mystic questions help plz

XXDarkNinjaX - Lost City
XXDarkNinjaX - Lost City Posts: 171 Arc User
edited October 2012 in Mystic
?1
what genie is best to use? like zeal or other color genie? (cant remember names) :)
+what skills like earthflame should i get that will help alot?

?2
whats the best summon for mystic?
atm i have my demon up to idk lvl 4-5? i use him alot
i just got my storm princess or w/e shes called and she dies in like 2 hits..shes lvl 2
is it cuz shes lvl 2 or is it just cuz shes not a fighter or what? or should i just lvl my demon and use him the rest of the time and forget other summons?

thanks
Post edited by XXDarkNinjaX - Lost City on

Comments

  • Sirrobert - Dreamweaver
    Sirrobert - Dreamweaver Posts: 3,395 Arc User
    edited October 2012
    Storm is not meant to tank, storm is a DD pet.
    If you use storm when solo, YOU are the tank. You can take alot more hits.

    An example when to use storm is fighting wood mobs. Since your attacks are wood element, your dmg is low against these mobs.
    Storm's dmg is metal, which has an advantage against wood mobs.

    Devil is not a tanker either though. It's more a phys DD (pritty weak DD), and stunner. Extremely effective against for example inc magic defence mobs, and in PvP against arcane geared people.


    You should understand that you are not a veno. Your pets are not there to tank for you, they are there to help you DD. You are a way better tank vs mobs than your pets are. You can heal yourself better than you can heal your summons, and you can take alot more hits.

    Later on you will also get salvation, who's solo role is to buff. Salvation's stats to deal dmg, or tank dmg, are worthles, but his bufs are really strong.

    Salvation is best used when you are the healer in a squad, to reduce the dmg a boss does to the tank (while the shield is up, this is basicly 0).

    Each summon has it's own use, and you will use all of them
    9 out of 10 voices in my head say I'm not crazy... the 10th is singing the music of tetris
  • Nowitsawn - Heavens Tear
    Nowitsawn - Heavens Tear Posts: 4,864 Arc User
    edited October 2012
    1. Does not really matter. You can basically just pick the color you like the most.
    I suggest you look around here for a genie guide.

    Earthflame is mainly used for luring mobs, but a mystic can also do that with their pets. Whether it's worth a skill slot or not is up to you (because it's a bit easier to lure with earthflame).

    2. They all have their uses. Storm Mistress is rather lackluster until much later (dies easily, damage isn't that great and needs a ton of mana) when her damage becomes considerably better. Her auto attack isn't that good, her damage comes mainly from spamming her attack skills (which you probably don't have enough mana for to sustain until you can use the level 75 potions).

    Devil is the more robust summon and the rather long stun it has is quite useful in pvp. I'd suggest spending your spirit on leveling this one during low/medium levels (until around 60, by then it should be maxed).

    Salvation is a support summon that becomes especially useful at level 11 (sage/demon) where all summons get a new skill, in this case a damage absorbing shield that gets cast on the entire squad.
    [SIGPIC][/SIGPIC]
  • thumbs
    thumbs Posts: 0 Arc User
    edited October 2012
    Earthflame is mainly used for luring mobs, but a mystic can also do that with their pets. Whether it's worth a skill slot or not is up to you (because it's a bit easier to lure with earthflame).

    We summon pet, fill with MP, then some dumb butt tells us to pull w/ it. -That or genie luring / sucking it up and AoE'ing is just so much faster. Pulling w/ summon is not even remotely common.
    2. They all have their uses. Storm Mistress is rather lackluster until much later (dies easily

    It has range; use it.
    , damage isn't that great and needs a ton of mana) when her damage becomes considerably better. Her auto attack isn't that good, her damage comes mainly from spamming her attack skills (which you probably don't have enough mana for to sustain until you can use the level 75 potions).

    Wiz can't sustain thier own MP, and it doesn't make the Mistress inefficient. L11 Mistress cost 1350MP to summon and summons half full of MP making it much more efficient DD per MP than using spam skills.
    Salvation is a support summon that becomes especially useful at level 11 (sage/demon) where all summons get a new skill, in this case a damage absorbing shield that gets cast on the entire squad.

    Almost useless if not entirely. Loss of DD from Mistress, or Cragglord isn't worth it to carry fails through whatever.