BM build to use with a cleric
whitesynn
Posts: 1 Arc User
Okay I did some posts and I found out that a BM is the best char to dual with my cleric, now I'm asking what type of BM should I make? I would like to use it to clear caves and the bosses within them successfully. The BM will more or less always be with my cleric so should I go :
Pure Axe/Fist
or
Just Plain Axes
if none please suggest what other builds you have in mind thank you.
Pure Axe/Fist
or
Just Plain Axes
if none please suggest what other builds you have in mind thank you.
Post edited by whitesynn on
0
Comments
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Since you are looking for pve for clearing caves and bosses go for aps built i.e. axe/fist (3str and 2 dex). Final required dex is 203 for nirvana claws/fist.0
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Go with axe/fists
Any build that ends with enough dex for claws and 3/5 vit, 3 magic and rest in str build is what ur looking for. But if ur gears aren't that good and u feel like u need more hp its ok to add vit up to some point. Not too much though!current pwcalc.com/ecccbccc47400382
aiming pwcalc.com/5ac2ca79fcef8da4
b:bye0 -
ShadowsFlame - Raging Tide wrote: »Go with axe/fists
Any build that ends with enough dex for claws and 3/5 vit, 3 magic and rest in str build is what ur looking for. But if ur gears aren't that good and u feel like u need more hp its ok to add vit up to some point. Not too much though!
why mag lol, stop trolling0 -
I_inDa - Heavens Tear wrote: »why mag lol, stop trolling
He said 3 magic, normal is 5, that means when he restats, he takes off 2 points from mag, so you get 2 points extra. Not trolling, i think you misread his statement.
G13 claws = 203 dex, deicide = 195, striking dragon = 198, g15 = 193. Out of all those, g13 is the worst option stat wise, if you want 20 dex intervals, best to cap at 200, and get 20 more str, if you get g13, you would want 220 dex to get the next crit strike. If that is a non issue, the above numbers are meaningless.
But yes, 3 str/2dex is a good rule. Best to see what your gear requirements are and stat accordingly, i keep 20~100 points in reserve on my characters, just because you never know.0 -
i thought he saying to add 3 mag :P my bad but yeah what you said is correct0
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There is little point in an axe only (or any single weapon) build nowadays except as a stun-n-run BM in tw, or arguably for pvp. Basically, axe only BMs have pathetic dps and for pve purposes you may as well roll a barb to at least get their buffs. It'd just be slow and painful if you went pure axe.
The crux of aps BMs is they start out kind of squishy because they depend on refines and shards, as well as killing fast and sparking often, for survivability. With a cleric around you remove the survivability question by having buffs and heals. Most of the 3/2 builds tanked their own BHs at level rather than depending on a barb to tank.Seven 100+ characters leveled the hard way. Free to play. Mystic, Psychic, and Wizard left to level. b:victory0 -
I_inDa - Heavens Tear wrote: »Since you are looking for pve for clearing caves and bosses go for aps built i.e. axe/fist (3str and 2 dex). Final required dex is 203 for nirvana claws/fist.
wrong, 188 Dex is enough for G15 Nirvana fists, but you would still need 198 Dex for G13 Nirvana Fists[SIGPIC][/SIGPIC]
I Miss the old days of PWIb:surrender0 -
_Nerox_ - Dreamweaver wrote: »wrong, 188 Dex is enough for G15 Nirvana fists, but you would still need 198 Dex for G13 Nirvana Fists
He was talking about G13 Regicides or Windpour, which are a safer endgame for people who don't want to gamble on -int on R8 or G15. Technically you could say 150 or 160 (for crit) are endgame for fists if planning on going R8 recast but the odds for -int are so ridiculously low that its hard to make a workable build around them.
G13s allow you to have predictable stats, high endgame dps, and you can swap out other pieces of gear for a more defensive build. G15s you can also, but require a tome and .05 -int on the claws or R8 recast plate with -int.
In general 200 dex is what people aim for with gear.Seven 100+ characters leveled the hard way. Free to play. Mystic, Psychic, and Wizard left to level. b:victory0
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