New Class Skills List

Sympathi - Archosaur
Sympathi - Archosaur Posts: 623 Arc User
edited March 2012 in Etherblade (West)
All credits to Korren for translating, just thought id reretranslate into PWEnglish for everyone, enjoy! b:thanks


Venomancer The New Venomancer

Skill 1: Summons a voodoo doll of the target. Target will take damage equal to 50% magic damage the doll takes and slows the target by 30%. Doll will remain out for 12 to 28, depending on soul force, seconds. (Order of Luminance)

Skill 1 upgrade: Summons a voodoo doll of the target. Target will take damage equal to 100% magic damage the doll takes and slows the target by 30%. Doll will remain out for 12 to 28, depending on soul force, seconds. (Order of Luminance)

Skill 2: Usable whilst in fox form. Transforms target into a frog causing all skills to become unusable for 6 seconds. (Order of Corona)

Skill 3: User and users pet becomes immune to stun for 10 seconds, increasing base physical attack and accuracy of both by 100% for 10 seconds. (Order of the Shroud)

Skill 4: Buffs target into reducing all damage user takes by 30% and reflecting back 100% of physical damage taken to target. Available in PvP. (Order of Luminance)

Skill 5: Usable in fox form. Decreases chi of target by 150 (1 1/2 sparks)



Barbarian The New Barbarian

Skill 1: Skill only available whilst on the ground. All enemies within a 20 meter radius of target take 50% of weapon damage in physical damage and has a 50 to 90% chance, depending on soul force, to disable there flying mounts. Skill will deal triple damage to targets affected in the air. (Order of Corona)

Skill 1 upgrade: Skill only available whilst on the ground. All enemies within a 20 meter radius of target take 120% of weapon damage in physical damage and has a 60 to 100% chance, depending on soul force, to disable there flying mounts. Skill will deal triple damage to targets affected in the air. (Order of Corona)

Skill 2: Taunts targets currently selecting you to become unable to switch targets for 6 seconds. Skill will only affect players. (Order of Corona)

Skill 3: Buff yourself to become immune to all damage for 6 seconds if you would die, but max HP will be reduced by 99%. Lasts 2 minutes. (Order of the Shroud)

Skill 4: Buff yourself to increase your base physical damage by 3% weapon damage each time you take damage, can stack up to a maximum of 150% (50 times) Lasts 60 seconds. (Order of Luminance)

Skill 5: Deals base damage plus 100% weapon damage plus 1200 physical damage to all targets in a 12 meter frontal line. Will attract aggro of monsters.



Psychic The New Psychic

Skill 1: Makes all squad members within 6 meters unable to be targeted, lasts 3.5 to 7.5 seconds depending on Soul Force (Order of Luminance)

Skill 1 upgrade: Makes all squad members within 12 meters unable to be targeted, lasts 5 to 9 seconds depending on Soul Force (Order of Luminance)

Skill 2: Buffs the target within a 45 meter radius to absorb all damage and debuffs from skills. (Order of Corona)

Skill 3: Makes your target immune to all damage, recover 100% HP but becomes stunned for 10 seconds. (Order of the Shroud)

Skill 4: Curse your target inflicting base damage plus 130% weapon damage plus 6475 damage after 12 seconds. (Order of Luminance)

Skill 5: Instantly teleport a squad member to you.



Assassin The New Assassin

Skill 1: Curses your target to take 15 to 35% of the damage, depending on soul force, you take from other people (not including the target) lasts 10 seconds. (Order of the Shroud)

Skill 1 upgrade: Curses your target to take 20 to 60% of the damage, depending on soul force, you take from other people (not including the target) lasts 15 seconds. (Order of the Shroud)

Skill 2: Places all squad members within a 12 meter radius into stealth for 5 seconds. (Order of the Shroud)

Skill 3: Instantly reveals the inventory of the target. (Order of Corona)

Skill 4: Inflict and debuff on your target making him drop coins upon death, amount is based on targets level. (Order of Luminance)

Skill 5: Deals base damage plus 9300 wood damage over 30 seconds to all enemies within a 10 meter area in front of user.


Mystic The New Mystic

Skill 1: Absorbs 15% to 35%, based on soul force, of targets healing effects, including charms for 15 seconds. (Order of Luminance)

Skill 1 upgrade: Absorbs 20 to 40%, based on soul force, of targets healing effects, including charms, for 40 seconds. (Order of Luminance)

Skill 2: Buffs all party members to deal 20% additional skill damage. Lasts 30 minutes. (Order of Corona)

Skill 3: Reveals all stealthed players within a 26 meter radius and will remove them from stealth, lasts 6 seconds. (Order of the Shroud)

Skill 4: Revives all party members within a certain radius.

Skill 5: Buffs all party members to receive 20% increased healing effects and 30% increased potion healing effects. Lasts 30 minute. (Order of Luminance)

Skill 6: Heals all party members within a certain radius for 25% of base damage plus 783 HP every 3 seconds. Lasts 12 seconds.



Seeker The New Seeker

Skill 1: Summons a pet that lasts 30 seconds, Ability of pet depends on soul force. (Order of Corona)

Skill 1 upgrade: Summons a pet that lasts 60 seconds, Ability of pet depends on soul force. (Order of Corona)

Skill 2: 40 to 100% chance, depending on soul force, to switch the position of you and your target. (Order of Corona)

Skill 3: Increases attack level and decreases defense level. (Order of the Shroud)

Skill 4:
Increases stealth detection by 31. (Order of Luminance)

Skill 5: Damage all enemies in a 12 meter radius for base damage plus 3681 and recovers 20% of users max HP, will attract agro of monsters.



Blademaster The New Blademaster

Skill 1: Damages all enemies for base damage plus 200% weapon damage plus 2500 to 6500, depending on soul force, every 3 seconds. Skill will last for 12 seconds or until it is cancelled or interrupted. (Order of Corona)

Skill 1 upgrade: Damages all enemies for base damage plus 200% weapon damage plus 5000 to 11000, depending on soul force, and decreases affected targets movement speed by 30% every 3 seconds. Skill will last for 12 seconds or until it is cancelled or interrupted, user will become immune to stuns and seals whilst channeling. (Order of Corona)

Skill 2: Instantly teleport to your targets location, inflicting 50% of base damage and stunning them. Will deal triple damage if target is below 40% HP. (Order of Corona)

Skill 3: 40 to 100% chance, depending on soul force, to lock the target into being unable to move and will be dragged by your character as you move. (Order of the Shroud)

Skill 4: Usable if your HP drops below 40%. Deals base damage plus 200% weapon damage plus 7200 damage to all enemies within a 12 meter frontal like radius. Has a 75% chance to stun affected targets for 3 seconds. (Order of Luminance)

Skill 5: Deals base damage plus 100% weapon damage plus 3500 to all enemies within an 8 meter radius around you, and will disable all weapons for 3 seconds. Disables all enemies weapons within an 8 meter radius around the users for 3 seconds.



Wizard The New Wizard

Skill 1:
40 to 80% chance, depending on soul force, to inflict a curse that will activate after 6 seconds, placing the target back to the location it was when the skill was used. (Order of Luminance)

Skill 1 upgrade: 60 to 100% chance, depending on soul force, to inflict a curse that will activate after 6 seconds, placing the target back to the location it was when the skill was used. (Order of Luminance)

Skill 2: Buff yourself to decrease the chance of being hit by a critical attack by 5%. Lasts 15 minutes. (Order of Corona)

Skill 3: Buff you to blink 20 meters from target if you are hit by a physical normal attack and removes any negative effects, buff is removed upon activation. Lasts 5 minutes. 25 second cools down (Order of the Shroud)

Skill 4: 67% chance to paralyze all enemies within a 12 meter radius for 2 seconds, every 3 seconds and lasts 9 seconds. Targets will be cursed to receive 30% additional damage if paralyzed. (Order of Luminance)

Skill 5: Inflict a debuff on target that causes them to become paralyzed for 3 seconds if damaged. 8 second cool down.



Cleric The New Cleric

Skill 1: Transforms cleric into a metal mage, all healing skills become unusable and max HP will drop by 10% Increases weapon damage by 40 to 80% depending on soul force. (Order of Luminance)

Skill 1 upgrade: Transforms cleric into a metal mage, all healing skills become, Increases weapon damage by 60 to 100% depending on soul force. (Order of Luminance)

Skill 2: Usable whilst in metal mage form. Curses your target to reducing all healing effects, including charms, by 15% of base damage plus 675 HP. Skill is stackable up to a maximum of 180,000 HP depending on soul force. (Order of Luminance)

Skill 3: Inflict a debuff on your target causing them to 15% additional critical hit damage. (Order of Corona)

Skill 4: Buffs your target to heal 50% max HP if target would take a killing hit. Lasts 8 seconds. (Order of the Shroud)

Skill 5: No experience loss upon death. (Order of Luminance)

Skill 6: Usable whilst in metal mage form. Inflict a debuff on your target causing them to take physical damage equal to your base magic attack each time they attack or use a skill, lasts 1 minute.



Archer The New Archer

Skill 1: Buff yourself to increase attack range by 6 meters, critical chance by 15% for the next 4-8 depending on soul force, skills. Lasts 20 seconds. (Order of the Shroud)

Skill 1 upgrade: Buff yourself to increase attack range by 6 meters, critical chance by 25% for the next 5-9 depending on soul force, skills. Lasts 30 seconds. (Order of the Shroud)

Skill 2: Instantly leaps sideways 20 meters. (Order of Corona)

Skill 3: Become stealthed and gain 50 MP recovery per second. Using wings of grace or sparking will remove the stealth effect. (Order of the Shroud)

Skill 4: Deals base damage plus 250% weapon damage plus 1500 to all enemies around target and decreases there HP recovery effect by 20%, potion recovery by 30% and increases charm cooldown by 3 seconds. (Order of Luminance)

Skill 5: Inflicts base damage + 100% weapon damage + 3200 to all frontal line enemies within 25 meters. Affected targets will become sealed for 3 seconds.
[SIGPIC][/SIGPIC]
:: Youtube.com/YCEvenix :: Seeker PvP, PvE and TW Videos
Post edited by Sympathi - Archosaur on
«13

Comments

  • Gia_onna - Archosaur
    Gia_onna - Archosaur Posts: 20 Arc User
    edited December 2011
    Thx u so much, 4 the translation/retranslation b:thanks

    Awesome job. Can't wait!!

    One sm question: skills are for lvl 100+? Can u post @ what lvl these skills r available pls, thanks againb:pleased
  • astromaniac1337
    astromaniac1337 Posts: 1 Arc User
    edited December 2011
    It's becoming a money game :O

    Based on Soul Force explained:

    Soul Force is a stat that is determined by the player's level and the refinement level of the gear worn.
    Soul Force = (50 + level)*level + Gear Refinement Bonus

    Soul Force Refinement Bonus from Armor/Ornaments

    Refinement > Soul Force Bonus
    • +0 0
    • +1 1
    • +2 2
    • +3 4
    • +4 10
    • +5 25
    • +6 58
    • +7 111
    • +8 213
    • +9 400
    • +10 743
    • +11 1374
    • +12 2535

    Soul Force Refinement Bonus from Weapon

    Refinement > Soul Force Bonus
    • +0 0
    • +1 1
    • +2 7
    • +3 23
    • +4 60
    • +5 150
    • +6 345
    • +7 667
    • +8 1275
    • +9 2400
    • +10 4455
    • +11 8242
    • +12 15210


    A level 105 psychic with all +12 armors, ornaments and weapon has: 56 835 Soul Force

    *Info thanks to Saleeka

    Verdict:
    As you can see the higher your refinement, the more Soul Force you have. Meaning that the more Soul Force affects your skills, the more unbalanced the game will become and only those who have cash will be rolling at the top.

    So great skill set to try and bring the game alive again, should be fun, but PWI is becomming too expensive to play and the game might see some player losses.

    Edit > Thanx for translation :P
  • Sympathi - Archosaur
    Sympathi - Archosaur Posts: 623 Arc User
    edited December 2011
    Thx u so much, 4 the translation/retranslation b:thanks

    Awesome job. Can't wait!!

    One sm question: skills are for lvl 100+? Can u post @ what lvl these skills r available pls, thanks againb:pleased

    i have no idea on level, cultivation requirements and how there obtained i haven't re-downloaded my Chinese version to check yet.


    Added pictures of what the new classes look like and how there skills function, enjoy! b:victory
    [SIGPIC][/SIGPIC]
    :: Youtube.com/YCEvenix :: Seeker PvP, PvE and TW Videos
  • Scaatto - Archosaur
    Scaatto - Archosaur Posts: 60 Arc User
    edited December 2011
    Sin

    Skill 2: Places all squad members within a 12 meter radius into stealth for 5 seconds.

    Skill 3: Instantly reveals the inventory of the target.

    Skill 4: Inflict and debuff on your target making him drop coins upon death, amount is based on targets level.



    This is too much xD

    Barb

    Skill 3: Buff yourself to become immune to all damage for 6 seconds if you would die, but max HP will be reduced by 99%. Lasts 2 minutes.


    FTW
  • SaphirHealer - Archosaur
    SaphirHealer - Archosaur Posts: 172 Arc User
    edited December 2011
    -.- if they are giving soulforce to EVERYONE I demand Detection things too..thats such a ripoff...for real...
  • Sympathi - Archosaur
    Sympathi - Archosaur Posts: 623 Arc User
    edited December 2011
    -.- if they are giving soulforce to EVERYONE I demand Detection things too..thats such a ripoff...for real...

    Assassins 2nd skill... lol b:chuckle
    [SIGPIC][/SIGPIC]
    :: Youtube.com/YCEvenix :: Seeker PvP, PvE and TW Videos
  • Arenaceous - Lost City
    Arenaceous - Lost City Posts: 632 Arc User
    edited December 2011
    Does that wizard shrink back skill purify you or not? Because in Korrens translation it does, in your post it doesn't. :P
    "Of course you should fight fire with fire. You should fight everything with fire."

    "Some have said there is no subtlety to destruction. You know what? They're dead."

    - Jaya Ballard, Task Mage
  • ReMakaBo - Archosaur
    ReMakaBo - Archosaur Posts: 845 Arc User
    edited December 2011
    -.- if they are giving soulforce to EVERYONE I demand Detection things too..thats such a ripoff...for real...

    Giving everyone stealth wouldnt bring in the big bucks- making everyone more OP from soul force (refines) will-

    Gogo gadget orb sales--
    re
  • Sympathi - Archosaur
    Sympathi - Archosaur Posts: 623 Arc User
    edited December 2011
    Does that wizard shrink back skill purify you or not? Because in Korrens translation it does, in your post it doesn't. :P

    yea the buff will disappear once its been activated, but i mean 16 seconds to recast is pretty spammable like shrink itself b:surrender
    [SIGPIC][/SIGPIC]
    :: Youtube.com/YCEvenix :: Seeker PvP, PvE and TW Videos
  • Arenaceous - Lost City
    Arenaceous - Lost City Posts: 632 Arc User
    edited December 2011
    yea the buff will disappear once its been activated, but i mean 16 seconds to recast is pretty spammable like shrink itself b:surrender

    No I mean if you get purified, if stuns/sleep/seals etc get removed upon activating ;) Because I think that's what Korrens translation said...

    "Arcane Light: self buff, last 5min, each time u get hit by melee normal attack, u will be knocked away 20meters and will be purified. effect has 16sec cooldown."
    "Of course you should fight fire with fire. You should fight everything with fire."

    "Some have said there is no subtlety to destruction. You know what? They're dead."

    - Jaya Ballard, Task Mage
  • Sympathi - Archosaur
    Sympathi - Archosaur Posts: 623 Arc User
    edited December 2011
    No I mean if you get purified, if stuns/sleep/seals etc get removed upon activating ;) Because I think that's what Korrens translation said...

    "Arcane Light: self buff, last 5min, each time u get hit by melee normal attack, u will be knocked away 20meters and will be purified. effect has 16sec cooldown."

    of right yea i reread the skill, thought it was referring to passively removing the buff so it wasn't like a 15 min perm buff that triggers every 16 seconds, yes it purifies any debuffs, ill mod that now.

    and lol ill refer you to The New Wizard picture again now :P
    [SIGPIC][/SIGPIC]
    :: Youtube.com/YCEvenix :: Seeker PvP, PvE and TW Videos
  • ItsAWolf - Archosaur
    ItsAWolf - Archosaur Posts: 464 Arc User
    edited December 2011
    Nice job, love the images, especially the wizard one b:chuckle
  • JungleForce - Dreamweaver
    JungleForce - Dreamweaver Posts: 6 Arc User
    edited December 2011
    I liked the new sin and veno pics b:laugh
    Ps: I played that game a long time ago.
  • Metalogue - Archosaur
    Metalogue - Archosaur Posts: 320 Arc User
    edited December 2011
    Skill 1: Curses your target to take 15 to 35% of the damage, depending on soul force, you take from other people (not including the target) lasts 10 seconds.

    Skill 1 upgrade: Curses your target to take 20 to 60% of the damage, depending on soul force, you take from other people (not including the target) lasts 15 seconds.

    wow... could sins be somewhat useful in TW again? curse target -> jump 30 meters away to pewpew, all damage you take is transferred onto the cursed target.
    Skill 4: Inflict and debuff on your target making him drop coins upon death, amount is based on targets level.

    repeat for infinite moniez
    Skill 3: Instantly reveals the inventory of the target.

    "hai can i has chi pots"
    "i dont have any"
    "...........LIAR"
  • EmperiousDX - Archosaur
    EmperiousDX - Archosaur Posts: 9 Arc User
    edited December 2011
    Pyschic
    Skill 1: Makes all squad members within 6 meters unable to be targeted, lasts 3.5 to 7.5 seconds depending on Soul Force

    Skill 1 upgrade: Makes all squad members within 12 meters unable to be targeted, lasts 5 to 9 seconds depending on Soul Force

    Skill 2: Buffs the target within a 45 meter radius to absorb all damage and debuffs from skills.

    Skill 3: Makes your target immune to all damage, recover 100% HP but becomes stunned for 10 seconds.

    Imagine that in a cata squad. Inside base at cata skill 1 nobody can select the squad, next skill 3 now you are all immune to damage, skill 2 now your barb is absorbing damage. so for about 19+ seconds not considering the use of apoth and the barbs tanking skills and clerics wings you are sitting on the crystal basically unharmed. a bit too op if you ask me.

    Veno
    Skill 3: User and users pet becomes immune to stun for 10 seconds, increasing base physical attack and accuracy of both by 100% for 10 seconds.

    Yes it has to be a good idea to give a nix 100% more phys attack and immunity to stun.


    Archers with stealth, yeah that has to be good. giving the longest ranged class stealth and extra range and extra crit..... recipe for balance and success >.> Seekers get a summon, clerics get something like soulburn, and can transform into a metal mage. They are trying I guess, gotta give the, props for "attempting" to establish some kind of balance however bad the attempt was. I do however love the mystics skills. we can now rez and buff nealry as good as a cleric.
  • Metalogue - Archosaur
    Metalogue - Archosaur Posts: 320 Arc User
    edited December 2011
    Skill 1: Transforms cleric into a metal mage, all healing skills become unusable and max HP will drop by 10% Increases weapon damage by 40 to 80% depending on soul force.

    SHADOW PRIEST GO b:cool
  • Conalll - Archosaur
    Conalll - Archosaur Posts: 80 Arc User
    edited December 2011
    Can't say I care for them actually. Headaches will abound trying to figure out how to use those skills. And if soulforce is based on gear refines, the poor players won't stand a chance. TW will be dominated by those with loads of coin.

    We'll see if the one skill will avoid a final insult of not allowing barbs to hold aggro again. But unless it's better than it sounds, I'm not holding my breath.
    "Impatience walks with disaster." My own phrase.

    "Let the winds of winter come. I fear not famine, nor blizzard, nor an army of predators. For I am wolf. My power is matched by the many that stand beside me. Come what may. I have faced it before, and it has yet to touch me." *The Alpha's Warning*
  • Erryne - Sanctuary
    Erryne - Sanctuary Posts: 220 Arc User
    edited December 2011
    And if soulforce is based on gear refines, the poor players won't stand a chance. TW will be dominated by those with loads of coin.

    We'll see if the one skill will avoid a final insult of not allowing barbs to hold aggro again. But unless it's better than it sounds, I'm not holding my breath.

    Soulforce is not gonna change on a no-psy I believe, but all it mean is that refine give you more bang for your buck for almost everyone with a few select skills. And TW has always been like that since a long time ago.

    At the very least, it's an aoe agro skill I guess...
  • Deceptistar - Sanctuary
    Deceptistar - Sanctuary Posts: 10,454 Arc User
    edited December 2011
    isnt it courtesy that you put a link to Korren at the start of the post? no ones gonna look at that itty bitty scribble on the bottom after they read their class
    [SIGPIC][/SIGPIC]lagunal8.deviantart.com
    ★"New weekly quests! "Discover the bug in the patch""-Nihillae★"My father would beat me if he found out I was QQing over a virtual pony."-Neurosis★"You're amongst the biggest blobs of fail I've ever seen in my life."-Ninnuam★"A statistic said 3% people of the world get enjoyment primarily from making people upset, and you are trying to discriminate them"-ilystah★["How To Tank Rebirth Order Delta (86+)"-Stickygreen Barb (1)restat. you want full magic, Arcane armour build (2)when mobs come /faceroll on your keyboard and you will one shot all the mobs (3)rinse and repeat]★"I've been spammed with 3 poops for 2 hours."-ColdSteele★"If someone fights learning, I don't bother with them outside of amusement factor."-Telarith★"This thread is a joke right? Please say yes."-eatwithspoons★ "This is why you don't post your opinions on the internet, most of the replies you get will be from people who missed a hug or two sometime in their youth."-Alacol★"Sexy! A post with a Binomial Distribution."-Asterelle★"It's about time PW starts to separate out the noob Sins from the rest."-salvati0n★"Shoo troll >:O"-TheDan
  • Sympathi - Archosaur
    Sympathi - Archosaur Posts: 623 Arc User
    edited December 2011
    isnt it courtesy that you put a link to Korren at the start of the post? no ones gonna look at that itty bitty scribble on the bottom after they read their class

    Yea done, switched it to top too. Would of thought everyone reading this thread would know who Korren is after the work she did on the RT expansion, and it wouldn't need referencing that much.
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  • _blood_rain - Sanctuary
    _blood_rain - Sanctuary Posts: 2,532 Arc User
    edited December 2011
    I love the pictures you linked. The New Wizard was priceless.
  • Kalishana - Archosaur
    Kalishana - Archosaur Posts: 105 Arc User
    edited December 2011
    Wait a sec... if you have 4 psychics in a squad with 2 range DD (Wizard)
    Then you put the two psych's next to each other and make them cast the Op invincible skill and the wizzie DD as well as the other two Psychics go kill everyone they can and if they cant kill everyone yet, you get the other two to start their skill right before the first ones end. And then all the rest continue ****... Better yet, get squads of 6 psychics so that this can last forever...
    [SIGPIC][/SIGPIC]
    Thank you Silvy for the signature b:laugh.
  • BLOODMYSTIC - Archosaur
    BLOODMYSTIC - Archosaur Posts: 1,842 Arc User
    edited December 2011
    I love the pictures you linked. The New Wizard was priceless.

    The new wizard theme song:

    http://www.youtube.com/watch?v=sVzvRsl4rEM

    *sings: "Does that make ya love meh, babah?"

    Or

    http://www.youtube.com/watch?v=ZN0ykfJeo9A

    *sings: "took like 10 whole years for my balls to grow. I was the ***** all you *****'s used to clown. Now when you come around, I got you mutha **'ers like "woooooow""

    Predictions: wizzies gonna be "poppin' up like toaster bread"
    "And as for bragging, I don't need to brag. I am famous, yo. My accomplishments are legendary. I am BLOODMYSTIC, speaker of truth, bane of the Barbarians of Impulse, slayer of the **** of Narla, liberator of all the free peoples of the Archosaur server, former master propagandist for our leader in freedom, Proski, and Archtroll of the PWI Forums. And now? Amiable pve wizard, beloved by all, aka BLUEMYSTIC. Pleased to make your acquaintance."
  • Futurelord - Dreamweaver
    Futurelord - Dreamweaver Posts: 450 Arc User
    edited December 2011
    Shall I redirect the attention of all Clerics to my Thread please.

    Reason You should Rage Forever!!!
    b:scorn...We are one, We are many, We are watching you...b:scorn
  • Aedryel - Sanctuary
    Aedryel - Sanctuary Posts: 31 Arc User
    edited December 2011
    Sin

    Skill 2: Places all squad members within a 12 meter radius into stealth for 5 seconds.

    Skill 3: Instantly reveals the inventory of the target.

    Skill 4: Inflict and debuff on your target making him drop coins upon death, amount is based on targets level.



    This is too much xD

    Barb

    Skill 3: Buff yourself to become immune to all damage for 6 seconds if you would die, but max HP will be reduced by 99%. Lasts 2 minutes.


    FTW

    Yet an other proof that Assasins are the gypsies of PW. They stealth behind you, peek your wallet and rob you. **** someone from behind in an unfair battle ftw for the ones without balls to face their foes b:victory

    Edit: Behold the new Assasin way of farming coins on a PvP server: robbing lolz
    APS = Absolute Poorly Skilled
  • Antares_ - Archosaur
    Antares_ - Archosaur Posts: 1 Arc User
    edited December 2011
    Come on, really? Half these skills are ridiculous.

    HAHA FROGS?? Really that's all they could think of... frogs?
  • Polinachka - Archosaur
    Polinachka - Archosaur Posts: 2 Arc User
    edited December 2011
    Skill 2: Taunts targets currently selecting you to become unable to switch targets for 6 seconds. Skill will only affect players.

    lol i like the idea of forcing ppl to look at you xD
  • Psychowittz - Archosaur
    Psychowittz - Archosaur Posts: 3 Arc User
    edited December 2011

    Trolololol. Rammus time XD
  • _Belgarion_ - Dreamweaver
    _Belgarion_ - Dreamweaver Posts: 171 Arc User
    edited December 2011
    Love the images!!

    On the skills, like the untamed ones, might make Veno and Barb more popular again. BM skills look OP'd to me, they have tons of stuns already and now have 2 more, one being a telestun. Wizzy looks kinda cool, not much of a damage improvement but much harder to kill. Psychic skills look good, Sin skills are pretty meh. Mystic skills I don't particularly like but that 20% skill buff is amazing. Seeker is ok, summon could be amazing but I would have liked another control skill instead.

    I think the classes with the most benefit are cleric and archer - cleric's could become semi useful DD now (not as much as psy and wiz but much more than they are now) and archers might start using bow's again, and is great for TW.

    I don't like the reliance of skills on soulforce, makes everything just a refining game now. I mean it was before but now there's even more of an onus on it.
  • Blueblade__ - Archosaur
    Blueblade__ - Archosaur Posts: 50 Arc User
    edited December 2011
    the psychics skills will change caster nirvy forever.

    Sins OP in normal nirvy
    Psys Op in caster nirvy


    hmm what do they haf in common...........................?

    After a few days.....................

    LF psy nirvana caster squad channel -X%