Citrines vs. Garnets

Brillance - Raging Tide
Brillance - Raging Tide Posts: 1,643 Arc User
edited May 2012 in Mystic
I'm looking to re-gem a couple items, and while looking at the available shards I began to wonder about my current set up.

I have a couple items with garnets for the additional PDef, and the rest Citrines for the HP which is a formula that has worked for me since I was just a little tyke of a mystic (I did weird stuff that we wont go into as a baby mystic b:chuckle).

I dream of one day when my end game gears are complete, of going all Vit Gems (but I admit Im not sure if that would be the right way to go).

But for now, I would like to try to start collecting Perfect Shards.

Logicly, the bulk of my current shards are Citrines, but Im wondering...

Should I do just 1 gem now, and if so, should it be Perfect Citrines or Perfect Garnets? Kinda like which is better, all HP or all Physical Defence?


As always, thanks a lot for anyones input! b:thanks
Post edited by Brillance - Raging Tide on

Comments

  • Frelia - Harshlands
    Frelia - Harshlands Posts: 6 Arc User
    edited May 2012
    Depending on how well refined your gear is overall, do either half-cit/half-garnet or two pieces cit/four pieces garnet.

    Also, don't throw anything higher than imacs in gear you're going to be replacing soon.
  • Brillance - Raging Tide
    Brillance - Raging Tide Posts: 1,643 Arc User
    edited May 2012
    I see what you're sayiing frelia, and it makes a lot of sense. Im not very well refined right now (all gears at +4, except Warsoul & weapon), basicly because almost every item I have I plan on replacing completely or recasting.

    Thanks so much for the suggestion! b:victory
  • PheosNyx - Sanctuary
    PheosNyx - Sanctuary Posts: 224 Arc User
    edited May 2012
    I'd say go with one gem and stick with it, otherwise goin halvsies will kill any edge it would give you. Personally I prefer HP because pdef is on a hyperbolic curve where hp isn't. I also agree with frelia - don't put too much money into perfs right now, honestly! Just go flawless - reason why: 1 immac = 5 flawlesses, but 1 immac = 50 hp, 1 flawless = 40. to get the extra 10 hp per stone you're paying like 100k (rounding, not doing math right now!) per 2 hp extra you get from an immac vs a flawless. Not worth it imo D;
    Ling__Tong 101 bm ~ PheosNyx 103 wiz ~ Arande 100 HArcher ~ xXxKuro 100 barb ~ AnselTyme 101 cleric ~ lukeFONfabre 96 seeker ~ Tori_Anzu 90 mystic ~ KateiiHimura 95 veno ~ Artemaeus 58 psy. Playing since April 2009.
  • Eoria - Harshlands
    Eoria - Harshlands Posts: 6,118 Arc User
    edited May 2012
    Pure cit just leaves you squishy as balls. You do need the pdef to supplement the HP.
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  • PheosNyx - Sanctuary
    PheosNyx - Sanctuary Posts: 224 Arc User
    edited May 2012
    But if you don't have the hp to take a hit you're still screwed. It's just a personal pref. :3
    Ling__Tong 101 bm ~ PheosNyx 103 wiz ~ Arande 100 HArcher ~ xXxKuro 100 barb ~ AnselTyme 101 cleric ~ lukeFONfabre 96 seeker ~ Tori_Anzu 90 mystic ~ KateiiHimura 95 veno ~ Artemaeus 58 psy. Playing since April 2009.
  • Crescendia - Harshlands
    Crescendia - Harshlands Posts: 805 Arc User
    edited May 2012
    But if you don't have the hp to take a hit you're still screwed. It's just a personal pref. :3

    How many things can you refine for pdef?

    Belt & Necklace. I wont even mention rings because rings on casters are usually magical for the addons like channeling and crit.

    Now... how many things can you refine for HP?

    Top, Legs, Boots, Helm, Cape, and Sleeves.

    I get what you're saying but really? That argument is kind of weak. Everyone should always prioritize refining gear for HP rather then sharding the majority of gear with citrines. Longterm that doesnt work if you continue to refine your gear. So if you can only afford to refine your gear (Including ornaments) to +4 or something, you're squishy no matter what sharding your gear has.


    Edit: Also if you like the allure of sharding Vit stones, you should probably save yourself the extra 35m and shard citrine gems. Not sure about your server but on mine, vit stones are about 45-50m and Citrine gems are about 20-25m. Vit stones on arcanes aren't rly that much better then citrines
    Originally Posted by Curses - Harshlands

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  • PotatoHeadQR - Dreamweaver
    PotatoHeadQR - Dreamweaver Posts: 2,507 Arc User
    edited May 2012
    How many things can you refine for pdef?

    Belt & Necklace. I wont even mention rings because rings on casters are usually magical for the addons like channeling and crit.

    Now... how many things can you refine for HP?

    Top, Legs, Boots, Helm, Cape, and Sleeves.

    who cares? the only thing that matters is if by adding 1hp or 1pdef you get more survivability. for unbuffed/cleric buffed the point where hp is better is around 2-4k pdef.
    you only purge once #yopo
  • PheosNyx - Sanctuary
    PheosNyx - Sanctuary Posts: 224 Arc User
    edited May 2012
    ;o I know there are more sources for +hp, but like I've stated, hp isn't on a hyperbolic curve like pdef is. If you have 2 + 10 pdef orns then you're at the point that it takes more pdef per % of futher damage reduction. I must restate that any non veno mage that shards vit stones has too much coin and too little common sense (as previously stated in my last post).
    Ling__Tong 101 bm ~ PheosNyx 103 wiz ~ Arande 100 HArcher ~ xXxKuro 100 barb ~ AnselTyme 101 cleric ~ lukeFONfabre 96 seeker ~ Tori_Anzu 90 mystic ~ KateiiHimura 95 veno ~ Artemaeus 58 psy. Playing since April 2009.
  • Baby_pho - Heavens Tear
    Baby_pho - Heavens Tear Posts: 636 Arc User
    edited May 2012
    depends on ur ornaments/gear too if your have something like tt90 pdef neck or cube pdef neck. and warsong pdef belt or the pdef gold quest one refine to at least +5. i think you are set for pve. full citrine for pve with pdef neck/belt +5. just aim for 5k+ hp unbuff everything else can be garnet.


    pvp is a different question. if you dont have at least 5k hp/pdef for pvp. you shouldnt pvp at all prolly... there are ofc exceptions to player skills. i've only seen one decent wizzie with 4.8k hp unbuff does ok in pvp in HT.
  • HardTimes - Lost City
    HardTimes - Lost City Posts: 52 Arc User
    edited May 2012
    Cit Shards. more hp the better, deff can only do so much. and you can get more then enough just from a good neck and belt.
  • VoItaire - Harshlands
    VoItaire - Harshlands Posts: 1,033 Arc User
    edited May 2012
    I have to agree eith Eo. I shard cits in cape and helm, garnets in everything else except weap ofc. Top and helm +6, pants +4, neck +8, everything else lower because I really should replace them now, but anyway I'm sitting at 4.3k hp and 5-6k pdef self buffed and I don't die in caster except in slow squads with psys who DD in white voodoo and don't aoe at third boss. :x

    One thing people don't mention is defense gives your heals more value.
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