Need guidelines for PK

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BungaSakura - Raging Tide
BungaSakura - Raging Tide Posts: 902 Arc User
edited October 2012 in Venomancer
Hi,

in game im not new as player. But im a pve base, and now i wanna try to PK. but its really hard because i keep dying cause dk how to react when got attack etc.

so my question is:

1. what is genie build for pk and good for veno?

2. if u outside SZ, what i should do when standby before other attack?

3. How and what to do against sin that pop up and stunt and hit? and also other class such as BM and barb as melee and caster.

My build are pure magic, full t3 nirvana armor +6 and weapon +12, phisical res ornament +10. and also i have sawfly level 100. dont have nix yet.

Thanks
Post edited by BungaSakura - Raging Tide on

Comments

  • The_owner - Lost City
    The_owner - Lost City Posts: 177 Arc User
    edited October 2012
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    Expel is a magic persons best friend

    You have a +12 weapon? Hell, you can 2 hit anything then Lol

    If a sin, try being in fox form for the extra phys def, then can hit expel, send sawfly, and run away in fox until your expel seal is gone, then go human form, and stun?

    Somewhere around that area is what kills me, i hate fighting venos lol

    Btw, if your target has other buffs other than self, a purge would be nice, makes them easier to kill
  • X_volcano_y - Harshlands
    X_volcano_y - Harshlands Posts: 135 Arc User
    edited October 2012
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    i would say AD on ur geni it realy helps since u r not 1shotted
    followed by a pot to heal the atk while doing so start casting nova and let pet atk with ream most likly u will seal and a +12 wep will leave the opponent with a 1hitleft after nova so use iornwood. if ur atker is op cast hood then venomus then nova.
    finally consider sparking if u can survive a couple of hits by doing so u will 1shot ur atker
  • Desdi - Sanctuary
    Desdi - Sanctuary Posts: 8,680 Arc User
    edited October 2012
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    Desiree's PvP guide for Venomancers

    Some things are a little outdated as it was written before the r8/r9 craze but most of the things still apply. It has genie advice, skill advice and detailed information about how to fight each class plus a bunch of other things.
    [SIGPIC]http://i.imgur.com/MtwcqjL.png[/SIGPIC]
    ★ Venomancer videos - tinyurl.com/k6ppkw4 ★ Desdi - Demon ♪ Wyvelin - Sage ★
  • Marengo - Lost City
    Marengo - Lost City Posts: 771 Arc User
    edited October 2012
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    i would say AD on ur geni it realy helps since u r not 1shotted
    followed by a pot to heal the atk while doing so start casting nova and let pet atk with ream most likly u will seal and a +12 wep will leave the opponent with a 1hitleft after nova so use iornwood. if ur atker is op cast hood then venomus then nova.
    finally consider sparking if u can survive a couple of hits by doing so u will 1shot ur atker
    AD and expel can be set on 1 genie, AD doesnt always save (mostly it doesnt save at all) since stuns last longer than AD effect. casting nova on sin will fail in most cases. after expel antistun goes else you'll be stunned or sealed right away again.

    protection settings: "if target is not in your squad buff is cast on yourself" always, def charms, fox form, move around, its harder to catch moving target for melee attacker.
    [SIGPIC][/SIGPIC]
    youtube.com/elmarise
    pw art ◊ tinyurl.com/q6ca7ar ◊