Cleric builds question

SwiftXShadow - Harshlands
SwiftXShadow - Harshlands Posts: 28 Arc User
edited January 2012 in Cleric
I am making a cleric atm and am currious of light armor vs vit adn pure magic.


1. If i would go light armor would that gap my damage alot?

2. which is more surviabilty vit builds (like 3vit per 2 levels)
or light armor one



3. and is there like lvl 95-100 light armor that would grant crit chance or channeling
instead of interval


(talkign all pvp base dont care about pve)
Post edited by SwiftXShadow - Harshlands on

Comments

  • Decus - Dreamweaver
    Decus - Dreamweaver Posts: 5,033 Arc User
    edited January 2012
    The answers to questions 1-3 are all easily solved if you just open up PWcalc and look at the stats or the gear available. I'll save you some time by telling you that I cannot think of a single LA cleric (on DW) that remained LA when they reached endgame, at least not any good ones in PvP. (Same thing with wizards too, tbh.)
    (talkign all pvp base dont care about pve)

    If that's the case, the question is irrelevant. Don't go light armour.
    Proving that not only archers do math since 2009. b:victory
    Current math challenge: pwi-forum.perfectworld.com/showthread.php?t=1029711&page=45
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  • SwiftXShadow - Harshlands
    SwiftXShadow - Harshlands Posts: 28 Arc User
    edited January 2012
    The answers to questions 1-3 are all easily solved if you just open up PWcalc and look at the stats or the gear available. I'll save you some time by telling you that I cannot think of a single LA cleric (on DW) that remained LA when they reached endgame, at least not any good ones in PvP. (Same thing with wizards too, tbh.)



    If that's the case, the question is irrelevant. Don't go light armour.


    real game and paper are 2 diffrent things.

    What u get on calculaoor looks always way better then actual game
  • Vindis - Dreamweaver
    Vindis - Dreamweaver Posts: 614 Arc User
    edited January 2012
    Go Pure Mag. More MP = More Plume Shell. More damage/stronger heals ftw, Plat MP Charms ftw \o/

    If response details concern over low hp, refines fix that. If response details concerns over low p def, ornament refines/a few garnets fix that.
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  • SerenityCNB - Dreamweaver
    SerenityCNB - Dreamweaver Posts: 1,225 Arc User
    edited January 2012
    My recommendation is to go pure magic. Why?

    More attack power. (We don't have the greatest dph, and that will be reduced even more with magic in other places.)

    More healing power. (IH and our heals still do have their uses, even in pvp.)

    I am what would be known as a pve cleric, but I've dueled several times. Not the same, but there are some similarities...

    As a cleric, you need to kill your enemy before they can kill you. LA and vit won't really save you as much there because you'll be in close range and casting. (Disadvantage.)

    More power = Quicker kills = What you need.

    LA also reduces your magic stats. This means you're more vulnerable to wizzies, psys, and other mages than you would have been without it.

    Just my take on it, and I hope it helps.

    Skill is more important, so if you can do it as a LA, or a vit build, then do so.

    Take care and good luck in game.
    "Male Player using female toon. Please don't flirt with me."

    Need to see the cleric guide for questions, comments, or concerns? Just copy and paste the link.
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    (Ignore the quotation marks. URL isn't allowed, so I had to do it that way.)
  • Kanmi - Sanctuary
    Kanmi - Sanctuary Posts: 205 Arc User
    edited January 2012
    My recommendation is to go pure magic. Why?

    More attack power. (We don't have the greatest dph, and that will be reduced even more with magic in other places.)

    More healing power. (IH and our heals still do have their uses, even in pvp.)

    I am what would be known as a pve cleric, but I've dueled several times. Not the same, but there are some similarities...

    No, you can't make an idea of pk with duel . All depends how far he wanna improve this cleric . Pure isnt a good idea if OP isn't planning to improve his toon to decent pdef/HP . It would explain in first place the idea of "LA Cleric" which is a really really bad idea .

    As a cleric, you need to kill your enemy before they can kill you. LA and vit won't really save you as much there because you'll be in close range and casting. (Disadvantage.)

    More power = Quicker kills = What you need.

    As i stated above, being pure with all the healing/magic power wont have any effect if you get 1-2 shotted . Also i don't really understand what you mean by "you will be at close range and casting" . Caster need to kite to stay as far as they can .

    LA also reduces your magic stats. This means you're more vulnerable to wizzies, psys, and other mages than you would have been without it.

    Just my take on it, and I hope it helps.

    Skill is more important, so if you can do it as a LA, or a vit build, then do so.

    Take care and good luck in game.

    I agree LA will just reduce magic damage/defense and wont give any real benefit . Also wonder the cost to make it "viable" in pvp, probably not worth it . That's why most LA cleric restated Pure or Vit/Mag .
  • Sakubatou - Sanctuary
    Sakubatou - Sanctuary Posts: 4,001 Arc User
    edited January 2012
    Go pure. I don't see how any other build is even an option.

    Cleric 1v1 pvp has 3 areas that seperate them from other classes in pvp.
    1. Can drop big ranged magic bombs.
    2. The ability to contantly be recovering hp.
    3. Control skills and shields.

    Yes, other casters have big magic attacks, usually stronger than ours but I just wanted to point out our bread and butter is staying ranged, kiting, and using our control skills and shields to open up those ranged magic attacks.

    LA would reduce your magic attack and your magic defense, but increase your hp pool and physical defense. In reality, if you don't have a shield or an IH stack of some sort than the pdef boost of LA really isn't going to make a difference. Neither is a few vit points, for that matter. It might save you on the rare occasion but dead is dead. Your defensive strategy will be to keep a heal on yourself, kite, control, use shields when your seals are in cooldown, and kite some more. The times you aren't kiting is when fighting another caster, and then magic defense is more important as well as killing them before they kill you. And if you are vit or LA you may waste crucial time giving yourself a second or third IH when a pure build can get by with only one (one reason why I consider pure "more survivable" than vit builds in PvE. A mob attacks them and they spend more time giving themselves weak IH than fighting back).

    On the other hand, for casters alot of what pk is about is killing before they kill you. Look at the three options... pure has the obvious best damage output. I hear some clerics complain that it is impossible to kill some classes because they can never get past their charm ticks (think 35k barb with huge defense levels, a wizard, or a psychic), and endgame thats a real possibility. By going anything but pure you increase the odds that you won't be able to do enough damage to a well geared player to ever kill them when they are charmed.
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  • SerenityCNB - Dreamweaver
    SerenityCNB - Dreamweaver Posts: 1,225 Arc User
    edited January 2012
    @Kanmi: I know pvp and dueling are not the same, but there are still some similiarities nonetheless.

    What I meant by close range, was that if you're not dealing as much damage, melee classes will be able to close on you inevitably, since we have no knockback skills, or teleport skills, or even a real speed skill, and the extra pdef that we get from having light armor isn't enough to be worth losing the killing power over, in my opinion, and yes I fully agree that mage and ranged classes need to kite. Being close range and casting spells is a bad idea. (Looked back at my original post. I probably should have typed that earlier. *I blame my being tired, I don't know why I wrote it like that either.* LMAO.)

    I was tired when I commented on this...still tired now to be honest, so I apologize for any parts that I typed that were unclear. I do recognize that I'm not the specialist in pvp, just giving my opinion on it.



    "Male Player using female toon. Please don't flirt with me."

    Need to see the cleric guide for questions, comments, or concerns? Just copy and paste the link.
    "http://pwi-forum.perfectworld.com/showthread.php?t=1246011"

    (Ignore the quotation marks. URL isn't allowed, so I had to do it that way.)
  • SwiftXShadow - Harshlands
    SwiftXShadow - Harshlands Posts: 28 Arc User
    edited January 2012
    Go pure. I don't see how any other build is even an option.

    Cleric 1v1 pvp has 3 areas that seperate them from other classes in pvp.
    1. Can drop big ranged magic bombs.
    2. The ability to contantly be recovering hp.
    3. Control skills and shields.

    Yes, other casters have big magic attacks, usually stronger than ours but I just wanted to point out our bread and butter is staying ranged, kiting, and using our control skills and shields to open up those ranged magic attacks.

    LA would reduce your magic attack and your magic defense, but increase your hp pool and physical defense. In reality, if you don't have a shield or an IH stack of some sort than the pdef boost of LA really isn't going to make a difference. Neither is a few vit points, for that matter. It might save you on the rare occasion but dead is dead. Your defensive strategy will be to keep a heal on yourself, kite, control, use shields when your seals are in cooldown, and kite some more. The times you aren't kiting is when fighting another caster, and then magic defense is more important as well as killing them before they kill you. And if you are vit or LA you may waste crucial time giving yourself a second or third IH when a pure build can get by with only one (one reason why I consider pure "more survivable" than vit builds in PvE. A mob attacks them and they spend more time giving themselves weak IH than fighting back).

    On the other hand, for casters alot of what pk is about is killing before they kill you. Look at the three options... pure has the obvious best damage output. I hear some clerics complain that it is impossible to kill some classes because they can never get past their charm ticks (think 35k barb with huge defense levels, a wizard, or a psychic), and endgame thats a real possibility. By going anything but pure you increase the odds that you won't be able to do enough damage to a well geared player to ever kill them when they are charmed.



    L O L at cleric having problems with a wizard..... clerics 1 shot wizards just as easelly as wizards do it to clerics
  • Eoria - Harshlands
    Eoria - Harshlands Posts: 6,118 Arc User
    edited January 2012
    Go pure mag if you can get the gear for it (we're talking at least 6k HP unbuffed and 5k pdef self-buffed). Go vit/mag if you can't get the gear for it or if you're going to do nothing but be a support cleric for PVP/TW.
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  • Deceptistar - Sanctuary
    Deceptistar - Sanctuary Posts: 10,454 Arc User
    edited January 2012
    Go pure mag if you can get the gear for it (we're talking at least 6k HP unbuffed and 5k pdef self-buffed). Go vit/mag if you can't get the gear for it or if you're going to do nothing but be a support cleric for PVP/TW.
    theres something wrong if your 6k HP UNbuffed and 3kpdef UNbuffed (5k selfbuffed), thats kinda imbalanced and literally sharding every piece of armor with citrine with little regard to the lack of physical defense.
    [SIGPIC][/SIGPIC]lagunal8.deviantart.com
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  • Eoria - Harshlands
    Eoria - Harshlands Posts: 6,118 Arc User
    edited January 2012
    theres something wrong if your 6k HP UNbuffed and 3kpdef UNbuffed (5k selfbuffed), thats kinda imbalanced and literally sharding every piece of armor with citrine with little regard to the lack of physical defense.

    Your typical, dime-a-dozen cleric will usually have something like this at level 100. And if that cleric is going to +10 anything out of that, it'll probably be the hat which will put them at a point where they can usually get through everything PVE-wise as long as they're full buffed and spam def charms for certain things (Emp, Illusion Lord, etc.). It's not sharding as full citrine. It's just how it works.

    Obviously, if they're planning on doing more than just PVE shet, then they should get some better gear and thus higher pdef/HP.
    [SIGPIC][/SIGPIC]

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    /blatant sig copy is blatant

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  • Deceptistar - Sanctuary
    Deceptistar - Sanctuary Posts: 10,454 Arc User
    edited January 2012
    Your typical, dime-a-dozen cleric will usually have something like this at level 100. And if that cleric is going to +10 anything out of that, it'll probably be the hat which will put them at a point where they can usually get through everything PVE-wise as long as they're full buffed and spam def charms for certain things (Emp, Illusion Lord, etc.). It's not sharding as full citrine. It's just how it works.

    Obviously, if they're planning on doing more than just PVE shet, then they should get some better gear and thus higher pdef/HP.
    hm understandable
    [SIGPIC][/SIGPIC]lagunal8.deviantart.com
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  • bori69
    bori69 Posts: 0 Arc User
    edited January 2012
    Your typical, dime-a-dozen cleric will usually have something like this at level 100. And if that cleric is going to +10 anything out of that, it'll probably be the hat which will put them at a point where they can usually get through everything PVE-wise as long as they're full buffed and spam def charms for certain things (Emp, Illusion Lord, etc.). It's not sharding as full citrine. It's just how it works.

    Obviously, if they're planning on doing more than just PVE shet, then they should get some better gear and thus higher pdef/HP.

    so light armor is more pdef so is it better for pvp?
  • Decus - Dreamweaver
    Decus - Dreamweaver Posts: 5,033 Arc User
    edited January 2012
    bori69 wrote: »
    so light armor is more pdef so is it better for pvp?

    No. Read the previous posts.
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