In need of new Genies.
Bobobejumbo - Raging Tide
Posts: 934 Arc User
So I now find myself in need of a few new genies. Up until now I've used two genies that had pretty much covered my basic needs of questing/caves and FC squads.
I recently made the switch to aps (waited until i had 12k HP standing and 2.86 base for obvious reasons). The different play style clearly needs a new genie to focus on its strength and weaknesses. I'm just having a hard time deciding what skills to go for.
So what I am wanting to do is build a new genie for soloing (duoing act 3 with a sin for now) TT.
I also want a new genie for Rebirth.
And another for Nirvana.
And to possibly revamp my old FC genie, or just make a new one.
I already have some idea's as to what skills to get for these, but I'm looking for some outside opinions from some of the more experienced players. And if you wouldn't mind, explain why you pick the skills. Far too often in my search for info I have seen people reply with 4 skills and no reason as to why. (Some are obvious, but some aren't).
Also, I'm not limited to 4 skills on any of these genies. I currently have 7 genies with 61 LP that are still clean that i made from spirit. 2 are Zeal, 2 are Longevity, and 3 are Discipline.
Oh, and on a less-important side note, I wouldn't mind using one of my genies to be designed for the sole purpose of defeating my director in a duel. I realize that might sound odd, lol. She is a cleric, and left a top TW faction in the past and joined us. So she happens to be pretty good at pvp. I on the other hand, am a complete nub at PvP. I don't really enjoy it, but she likes to duel so I entertain her on occasion. However, I'm tired of getting my furry *** kicked >.>
Anyways thanks in advance for any help.
I recently made the switch to aps (waited until i had 12k HP standing and 2.86 base for obvious reasons). The different play style clearly needs a new genie to focus on its strength and weaknesses. I'm just having a hard time deciding what skills to go for.
So what I am wanting to do is build a new genie for soloing (duoing act 3 with a sin for now) TT.
I also want a new genie for Rebirth.
And another for Nirvana.
And to possibly revamp my old FC genie, or just make a new one.
I already have some idea's as to what skills to get for these, but I'm looking for some outside opinions from some of the more experienced players. And if you wouldn't mind, explain why you pick the skills. Far too often in my search for info I have seen people reply with 4 skills and no reason as to why. (Some are obvious, but some aren't).
Also, I'm not limited to 4 skills on any of these genies. I currently have 7 genies with 61 LP that are still clean that i made from spirit. 2 are Zeal, 2 are Longevity, and 3 are Discipline.
Oh, and on a less-important side note, I wouldn't mind using one of my genies to be designed for the sole purpose of defeating my director in a duel. I realize that might sound odd, lol. She is a cleric, and left a top TW faction in the past and joined us. So she happens to be pretty good at pvp. I on the other hand, am a complete nub at PvP. I don't really enjoy it, but she likes to duel so I entertain her on occasion. However, I'm tired of getting my furry *** kicked >.>
Anyways thanks in advance for any help.
Post edited by Bobobejumbo - Raging Tide on
0
Comments
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Well I'm an aps barb as well (for the time being). I have an 81 LP genie, so I have the luxury of having spaces to use on extra skills.
The essential skills should stay the same. AD, Holy Path, ToP, Mire, maybe Cloud Eruption if you can afford the affinity points.
My personal favorite, SOLID SHIELD!
With enough genie strength, it can make a huge difference when solo'ing TT and other bosses. Like Invoke while standing b:dirty
Edit: As for the dueling of your Director cleric, get True Emptiness. With a lot of strength, it blocks a decent amount of magic damage, and also deals a nice punch to squishy people.0 -
I'd personally recommend adding earthquake in there somewhere. In clawform you really lack any cancelling abilities and sparks don't build up quick enough to consistently block all spells with triple spark. I alternate it with triple spark to prevent charm ticks on wurlord for example (if that's the correct name for the clone boss in TT 2-X, I keep forgetting the PWI names for things).0
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MrSyko - Raging Tide wrote: »Well I'm an aps barb as well (for the time being). I have an 81 LP genie, so I have the luxury of having spaces to use on extra skills.
The essential skills should stay the same. AD, Holy Path, ToP, Mire, maybe Cloud Eruption if you can afford the affinity points.
My personal favorite, SOLID SHIELD!
With enough genie strength, it can make a huge difference when solo'ing TT and other bosses. Like Invoke while standing b:dirty
Edit: As for the dueling of your Director cleric, get True Emptiness. With a lot of strength, it blocks a decent amount of magic damage, and also deals a nice punch to squishy people.
TE is so strong on my 78 bm i could 1 shot a 101 cleric (tt99 gear) and if their flying they are askin to get 1 shot[SIGPIC][/SIGPIC]
78 Mystic ZackMystic
95 BM ZackBlade
Retired in March 2012, thx DarkNova for the fun.
Exiirah made this purely awesome signature b:pleased Many thanks to her0 -
All my genies have AD, ToP (ToP Armas yay), and Holy Path.
For Delta I have Solid Shield, and recently switched Tangling Mire for Alpha Male (solely for those sealing mobs). Last time I did a full Delta I died on those because Invoke and Solid Shield ran out and I could not get off Roar or Sunder without being sealed. >< Usually someone else will Mire or you can ask someone else to if you do not have it. Cloud Eruption might be helpful, but even during full spawn spoint Deltas, I rarely had less than 2 sparks after the mobs died and could demon hp buff once or twice if needed.
For Nirvana/Events, I have Frenzy (Enrage), Extreme Poison, and Mire. Don't know why I have ToP on this one rofl. Cloud Eruption might be useful here... I found myself having some trouble keeping over 3 sparks by the end of the boss. And no one wants to wait for Demon HP chi spam. XD But I'm not sure if Cloud Eruption would take too much energy to be able to Mire or Frenzy on the next boss. Depends on genie set up. Chi pots might be better.
I'm a PvP noob so I can't really help you with last part. ):0
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