Player to Player Real Money Transactions
Comments
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PWI owns your account, not you. Everytime you farm something shiny or charge zen its basically a gift from you to pwi.
Why would PWI allow you to sell their account that you are just using?
I suppose you could make the argument that if I could expect some return for farming or cash shopping by reselling later that I would be more likely to do it and therefore pwi would make more money. But the same people who are going to buy your account would probably also be willing to cash shop on an account that wasn't previously owwned.Seven 100+ characters leveled the hard way. Free to play. Mystic, Psychic, and Wizard left to level. b:victory0 -
Sakubatou - Sanctuary wrote: »PWI owns your account, not you. Everytime you farm something shiny or charge zen its basically a gift from you to pwi.
Why would PWI allow you to sell their account that you are just using?
While this might be true, it started to sounds like a scary doctrine.. ._.
It sounds like we are merely a peasants who works gathering crops for the sake of motherland.. ._.0 -
This is a game not a money martket...lamest idea ever...you wanna make money via gaming then create your own game and sell it! i've yet to see a game that allows any such thing and rightfully so...this thread should be closed!0
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Overall, my guess is that there will be a big loss for pw and its players. Correct me if I'm wrong, but isn't the 2 main reason for this suggestion, is an attemp to control black market activities, and to retrieve a small fraction of money off illegal activities? At what cost though?
Such effort doesn't seem to generate any real growth either in the form of better games or more money from gamers with the game as it is. The money that can be gain from such effort merely transfer a fraction of the money from illegal activities back to pw which a service fee will have to be paid to that site.
If however the game is design with such service from the link in mind and they both compliment each other, then maybe there might be of some use for such service but otherwise, it seems like theres too much to lose.
eg. greater amount of money exchanging from Cash shopers to free players hands instead of game producers. less controll of players spending by them. increase in the amount of players wanting to sell their account. increase in amount of players advertising their account for sales. greater amount of people buying accounts. players are less complimentary of each other similar to our current situation but potentially much worst.0 -
While I am not against such ideas in games, I don't think games of today are designed for cash for items between players. There are too many variables, such as botting, camping, power levelling that can corner the market and benefit a few at the expense of many. It would be death for the game.
If the genre of MMOs survives the future, and remains a viable business decision for gaming companies, I can see cash for items between players, a distinct possibility, as long as the game developers get their cut, and it does not adversely affect the game. It's a dangerous fine line that would have to be extremely well planned, designed, and implemented for it to work, and not an add on from an independent source, put in a game not designed for it.WeBeKinky Leader - lvl 10x psychic
If you don't like my attitude, you should realize I don't care.
[SIGPIC][/SIGPIC]
It's strange what desire will make foolish people do.0 -
Gravediggr - Dreamweaver wrote: »This is a game not a money martket...lamest idea ever...you wanna make money via gaming then create your own game and sell it! i've yet to see a game that allows any such thing and rightfully so...this thread should be closed!
You have apparently have not tried to look, there are several games including one that was just released not to long ago that allow these types of transactions in gameLets troll the forums together b:victory0 -
One of my favourite games has a real money AH (though you can not sell toons), but that is possible thanks to a few single reasons which are:
1- the game "map" you are playing on is your own instance, other people can enter only if squaded with you, and even then any drops that drop are personalized and the other player can not see or pick up your drops.
2- botting on there is nearly impossible since you can have only 1 toon per account on, and elite/mini boss positions are randomized, so you can't just set up a macro for all, chances are your toon will die (also there's a LOT of dodging needed coz those mobs can 2-3 shoot you-that depends on the toon though).
PWI has an open map, you can have multiple clients open (although if they figure out you have more than 2 around they will ban you). All mobs/bosses/world bosses are at the same spot/instance. This just asks for botting, which would grow exponentialy if a real money AH existed.
Besides, making char sale available would make worse players than hyper babies...[SIGPIC][/SIGPIC]
"sorry i hate post like this,im not trolling it,Im freakin gargoyaling it." - OIdpop - Heavens Tear
"You can't quit untill you try, you can't live untill you die; You can't learn to tell the truth untill you learn to lie
You can't breathe untill you choke; You gotta laugh when you're the joke
There's nothing like a funeral to make you feel ALIVE" - Lyrics (not mine obviously coz I'm dumbb:chuckle)0 -
Could possibly work actually if you look at it this way, but with limits. For things such as Bartering or items that would normally go to wast in the terms of time lost or are drastically under price to sell it without frustration of waiting for a buyer that may or may not exist.
An item worth less to the average person could be worth more to a minority if exchange between them were made possible. This is too unlikely to take place atm in our current situation. To achieve this, Pw normally would have to pay expensive programmers, which understandably they wont. The above linked site on the other hand could fill these gaps not just cheaper but they could do a better job at it.
The Gains are;
- there will be less wastage in terms of time and money as players can sell low demand items either faster or for greater value by improving exchange between certain players.
- Pw won't have to be good at everything but just good at most things. They can focus on what they are good at or better allocate their resource which also prevent wastage and maximising profits.
- The linked site, not only add value to Pwi but add value to other games. Not only do they add value to games but they will have greater experience in this area therefore should be better at it then game companies. Also, more jobs would be created which such business could create jobs for uni students, which the benefits could be seen as adding more money and experience in the gaming industry.
In short, game co. can focus on what they are good at and pass on what they are not good at to a 3rd party who are better and more experienced. Players will save time and get more for items as exchanges that would not normally exist will be made possible by the 3rd party. More jobs will be created adding more expertise to the industry and at a fraction of normal cost. Such jobs could go to uni students which the impact would go beyond my current understanding.0 -
Lesthar - Heavens Tear wrote: »I suggest you do check/recheck the Terms of Service of this game.
Selling characters is a no-no from the management standpoint. They don't want you to make money/recover some of it by playing the game.
Imagine the sheer black market if they would grant your wish, something that just will never happen.0 -
This company is listed in the Stock Exchange.
If you want to make real world money and have so much faith then invest there.
b:chuckleb:chuckleb:chuckleThere are old Warriors, and bold Warriors,
but there are very few old bold Warriors. b:chuckle0
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