Why does HH still has the 4 player squad requeriment?

Kremia - Lost City
Kremia - Lost City Posts: 507 Arc User
edited November 2012 in General Discussion
Is well known that HH (or TT in other servers) is completely soloable now, so it doesnt make sence to still have a requeriment to open it.
At least for me is a pain to get 2 other players to help me open it (i have never multiaccounted more than 2 characters ofc b:avoid), wouldnt be awesome if gms could delete this?, maybe change from "solo and squad mode" to "easy and hard mode".
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Post edited by Kremia - Lost City on
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Comments

  • Euthymius - Heavens Tear
    Euthymius - Heavens Tear Posts: 3,162 Arc User
    edited November 2012
    -Its called Squad Mode for a reason.
    -Not everyone can Solo squad mode.
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  • seitori
    seitori Posts: 1,328 Arc User
    edited November 2012
    Could you imagine the uproar it would cause, if they ever dropped it too 3 ???!?!?!??? ((b:shocked)) b:laughb:chuckle
  • _Ernesto_ - Raging Tide
    _Ernesto_ - Raging Tide Posts: 96 Arc User
    edited November 2012
    solo mode - 1 person
    Squad mode - 4 person, isnt that hard to understand b:surrender

    If the instance is just turned to a "easy and hard modes" the mmorpg thing is gonna be losed and the game is gonna be called now "perfect world solonational"
  • mm2000
    mm2000 Posts: 218 Arc User
    edited November 2012
    Who cares...?
  • Kremia - Lost City
    Kremia - Lost City Posts: 507 Arc User
    edited November 2012
    solo mode - 1 person
    Squad mode - 4 person, isnt that hard to understand b:surrender

    If the instance is just turned to a "easy and hard modes" the mmorpg thing is gonna be losed and the game is gonna be called now "perfect world solonational"

    The "squad mode" is easy enough as to solo it for most players
    I did 3-1 yesterday by myself and the most difficult part was to find people to help me open it
    Is that too hard for you to understand?
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  • mm2000
    mm2000 Posts: 218 Arc User
    edited November 2012
    The "squad mode" is easy enough as to solo it for most players
    I did 3-1 yesterday by myself and the most difficult part was to find people to help me open it
    Is that too hard for you to understand?

    You have a hard time to to find people to open TT...? Facepalm for you.
  • TexanTank - Raging Tide
    TexanTank - Raging Tide Posts: 127 Arc User
    edited November 2012
    b:angry

    never!
    I make 100k to open and buff people during x2.

    Why you want to take my monies away?
    QQ
  • Angel_Spawn - Sanctuary
    Angel_Spawn - Sanctuary Posts: 3,034 Arc User
    edited November 2012
    In stead they should nerf aps monkeys in there, let`s say cap @ 2.0 I`d enjoy the mass rage b:pleased
  • Jeremied - Sanctuary
    Jeremied - Sanctuary Posts: 2,259 Arc User
    edited November 2012
    You don't have any friends that would be willing to take 2 minutes out of their day to literally do nothing but stand there for a moment for you?

    b:surrender
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  • Decus - Dreamweaver
    Decus - Dreamweaver Posts: 5,033 Arc User
    edited November 2012
    Is well known that HH...

    I stopped reading right there. Stop using terminology from an older version of this game.
    Proving that not only archers do math since 2009. b:victory
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  • Accalica - Heavens Tear
    Accalica - Heavens Tear Posts: 181 Arc User
    edited November 2012
    As convenient as it would be to those who can solo it, it was still made for a reason.
    Now that even more people can solo it being literally given gears alot faster, this could be the only reason the instance may survive a tiny bit on its market, as it may stop some from going thru the trouble of finding/paying for openers. So no, I think it should be kept, or even raised + raised difficulties in both modes on the later TTs to shoot some lost life back into it.
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  • truekossy
    truekossy Posts: 7,021 Arc User
    edited November 2012
    No. Just... no.

    It's bad enough that half the things nowadays take a **** on the concept of squadplay by being fairly easy to solo. We don't need to encourage it and the new mentality of "solo everything and **** anyone else". Plus the squad necessity is one of the only things keeping lazy people who have no friends or aren't willing to give a couple of people 50k (or whatever inconsequential amount people will pay openers) from completely trashing what remains of the TT market.
  • mm2000
    mm2000 Posts: 218 Arc User
    edited November 2012
    truekossy wrote: »
    No. Just... no.

    It's bad enough that half the things nowadays take a **** on the concept of squadplay by being fairly easy to solo. We don't need to encourage it and the new mentality of "solo everything and **** anyone else". Plus the squad necessity is one of the only things keeping lazy people who have no friends or aren't willing to give a couple of people 50k (or whatever inconsequential amount people will pay openers) from completely trashing what remains of the TT market.

    I love how idiots won't bend over the rules when obviously the GMs don't care, I didn't do such "be a goody-goody-two-shoe" ****. I payed absolutely nothing for TT and made even more profit than the way others are doing it.
  • Harpy_killer - Sanctuary
    Harpy_killer - Sanctuary Posts: 42 Arc User
    edited November 2012
    Is well known that HH (or TT in other servers)

    dont know who lied to you, but in this server is called twilight temple... not hwilight hemple
    b:laughb:laugh
  • ovenusarmanio
    ovenusarmanio Posts: 6,695 Community Moderator
    edited November 2012
    Nope, in fact I wish they'd buff the bosses like they did the BH bosses. AND make the requirements stricter so that you'd be forced to actually run with those people. Squad mode should require squads, it would make the mat prices go up if there wasn't as much supply. Right now that market is at it's bare minimal values for profit.

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  • RexNero - Dreamweaver
    RexNero - Dreamweaver Posts: 146 Arc User
    edited November 2012
    Sound like why i can't skip def pav in WS i can 1 shot stupid mobs in all pav....

    I can solo every istance and for this we have to remove squad mode? If you have any problem with squad go to play on an RPG offline this is a MMO...

    PS i not know if your avatar is of mystic or seeker

    First case how long time take you solo 3-3..... 5 hours?
    Second case try run w/o BP and cost of your charm will pass your profit.
  • Geckofreak - Sanctuary
    Geckofreak - Sanctuary Posts: 2,280 Arc User
    edited November 2012
    Great, OP sins still demanding stuff? Most lv 100 people cant even solo 1-1, let alone 3-x

    R9/G15/16 +12 Sins can solo 3-3 if they have enough defense and practice, their soloing is killing the market for mats and you have the nerve to ask for it to be openable by 1 person?

    Most of the people who can solo the 3-2/3-3 have their own cleric, barb, and bm they use to buff themselves in case of a mishap, so they have no need to even ask for buffers/openers. TT runs used to take a long time, and be a squad instance, it should become like that again.
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  • Purple_fury - Sanctuary
    Purple_fury - Sanctuary Posts: 225 Arc User
    edited November 2012
    Nope, in fact I wish they'd buff the bosses like they did the BH bosses. AND make the requirements stricter so that you'd be forced to actually run with those people. Squad mode should require squads, it would make the mat prices go up if there wasn't as much supply. Right now that market is at it's bare minimal values for profit.

    better idea would to make a 3rd option instead of just making its so hard that no one below 100 could stand a chance..

    so have save single mode, squad mode and something like a expert mode or elite mode which would have double drop rates (also increased chance of the rarest mats) but would be meant for the over powered rank9s and vana 3rd cast peoples.

    i mean after the last update to tt 3-X the people that were in the range to farm there own gears all the sudden found it near impossible for a normally geared squad all thanks to high lvls complaining it was to easy b:surrender so if they are going to make TT harder yet again for the higher lvls complaining its to easy you might as well slap on a 100+ lvl requirement as well and get it over with
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  • ovenusarmanio
    ovenusarmanio Posts: 6,695 Community Moderator
    edited November 2012
    better idea would to make a 3rd option instead of just making its so hard that no one below 100 could stand a chance..

    so have save single mode, squad mode and something like a expert mode or elite mode which would have double drop rates (also increased chance of the rarest mats) but would be meant for the over powered rank9s and vana 3rd cast peoples.

    i mean after the last update to tt 3-X the people that were in the range to farm there own gears all the sudden found it near impossible for a normally geared squad all thanks to high lvls complaining it was to easy b:surrender so if they are going to make TT harder yet again for the higher lvls complaining its to easy you might as well slap on a 100+ lvl requirement as well and get it over with

    There are things you can do to make it harder to solo without necessarily making it impossible for an at level squad. For example, making it someone has to purge it because of some kind of healing buff. Having some bosses elemental immune and some bosses physical immune. Making it get stronger if too many auto attacks are used, things like that. Give the bosses strategies that require a team to be around for it to be successful.

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  • Purple_fury - Sanctuary
    Purple_fury - Sanctuary Posts: 225 Arc User
    edited November 2012
    There are things you can do to make it harder to solo without necessarily making it impossible for an at level squad. For example, making it someone has to purge it because of some kind of healing buff. Having some bosses elemental immune and some bosses physical immune. Making it get stronger if too many auto attacks are used, things like that.

    yea but this is PW were talking about b:chuckle if the developers make a change it wouldnt be something as logical as that.. more then likely they will alter the bosses to just do crazy damage so that anyone with less then like 10k hp instantly dies lol its just safer to let them just make a new mode then to **** with the current squad mode
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  • MANray_ - Sanctuary
    MANray_ - Sanctuary Posts: 2,311 Arc User
    edited November 2012
    I'm against this. It is squad mode for a reason and if u can solo it with an uber toon (all the more power to you) it doesnt mean the mechanic should be changed to facilitate your exploiting the instance. There's also a time limit meant to prevent consecutive runs which people get around multiclienting, should we also get rid of it because it is inconvenient to some farmers?

    These mechanics are there for a reason, even if they've been overwhelmed to the point of obsolescence, but what the 4 person requirement does accomplish is to at least require the farmers to spread the wealth around a little. If I was lower level I would be running for those 50k to open offers on WC... And on the anyone can solo thing, I can't do any squad mode and I know plenty of other players still on the curve. Just because we have now become a minority doesn't mean all toons under 90 are twinks.
  • filipenogueras
    filipenogueras Posts: 134 Arc User
    edited November 2012
    Kremia, I was just wondering the same these last days when I saw how soloable is the TT 3-3 b:pleased

    With this possibility to open without squad, everyone could do (squads or not).

    If you can't solo you have to unite with more people with the same problem, and not annoy those who can solo, to help you '-.-

    The squad thingy will not be lost, there are new instances now for it, which make the game fun because its not the same thing forever.
  • _Kodaijin_ - Heavens Tear
    _Kodaijin_ - Heavens Tear Posts: 20 Arc User
    edited November 2012
    Is well known that HH (or TT in other servers) is completely soloable now, so it doesnt make sence to still have a requeriment to open it.
    At least for me is a pain to get 2 other players to help me open it (i have never multiaccounted more than 2 characters ofc b:avoid), wouldnt be awesome if gms could delete this?, maybe change from "solo and squad mode" to "easy and hard mode".

    why do people still call TT HH(Holy hall) we are on the English server last i checked and if you press M on your keyboard, last i checked it said Twilight temple, i may just have forgotten how to read but eh who knows. for anyone not knowing why they call it holy hall thats because thats what the chinese translation to english is, just a typical oh they had client first we should use same names kinda thing.
  • Purple_fury - Sanctuary
    Purple_fury - Sanctuary Posts: 225 Arc User
    edited November 2012
    why do people still call TT HH(Holy hall) we are on the English server last i checked and if you press M on your keyboard, last i checked it said Twilight temple, i may just have forgotten how to read but eh who knows. for anyone not knowing why they call it holy hall thats because thats what the chinese translation to english is, just a typical oh they had client first we should use same names kinda thing.

    they are trying to act cool b:chuckle thats all
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  • Decus - Dreamweaver
    Decus - Dreamweaver Posts: 5,033 Arc User
    edited November 2012
    To quote a long-gone forum regular, JanusZeal, "people think using MY-EN terms is like instant forum oatmeal for 'cool.'"
    Stop using terminology from an older version of this game.



    b:sweat
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  • Mitachi - Dreamweaver
    Mitachi - Dreamweaver Posts: 1,201 Arc User
    edited November 2012
    The "squad mode" is easy enough as to solo it for most players
    I did 3-1 yesterday by myself and the most difficult part was to find people to help me open it
    Is that too hard for you to understand?

    Squad mode was never meant to be solo'd by one person. Back in the day a full squad even struggled to do it. Stop being a spoiled brat. If you really don't want to struggle to find openers why not pay people to open for you? Or lvl 3 toons and there problem solved. Heaven forbid that you actually have to wait for people to open for you, the nerve right?b:kiss
  • Brivido - Dreamweaver
    Brivido - Dreamweaver Posts: 81 Arc User
    edited November 2012
    Def no to eliminating squad mode, as rex said there are quite a few chars that can solo pretty much any instance (from tt to delta to warsong etc...), cant be asking to make all instances with no squad requirements...

    I would agree however to make it harder...

    To do so they could make it like "special" tt1 :p

    Get tt 3-3 with all the bosses from 3-1 3-2 and 3-3, and place them all at the 3-3 spots (not indivudually pullable ofc, you earthflame one all 3 come). This way you have 2-3x the drop rate and need a full squad to clear it:p

    This would get teams back to the basic set up needed long ago, a team with tank, healer, and debuffers dds (and they would all be r9/3rd nirvy people:p)

    (immagine 3 ministers... perma zzzzzz for all b:laugh)
  • Desdi - Sanctuary
    Desdi - Sanctuary Posts: 8,680 Arc User
    edited November 2012
    Nope, in fact I wish they'd buff the bosses like they did the BH bosses. AND make the requirements stricter so that you'd be forced to actually run with those people. Squad mode should require squads, it would make the mat prices go up if there wasn't as much supply. Right now that market is at it's bare minimal values for profit.

    As much as I loved solo'ing TTs back in the days and as much as convenient they might be, I actually agree with Venus b:surrender
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  • Vitenka - Dreamweaver
    Vitenka - Dreamweaver Posts: 4,125 Arc User
    edited November 2012
    A more rational question would be why this limit is still there when it's so utterly trivial to defeat?

    Now; if the instance booted you when you had less than 4 in squad (and; uh... some improvements to prevent disconnects would be nice) then it might make sense.


    But '4 to open the door then you all separate' just seems silly.

    And mister "I solo everything" sin? Please. You're a couple of years late to be crowing about soloing stuff. TT is a venomancer's playground :)


    But your "Spasm, bossdead, run on" play really is ruining the game for everyone else. Even those of us who can keep up and contribute half the damage.
  • RexNero - Dreamweaver
    RexNero - Dreamweaver Posts: 146 Arc User
    edited November 2012

    And mister "I solo everything" sin? Please. You're a couple of years late to be crowing about soloing stuff. TT is a venomancer's playground :)


    If are talking with me can confirm i can solo every boss in game with a random of my toon but not for this is a reason for delete squad mode from TT many ppl can't solo it btw my underline was only becouse who start this topic for me not is real interested if TT is solo or squad mode but only to wish say "Hey guys i can solo TT" Someone think to be the only OP on this game there are full of OP ppl like there is who need help.

    So can close this topic pointless for me.

    PS can i ask to remove PAV def from WS waste only my time.....b:bye