NEW update content
Ooroki - Raging Tide
Posts: 3 Arc User
I have an idea for the newest update content. Hopefully this will get alot of attention and come to pass..
Basically there are already restrictions put into place for limiting access from certain toons getting into certain places as is evident in the Morai chain. Unless you are lvl 95 you can not get into Morai.
So my idea is based upon this, but limiting it to cultivation choice. I put forth that there should be 2 new high level instances created sepcifically aimed tword either sage or demon toons. 1 instance created to play to the weaknesses of each class requiring a group of 6 to 10 toons to work together of the same cultivational choice.
It can be created just like nirvana as in there are 5 to 10 boss mobs in varying degrees of difficulty based upon the weaknesses of each celestial cultivational choice both sage and demon.
After all there is already normal nirvana and then Casters nirvana so why not create SAGE and DEMON nirvana??
Any input would be good, but the more people interested in seeing this come to pass i believe it is a good idea in the forward movement of the game.
Basically there are already restrictions put into place for limiting access from certain toons getting into certain places as is evident in the Morai chain. Unless you are lvl 95 you can not get into Morai.
So my idea is based upon this, but limiting it to cultivation choice. I put forth that there should be 2 new high level instances created sepcifically aimed tword either sage or demon toons. 1 instance created to play to the weaknesses of each class requiring a group of 6 to 10 toons to work together of the same cultivational choice.
It can be created just like nirvana as in there are 5 to 10 boss mobs in varying degrees of difficulty based upon the weaknesses of each celestial cultivational choice both sage and demon.
After all there is already normal nirvana and then Casters nirvana so why not create SAGE and DEMON nirvana??
Any input would be good, but the more people interested in seeing this come to pass i believe it is a good idea in the forward movement of the game.
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