Another new class ideas
OontzOontz - Dreamweaver
Posts: 782 Arc User
-Shaolin monk
Weapon: Nyoi-Bo/Staff (same speed as spears; strength/agility based)
Description: Short to mid range light armor melee class. Has two attack styles. Short range mode has increased attack speed. Extended mode decreases attack speed but increases the range of the attacks/weapon. Can switch between them in an instant. Power is determined by the amount of str and agi that is equally used. So 200 str + 200 agi = 400 points to use in power. While 150 str + 250 agi = only 300 points.
Skills:
*Basic Style: Increases attack speed by 20%. Cannot be debuffed.
*Extended Style: Decreases attack speed by 30% and increases weapon range by 15m. Cannot be debuffed.
*5 point destruction: Inflicts death curse on the target. Target automatically loses 100% hp after 30 seconds if user is within 30 meters of the target. 2 min cooldown.
*Monkey king: Transform into the monkey king (or queen, whatever). Increases accuracy by 200% and evasion by 100%. Lasts for 5 minutes. Cannot be debuffed. Requires 2 sparks.
*Infinite wave: Extends the weapon to it's maximum and inflicts damage to all targets within 25 meters of the user.
-Archmage
Weapon: Pataka (metal + water damage)
Description: Masters of magic, has a great mastery over the weather. Can summon unique weather conditions in the area around them to increase their power or destroy others.
Skills:
*Thunderclouds: Increases metal damage for all party members within 15m
*Stormclouds: Increases water damage for all party members within 15m
*Twister: Summons small twisters around the user to inflict metal+water damage all targets within 15m. Last 6 seconds. Knocks back targets by 6 meters every 3 seconds.
*Tornado: Summons a large tornado to continuously inflict metal damage to targets within 12m until mana runs out or canceled.
*Blinding Fog: Increases water resistance by 120% and evasion by 1000%. Cannot be used with Lightning armor.
*Lightning armor: Increases metal defense by 120% and has a chance to inflict stun when attacked by melee targets. Cannot be used with Blinding Fog.
*Lightning strike: Inflicts basic damage + 700% Metal damage to the target and reduces their metal defense by 50%. Has a chance to stun the target. Requires 1 spark.
*Razor wind: Inflicts basic magic damage to all targets within 8 meters. 35m range. Disables all affected targets' aviation for 10 seconds.
*Apocalypse: Rains fire down from the sky. Inflicts fire and earth damage equal to basic damage + 5k + 300% weapon damage to all targets within 16 meters. 30m range. Requires 2 sparks. Has a chance to silence targets.
Weapon: Nyoi-Bo/Staff (same speed as spears; strength/agility based)
Description: Short to mid range light armor melee class. Has two attack styles. Short range mode has increased attack speed. Extended mode decreases attack speed but increases the range of the attacks/weapon. Can switch between them in an instant. Power is determined by the amount of str and agi that is equally used. So 200 str + 200 agi = 400 points to use in power. While 150 str + 250 agi = only 300 points.
Skills:
*Basic Style: Increases attack speed by 20%. Cannot be debuffed.
*Extended Style: Decreases attack speed by 30% and increases weapon range by 15m. Cannot be debuffed.
*5 point destruction: Inflicts death curse on the target. Target automatically loses 100% hp after 30 seconds if user is within 30 meters of the target. 2 min cooldown.
*Monkey king: Transform into the monkey king (or queen, whatever). Increases accuracy by 200% and evasion by 100%. Lasts for 5 minutes. Cannot be debuffed. Requires 2 sparks.
*Infinite wave: Extends the weapon to it's maximum and inflicts damage to all targets within 25 meters of the user.
-Archmage
Weapon: Pataka (metal + water damage)
Description: Masters of magic, has a great mastery over the weather. Can summon unique weather conditions in the area around them to increase their power or destroy others.
Skills:
*Thunderclouds: Increases metal damage for all party members within 15m
*Stormclouds: Increases water damage for all party members within 15m
*Twister: Summons small twisters around the user to inflict metal+water damage all targets within 15m. Last 6 seconds. Knocks back targets by 6 meters every 3 seconds.
*Tornado: Summons a large tornado to continuously inflict metal damage to targets within 12m until mana runs out or canceled.
*Blinding Fog: Increases water resistance by 120% and evasion by 1000%. Cannot be used with Lightning armor.
*Lightning armor: Increases metal defense by 120% and has a chance to inflict stun when attacked by melee targets. Cannot be used with Blinding Fog.
*Lightning strike: Inflicts basic damage + 700% Metal damage to the target and reduces their metal defense by 50%. Has a chance to stun the target. Requires 1 spark.
*Razor wind: Inflicts basic magic damage to all targets within 8 meters. 35m range. Disables all affected targets' aviation for 10 seconds.
*Apocalypse: Rains fire down from the sky. Inflicts fire and earth damage equal to basic damage + 5k + 300% weapon damage to all targets within 16 meters. 30m range. Requires 2 sparks. Has a chance to silence targets.
[SIGPIC][/SIGPIC]
Post edited by OontzOontz - Dreamweaver on
0
Comments
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yep not over powered at all, nope not one bit, certainly not ridiculously so b:chuckle0
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