This game needs an overhaul

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Comments

  • articio
    articio Posts: 0 Arc User
    edited March 2012
    You guys have gotten slightly off topic no? instead of discussing ways to improve the game you guys are currently stuck on money per hour, and the fact you can farm something that can only be otherwise gotten from the boutique (still your farming coin not the item, difference there)

    not once has anyone discussed the option of adding alpha beta and gamma as optional rebirths to run for lvl 100s, nor maybe adding a grind quest in so if people wish to not only just do the dailys in morai they could farm the prestige as well
  • Olbaze - Sanctuary
    Olbaze - Sanctuary Posts: 4,242 Arc User
    edited March 2012
    articio wrote: »
    You guys have gotten slightly off topic no? instead of discussing ways to improve the game you guys are currently stuck on money per hour, and the fact you can farm something that can only be otherwise gotten from the boutique (still your farming coin not the item, difference there)

    not once has anyone discussed the option of adding alpha beta and gamma as optional rebirths to run for lvl 100s, nor maybe adding a grind quest in so if people wish to not only just do the dailys in morai they could farm the prestige as well

    That's because no one has interest in either of those.

    Level 100s wouldn't get jack from doing Alpha, Beta or Gamma, other than possibly leveling alts and there's much better ways to do that.

    Morai is fine as it is.
    I am Olba. Not Ol, not Baze nor Blaze. And even less would I go by Olblaze. Please, take a second to read a person's username.
    If you see b:cute be sure to take a second, calm look at anything I said.
  • bladerunnerdm
    bladerunnerdm Posts: 145 Arc User
    edited March 2012
    I'm not saying you can farm 4-5m in DQ every 3 hours being a sin. As a sin, farming DQ would be one of the last things you'd try to do I would think... a BM can grind 1m an hour on 3rd map on normal drops, but nirvana or tt would still pay better. All I said is farming 4-5m in 3 hours isn't an unrealistic number.

    I'm not familiar with the specific mobs that Olbaze is talking about, perhaps you should try them.

    yes you're right i don't think of third chrono map, but when someone say 4m in 3 hours through DQ he should give those restrictions to classes and locations!

    if a level 93 barb read this he might think: woot i can make 4m in 3 hours... awesome

    also you need access to third map and ks may count in to...
  • Mumintroll - Heavens Tear
    Mumintroll - Heavens Tear Posts: 3,393 Arc User
    edited March 2012
    Not every1 has possibilities to farm 1M/h. See casters. They are not able to farm 1m/h with DQ for sure not.
    [SIGPIC][/SIGPIC]
  • Olbaze - Sanctuary
    Olbaze - Sanctuary Posts: 4,242 Arc User
    edited March 2012
    Then again talks like farming 1m/h is kinda silly.

    Get 2x drops and pretty much anyone can farm 40m a week. Until then you can just tea party.
    I am Olba. Not Ol, not Baze nor Blaze. And even less would I go by Olblaze. Please, take a second to read a person's username.
    If you see b:cute be sure to take a second, calm look at anything I said.
  • bladerunnerdm
    bladerunnerdm Posts: 145 Arc User
    edited March 2012
    You really cannot make an argument against grinding DQs if you're instead going to get majority of your profits from the non-grinding portion, e.g. the herbs.

    omg, majority was on monsters, you wanna recalculate?

    kk let's take out the herbs

    time: 45 mins
    npcd drops: 132255 coins / hour
    -> 176340 coins / hour

    it's still not close to 1.3m / hour

    did you accept it now as an argument that it is not possible to make 1.3m with DQ in one hour?
    or are you able to kill 1444 mobs / hour?
    Where in the fish did Michael say anything about grinding DQs for it?

    i wasn't referring to michael, i agreed with him >.<
    read the quote in my first post: http://pwi-forum.perfectworld.com/showpost.php?p=16418921&postcount=54
    someone said i can make 4m by farming DQ in 3 hours, i just wanted to test if it's true
    And besides, DQ is one of the dumbest ideas for money. You'd be better off doing solomode TTs or farming herbs.

    i don't farm DQ (i sell fcc -> 1.5m/hour), just wanted to test if it's true to get 4m by farming DQ during 3 hours like it was said here: http://pwi-forum.perfectworld.com/showpost.php?p=16412421&postcount=23
  • Olbaze - Sanctuary
    Olbaze - Sanctuary Posts: 4,242 Arc User
    edited March 2012
    omg, majority was on monsters, you wanna recalculate?

    kk let's take out the herbs

    time: 45 mins
    npcd drops: 132255 coins / hour
    -> 176340 coins / hour

    it's still not close to 1.3m / hour

    did you accept it now as an argument that it is not possible to make 1.3m with DQ in one hour?
    or are you able to kill 1444 mobs / hour?

    Why is it so hard for you to realize that your 1 hour statistic is not an accurate representation of DQ grinding because you spent major time farming herbs?

    And what is it that you're tangled on again? Is it gaining that 4-5m/3h via any means? Or is it gaining that 4-5m/3h via DQ? The former can be achieved with TT or Nirvana or dedicated herb farming. Getting the DQs would require aoe grinding in a rather good location.
    i wasn't referring to michael, i agreed with him >.<
    read the quote in my first post: http://pwi-forum.perfectworld.com/showpost.php?p=16418921&postcount=54
    someone said i can make 4m by farming DQ in 3 hours, i just wanted to test if it's true

    The poster is also a BM, so it's likely they're talking about aoe grinding in OVS. And it's not even guaranteed that he's not talking 2x drops.
    I am Olba. Not Ol, not Baze nor Blaze. And even less would I go by Olblaze. Please, take a second to read a person's username.
    If you see b:cute be sure to take a second, calm look at anything I said.
  • bladerunnerdm
    bladerunnerdm Posts: 145 Arc User
    edited March 2012
    Why is it so hard for you to realize that your 1 hour statistic is not an accurate representation of DQ grinding because you spent major time farming herbs?

    And what is it that you're tangled on again? Is it gaining that 4-5m/3h via any means? Or is it gaining that 4-5m/3h via DQ? The former can be achieved with TT or Nirvana or dedicated herb farming. Getting the DQs would require aoe grinding in a rather good location.



    The poster is also a BM, so it's likely they're talking about aoe grinding in OVS. And it's not even guaranteed that he's not talking 2x drops.

    ok you win, maybe i'm a noob, the original poster is right someone can gain 4m in 3 hours by farming DQ
    Not every1 has possibilities to farm 1M/h. See casters. They are not able to farm 1m/h with DQ for sure not.

    at least someone agree
    b:thanks
  • Kinjeto - Raging Tide
    Kinjeto - Raging Tide Posts: 564 Arc User
    edited March 2012

    I blame horrid korea grindfests MMORPGs on the same culture that produced that damn hipster movement.

    If game design and playing isn't fun (like games not mentioned here because PWI can't take criticism and gets butt hurt over promoting other products) I say **** it and play other games that are fun and take skill not just spamming a certain attack speed and sparking.

    I'll give you a hint as to which games I'm beta testing the **** out of right now. One of the games I'm presently 'beta testing' makes/requires you to go very fast and have awesome aim and prediction. The other one has hats (this one isn't beta tested its been released and continues to grow and develop well beyond the scope of PW's original product and has 40,000+ players a day) and more recently I've been beta testing a game that has 'over the top combat' but even still this other game has a VERY DEEP META GAME (Perfect World? Meta Game? Skill? That is like saying your cat can sense what you're feeling -- of course it can't -- Perfect World's meta game is about as deep as a 1 inch bog in Scotland, during the winter.) and even though this one other game with the deep meta game is Pay to Play. It is once again, It IS NOT pay to win. Let me repeat that, IT IS NOT PAY _ TO _ WIN.

    Once again the free-to-play aspect as cosmetic not R9 like here, in games these days post-2008 just seems to practically be expected (sorry, correction -- mandatory cause its a better model). Not requiring you to drop 1583 USD just to unlock some awesome armor (which is practically the cost of the new decent computer).

    With the exception of other MMORPGs that just put the gear STRAIGHT in the cash shop with no bull**** about "Oh well you need this many chips, this many medals and a this golden ding dong" other MMORPGs wouldn't bull**** you around they'd just go "Right here is the pay to play gear. Here is how much it costs. One item, BAM, done. Take your money. End of story" not this obscuring the gear behind other items (Perfect World International and other versions of PW -- I'm looking at you).

    All I've got to say to Perfect World as a company is; its nice gobbling up other products like a filthy corporation (Project Blacklight, Neverwinter, etc) but eventually you're going to lose the interest of players and they're just go and play your other products and not this money sink or alternatively they'll leave and play other games of higher quality production value.

    As a primary product Perfect World is about 5~6 years old now (2006) and its VERY antiquated in its playing methods, gameplay mechanics and internal gear crafting system. It tries to introduce new ideas but that is like pissing on a fire and trying to put it out.

    If the content in the existing game is broken, its broken. Don't try to fix it. Don't try to modify it. There are already other people who have the 'server software' (aka private servers) who do this (and probably do a more fun job/better job of running it). Let the official thing die in a fire.

    On a final note I am certainly willing to bet that Project Blacklight is going to turn out a **** ton more interesting than this product. I'm also allowed to promote Project Blacklight here because its part of your company. So you can kindly, bite me.

    Time won't wake/make you wiser, but it will definitely wound you.
    b i t . l y /
    I was a man of ideas and action, but at the same time a gentleman. -- S a Z T u R
    Subtly is never my strong point, but I like to find the gaps in walls and the cracks in bricks.
    Are you kind of seeing what I'm saying. b:bye
  • PotatoHeadQR - Dreamweaver
    PotatoHeadQR - Dreamweaver Posts: 2,507 Arc User
    edited March 2012
    articio wrote: »
    You guys have gotten slightly off topic no? instead of discussing ways to improve the game you guys are currently stuck on money per hour, and the fact you can farm something that can only be otherwise gotten from the boutique (still your farming coin not the item, difference there)

    not once has anyone discussed the option of adding alpha beta and gamma as optional rebirths to run for lvl 100s, nor maybe adding a grind quest in so if people wish to not only just do the dailys in morai they could farm the prestige as well


    i dont see any difference between buying gear/mats from other people, farming the item and buying them with gold (which u can buy with coins). and it appears that i'm not the only one who doesnt give a **** about it... as well as IRL too: you dont see many people keeping cows to farm milk; the use of money is generally a sign of civilazation since it allows optimazation: everyone does the thing he is best at.

    regarding alpha, beta, gamma, I also view it as a request just for the sake of making a request. delta has already become way too easy, what kind of fun could u possibly get from a,b,c? in the end, if you really wanted to see how it is you should have thought about it before (hyper) leveling to 86+ and now sitting with "nothing" to do. or you could always roll an alt. btw in DW i see gamma squads...

    i have no opinion on more morai dailies.

    btw, i'm expecting to get full r9 within 4-6 months without cashopping, depending on how the sales will go.
    you only purge once #yopo
  • Kinjeto - Raging Tide
    Kinjeto - Raging Tide Posts: 564 Arc User
    edited March 2012

    Also had a thought of 'Why you will never Perfect World a "Game Developers Conference" because they're hardly a developer'. They take smaller developers and just work as a service for hosting. But anyway let me continue with some wonderful quotes (which are censored cause we can't promote other games here from a real game developer at a real game developer's conference.)

    In June of 2011, X Company took its four-year-old online first-person shooter Y and made it completely free-to-play -- and ended up increasing revenues by a factor of twelve as a result.

    Perfect World is a six year old game and has had: 4 New Classes (Two patches), 1 new patch for the Chrono quests, One new gear patch (Nirvana) & One new patch to try and balance out broken class mechanics by giving the other classes which people probably long since abandoned newer skills. But what's the catch? More grinding ZZZzzz....


    Look at Perfect World's recent update -- OMG we added one new piece of land, gear that is related to more grinding (how boring) and a few new skills -- yawn, and all this in the space of 1 years. Well thats' progress in the land of Perfect. All the while trying *cough* attempt *cough* to fix the already broken class system thats overpowered. But probably already made the existing system worse by adding to the skills of the overpowered classes (Mainly psychic and assassin) *rollseyes*
    "Although small updates to the game started immediately after launch, it wasn't until the medic update in 2008 that significantly changed revenue," [name not listed here] said. "Adding so much stuff at once gave the press and community a reason to talk about it, which got more people to try it for the first time."

    Perfect World's net worth according to its share portfolio is about 600 million USD (which is fiscal). The game/product/person/developer, I'm not writing about here is estimated at 9 billion USD according to Forbes magazine.
    But the community relationship wasn't limited to soliciting and monitoring feedback. [company not listed here] gave its players several opportunities to contribute to the game itself as well by designing game maps and proposing in-game items. "At this point, more than half of the items in [game not listed here] are contributed by the community. Pretty much every place you give the community a chance to change the game, they'll do it, and they'll probably do a better job than you would," [person] said, "One more way that the community contributed to updates is by building maps. Up to this point we've shipped 19 community maps."

    Perfect World? Listening to the community? 3 months. One bug that enabled people to get to 105, no new content for anything at 105. Shifty changing the DQ system that MIGHT of enabled people to get medals and do the F2P thing. Oh well **** that. *rolls eyes* that says a company that is struggling.

    Probably won't even bother going that high anyway cause all they can do is improve on gear because the game has 150 as a null level. Best estimation 130 is probably the max but that would require overhauling a lot of the monsters. Good luck with that.
    Players also hated the idea of getting nickel-and-dimed with intermediary virtual currencies (sound familiar PWI?), like a point system. "Players actually object pretty strongly to the idea that they'll have to take their money and buy a block of some virtual currency, when they only want to spend a fraction of that on the item they want," [person] said, "[game] uses the 'Wallet', which supports all currencies you can normally use on [dev platform], and lets you load it to the exact amount you want to use. It's now used by 22 games on [dev platform]."

    [companies]'s audience concern extended into the actual free-to-play transition, as well; it needed to make sure that players who paid for the game didn't feel ripped off. "One thing we did was to give paid players a [object] called 'Proof of Purchase'. We also made a distinction between paid and free accounts; smaller backpack sizes, and fewer crates. What we didn't include was any restriction on how you could play the game itself," Ludwig said.

    Perfect World however restricts how you play game in mounts (mount speed and transport speed also flying and ground), health and mana regen, armor and even restricts users as going so far as level restrictions on using potions. To top all this off, it also obfuscates gear behind parts that are required to buy gear and it obfuscates virtually currency behind its website currency behind real life currency which is a very had habit to have considering paying players might think they're getting a decent deal when they aren't. To top this off having unpredictable sales, random chance packs that also appeal to the pay-to-win mentality also have VERY small chance (aka 1 in 1000) of getting an item which can change the game play stats (better items for players). Thusly breaking gameplay mechanics.

    Time won't wake/make you wiser, but it will definitely wound you.
    b i t . l y /
    I was a man of ideas and action, but at the same time a gentleman. -- S a Z T u R
    Subtly is never my strong point, but I like to find the gaps in walls and the cracks in bricks.
    Are you kind of seeing what I'm saying. b:bye
  • Kerona - Sanctuary
    Kerona - Sanctuary Posts: 1,771 Arc User
    edited March 2012
    Then play a different game and gtfo the forums.
    [SIGPIC][/SIGPIC]
  • Kinjeto - Raging Tide
    Kinjeto - Raging Tide Posts: 564 Arc User
    edited March 2012
    Then play a different game and gtfo the forums.



    Fact is I do I come back to keep promoting why Perfect World isn't Perfect or why alternatively you should avoid this product.

    - The facts are boring linear grind fests are so 2006
    - Mandatory Pay to Win is so 2008
    - Unexciting gameplay is so 2004.
    and finally
    - Meta Gaming and Competitive gaming are coming into fruition with the likes of say for example 'Barcraft' and also the likes of Major League Gaming. Does Perfect World do this? Well they had one international competition which they promoted on their site, but it was like watching paint dry.
    Time won't wake/make you wiser, but it will definitely wound you.
    b i t . l y /
    I was a man of ideas and action, but at the same time a gentleman. -- S a Z T u R
    Subtly is never my strong point, but I like to find the gaps in walls and the cracks in bricks.
    Are you kind of seeing what I'm saying. b:bye
  • Sagek - Sanctuary
    Sagek - Sanctuary Posts: 1,156 Arc User
    edited March 2012


    Fact is I do I come back to keep promoting why Perfect World isn't Perfect or why alternatively you should avoid this product.


    You just come off as a bitter player who needs to let go and move on. Why would anyone in their right mind waste time coming back to a game they hate just so they can waste time trying to get people to not play a game they hate?

    And that wall of text there are some incorrect statments. like how old the game is and such..
  • articio
    articio Posts: 0 Arc User
    edited March 2012

    regarding alpha, beta, gamma, I also view it as a request just for the sake of making a request. delta has already become way too easy, what kind of fun could u possibly get from a,b,c? in the end, if you really wanted to see how it is you should have thought about it before (hyper) leveling to 86+ and now sitting with "nothing" to do. or you could always roll an alt. btw in DW i see gamma squads...

    i have no opinion on more morai dailies.

    lol hypers, fcc wasn't even nerfed by the time i hit 90 and out grew gamma, and squads still didn't even know how to do gamma completely yet just because iv been around forever and grinded my way to 100, doesn't mean i used hypers

    and im not speaking of another morai daily, but a repeatable quest similar to one man armys but for a low amount of prestige and influence instead, that way we could farm it vs waiting for daily reset to do them
  • Kerona - Sanctuary
    Kerona - Sanctuary Posts: 1,771 Arc User
    edited March 2012


    Fact is I do I come back to keep promoting why Perfect World isn't Perfect or why alternatively you should avoid this product.

    - The facts are boring linear grind fests are so 2006
    - Mandatory Pay to Win is so 2008
    - Unexciting gameplay is so 2004.
    and finally
    - Meta Gaming and Competitive gaming are coming into fruition with the likes of say for example 'Barcraft' and also the likes of Major League Gaming. Does Perfect World do this? Well they had one international competition which they promoted on their site, but it was like watching paint dry.

    I haven't ground anything in over a year.
    I didn't pay to win.
    I have enough fun to justify playing.

    Your points are null and void. Go play your new game and leave us who enjoy PWI alone.
    [SIGPIC][/SIGPIC]
  • Knownase - Heavens Tear
    Knownase - Heavens Tear Posts: 6,959 Arc User
    edited March 2012
    articio wrote: »
    and im not speaking of another morai daily, but a repeatable quest similar to one man armys but for a low amount of prestige and influence instead, that way we could farm it vs waiting for daily reset to do them

    This can be a good idea, however I honestly think it would fail at first. If they had such a quest that you can take over and over, then you would have countless players, especially from elite factions that TW/PK, and hog all the mobs up until they get their newly found skills plus other various items to their liking, and move on to another order and repeat.

    Overall, the mobs would be camped, eventually things would settle, keyword eventually, however, causing nice QQing from those unfortunate enough to farm.
    [SIGPIC][/SIGPIC]
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  • Tremblewith - Heavens Tear
    Tremblewith - Heavens Tear Posts: 1,558 Arc User
    edited March 2012
    You just come off as a bitter player who needs to let go and move on. Why would anyone in their right mind waste time coming back to a game they hate just so they can waste time trying to get people to not play a game they hate?

    And that wall of text there are some incorrect statments. like how old the game is and such..

    Hmm. Coming from someone who has mingled with the client's Angelica engine, I can assure you this is a game from 2005. Actually, the original Perfect World was created by Archasaur Studios, in China. It was pay to play, sported a housing system for players, as well as a monthly dungeon race event. The level cap being 130+ as well. In about 2006-2007 the game was bought out by Wanmei, which pretty much fired the current development staff and hired their own. Since then, Wanmei has taken control of the game. PWI is a subsidiary of PW-CN. PWI controls cash shop sales, gold cap, and minor in-game things like Duke shouts, etc. It takes 7+ months for PWE to contact Wanmei, as they travel across the ocean in a canoe, and back. The staff of PWE aren't allowed to talk much on the forums, because the truth about things tend to come out quickly.

    As for why people stay on the forums, while disliking the game; some of us are waiting for another game to be released with guilds deuce. Until then, we troll the forums telling newbs that this game blows butt. We also enjoy messing with PWE staff, because we know they never respond 'cause they are busy making this game really super awesome. :)

    I do love PWE staff. I'm confident they won't ban me for saying I love them. :) I wish they would kiss my fat panda face. b:kiss
  • Bobobejumbo - Raging Tide
    Bobobejumbo - Raging Tide Posts: 934 Arc User
    edited March 2012
    You just come off as a bitter player who needs to let go and move on. Why would anyone in their right mind waste time coming back to a game they hate just so they can waste time trying to get people to not play a game they hate?

    And that wall of text there are some incorrect statments. like how old the game is and such..

    Seriously, it was launched in 2006. see for yourself.

    In case you don't feel like searching, straight from PWRD:
    We launched Perfect World in January 2006 and adopted a time-based revenue model for this game.
  • Jadsia - Lost City
    Jadsia - Lost City Posts: 1,322 Arc User
    edited March 2012
    Not every1 has possibilities to farm 1M/h. See casters. They are not able to farm 1m/h with DQ for sure not.

    B***sh**
    I **** bigger than you...

    Shut up and play the game.....Damn
  • crypticarrow
    crypticarrow Posts: 1 Arc User
    edited March 2012
    ohaithur
  • Sarrafeline - Sanctuary
    Sarrafeline - Sanctuary Posts: 4,661 Arc User
    edited March 2012
    Hmm. Coming from someone who has mingled with the client's Angelica engine, I can assure you this is a game from 2005. Actually, the original Perfect World was created by Archasaur Studios, in China. It was pay to play, sported a housing system for players, as well as a monthly dungeon race event. The level cap being 130+ as well. In about 2006-2007 the game was bought out by Wanmei, which pretty much fired the current development staff and hired their own. Since then, Wanmei has taken control of the game. PWI is a subsidiary of PW-CN. PWI controls cash shop sales, gold cap, and minor in-game things like Duke shouts, etc. It takes 7+ months for PWE to contact Wanmei, as they travel across the ocean in a canoe, and back. The staff of PWE aren't allowed to talk much on the forums, because the truth about things tend to come out quickly.

    As for why people stay on the forums, while disliking the game; some of us are waiting for another game to be released with guilds deuce. Until then, we troll the forums telling newbs that this game blows butt. We also enjoy messing with PWE staff, because we know they never respond 'cause they are busy making this game really super awesome. :)

    I do love PWE staff. I'm confident they won't ban me for saying I love them. :) I wish they would kiss my fat panda face. b:kiss

    I thought it took 2+ years to communicate with Wanmei?

    6 months to learn Cantonese, 6 months to cross the ocean in a Canoe, MASSIVE facepalm because Wanmei employees ONLY speak Mandarin, 6 months to cross back in said Canoe, 6 months to learn Mandarin, 6 months to cross the Atlantic in a Canoe, MASSIVE facepalm, they're in Europe now, not Asia! And they're already two and a half years into it, and they haven't even TALKED to Wanmei employees! b:surrender

    Maybe, if we hold our tongues just right, cross our eyes, toes, fingers, and nose, they might not forget Mandarin before they get to China this time. b:bye
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  • Sagek - Sanctuary
    Sagek - Sanctuary Posts: 1,156 Arc User
    edited March 2012
    As for why people stay on the forums, while disliking the game; some of us are waiting for another game to be released with guilds deuce. Until then, we troll the forums telling newbs that this game blows butt. We also enjoy messing with PWE staff, because we know they never respond 'cause they are busy making this game really super awesome. :)

    I do love PWE staff. I'm confident they won't ban me for saying I love them. :) I wish they would kiss my fat panda face. b:kiss

    So you're simply being petty? :Shrug: ok.. have at it then.