Mystic VS Cleric

StarianNight - Dreamweaver
StarianNight - Dreamweaver Posts: 114 Arc User
edited February 2012 in Mystic
I just rolled a mystic, she's lvl44 right now, and hopefully i will get her up to lvl80 soon for FC. I've seen lots of FC squads replacing clerics with mystics and I'm a bit worried about having to be the only healer for my FC squad on my mystic when she gets to that lvl. After comparing the skills between mystic heals and cleric heals, i got to say mystic seems to have it much harder than clerics...without bb and IH, falling petals can't really stack either. So, how exactly does a mystic play as healer in FC? I can buff my team with this cleric to make life easier, but what does the regular mystics without cleric alts do? Some advice will be appreciated b:thanks

*most likely i won't be experienced when i first start as healer on mystic in FC....people are going to die....
Post edited by StarianNight - Dreamweaver on

Comments

  • VRennie - Dreamweaver
    VRennie - Dreamweaver Posts: 4 Arc User
    edited February 2012
    Well if you ask me mystic heals in FC are not really complicated...at the begining yea rez buff everyone, on pulls generally getting fast to the spot and doing break in clouds really fast on the puller is enogh, but if you are not sure if you can handle that, use falling petals and set up herbs when heal if needed (works really well in the begining and on magic mobs) for magic mobs if your squad decides to do a pull salvation's 1st buff helps a ton. On bosses most of them having healing plants out is enough with few extra heals.But on first and fitth boss where no one stands in place just fast break in clouds works just fine. On harpies just do falling ppetals on whoever is doing it, it works well generally. On the pull in big room..same as all the pulls bethore plants and heal puller with break in clouds really fast, usually turns out well.
    this is all asuming all the healing skills are maxed out

    **when i say reall y fast i mean hitting the shortcutkey like crazy
  • tweakz
    tweakz Posts: 0 Arc User
    edited February 2012
    After comparing the skills between mystic heals and cleric heals, i got to say mystic seems to have it much harder than clerics...without bb and IH, falling petals can't really stack either.

    Falling Petals is like a IH stacked in a single shot.
    So, how exactly does a mystic play as healer in FC? I can buff my team with this cleric to make life easier, but what does the regular mystics without cleric alts do? Some advice will be appreciated b:thanks-

    You have Salvation, Falling Petals, Break in the Clouds, etc. There's no need to be a carbon copy: learn the class.
    *most likely i won't be experienced when i first start as healer on mystic in FC....people are going to die....

    There's always going to be idiots you can't save whether healer or tank. Sometimes you should just watch them kill themselves.
    Be kind: Help the GMs to depopulate the servers.
  • Phoenix_Eye - Heavens Tear
    Phoenix_Eye - Heavens Tear Posts: 1,681 Arc User
    edited February 2012
    Mystics weren't designed to fully replace clerics , their aim was to make a cleric's job easier and create safer squads.

    At FF when most people are 90+ , their triple spark can partially negate the need for Purify , and Bloodpaint + APS can negate the use of BB.

    As a mystic , Salvation buffs (and potentially sage / demon for 3rd skill) Falling petals and healing herbs are more than enough to heal a squad. However u need good gear and maxed out skills. Oh and of course , a good squad.

    U wont be the only healer at a lvl 80-90 squad , but later on with lots of practise ull be able to fully support a squad alone. U jut need to know how to react quickly in tough situations and it will all go fine
    [SIGPIC][/SIGPIC]
    <--- MALE Veno ..... Moved to G W 2 or maybe not completely , don't know ...... PW addiction
    {That TT xbow chain is one that describes someone's bowel movements after having too much spicy food. A loud **** (Thundercrack), then a burning sensation (Flash Fire), followed by an explosion of multi-colored poo-confetti (Blinding Radiance). Excellent...} By Quilue
  • Vivi - Lost City
    Vivi - Lost City Posts: 5 Arc User
    edited February 2012
    First off I am not trying to say that a mystic can always replace a cleric. I love playing both classes and think that each one has its niche. However, a lvl 80ish mystic can play the role of solo healer in an 8x frost run.

    My mystic is lvl 81 and I have already had to be the solo healer in 2 frost runs. It can be done and without uber gear. I have the TT 80 chest, helm and magic sword, but the rest is TT70 and cheap ornaments. I do have over 3k hp unbuffed from refines on my armor, and I made sure I could handle the boss AoEs before I took on the responsibility of being the only healer in the squad. While I prefer for a cleric to be in the squad, I will not back down from the challenge of being full support. (I do stress challenge here, as it was not easy) It has helped me learn alot about my class and just what a mystic is capable of.

    Falling petals is great to cast on dds before boss fights or pulls, freeing you to throw down herbs, cast Break in the Clouds, or Comforting Mist. The Salvation pet is also incredible if you know how to use it. If I am acting as a solo healer, I have it out all the time. The Aegis shield it can cast makes being full support possible, imho. I use it on the the puller, along with falling petals, before he/she starts the pull. I can't bb at the AoE site but I can throw down both healing and vital herb, and recast Aegis shield. The great thing about Aegis shield and falling petals is that you can heal and prevent damage and not have to worry about heal aggro.

    As an example of how mystic can be particularly useful, during one of my runs as the solo healer a lvl 83 sin was pulling half the big room. I cast Aegis shield on her before she started, but could see that a little more than halfway through with one side that it had worn off and she was taking damage. I set Salvation to manual and sent it off to cast its shield. At this point I had several people very nervous that I was about to ruin the big room pull, but after the pet cast her buff, I set her to halt. She stopped moving, didn't attack any mobs, and promptly died, leaving the mobs to happily continue chasing a very relieved sin.

    As an aside, I suggest you practise this move before you get to a big room as it requires a good knowledge of pet mechanics and quick reactions. Nothing like having your squad boot and pk you for messing up their pull, lol.

    If you are a mystic and the only healer in an 8x frost, I do suggest you lure and kill captains in the big room before the pull. This is where not having bb is very apparant. At 8x it can take some time for the dds to finish off the mobs in the big room and the amp damage debuff the captains do can kill your seeker (if there is one) very quickly.
  • MrMelvin - Heavens Tear
    MrMelvin - Heavens Tear Posts: 388 Arc User
    edited February 2012
    Everything I would say has been covered already but I have to stress.. please do not rely on healing herb (the white one) only to heal squads... The heal is very weak compared to Vital Herb. When you are the solo healer in the 80-90 period always concentrate on healing, don't worry about debuffing (unless the squad asks for bosses) always have Salvation out and never worry about DD'ing since your chi will build from healing.

    I was running a PV75-84 on my nublet barb, he was around 79 at the time, and we had a mystic as the solo healer, she never used Salvation even though I requested it several times (believe it or not she even told me that I should not be telling her how to play her class, I Lol'd) and she never used Vital herb once. She only placed healing herb down and would not move it to my location. Lets be honest she's fail. Don't be fail.

    Another thing which I found helpful as a solo healer Mystic was getting the squad talking, since most characters are plvl'd alts not many people understand how their own class and other peoples classes work, you will need to convince players that you are up to the job, explain to them what your skills do, how Salvation buff keeps them from dying. Once you build up trust with certain players they will invite you back for squads, you learn from each other and make runs easier. Oh and if things are looking bad on a pull, do not be afraid to use Gale Force to protect the squad, the seal/freeze can be very helpful to get HP back to full or recast Vital Herb and if anyone complains about it just kick them in the nuts.

    Be brave young skywalker! Use the mystic force! :3
  • Caydon - Heavens Tear
    Caydon - Heavens Tear Posts: 57 Arc User
    edited February 2012
    I just rolled a mystic, she's lvl44 right now, and hopefully i will get her up to lvl80 soon for FC. I've seen lots of FC squads replacing clerics with mystics and I'm a bit worried about having to be the only healer for my FC squad on my mystic when she gets to that lvl. After comparing the skills between mystic heals and cleric heals, i got to say mystic seems to have it much harder than clerics...without bb and IH, falling petals can't really stack either. So, how exactly does a mystic play as healer in FC? I can buff my team with this cleric to make life easier, but what does the regular mystics without cleric alts do? Some advice will be appreciated b:thanks

    *most likely i won't be experienced when i first start as healer on mystic in FC....people are going to die....

    Just wanted to chime in with my experience.

    To be honest, there are ways for you to play the main healer, using what the rest have mentioned - Falling Petals, Break in the Clouds, and Salvation skills - but I think it's also dependent on your gear and magic atk. It's not easy replacing a cleric's heals with mystic ones.

    Mystics, were never supposed to replace Clerics. While we have Vital Herb and Healing Herb, Clerics' BB reduces damage taken by half, so I think you need to practise, experiment and try to see which combination works best.

    For me, it's Salvation, break in the clouds, and plants. Some others prefer Falling Petals instead of wasting plants. I think ultimately, with practice, you'll find a balance.

    When you first start out, you always get a cleric. I'm 85, and all my runs were with one. Granted, some were fail, so I was like a cleric, and I had no problems. And I didn't even use some skills that many suggested on this thread. So try to see what works best for you. There's no fixed play style, and I'm sure you'll figure out what works best in various situations.

    Just my opinion.
    Cleric (shelved), barb (shelved), BM (shelved), mystic, veno.

    Mystic or veno, mystic or veno?
  • Caydon - Heavens Tear
    Caydon - Heavens Tear Posts: 57 Arc User
    edited February 2012
    I was running a PV75-84 on my nublet barb, he was around 79 at the time, and we had a mystic as the solo healer, she never used Salvation even though I requested it several times (believe it or not she even told me that I should not be telling her how to play her class, I Lol'd) and she never used Vital herb once. She only placed healing herb down and would not move it to my location. Lets be honest she's fail. Don't be fail.

    Another thing which I found helpful as a solo healer Mystic was getting the squad talking, since most characters are plvl'd alts not many people understand how their own class and other peoples classes work, you will need to convince players that you are up to the job, explain to them what your skills do, how Salvation buff keeps them from dying. Once you build up trust with certain players they will invite you back for squads, you learn from each other and make runs easier. Oh and if things are looking bad on a pull, do not be afraid to use Gale Force to protect the squad, the seal/freeze can be very helpful to get HP back to full or recast Vital Herb and if anyone complains about it just kick them in the nuts.

    Be brave young skywalker! Use the mystic force! :3

    Another thing, sorry.

    TBH, just use Gale Force. A lot of times, especially in the 80-90 range, people get really impatient, ask for big pulls but don't have the firepower to pull it off. So if things look bad, and you don't think the players are pulling their weight, use gale force. Ignore what they say.

    My suggestion - if your gut tells you something bad is wrong, hit the key. Trust me, it saved one horrible run I had a week ago.

    Melvin, could you better explain Salvation? Aegis Sphere is the buff that absorbs 3k damage and Martyrdom absorbs 40% and converts each point of damage taken into two MP. Maybe you could explain certain situations and which to use. I'm still struggling with Salvation so I didn't want to say anything for fear of giving the wrong information.
    Cleric (shelved), barb (shelved), BM (shelved), mystic, veno.

    Mystic or veno, mystic or veno?
  • Mechsiao - Sanctuary
    Mechsiao - Sanctuary Posts: 100 Arc User
    edited February 2012
    I just rolled a mystic, she's lvl44 right now, and hopefully i will get her up to lvl80 soon for FC. I've seen lots of FC squads replacing clerics with mystics and I'm a bit worried about having to be the only healer for my FC squad on my mystic when she gets to that lvl. After comparing the skills between mystic heals and cleric heals, i got to say mystic seems to have it much harder than clerics...without bb and IH, falling petals can't really stack either. So, how exactly does a mystic play as healer in FC? I can buff my team with this cleric to make life easier, but what does the regular mystics without cleric alts do? Some advice will be appreciated b:thanks

    *most likely i won't be experienced when i first start as healer on mystic in FC....people are going to die....

    Instead of bb, mystics are given vital herb. There are pros and cons. Bb is good against pve while vital herb is good for pvp. In tw, a cleric can hold bubble but becomes an obvious target, while u can plant a vital herb in the air to aoe heal. In short, mystics healing capability shines in pvp as much as a cleric if not better, but definitely pales in pve cuz ur plant gets aoed to death and doesnt have damg reduction effect.

    Mystics are made for solo pve and group pvp(pk and tw). Ofc just like clerics, healers are primary targets in pvp. So having good def gear is impt. Its not that mystics are weak but that is how the game is. If mystics are insignificant like ppl say, why do we get so much attention in pvp.
  • tweakz
    tweakz Posts: 0 Arc User
    edited February 2012
    Mystics weren't designed to fully replace clerics , their aim was to make a cleric's job easier and create safer squads.

    Cite source?
    At FF when most people are 90+ , their triple spark can partially negate the need for Purify , and Bloodpaint + APS can negate the use of BB.

    Aps suck at L90. Stronger heals, Spider Vine, and Salvation buffs negate need of BB.
    As a mystic , Salvation buffs (and potentially sage / demon for 3rd skill) Falling petals and healing herbs are more than enough to heal a squad. However u need good gear and maxed out skills. Oh and of course , a good squad.

    Same as cleric
    U wont be the only healer at a lvl 80-90 squad , but later on with lots of practise ull be able to fully support a squad alone. U jut need to know how to react quickly in tough situations and it will all go fine

    You probably should ignore people who address you as U. ;-)
    Instead of bb, mystics are given vital herb.

    Cite source? Vital herb doesn't reduce dmg like BB: Salvation buff and Spider Vine do.
    There are pros and cons. Bb is good against pve while vital herb is good for pvp.

    When BB is interrupted in PvE; there are no IH stacks, and no speedy aoe heal. In PvP: Cleric buffs.
    Mystics are made for solo pve and group pvp(pk and tw).

    Cite source?
    Be kind: Help the GMs to depopulate the servers.
  • MrMelvin - Heavens Tear
    MrMelvin - Heavens Tear Posts: 388 Arc User
    edited February 2012
    TBH, just use Gale Force. A lot of times, especially in the 80-90 range, people get really impatient, ask for big pulls but don't have the firepower to pull it off. So if things look bad, and you don't think the players are pulling their weight, use gale force. Ignore what they say.

    My suggestion - if your gut tells you something bad is wrong, hit the key. Trust me, it saved one horrible run I had a week ago.

    That is exactly what I meant when I said it :) Also once you reach 89 and get your third spark & chi skill (depending on if you go sage) you can easily throw down vital and use Thicket in a bad situation to maybe help with DD'ing the mobs but also sealing/freezing them to save the squad this can be followed with Gale Force if you do get some runners, again kick anyone in the nuts if they complain about it since Thicket = <3
    Melvin, could you better explain Salvation? Aegis Sphere is the buff that absorbs 3k damage and Martyrdom absorbs 40% and converts each point of damage taken into two MP. Maybe you could explain certain situations and which to use. I'm still struggling with Salvation so I didn't want to say anything for fear of giving the wrong information.

    Well in my experience of using Salvation as a solo healer is that I never used Martydom for anything, baring in mind that this was before the devs introduced half MP on a summon when cast as it takes Salvation's MP(-_-)

    Aegis Sphere is amazing without a doubt in the world!

    [Speaking in terms of running FF]
    The best time to use this is obviously before a pull. Sphere the tank as he is about to pull and also cast Falling Petals on him/her and watch as their HP stays full since every mob hits around 2 or 3 damage <3 this will most likely be gone by the time they get to the point where they stop so pre judging or asking where the tank will stop, I would have Salvation already running/floating to that position ready to cast again, drop Vital & Healing Herb/Spidervine/Befuddling Creeper depending on what type of tank you have. Just always use it before a pull and you should be fine.

    If you manage to get level 11 Salvation and get Warp Shield you pretty much get a weak Aegis Sphere to use on the party (AoE buff) I would not use this for the tank before a pull. This is good enough for the rest of the party after the tank has begun to run as people will steal aggro and have that extra protection while you get down to the healing.

    I hope this has helped, it can probably be explained by others better but I gave it a shot :)
    If mystics are insignificant like ppl say, why do we get so much attention in pvp.

    This is so true!! I am always the first one to be targeted by those pesky Sins in stealth and by the annoying BMs running to stun me before I demolish them ;) I have killed a few stealthed Sins in SP lately, used Gale Force on a mob thinking I was alone and killed 1 hiding nearby, was quite funny. He got his revenge though :(

    Continued next post D:
  • MrMelvin - Heavens Tear
    MrMelvin - Heavens Tear Posts: 388 Arc User
    edited February 2012
    tweakz wrote: »
    Aps suck at L90. Stronger heals, Spider Vine, and Salvation buffs negate need of BB.

    I would not say APS at 90 sucks, since by that time the majority of sins have Hooks, int bracers and the level 60 rank gear top, some even have a tome for the extra APS and demon spark. I do not have an APS character so I wouldn't say it sucks, Maybe for a BM though.
    tweakz wrote: »
    Vital herb does not reduce dmg like BB: Salvation buff and Spider Vine do.

    No Vital Herb does not reduce damage but can die easily, same with Salvation and Spidervine. Things can still go bad while you are casting Vital, Salvation buff or Spidervine assuming you insta lyse it, BB would already be up and running by the time the tank/lurer has bought mobs into the area.

    Excuse the double post, this is what happens when British people ramble, and also the fail post to start with, stupid internet cut out and I lost what I did QQ
  • Brillance - Raging Tide
    Brillance - Raging Tide Posts: 1,643 Arc User
    edited February 2012
    tweakz wrote: »
    Vital herb doesn't reduce dmg like BB: Salvation buff and Spider Vine do.


    Vital and Healing Herbs used together form a fake BB. They dont stop any damage, but the continuous heals of BOTH plants together will keep a squad nice and safe usually, provided everyone knows to get near them when they see they are dying.


    When BB is interrupted in PvE; there are no IH stacks, and no speedy aoe heal. In PvP: Cleric buffs.


    What could be made safer than using BB together with Vital and Healing Herbs? They also allow the cleric time to get BB back up without having too much of an effect on the squad and stressing the cleric.

    Who wants to replace a cleric? Not me. I prefer having one in my squad. b:pleased
  • Caydon - Heavens Tear
    Caydon - Heavens Tear Posts: 57 Arc User
    edited February 2012
    Who wants to replace a cleric? Not me. I prefer having one in my squad. b:pleased

    I don't think the intention was to highlight that Mystics would REPLACE a cleric, but because there's a lack of clerics now, it's inevitable that mystics would have to play role of primary healer in some instances.

    It's happening now, so when push comes to shove, a mystic needs to be prepared.

    Of course, the best is to have a GOOD cleric. I cannot emphasize this enough. There are not many who learn their toons as well as they should, though.
    Cleric (shelved), barb (shelved), BM (shelved), mystic, veno.

    Mystic or veno, mystic or veno?
  • Brillance - Raging Tide
    Brillance - Raging Tide Posts: 1,643 Arc User
    edited February 2012
    I don't think the intention was to highlight that Mystics would REPLACE a cleric, but because there's a lack of clerics now, it's inevitable that mystics would have to play role of primary healer in some instances.

    It's happening now, so when push comes to shove, a mystic needs to be prepared.

    Of course, the best is to have a GOOD cleric. I cannot emphasize this enough. There are not many who learn their toons as well as they should, though.


    Is that the problem then? I always thought the one's that seem to stop healing and dont do much after were just seeing if a mystic could really keep the squad up. My bad..b:chuckle


    Its been my experience that most people ONLY think of a Mystic as an alternate heal for a FC or BH squad, even when clerics are plentiful. :(
  • tweakz
    tweakz Posts: 0 Arc User
    edited February 2012
    I hate having the primary healing role and believe healers at end game should be primarily DDs. That said; Mystics are Healers / Defender as well as DD. In most if not all circumstances; mystics can replace clerics.
    Be kind: Help the GMs to depopulate the servers.
  • Phoenix_Eye - Heavens Tear
    Phoenix_Eye - Heavens Tear Posts: 1,681 Arc User
    edited February 2012
    Tweakz is on trolling spree again
    [SIGPIC][/SIGPIC]
    <--- MALE Veno ..... Moved to G W 2 or maybe not completely , don't know ...... PW addiction
    {That TT xbow chain is one that describes someone's bowel movements after having too much spicy food. A loud **** (Thundercrack), then a burning sensation (Flash Fire), followed by an explosion of multi-colored poo-confetti (Blinding Radiance). Excellent...} By Quilue
  • TwentyTwoTwo - Raging Tide
    TwentyTwoTwo - Raging Tide Posts: 85 Arc User
    edited February 2012
    No class was ever designed to replace any other class. Other classes were made to give people more variety to choose what they want to do.
    That being said, if played right a mystic can heal alone in most instances.
    i want to STRESS that VITAL HERB should be used on every single pull, its only 1 spark, and is just pure awesomeness. It's ALMOST like a cleric being able to walk out of BB -%dmg reduction and focus heal/DD. Just drop it and carry on with solo heals, its a great backup. Mechaio never said it reduces damage.

    Usually the person U are quoting is the source...
  • LividLemur - Dreamweaver
    LividLemur - Dreamweaver Posts: 126 Arc User
    edited February 2012
    What's the most common question a mystic is asked if there is no cleric in squad? "Can you heal"...

    Which always cracks me up because it as just as dependent on the DDs as it is on the mystic. I look at the HP bars / classes and try to ascertain who the aggro'er will be. If that doesnt tell the whole story, ask up in chat who will be getting aggro. Warsong can be done with a mystic (no cleric) pretty easily if there is a clear "tank" on the bosses.

    What causes fails is a bunch of squishie sins /psys whomever getting and trading aggro between them, often dying in the process. Save yourself the aggravation if the squad you are in promises to be like that, as inevitably some will like to blame "the healer". Just find another squad before you get too deep with these fools :). To be fair, psys are usually cool about dying as they are used to it and its part of their fun.. if they truly dont want to die they will go white voodoo. But it's the annoying sins who went all aps and no def who suck. Many understand their predicament with heals and are cool, but those that don't? F them

    Otherwise, it's all p straightforward. FP the puller/main aggroer, single heal spam him/her, use aoe heals when needed (alot usually) and drop plants when squad is stationary for more than a few secs. Sally doesnt hurt either
  • Phoenix_Eye - Heavens Tear
    Phoenix_Eye - Heavens Tear Posts: 1,681 Arc User
    edited February 2012
    Maybe this is quite common cause there are many Mystics around who are too bored to use Salvation or Mistress for AoEs and instead leave Devil normal attacking , forget about healing others while cleric is busy and summon plants that overwrite other stronger debuffs , or (the most annoying) spam nature vengeance and nothing else , overall being the less productive member of the squad.


    It is like the issue with venos nowdays. People dont wish to learn and make bad reputation for all. Though i do acknowledge there are good around. When im not on cleric (who can solo heal all instances till 79 and doesnt need any help , though good mystics make my job more enjoying) i always welcome Mystics in the squad , though the *can you solo heal* question always comes up if there is no cleric around , it like precaution measures.
    [SIGPIC][/SIGPIC]
    <--- MALE Veno ..... Moved to G W 2 or maybe not completely , don't know ...... PW addiction
    {That TT xbow chain is one that describes someone's bowel movements after having too much spicy food. A loud **** (Thundercrack), then a burning sensation (Flash Fire), followed by an explosion of multi-colored poo-confetti (Blinding Radiance). Excellent...} By Quilue
  • StarianNight - Dreamweaver
    StarianNight - Dreamweaver Posts: 114 Arc User
    edited February 2012
    Thx everyone for great advice! I really need to stop plvling my mystic and start getting to know her skills >.< So many skills, so many choices @.@, hopefully i will get the mystic job down properly and play her as well as my cleric :D
  • Brillance - Raging Tide
    Brillance - Raging Tide Posts: 1,643 Arc User
    edited February 2012
    ...busy and summon plants that overwrite other stronger debuffs , or (the most annoying)...


    Seriously? That sounds like a problem with the game mechanic then. Why would a lesser buff be allowed to overwrite a stronger one? If that's for real, something needs reprogramming. 0.o

    Im not saying you are not being truthful in your opinion either...I'm just saying b:chuckle

    How would I know Im overwrting something better if I cast/lysing a plant?
  • Xainou - Sanctuary
    Xainou - Sanctuary Posts: 5,369 Arc User
    edited February 2012
    How would I know Im overwrting something better if I cast/lysing a plant?
    Look at the icons. It's the trick every debuffer class should know. Same icons will overwrite each other.

    For example physicial defense debuffs. Veno armor break > sage barb devour > sage veno ironwood > cleric > creeper. I probably forgot some debuff there but it is an example lol

    Also, creeper will overwrite a sins ribstrike debuff. I noticed that when tanking bh79 on my sin. Sins ribstrike reduces boss attack speed by 50%, creeper does 40%. A pretty painful difference if the tank is relying on his debuff.


    It is programmed weirdly, yes. But imo, knowing when to not overbuff someone or overbuff shows true skills. Someone who knows how other classes work and what they're up to, will have it easier with teamplay. So a lot of observing and asking questions builds a great teamplayer.
    [SIGPIC][/SIGPIC]

    Licensed tail brusher of ƙɑƙʊɱɑʊ ~ only the fluffiest
    Outrunning centaurs since 2012~
  • MrMelvin - Heavens Tear
    MrMelvin - Heavens Tear Posts: 388 Arc User
    edited February 2012
    Also, spidervine will overwrite a sins ribstrike debuff. I noticed that when tanking bh79 on my sin. Sins ribstrike reduces boss attack speed by 50%, spidervine does 20%. A pretty painful difference if the tank is relying on his debuff.

    No no no this is wrong! b:shocked

    Spidervine reduces movement speed by 40% and Physical Attack and Magic attack by 20% while Creeper reduces Attack Speed and Casting speed by 40% and reduces Physical and Magic defenses by 20%

    Nub D:
  • Xainou - Sanctuary
    Xainou - Sanctuary Posts: 5,369 Arc User
    edited February 2012
    Shh, it was a test if someone notices. Ofc I know it's creeper. b:chuckle
    [SIGPIC][/SIGPIC]

    Licensed tail brusher of ƙɑƙʊɱɑʊ ~ only the fluffiest
    Outrunning centaurs since 2012~
  • Brillance - Raging Tide
    Brillance - Raging Tide Posts: 1,643 Arc User
    edited February 2012
    Look at the icons. It's the trick every debuffer class should know. Same icons will overwrite each other.

    For example physicial defense debuffs. Veno armor break > sage barb devour > sage veno ironwood > cleric > creeper. I probably forgot some debuff there but it is an example lol

    Also, creeper will overwrite a sins ribstrike debuff. I noticed that when tanking bh79 on my sin. Sins ribstrike reduces boss attack speed by 50%, creeper does 40%. A pretty painful difference if the tank is relying on his debuff.

    [um...no comment, not in black or white, lol.

    It is programmed weirdly, yes. But imo, knowing when to not overbuff someone or overbuff shows true skills. Someone who knows how other classes work and what they're up to, will have it easier with teamplay. So a lot of observing and asking questions builds a great teamplayer.

    Well, thats cool, but Im still learning about my class & its the only class I have attempted to learn so far, so learning about all other classes - although it is definately a bonus no doubt - is still on the back burner for me. b:chuckle

    I'll try to become a great Mystic first, and save a great Teamplayer for last, although working well with others is definately a must.b:cute

    So, basicly using a plant is out cause all other chars debuffs are better?? Thanks for the tip of looking for the same icons, but is that a totally reliable method? b:thanks


    They need to fix the overwrite so it functions properly, although I realize that could take some of the massive fun from it not functioning properly away - I'll give you that!
  • MrMelvin - Heavens Tear
    MrMelvin - Heavens Tear Posts: 388 Arc User
    edited February 2012
    Shh, it was a test if someone notices. Ofc I know it's creeper. b:chuckle

    You also said Spidervine put mobs to sleep in another thread somewhere but I let that one slide :)

    You don't see text! This is a trick of the mind! OH LOOK HOTDOGS!
  • archivold
    archivold Posts: 2 Arc User
    edited February 2012
    how do i make my own pots on the main forum?
  • MrMelvin - Heavens Tear
    MrMelvin - Heavens Tear Posts: 388 Arc User
    edited February 2012
    archivold wrote: »
    how do i make my own pots on the main forum?

    Press the "New Thread" button
  • Xainou - Sanctuary
    Xainou - Sanctuary Posts: 5,369 Arc User
    edited February 2012
    Haha I seem to have a funny habit of confusing names. I know what I mean though ;_;

    Feel free to keep correcting my weird confusions xD
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  • TwentyTwoTwo - Raging Tide
    TwentyTwoTwo - Raging Tide Posts: 85 Arc User
    edited February 2012
    Well, thats cool, but Im still learning about my class & its the only class I have attempted to learn so far, so learning about all other classes - although it is definately a bonus no doubt - is still on the back burner for me. b:chuckle

    I'll try to become a great Mystic first, and save a great Teamplayer for last, although working well with others is definately a must.b:cute

    So, basicly using a plant is out cause all other chars debuffs are better?? Thanks for the tip of looking for the same icons, but is that a totally reliable method? b:thanks
    Using plants is good, what you need to do is learn all the icons, and debuff when you can. the big problem is Creep/Spidervine uses multiple debuffs at the same time. Creeper makes you hit the target harder, while they hit you slower or less times over time. Spider lowers the enemys attack (phys N mag) and slows their movement speed.

    They need to fix the overwrite so it functions properly, although I realize that could take some of the massive fun from it not functioning properly away - I'll give you that!

    most sins dont ribstrike, so just watch your barb/cleric/veno for the physical armor break debuff, if their not using it, keep your creeper out.
    also this site has alot of info, espeically for player skills. http://www.ecatomb.net/skillpwi.php good luck and (imo) enjoy the best class in the game b:victory