Mystic Plant Summons Demon/Sage Ideas. (Not a wall of text) :)

uncleblademaster
uncleblademaster Posts: 0 Arc User
edited July 2012 in Mystic
Listless Blossom.

Sage increases chance to sleep once lysed.

Demon increases chance to sleep while not lysed.


Befuddling Creeper.

Sage- debuffs increase by 20%
Demon -debuffs increase by 10% and lasts longer.


Spidervine

Sage-Debuffs increase by 20%
Demon- Debuffs increase by 10% and lasts longer.


Healing Herb.

Sage-Heals 200hp every 2 seconds.
Demon Heals 150hp and chance to purify.


Vital Herb

Sage- Effect extended to a minute.
Demon-Healing effect increased to 60 per second.


Punishing Sting


Sage-Increasee chance to evade all damage and damage is increased by 30%
Demon-Chance to stun for 2 seconds every time target is hit.





If you don't like my effects and have different effects you think would be better...or just are completely against demon/sage effects on plants...please post opinions below.
Post edited by uncleblademaster on

Comments

  • LividLemur - Dreamweaver
    LividLemur - Dreamweaver Posts: 126 Arc User
    edited July 2012
    If you don't like my effects and have different effects you think would be better...or just are completely against demon/sage effects on plants...please post opinions below.

    i am against demon/sage plants for the simple reason that i don't want to spend more money on, or any more time farming mats for.. more books

    Now if u were magically 'awarded' them upon completion of your sage or demon chain, that would work xD
  • eldeljea
    eldeljea Posts: 21 Arc User
    edited July 2012
    i have to say i am totally for lvl 11 plants because they are probably one of the most used skills of a myst. however i think some of ur ideas would make myst a bit overpowerd.
    unfortunately we all know that developers won't change anything on themb:sad.
  • Brillance - Raging Tide
    Brillance - Raging Tide Posts: 1,643 Arc User
    edited July 2012
    i am against demon/sage plants for the simple reason that i don't want to spend more money on, or any more time farming mats for.. more books

    Now if u were magically 'awarded' them upon completion of your sage or demon chain, that would work xD


    ^This. Also, not really needed.

    The OP makes good suggestions I guess, and I could be wrong, but it seems Demon is getting the better of the upgrades.

    I hate this new trend to make all chars the same or equal, tbh. Its boring.
  • uncleblademaster
    uncleblademaster Posts: 0 Arc User
    edited July 2012
    ^This. Also, not really needed.

    The OP makes good suggestions I guess, and I could be wrong, but it seems Demon is getting the better of the upgrades.

    I hate this new trend to make all chars the same or equal, tbh. Its boring.


    So what do you think the effects should be? Lol
  • Brillance - Raging Tide
    Brillance - Raging Tide Posts: 1,643 Arc User
    edited July 2012
    So what do you think the effects should be? Lol

    Mainly I dont have any suggestions, because I agree with LividLemur. I'm already at my budget's limits just trying to get geared, refined and gemed. Still need Sage Thicket, Verdant Shell, and Sally books.

    Also, I dont even have a Demon Mystic, and my Sage Mystic is my first char in this game. Reading the suggestions it seemed like Sage was not quite making out as well as Demon. I am no expert, and that's just my opinion. It could easily be a wrong opinion, lol.

    Don't let my personal newb-player opinion sway you though. b:thanks
  • Nowitsawn - Heavens Tear
    Nowitsawn - Heavens Tear Posts: 4,864 Arc User
    edited July 2012
    Hmm...

    Sting / creeper / spidervine / blossom
    Sage: Plant is immune to all damage for 15 seconds after being summoned.
    Demon: Lysing has a 50% chance not to consume the plant. The plant will not be able to be Lysed again for the rest of its duration when this effect occurs.

    Healing herb
    Sage: Allows the plant to be affected by Lysing, consuming the plant and giving all nearby allies 2 seconds of damage immunity. Cooldown is increased to 60 seconds.
    Demon: Also casts a shield that absorbs up to 300 damage on all nearby allies every 5 seconds. (shield lasts for 30 seconds, buff overwrites itself).

    Vital Herb is probably already strong enough as it is.
    [SIGPIC][/SIGPIC]