Possible best channeling for mystic?

dog10240
dog10240 Posts: 108 Arc User
edited March 2012 in Mystic
Wandering whats the max channeling because that's how I wanna make my mystic(Sage, no demon 25% bonus) so I made this PWCalc:

http://pwcalc.com/f1391315c13c0221

One person on my server has the weapon with both the -3 and -6 channeling bonus which is why I put it there over R8 or R9 weapon.

I could not find any channeling shoes, perhaps on r8 or r9 reforge I might get some? This is for base channeling all of course. Rapid Growth only lasts 8 seconds so wouldn't wanna depend on it too much even with the sage effect.
Post edited by dog10240 on

Comments

  • Mysticarella - Lost City
    Mysticarella - Lost City Posts: 115 Arc User
    edited March 2012
    dog10240 wrote: »
    Wandering whats the max channeling because that's how I wanna make my mystic(Sage, no demon 25% bonus) so I made this PWCalc:

    http://pwcalc.com/f1391315c13c0221

    One person on my server has the weapon with both the -3 and -6 channeling bonus which is why I put it there over R8 or R9 weapon.

    I could not find any channeling shoes, perhaps on r8 or r9 reforge I might get some? This is for base channeling all of course. Rapid Growth only lasts 8 seconds so wouldn't wanna depend on it too much even with the sage effect.

    Max -channeling is -99% after that is resets to -90%
  • Phoenix_Eye - Heavens Tear
    Phoenix_Eye - Heavens Tear Posts: 1,681 Arc User
    edited March 2012
    Channeling at high ammounts can potentially bug skills channel and cast times , resulting in a mess. This applies a lot to classes that have low chan skills anyway like psychics and Mystics.

    Except for Absorb soul and comforting Mist (which isnt used much in PVP) , all your other skills are below 1.5 s . i would advice to keep your channeling between 24-27 % if u want your skills to function good.

    Also rolling a weapon with 9% chan would be so expensive , you better get Rank 9 with them.
    [SIGPIC][/SIGPIC]
    <--- MALE Veno ..... Moved to G W 2 or maybe not completely , don't know ...... PW addiction
    {That TT xbow chain is one that describes someone's bowel movements after having too much spicy food. A loud **** (Thundercrack), then a burning sensation (Flash Fire), followed by an explosion of multi-colored poo-confetti (Blinding Radiance). Excellent...} By Quilue
  • Safeng - Sanctuary
    Safeng - Sanctuary Posts: 336 Arc User
    edited March 2012
    Why would you want to build an already fast channeling class for even more channeling?...

    Go for high magic attack and ~25% chan. Also saves you from being squishy as paper...
    [SIGPIC][/SIGPIC]
  • Baby_pho - Heavens Tear
    Baby_pho - Heavens Tear Posts: 636 Arc User
    edited March 2012
    if you are aiming for chaneling you should get high - chanel on rings and weapon. you can get up to -13 chanel on nirv weap( which u can farm). you can get 2 adds -10 and -3. as for the rings you can make your own ring from oht mats(you can farm also for mats). you can get up to -12 chaneling on each rings, but i put -9 cos -12 is very hard to get. only several mages have it in HT. get p def ornaments it is way better. for the cape i wouldnt recomend wraithgate chaneling cape. it has low refine. i'd get nirvana cape or cloud charger. if you wanna go all out get matching wings. dont forget mystics also get -20 channeling skill. add it all up its pretty high already.

    this build is nothing too expensive you can farm everything on here except the r8 top. you can farm coins and buy rep badges with the coins.
    http://pwcalc.com/926f5f5b78ae86ef
    -55 channel not counting rapid growth


    everything here is farmable no rank gear.
    http://pwcalc.com/2176802fdf6f8350
    -43 chanel no rapid growth with +10 def lvl and more p def and more hp

    what is recommended
    http://pwcalc.com/d34cb1295969094c
    -34 chanel w/o rapid growth, +10 def lvl, much more p def, more mag attck

    asuming you wanna do pve. you will need better sharding and more refine if you wanna go pvp.
  • Mechsiao - Sanctuary
    Mechsiao - Sanctuary Posts: 100 Arc User
    edited March 2012
    Channeling at high ammounts can potentially bug skills channel and cast times , resulting in a mess. This applies a lot to classes that have low chan skills anyway like psychics and Mystics.

    Except for Absorb soul and comforting Mist (which isnt used much in PVP) , all your other skills are below 1.5 s . i would advice to keep your channeling between 24-27 % if u want your skills to function good.

    Also rolling a weapon with 9% chan would be so expensive , you better get Rank 9 with them.

    I dont know who you pvp with but absorb soul is what sets mystics apart from other classes. Its probably the only skill which allows non r9 to deal 4k or more damg on a full josd r9 mage just an example.
  • Phoenix_Eye - Heavens Tear
    Phoenix_Eye - Heavens Tear Posts: 1,681 Arc User
    edited March 2012
    The parenthesis was used for Conforting Mist , I do acknowledges Soul's usefulness but sacrificing Mag+ and Crit+ gear for just 1 skill seems a waste. Rapid Growth or Demon spark can solve chan problems.
    [SIGPIC][/SIGPIC]
    <--- MALE Veno ..... Moved to G W 2 or maybe not completely , don't know ...... PW addiction
    {That TT xbow chain is one that describes someone's bowel movements after having too much spicy food. A loud **** (Thundercrack), then a burning sensation (Flash Fire), followed by an explosion of multi-colored poo-confetti (Blinding Radiance). Excellent...} By Quilue
  • Mechsiao - Sanctuary
    Mechsiao - Sanctuary Posts: 100 Arc User
    edited March 2012
    The parenthesis was used for Conforting Mist , I do acknowledges Soul's usefulness but sacrificing Mag+ and Crit+ gear for just 1 skill seems a waste. Rapid Growth or Demon spark can solve chan problems.

    It's a matter of how you play your character I guess. Crit + mag gives you huge burst damages which can potentially one shot, but channel gears allows you to build chi faster as you can cast more spells. If you're at 20-25 chnl and another mystic is at 70-90, he can cast 2 nature's vengeance when you cast 1. In the long term, he can use more spark spells. People keep mentioning that nature's vengeance is a fast chnl spell etc., but a sage mystic with -99 chnl charges chi almost as fast as a 5aps sin if you're lucky :D

    chnl does also allow you to react faster, especially if you have huge delay and ping. crit + atk lvl is awesome too of course that's if you have r9, if you don't, those crits don't matter. rolling a wiz or psy is probably better if that's your aim :D
  • Synta - Dreamweaver
    Synta - Dreamweaver Posts: 231 Arc User
    edited March 2012
    you can't go above 90%, it caps at that - stuff about it resetting at 99% is wrong...
    anyway, highest chan build would be reforged r8 stuff, you could get 90% base chan, I believe
    b:pleasedb:pleasedb:pleased
  • Mechsiao - Sanctuary
    Mechsiao - Sanctuary Posts: 100 Arc User
    edited March 2012
    you can't go above 90%, it caps at that - stuff about it resetting at 99% is wrong...
    anyway, highest chan build would be reforged r8 stuff, you could get 90% base chan, I believe

    it resets at -100 to -90, which is the chnl of zooming thunder powder. highest attainable is -99. evidence and test stats are in some thread, u gotta find it urself.

    And -99 compared to -90 on absorb soul is very different, even though it's only 9 chnl difference. u can see the chnl bar on -90 but barely see it on -99. also within a thicket's time, at -99 u can cast 3 absorb soul but only 2 with -90. it's a big dif.
  • acidstrike
    acidstrike Posts: 2 Arc User
    edited March 2012
    Alright all of these replies are horrid. My channeling without RG is set at 61%. Given that I am missing 1 piece of -3% and could use to upgrade my belt and neck to some OHT beasts, I will max around -64%. If I were to find a couple -12% channeling neck/belt for an arm and a leg, i could easily hit 76% unbuffed. With RG that allows me 96%.

    Whether or not this is max or resets to 90%, doesn't really matter. I personally tank many Caster Vanas with r9+12 Wizards and such, so I find that channeling is pretty reliable. So far in my travels, only a 5.0 sin/bm, and a +10 or above Vortex can tank against me reliably. I went channeling for support, but the DD capabilities of it are astounding.

    http://pwcalc.com/7ea6a0374673156f
  • acidstrike
    acidstrike Posts: 2 Arc User
    edited March 2012
    Oh, but don't forget, any MAtk/Defense macros you have set up with leeching and any plant macros you have will fail around 40%. Any NV spam macro will fail around 50% At around 65% any spam pet/self heal will fail. Keep that in mind as you decide what you want to limit.
  • Mechsiao - Sanctuary
    Mechsiao - Sanctuary Posts: 100 Arc User
    edited March 2012
    acidstrike wrote: »
    Alright all of these replies are horrid. My channeling without RG is set at 61%. Given that I am missing 1 piece of -3% and could use to upgrade my belt and neck to some OHT beasts, I will max around -64%. If I were to find a couple -12% channeling neck/belt for an arm and a leg, i could easily hit 76% unbuffed. With RG that allows me 96%.

    Whether or not this is max or resets to 90%, doesn't really matter. I personally tank many Caster Vanas with r9+12 Wizards and such, so I find that channeling is pretty reliable. So far in my travels, only a 5.0 sin/bm, and a +10 or above Vortex can tank against me reliably. I went channeling for support, but the DD capabilities of it are astounding.

    http://pwcalc.com/7ea6a0374673156f


    Are you a troll? Lol.
  • Brillance - Raging Tide
    Brillance - Raging Tide Posts: 1,643 Arc User
    edited March 2012
    I was just wondering...

    I have like 33% Channeling. And I admit when its laggy - which seems to be the case inside most instances & TWs - it doesnt seem to matter how much channeling I have had, the spell is coming when the system lets it.

    I read what Safeng and Baby Pho had to say. And, I like the idea of switching out my -6 Neck for something more PDef/Vit oriented, so reading all this suddening made me curious...

    how much channeling is optimal for an 'all-around' (Sage/Arcane) Mystic?

    Thanks in advance for your time and consideration...b:chuckleb:thanks

    (Safeng quotes 25%, Pheonix quotes 24 - 27%. If I lost -6 somewhere Id be at like 27%, is it peferable to lose it, or keep building? Are Safeng & Pheonix basicly correct?)
  • VoItaire - Harshlands
    VoItaire - Harshlands Posts: 1,033 Arc User
    edited March 2012
    I know there are -9% channel ornaments floating around, but are there even any -12% ones out there if it's even at all possible to get one? .-. Just curious... I'd never use an elemental ornament xP
    [SIGPIC][/SIGPIC]
  • MrMelvin - Heavens Tear
    MrMelvin - Heavens Tear Posts: 388 Arc User
    edited March 2012
    I know there are -9% channel ornaments floating around, but are there even any -12% ones out there if it's even at all possible to get one? .-. Just curious... I'd never use an elemental ornament xP

    I've seen quite a few orns with -6% chan on it twice, all elemental orns though, seen 1 or 2 rings like it also.
  • Safeng - Sanctuary
    Safeng - Sanctuary Posts: 336 Arc User
    edited March 2012
    I read what Safeng and Baby Pho had to say. And, I like the idea of switching out my -6 Neck for something more PDef/Vit oriented, so reading all this suddening made me curious...

    Eh, **** the numbers, it's examples. There's no fixed number you should aim for.

    I just wanted to say that too much channeling is pretty much wasted on a mystic. Our spells cast fast, absorb being the exception.

    The bigger problem with high channeling is the source. Good rings, lunar cape, weapon, warsoul hat, rank8 top, tt99, ... that's good channeling. But that will only get you so far. And imo you shouldn't go past that. Because it would mean using elemental ornaments, leaving you very very squishy to physical damage. I hate seeing clerics or mystics swap out physcial ornaments for 6% channeling stuff. They will be squishy as paper. And yea, a dead healer doesn't heal faster. lol
    [SIGPIC][/SIGPIC]
  • Mayatheia - Heavens Tear
    Mayatheia - Heavens Tear Posts: 1,033 Arc User
    edited March 2012
    I had a -70% veno. It is nice for pve when you do not have to tank things. But it definitely sux big time in both pvp and pve when you might end up tanking things. Because a chanelling built veno/mystic is squishy as hell. Especially in mystic's case when their spells are very fast i do not see any reason for a chan build. chi? lol. break in the clouds (if you are demon) or simply DD (if ur sage) and you gain chi. Honestly mystics are one of the classes that can build chi faster (after sins).
    Id rather use pdef ormanents and r9 than tons of chan and die in 2 hits.
    [SIGPIC][/SIGPIC]
    When people walk away from you, let them go... your destiny is never tied to anyone who leaves you.. and it doesn't mean they are bad people.. It just means that their part in your story is over...