you shadow escape and let it die. Now they have no QpQ and you can EP, freeze, ribstrike... without worry. Don't use Rib Strike on them until they've Qpq'd since skill spam is much easier for them to do then you and much less penalizing.
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  • Hexalot - Dreamweaver
    Hexalot - Dreamweaver Posts: 871 Arc User
    edited December 2012
    Stay on their tail. They'll try to freeze you and use magic skills from range, you do it right back. If you see them channel Gemini Slash use Knife Throw (3.3 second channel but can 1 shot many sins) so learn the animation of that. I literally have Knife Thrown and teleport in cooldown 95% of a fight with a seeker.

    Only problem here is that with blade affinity cool down reduced to 30 secs, most seekers now get to spam it on all their long channeling skills such Gemini and ion spike. My point is that if you wait for the channel animation to react, chances are you are already dead. b:pleased

    Also, if you plan to stick on them like white on rice, you better have some kind of metal damage reduction handy since edged blur has now gotten a huge damage boost and as always, cannot be interrupted.
    I also try to bait them into using their QpQ before I use my shadow escape. See if they'll burn it on something simple like freeze, if not use an EP. If they QpQ it onto you shadow escape and let it die. Now they have no QpQ and you can EP, freeze, ribstrike... without worry. Don't use Rib Strike on them until they've Qpq'd since skill spam is much easier for them to do then you and much less penalizing.

    With radiant sight, seekers have higher stealth detect levels than Sins at same levels. That plus detection pots make stealthing not so effective against Seekers.

    Ultimately what makes Seekers "of equal skill" (yes, the emphasis is important) such an overwhelming favorite against Sins is the inevitable gear progression of the game, which has now caught up to, and overtaken Sins. Nirvy G16 is now extremely easy to get and its defenses are slightly better than current R9. G16 weapon also does higher non zerk crit damage than R9.

    What this means is that Seekers now have cheaply available gear that is much more effective at tanking Sins and weapon that is much more effective at killing Sins.

    On the other hand, Sins are still stuck in the year 2010, being forced to keep TT99 ornies and/or boots & wrist in order to remain at 4-5 aps. Only their daggers have managed to keep pace somewhat... and only if those daggers have GoF on them. But even then, all that means that the class now has even less margin for error than before...
  • Sakubatou - Sanctuary
    Sakubatou - Sanctuary Posts: 4,001 Arc User
    edited December 2012
    Only problem here is...

    Excellent points. Haven't pk'd sins vs seeker alot since recent expansion so I forgot about some of the new skills. Was just going off of what has worked for me for the last 2 years.

    Whether Edged Blur has gotten a damage boost or not you have little choice but to be on them all the time because we are a melee class and them edged bluring doesn't stop them from using ranged skills. I agree, try to kite the edged blur, let them burn their two sparks if they want, but then get right back on them. Another thing that has greatly increased Edged Blurs damage is not just the damage bump but it used to not use attack levels, now it does =/

    As for Radiant Sight I've yet to fork over the 3m to learn it so I didn't realize it was instant, still, its a 2 minute cooldown and only lasts 8 seconds. So if they QpQ your EP and you shadow escape you'd still gain a second as they hit their Radiant sight and had to retarget you. If you're sage, you'll self purify anyways, and the point was to burn their QpQ.
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  • Hexalot - Dreamweaver
    Hexalot - Dreamweaver Posts: 871 Arc User
    edited December 2012
    Excellent points. Haven't pk'd sins vs seeker alot since recent expansion so I forgot about some of the new skills. Was just going off of what has worked for me for the last 2 years.

    Whether Edged Blur has gotten a damage boost or not you have little choice but to be on them all the time because we are a melee class and them edged bluring doesn't stop them from using ranged skills. I agree, try to kite the edged blur, let them burn their two sparks if they want, but then get right back on them. Another thing that has greatly increased Edged Blurs damage is not just the damage bump but it used to not use attack levels, now it does =/

    As for Radiant Sight I've yet to fork over the 3m to learn it so I didn't realize it was instant, still, its a 2 minute cooldown and only lasts 8 seconds. So if they QpQ your EP and you shadow escape you'd still gain a second as they hit their Radiant sight and had to retarget you. If you're sage, you'll self purify anyways, and the point was to burn their QpQ.

    Well I can certainly agree that if you're sage Sin... the fight just got a lot harder for Seekers and just about everyone else... lol.

    66% tidal proc and self purify when shadow escaping is just plain broken. b:surrender