cata pulling halpp

ICasTBiDS - Raging Tide
ICasTBiDS - Raging Tide Posts: 203 Arc User
edited March 2012 in Barbarian
I pulled my first cata in this video and would like tips for next time.
I plan to lose the aps and go full vit for next week.
They had double our numbers.
http://www.youtube.com/watch?v=FIOFMpJxaik
Post edited by ICasTBiDS - Raging Tide on

Comments

  • Magnanimous_ - Heavens Tear
    Magnanimous_ - Heavens Tear Posts: 384 Arc User
    edited February 2012
    too much to say... dunno where to start b:surrender
    [SIGPIC][/SIGPIC]
  • ICasTBiDS - Raging Tide
    ICasTBiDS - Raging Tide Posts: 203 Arc User
    edited February 2012
    too much to say... dunno where to start b:surrender

    was my first time q.q
    how about 1 person say 1 thing and ill get a 5 page long thread and ill work on it for next week b:victorb:cute
  • Doom_Panda - Harshlands
    Doom_Panda - Harshlands Posts: 356 Arc User
    edited February 2012
    Try to avoid using arma while pulling a cata.

    Edit: Also whats your gear like?
    Mains:
    Doom_Panda- 102/101/102 R9 3rd cast Demon Barb 40k HP.
    Dawnx - 100/85 Demon Cleric.
    PsychicTuna- 101/100 Sage Psychic.
    DawnMyst- 96 Demon Mystic.

    PANDAS FTW. AND I b:heart ARMA! b:avoid
  • ICasTBiDS - Raging Tide
    ICasTBiDS - Raging Tide Posts: 203 Arc User
    edited February 2012
    awh thats no fun :c.
    adding that to my list of not to do's though xD.
  • Maelael - Heavens Tear
    Maelael - Heavens Tear Posts: 1,497 Arc User
    edited February 2012
    I think I can give some pretty simple advice on this:

    1. You need a better group. Clerics should be all over you with IH, and the rest of the group should be all over protecting you and the cleric. With 10 person groups now, take advantage of it. 1-2 clerics, and a bunch of BMs and etc focused on protecting you and the cleric. Sin should be in a non cata group.

    2. Your number one job is staying alive and pulling that cata. That means no Arma or anything else. You need chi pots, IG pots, etc, and a better genie with AD and etc.

    3. You need to move with your group, mid or back of the group. You seemed unprotected a lot of the time.

    Also, that BM who kept using claws and pole is fired.
    pwcalc.com/bb6fc16982637a5c / pwcalc.com/28948ee5778526f5
  • ICasTBiDS - Raging Tide
    ICasTBiDS - Raging Tide Posts: 203 Arc User
    edited February 2012
    Try to avoid using arma while pulling a cata.

    Edit: Also whats your gear like?
    I think I can give some pretty simple advice on this:

    1. You need a better group. Clerics should be all over you with IH, and the rest of the group should be all over protecting you and the cleric. With 10 person groups now, take advantage of it. 1-2 clerics, and a bunch of BMs and etc focused on protecting you and the cleric. Sin should be in a non cata group.

    2. Your number one job is staying alive and pulling that cata. That means no Arma or anything else. You need chi pots, IG pots, etc, and a better genie with AD and etc.

    3. You need to move with your group, mid or back of the group. You seemed unprotected a lot of the time.

    Also, that BM who kept using claws and pole is fired.

    Lol.
    This was an alt faction, we had 13 - 14 People online that attended the TW.
    We have no cleric xD.

    q.q

    I agree I was unprotected but they had 31 people attend which means they overwhelmed us in numbers by quite a bit.

    What other genie skills do you reconmend other than AD.
    Solid Shield seems to do a real good job and ToP saved me quite a bit there.
    As well as fortify. If i do happen to get AD on my genie what would be the timing for it? AD uses 135 energy which is pretty much the majority of my genie energy.
    If it depletes in one go, I am safe for 5 seconds then screwed. With my current genie set up I can use Solid shield then ToP.
  • Maelael - Heavens Tear
    Maelael - Heavens Tear Posts: 1,497 Arc User
    edited February 2012
    In that case I'd try TWing with a not-alt Faction to learn it for real.

    AD and ToP pretty much on the genie, as you already said, AD takes up the energy. Some people prefer Expel over AD, but I think thats nuts for catapullin. Solid Shield doesn't cut out enough damage.

    The idea behind the IG/AD/Invokes are to survive those short bursts so your team can get the opposition dead or off you.

    But mostly I'd try TWing with a non-alt faction. You never learn something doing do it with only half of what you should have. Outnumbered 2-1 is only outplayed if you're not bringing a serious try to the table.
    pwcalc.com/bb6fc16982637a5c / pwcalc.com/28948ee5778526f5
  • XylolyX - Heavens Tear
    XylolyX - Heavens Tear Posts: 1,097 Arc User
    edited February 2012
    First of all, the cata is the most important part of winning a TW. So, as was said above, follow your DD...don't lead the way. Let your BMs Stun and your archers arch and so forth. They have the responsibility of helping to clear a path for you. Let them do it.

    When you're pulling the cata, keep your chi high and don't worry about DDing.

    I liked the kiting, that was good. b:victory That will save your tiger butt and you can sometimes pull their DD into your DD's range.

    Under ideal circumstances you should have 1 or 2 clerics in squad with you spamming IH on you. Mystic heals won't keep you alive in a hard fought TW...You'll be getting ganked by 2 or 3 squads at once.

    You'll need to work on a good TW genie that focuses on defensive skills...solid shield, AD and the like...make it a strength genie and get that strength up as high as possible...80 is a minimum.

    But you'll do better at pulling the more that you do it.
    [SIGPIC][/SIGPIC]
    Lvl10XBarb
    Lvl10XArcher
    lvl10XAssassin
  • Sakubatou - Sanctuary
    Sakubatou - Sanctuary Posts: 4,001 Arc User
    edited February 2012
    Y so human?
    You spent alot of time human, and attacking. I get it, killing the opponent is better than just eating their damage but trust your faction to do the dmg while you distract the oponent.

    Use your towers, you can turtle just behind them and make the opponent comes to you and suffer their dmg.

    Better genie has been stated.

    Never try to tank a triple spark. Alacrity and hope you paralyze them and then get distance to kite it off.

    Bestial rage, frighten, invoke, sunder. Untamed wrath if you go human. Never not be using Bestial Rage.

    I get it that you only had 14 people but squad dynamics. Pull catas in groups or lines but pull them together.
    Seven 100+ characters leveled the hard way. Free to play. Mystic, Psychic, and Wizard left to level. b:victory
  • Doom_Panda - Harshlands
    Doom_Panda - Harshlands Posts: 356 Arc User
    edited February 2012
    Also use Mag Defense Charms to reduce magic damage taken and try to get Mag rings that have Vit/HP and refine them to boost your HP and mag def.
    Mains:
    Doom_Panda- 102/101/102 R9 3rd cast Demon Barb 40k HP.
    Dawnx - 100/85 Demon Cleric.
    PsychicTuna- 101/100 Sage Psychic.
    DawnMyst- 96 Demon Mystic.

    PANDAS FTW. AND I b:heart ARMA! b:avoid
  • ICasTBiDS - Raging Tide
    ICasTBiDS - Raging Tide Posts: 203 Arc User
    edited February 2012
    Thanks for the feedback! Ill report my progress to you good sirs.
    I managed to get my hands on some CoA rings so ill be using those.
  • ICasTBiDS - Raging Tide
    ICasTBiDS - Raging Tide Posts: 203 Arc User
    edited February 2012
    Try to avoid using arma while pulling a cata.

    Edit: Also whats your gear like?

    as far as gear goes, i grabbed me some CoA Rings and this is my gear as of today.
    http://pwcalc.com/512e9bf6cb5486fb
    Now the build is STILL APS but I would like to restat that by tomorrow or atleast before the weekend after I get some input on the build to use.

    Is it safe to use the build on the stickied guide? or is that outdated.
  • Doom_Panda - Harshlands
    Doom_Panda - Harshlands Posts: 356 Arc User
    edited February 2012
    Gear is ok. Which stickied guide were you referring to?
    Mains:
    Doom_Panda- 102/101/102 R9 3rd cast Demon Barb 40k HP.
    Dawnx - 100/85 Demon Cleric.
    PsychicTuna- 101/100 Sage Psychic.
    DawnMyst- 96 Demon Mystic.

    PANDAS FTW. AND I b:heart ARMA! b:avoid
  • Blaxton - Raging Tide
    Blaxton - Raging Tide Posts: 82 Arc User
    edited February 2012
    You mean the tank build?
    It's not outdated at all as it's still the best way to cheaply obtain high amounts of hp.

    http://pwcalc.com/d2b36201f7d8d9e7
  • Doom_Panda - Harshlands
    Doom_Panda - Harshlands Posts: 356 Arc User
    edited February 2012

    It's good. Though I capped my Str at 252, Dex at 54, and Vit is 186.
    Mains:
    Doom_Panda- 102/101/102 R9 3rd cast Demon Barb 40k HP.
    Dawnx - 100/85 Demon Cleric.
    PsychicTuna- 101/100 Sage Psychic.
    DawnMyst- 96 Demon Mystic.

    PANDAS FTW. AND I b:heart ARMA! b:avoid
  • X_trigger_X - Heavens Tear
    X_trigger_X - Heavens Tear Posts: 1,301 Arc User
    edited February 2012
    Psh, using a sneaky arma on a group in your way in 1 of the most satisfying things you can do in TW b:chuckle

    People love a smart cata kitty. Don't stick to the paths, I think they fixed the rubberband areas? Or reduced them idk. Can't tell you how many times me and my cleric could sneak behind my servers top factions defensive line only for our gear to let us down cos 1 person saw me lol. I have TT99+6 with 28k hp and no defence level lol :x

    As for genie, I suggest these skills: just my opinion though. It's been a while so I'm not 100% on names so hopefully someone can help me here.

    Solid Shield
    Oxygen Bubble + Thingy skill (They make you immune to water/fire damage for 10 secs? Great for that pain of a R9 wiz)
    TOP
    Domain
    Fortify if you have the room.
  • WnbTank - Archosaur
    WnbTank - Archosaur Posts: 1,472 Arc User
    edited March 2012
    I`ll add my input as I have always been the undergeared cata barb in high end TWs of my server.

    1. Start with hitting chi apo when you enter TW, apo CD will be done when you need it again. But otherwise save the CD for IGs(/something similar) unless you can tell you wont need it during the next minute(rare occasions).

    2. When pulling cata, gather chi as you move by buffing. As a sage I think poison fang is the way to go but if youre demon like I am, run far enough for the dot turn into orange, turn humanoid & HP buff, back to tiger and rinse repeat. With practice you?ll find the sweat spot for the distance to your cata. You can do that barely losing any speed while filling up your chi. The quicker you can move from place A to B with cata, the better, unless you are waiting other catas to catch up, which is when you can have such priorities as saving mana by not constantly changing form.

    3. The speed combined with stealth is what makes good pulls - unless of course you want to be seen and draw squads onto you to turn numbers on your favor on another location of the TW. But these calls come from the ones who tell where you go and I can say that most times you dont want to be seen.

    4. Keep one eye on the surroundings, to see if there be some casters coming. Keep another on your dmg log & hp and third on your buffs to see if you get debuffed/something. Unless you are out geared badly, you will have warning of coming attacks as there arent many who try to drop catabarb w/o debuffing him first.

    5. Knowing your strength and the one of your enemies. Popping stuff the moment something hits you is what some barbs do while pulling - They arent much of a pullers. Dont pop CDs unless you absolutely need to, the less you know bout strength balance, the safer should you play as nothing bugs you like dying w/o popping CDs. But on perfect pull you`ll pop all your CDs on enemy crystal, which is the reason for saving them if possible. The longer you can sit on that crystal, the better job you are doing.

    6. I dislike catabarbs who arma, unless the TW is imbalanced by either the opponent being distinctly weaker or the barb being highly refined end game geared "in middle of alts". Sunder is nice as it also heals but I like hitting sins with FR just in case as sin may have shadow escape on CD = he/she cant restealth while that DoT keeps damaging the sin/shadow escape is outta CD.

    7. Dont lead the pack, dont take the hits you dont have to. Near the gates though, you can move forward with antistun on you to enter trough gates as that really messes up inexperienced defenses because they dont know if they should fight DDs or the barbs as barb wont get stunned on the gate by BMs. I myself bait the enemy DDs at times if the fight is on standoff but stupid risks should be avoided as dead cata barb really makes a dent on the push.

    8. You should avoid fights with your best ability but if you are forced into a fight, your job isnt killing but debuffing/etc. Stay alive and do whatever you can to disrupt the enemy(Frighten, alacrity, etc. Devour if you got excess chi).

    9. Try to avoid zerk on weapon as your job is to stay alive and cause you are supposed to auto-attack turrets/crystal(for chi), which only take dmg from catas(= Zerk does nothing good on those hits).

    Ps. This kitty so tired he hits bed next.
    Trolling Sid since So Hot :o