cleric genie
$hadowNight - Harshlands
Posts: 15 Arc User
can someone tell me all the viable stuff clerics use on genies, uptill now i havent used one,well i have leveled one but not learned skills or added its stats, so i dont really know the options.
Also how u add the stats with your genie as cleric!
Also how u add the stats with your genie as cleric!
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Lvl 95 Cleric Current main
Lvl 89 Wizard
Lvl 101 Psychic
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Lvl 95 Cleric Current main
Lvl 89 Wizard
Lvl 101 Psychic
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Post edited by $hadowNight - Harshlands on
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My PVE genie : cloud eruption, extreme poison, holy path, tangling mire, expel, domain . Basic xD Zeal with high magic
My PVP/TW genie : holy path, badge of courage, extreme poison, expel, tree of protection, fortify, domain, rainbow blessing (:o yes i got a lucky 91 LP genie and didn't know what to put as last skill) Longevity with high dex/magic0 -
For PvE, the basic skills that are necessary for any class are Holy Path, Cloud Eruption, and Extreme Poison (you can get away with not having EP, but not having HP/CE is a cardinal sin)
For PvP, here are some options (along with the previous ones, which are still necessary in PvP):
Anti-bleed/anti-nix skill --> Blood Clot OR Cauterize
Anti-stun skill --> Fortify OR Absolute Domain... Badge of Courage is a great skill too, just remember that it breaks out of a stun, it does not prevent a stun.
Self-preservation --> Expel, Tree of Protection, Second Wind, (AD counts here too)
Research which skills use what attributes, and stat accordingly. Case in point, ToP is dex-based whereas Second Wind is str-based. Imo, and along the lines of what Kanmi said, you can't go wrong with a high dex+mag genie.
Faith is really awesome, but it takes a really high level genie since it has crappy affinity requirements...Proving that not only archers do math since 2009. b:victory
Current math challenge: pwi-forum.perfectworld.com/showthread.php?t=1029711&page=45
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