Mystic Plant Summons Demon/Sage Ideas. (Not a wall of text) :)
uncleblademaster
Posts: 0 Arc User
Listless Blossom.
Sage increases chance to sleep once lysed.
Demon increases chance to sleep while not lysed.
Befuddling Creeper.
Sage- debuffs increase by 20%
Demon -debuffs increase by 10% and lasts longer.
Spidervine
Sage-Debuffs increase by 20%
Demon- Debuffs increase by 10% and lasts longer.
Healing Herb.
Sage-Heals 200hp every 2 seconds.
Demon Heals 150hp and chance to purify.
Vital Herb
Sage- Effect extended to a minute.
Demon-Healing effect increased to 60 per second.
Punishing Sting
Sage-Increasee chance to evade all damage and damage is increased by 30%
Demon-Chance to stun for 2 seconds every time target is hit.
If you don't like my effects and have different effects you think would be better...or just are completely against demon/sage effects on plants...please post opinions below.
Sage increases chance to sleep once lysed.
Demon increases chance to sleep while not lysed.
Befuddling Creeper.
Sage- debuffs increase by 20%
Demon -debuffs increase by 10% and lasts longer.
Spidervine
Sage-Debuffs increase by 20%
Demon- Debuffs increase by 10% and lasts longer.
Healing Herb.
Sage-Heals 200hp every 2 seconds.
Demon Heals 150hp and chance to purify.
Vital Herb
Sage- Effect extended to a minute.
Demon-Healing effect increased to 60 per second.
Punishing Sting
Sage-Increasee chance to evade all damage and damage is increased by 30%
Demon-Chance to stun for 2 seconds every time target is hit.
If you don't like my effects and have different effects you think would be better...or just are completely against demon/sage effects on plants...please post opinions below.
Post edited by uncleblademaster on
0
Comments
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uncleblademaster wrote: »If you don't like my effects and have different effects you think would be better...or just are completely against demon/sage effects on plants...please post opinions below.
i am against demon/sage plants for the simple reason that i don't want to spend more money on, or any more time farming mats for.. more books
Now if u were magically 'awarded' them upon completion of your sage or demon chain, that would work xD0 -
i have to say i am totally for lvl 11 plants because they are probably one of the most used skills of a myst. however i think some of ur ideas would make myst a bit overpowerd.
unfortunately we all know that developers won't change anything on themb:sad.0 -
LividLemur - Dreamweaver wrote: »i am against demon/sage plants for the simple reason that i don't want to spend more money on, or any more time farming mats for.. more books
Now if u were magically 'awarded' them upon completion of your sage or demon chain, that would work xD
^This. Also, not really needed.
The OP makes good suggestions I guess, and I could be wrong, but it seems Demon is getting the better of the upgrades.
I hate this new trend to make all chars the same or equal, tbh. Its boring.0 -
Brillance - Raging Tide wrote: »^This. Also, not really needed.
The OP makes good suggestions I guess, and I could be wrong, but it seems Demon is getting the better of the upgrades.
I hate this new trend to make all chars the same or equal, tbh. Its boring.
So what do you think the effects should be? Lol0 -
uncleblademaster wrote: »So what do you think the effects should be? Lol
Mainly I dont have any suggestions, because I agree with LividLemur. I'm already at my budget's limits just trying to get geared, refined and gemed. Still need Sage Thicket, Verdant Shell, and Sally books.
Also, I dont even have a Demon Mystic, and my Sage Mystic is my first char in this game. Reading the suggestions it seemed like Sage was not quite making out as well as Demon. I am no expert, and that's just my opinion. It could easily be a wrong opinion, lol.
Don't let my personal newb-player opinion sway you though. b:thanks0 -
Hmm...
Sting / creeper / spidervine / blossom
Sage: Plant is immune to all damage for 15 seconds after being summoned.
Demon: Lysing has a 50% chance not to consume the plant. The plant will not be able to be Lysed again for the rest of its duration when this effect occurs.
Healing herb
Sage: Allows the plant to be affected by Lysing, consuming the plant and giving all nearby allies 2 seconds of damage immunity. Cooldown is increased to 60 seconds.
Demon: Also casts a shield that absorbs up to 300 damage on all nearby allies every 5 seconds. (shield lasts for 30 seconds, buff overwrites itself).
Vital Herb is probably already strong enough as it is.[SIGPIC][/SIGPIC]0
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