Veno PVP tips pls

Morigana - Lothranis
Morigana - Lothranis Posts: 16 Arc User
edited June 2012 in Venomancer
Hello all,

I tryed to search for my questions, but answers for some i couldn't find.
I'm a vit arcane type, have 70 vit rest is in mag and str (min for weapons)
Please suggest if this build is still valid or a full mag type was better. (am not interested in HA/Fox nor fox)

I really like to be a veno but pvp is getting hard. So i would like to hear some tips/tactics against classes, especially sin and BM would be appreciated. These 2 APS classes are always a problem thx to the high dmg output and stuns they have.

Also pls answer me this question.
Can genie skills be used while in stun/paralyze?

VS sin:
As they normaly start in stealth I have to endure the initial attacks. When they do this I was thinking of using badge of courage then absolute domain OR while in stun weakness (- attackspeed). How wiable are ideas strategies?
As in none duel situations charms tick I also wonder if I can nuke a sin around my lv that has decent gear with amplify, extreme poison and sparking? (just fear that after sparking I'm toast cose I cannot use hood)

Thanks in advance for any advice.
(and sorry of Spelling has errors)

Regards,
Morigana
Lothranis
Post edited by Morigana - Lothranis on

Comments

  • Mayfly - Dreamweaver
    Mayfly - Dreamweaver Posts: 6,094 Arc User
    edited May 2012
    Also pls answer me this question.
    Can genie skills be used while in stun/paralyze?

    Yes, they can.
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  • Sarrafeline - Sanctuary
    Sarrafeline - Sanctuary Posts: 4,661 Arc User
    edited May 2012
    Yes, they can.

    That is actually not true.

    When stunned/paralyzed, you can only use genie skills that effect yourself. IE, when stunned, you cannot Occult Ice your opponent.

    The best idea is to get a Str build genie and put Badge of courage on it. This allows you to break stun, depending on how much str you have on your genie. More Str = better chance.
    101 Sage Sin*/Archer
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  • Itori - Lost City
    Itori - Lost City Posts: 151 Arc User
    edited May 2012
    That is actually not true.

    When stunned/paralyzed, you can only use genie skills that effect yourself. IE, when stunned, you cannot Occult Ice your opponent.

    The best idea is to get a Str build genie and put Badge of courage on it. This allows you to break stun, depending on how much str you have on your genie. More Str = better chance.

    BZZTTTT Badge of Courage is based on DEX not STR

    And on the main topic, I only have one very USELESS and very HELPFUL piece of advice!

    Try things out yourself. Most of PvP is learned through experience. Things that sound great on paper don't always work out.

    well, okay, I will answer this

    VS sin:
    As they normaly start in stealth I have to endure the initial attacks. When they do this I was thinking of using badge of courage then absolute domain OR while in stun weakness (- attackspeed). How wiable are ideas strategies?
    As in none duel situations charms tick I also wonder if I can nuke a sin around my lv that has decent gear with amplify, extreme poison and sparking? (just fear that after sparking I'm toast cose I cannot use hood)
    Dex based genies are pretty nice for pvp. Expel is a skill you can use once you get the hang of using it right, you can use PvP pots and HP pots while being sealed-- though some sins come to expect people using expel and like to force stealth like cowards :O FAITH (remove all negative effects and prevent negative effects) or Badge of Courage can really surprise sins though, after they've gotten use to you using expel or something ^^;
    [SIGPIC][/SIGPIC]
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  • Morigana - Lothranis
    Morigana - Lothranis Posts: 16 Arc User
    edited May 2012
    Dex based genies are pretty nice for pvp. Expel is a skill you can use once you get the hang of using it right, you can use PvP pots and HP pots while being sealed-- though some sins come to expect people using expel and like to force stealth like cowards :O FAITH (remove all negative effects and prevent negative effects) or Badge of Courage can really surprise sins though, after they've gotten use to you using expel or something ^^;

    This is helpful thx.
    Was thinking about expel and a puri pot. Faith (need some time to get) also a good idea, 160 genie energie is a lot thou. Maybe then fortify and something. (I heard changing to fox removes negative effects)
    Yes your right i have to experiment myself.b:thanks
  • Mayfly - Dreamweaver
    Mayfly - Dreamweaver Posts: 6,094 Arc User
    edited May 2012
    (I heard changing to fox removes negative effects)

    No, it doesn't; sage summer sprint, however, does, and demon gives immunity to movement debuffs.
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  • Marengo - Lost City
    Marengo - Lost City Posts: 771 Arc User
    edited May 2012
    The best idea is to get a Str build genie and put Badge of courage on it. This allows you to break stun, depending on how much str you have on your genie. More Str = better chance.
    I tried several builds of genie and can say that str/dex build is not the best choice for arcane (unless you are really tanky).
    Badge of courage helps you to remove stun but as for me it didn't help much. Sin just stealthed if he couldnt seal or sleep me right after that or sealed/put into sleep ot stunned/froze again. And here you go - got controlled and have no genie to survive. Sin will stealth quite fast, before you finish channeling (if you are def build, you have low channel speed, if you go for channeling jewellry, i doubt you survive at least 1 stun)

    Alternatives: Expel (+ you can use pills, so when your 9 sec of physical immune are over you can use pots) or faith. But faith is more recommended for those who don't die to aps in first seconds. And after using faith+ironguard the only options you have are run or die =))
    At the same time i'd say faith is more universal vs other classes.

    Try several types of genies and ask friends to fight you. After all your choice depends on your gear, reaction speed, playing style and ping a bit :))
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  • Tailla_Xx - Raging Tide
    Tailla_Xx - Raging Tide Posts: 108 Arc User
    edited May 2012
    Okay :) Pking veno's! Nice to hear!

    Well, I suggest you to lvl to 95 so you can start entering Morai. The new skills they released are VERY usefull in pk.

    1. First you should get the 100% reflect skills. The skills is insane pro! Even archers **** themself, and if you're a vitality build, (and you have more HP then the opponent), they just kill themself without doing a damn thing :)

    2. One of the new skills is anti - stun/freeze/sleep/... skill and makes your pet stronger for 10 seconds, very good against those sins and BM's :)

    3. A tirth skill: Transforms the sin in a stupid fluffyrabbit, for a few seconds, but gives you time to purge and nuke. (however, I heared sins can bypass this skill by using tidal protection Q~Q)

    Well, now what about the genie?

    There are a few options when a sin attacks you:

    - He stuns you: Use badge of Courage to escape, my genie has 85% chance and it rarely fails, actually it never fails ><

    They might use teleport stun if they see you escape: You can use your new morai antistun or an opothecary potion or the genie skills Fortiry (against stun).

    - He immobilize you: You can't move but you can attack and take pots. --> So you can use bramble hood/the new reflect from morai/apotecary potion + you nuke them.

    - Some sins sleep you when they pop out of stealth: Just wait till they attack and you can use one of the above solutions :)

    - If you can escape: Always try bramble/take an apothecary potion/reflect from Morai


    And to finish try to get a decent gear: good phy defense and HP if you have the Morai skill is imporant. But ofcourse, gear is expensive in this game :) A charm would be handy :) but also expensive.

    A maybe weak trick, when a sin pops up, and you can escape, jump in the air, and take your fly mount, nuke them with your fly pet (preferably a nix) from out of air :) They will probably teleport to you but most of them fall down again wich is epic fail :)
  • Azuraeclipse - Archosaur
    Azuraeclipse - Archosaur Posts: 52 Arc User
    edited May 2012
    I tried several builds of genie and can say that str/dex build is not the best choice for arcane (unless you are really tanky).
    Badge of courage helps you to remove stun but as for me it didn't help much. Sin just stealthed if he couldnt seal or sleep me right after that or sealed/put into sleep ot stunned/froze again. And here you go - got controlled and have no genie to survive. Sin will stealth quite fast, before you finish channeling (if you are def build, you have low channel speed, if you go for channeling jewellry, i doubt you survive at least 1 stun)

    Alternatives: Expel (+ you can use pills, so when your 9 sec of physical immune are over you can use pots) or faith. But faith is more recommended for those who don't die to aps in first seconds. And after using faith+ironguard the only options you have are run or die =))
    At the same time i'd say faith is more universal vs other classes.

    Try several types of genies and ask friends to fight you. After all your choice depends on your gear, reaction speed, playing style and ping a bit :))

    I find as a HA veno that being a tnaky build for sins its actually quite hilarious..... they attack attack. i sit there like okay wth, stun with my pet when i summon purge, stun wears off they stealth.
    i de-summon my pet and wait for the sin to pop out again (if my pet isn't dead ofcourse)

    Most times though i get ganked by atleast 5 sins and then i feel bad because i wouldn't die.. (though mind you getting ganked i do die but last a tad bit longer)

    I don't pk as much as i use to anymore but yeah. Purge and Amp are your friends and stuns to.

    Genie wise, i go for anything that i think will work. I have a genie for mag classes and genie for really pesky classes. Mainly i experimented.
    I Laugh in the face of danger, Then I hide until it goes away :3
  • jamky1313
    jamky1313 Posts: 3 Arc User
    edited May 2012
    I don't hve the new morai bramble yet but I find bramble hood is really good against aps toon, they usually just suicide on you before they know what happened. They might learn to watch for the green ring around your veno tho if you duel the same person a lot.
  • Tailla_Xx - Raging Tide
    Tailla_Xx - Raging Tide Posts: 108 Arc User
    edited May 2012
    jamky1313 wrote: »
    I don't hve the new morai bramble yet but I find bramble hood is really good against aps toon, they usually just suicide on you before they know what happened. They might learn to watch for the green ring around your veno tho if you duel the same person a lot.

    Bramble Hood doesn't reflect in Open world PK (like at West Gate). Only in closed instances and in duels. QQ
  • Morigana - Lothranis
    Morigana - Lothranis Posts: 16 Arc User
    edited May 2012
    I see some very useful advice here, this will serve well.
    Can't wait to get the morai skills and a decent genie.

    Also if against sins do not forget you can make espionage pots, or if your guild doesn't hold the right territory ask a friend to make some. (if any)
    Ingredients: Longen Herb x10, Red Berry x10, Elderwood x5, Tiger-ear Herbx5.
    Yes these are many and you get only 1 pot at a time but i would love to see a sin's face when he gets attacked while thinkin he/she is safe.
  • Marengo - Lost City
    Marengo - Lost City Posts: 771 Arc User
    edited May 2012
    Yes these are many and you get only 1 pot at a time but i would love to see a sin's face when he gets attacked while thinkin he/she is safe.
    Don't forget to lvl to 105 first, else you most definetely waste the pill ;)
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  • Kiseop - Harshlands
    Kiseop - Harshlands Posts: 35 Arc User
    edited June 2012
    As i was checking veno's skills isn't our DPS too low to PVP? ):
    our best skill is kinda weak, compering to the other classes
  • Morigana - Lothranis
    Morigana - Lothranis Posts: 16 Arc User
    edited June 2012
    I am in need of some advice. (again)b:surrender

    1. Does anyoneone know of a genie skill that has AOE effect (around user would be best) and that can be used w/o a target?

    I am in search for this cose if one such skill does exist or there is a way to cast it w/o target, then if a sin goes invisible in the middle of the fight I could use the AOE to knock him out of stealth.

    2. I am curious if there is a veno pet that has magical or any elemental attack as basic dmg?

    I would need it for "City of Abominations" event, would be also good vs heavy armor maybe. I want to kill the phis immune ones and one magic based pet would be great there.

    Kiseop

    I do not have enough practice to confirm but I think that we have nice ways to get needed dmg output:
    Pet can have "Howl" that on max lv decreases m def of target by 36%, 15 sec duration
    Amplify is +20/25/30% dmg (values are: normal/demon/sagel),
    With some luck we can nullify enemies m def with "Myriad Rainbow"
    We can also add extreme poison to this mix. +20% dmg
    I didn't mention yet: Venomous Scarab -30% wood dmg (demon), Parasitic Nova +30% dmg 67% chance (demon)

    And there are more ways actualy, venos on forum that are far more experianced then me can tell more I bet.