Help me, all the awesome characters designers!

sobieskisx
sobieskisx Posts: 1 Arc User
edited December 2011 in The Fanatics Forum
Hey everyone! b:victory
So the thing is, that i would like to have a beautiful Venomancer. But i am not very.. creative b:chuckle .
Could someone help meh?
I mean, could someone design me a nice Venomancer when you have any free time, oooor... maybe anyone has any nice presets to share? b:pleased
I would be really thankful !
Post edited by sobieskisx on

Comments

  • VenusArmani - Dreamweaver
    VenusArmani - Dreamweaver Posts: 6,009 Arc User
    edited November 2011
    2011-11-1921-29-23.jpg
    [3Parts]
    scaleUp = 105
    scaleMiddle = 90
    scaleDown = 106
    
    [BlendFace]
    idFaceShape1 = 23
    idFaceShape2 = 23
    blendFaceShape = 50
    
    [Face]
    scaleFaceH = 116
    scaleFaceV = 113
    idFaceTex = 5
    
    [Faling]
    idFalingSkin = 434
    idFalingTex = 436
    
    [Forehead]
    offsetForeheadH = 158
    offsetForeheadV = 132
    offsetForeheadZ = 130
    rotateForehead = 111
    scaleForehead = 64
    
    [YokeBone]
    offsetYokeBoneH = 162
    offsetYokeBoneV = 151
    offsetYokeBoneZ = 118
    rotateYokeBone = 162
    scaleYokeBone = 160
    
    [Cheek]
    offsetCheekH = 137
    offsetCheekV = 162
    offsetCheekZ = 148
    scaleCheek = 113
    
    [Chain]
    offsetChainV = 155
    offsetChainZ = 92
    rotateChain = 116
    scaleChainH = 106
    
    [Jaw]
    offsetJawH = 149
    offsetJawV = 153
    offsetJawZ = 146
    scaleJawSpecial = 74
    scaleJawH = 111
    scaleJawV = 141
    
    [Eye]
    idThirdEye = 0
    idEyeBaseTex = 329
    idEyeHighTex = 561
    idEyeBallTex = 9
    idEyeShape = 37
    scaleEyeH = 110
    scaleEyeV = 157
    rotateEye = 109
    offsetEyeH = 99
    offsetEyeV = 126
    offseteyeZ = 112
    scaleEyeBall = 125
    scaleEyeH2 = 110
    scaleEyeV2 = 157
    rotateEye2 = 109
    offsetEyeH2 = 99
    offsetEyeV2 = 126
    offseteyeZ2 = 112
    scaleEyeBall2 = 125
    
    [Brow]
    idBrowTex = 7
    idBrowShape = 351
    scaleBrowH = 89
    scaleBrowV = 80
    rotateBrow = 157
    offsetBrowH = 94
    offsetBrowV = 115
    offsetBrowZ = 118
    scaleBrowH2 = 89
    scaleBrowV2 = 80
    rotateBrow2 = 157
    offsetBrowH2 = 94
    offsetBrowV2 = 115
    offsetBrowZ2 = 118
    
    [Nose]
    idNoseTex = 2
    idNoseTipShape = 16
    scaleNoseTipH = 106
    scaleNoseTipV = 95
    scaleNoseTipZ = 129
    offsetNoseTipV = 117
    idNoseBridgeShape = 17
    scaleBridgeTipH = 109
    offsetBridgeTipZ = 116
    
    [Mouth]
    idMouthUpLipLine = 89
    idMouthMidLipLine = 86
    idMouthDownLipLine = 93
    thickUpLip = 87
    thickDownLip = 94
    scaleMouthH = 93
    offsetMouthV = 126
    offsetMOuthZ = 119
    idMouthTex = 14
    offsetCornerOfMouthSpecial = 137
    scaleMouthH2 = 93
    offsetCornerOfMouthSpecial2 = 137
    
    [Ear]
    idEarShape = 21
    scaleEar = 115
    offsetEarV = 177
    
    [Hair]
    idHairModel = 509
    idHairTex = 424
    
    [Moustache]
    idMoustacheTex = 0
    idMoustacheSkin = 0
    idGoateeTex = 0
    
    [Color]
    colorHair = -1119533
    colorFace = -264710
    colorEye = -1445664
    colorBrow = -1052967
    colorMouth = -1524559
    colorEyeBall = -11611967
    colorMoustache = -1
    
    [Body]
    bodyID = 1
    colorBody = -264710
    headScale = 143
    upScale = 140
    waistScale = 132
    armWidth = 132
    legWidth = 134
    breastScale = 130
    
    

    My attempt
    [SIGPIC][/SIGPIC]
    Thanks Silvy for the superb sig <3

    VenusArmani's word of the moment: Expand your Vocabulary, Expand your horizons!
    pwi-forum.perfectworld.com/showpost.php?p=17992481&postcount=189
    Pusillanimous:
    1) lacking courage or resolution; cowardly; faint-hearted
    2) Proceeding from or indicating a cowardly spirit
  • lizrau
    lizrau Posts: 0 Arc User
    edited November 2011
    I'll work on this....Give me a few :D
    Okay done~
    Here's what I came up with.

    1q1yjo.jpg


    [3Parts]
    scaleUp = 102
    scaleMiddle = 104
    scaleDown = 113

    [BlendFace]
    idFaceShape1 = 27
    idFaceShape2 = 27
    blendFaceShape = 50

    [Face]
    scaleFaceH = 98
    scaleFaceV = 125
    idFaceTex = 5

    [Faling]
    idFalingSkin = 434
    idFalingTex = 436

    [Forehead]
    offsetForeheadH = 86
    offsetForeheadV = 136
    offsetForeheadZ = 128
    rotateForehead = 116
    scaleForehead = 128

    [YokeBone]
    offsetYokeBoneH = 123
    offsetYokeBoneV = 158
    offsetYokeBoneZ = 94
    rotateYokeBone = 137
    scaleYokeBone = 128

    [Cheek]
    offsetCheekH = 163
    offsetCheekV = 172
    offsetCheekZ = 150
    scaleCheek = 144

    [Chain]
    offsetChainV = 126
    offsetChainZ = 126
    rotateChain = 131
    scaleChainH = 97

    [Jaw]
    offsetJawH = 104
    offsetJawV = 126
    offsetJawZ = 128
    scaleJawSpecial = 128
    scaleJawH = 128
    scaleJawV = 126

    [Eye]
    idEyeBaseTex = 329
    idEyeHighTex = 561
    idEyeBallTex = 9
    idEyeShape = 361
    scaleEyeH = 112
    scaleEyeV = 124
    rotateEye = 113
    offsetEyeH = 118
    offsetEyeV = 134
    offseteyeZ = 119
    scaleEyeBall = 123
    scaleEyeH2 = 112
    scaleEyeV2 = 124
    rotateEye2 = 113
    offsetEyeH2 = 118
    offsetEyeV2 = 134
    offseteyeZ2 = 119
    scaleEyeBall2 = 123

    [Brow]
    idBrowTex = 7
    idBrowShape = 352
    scaleBrowH = 111
    scaleBrowV = 105
    rotateBrow = 137
    offsetBrowH = 128
    offsetBrowV = 145
    offsetBrowZ = 128
    scaleBrowH2 = 111
    scaleBrowV2 = 105
    rotateBrow2 = 137
    offsetBrowH2 = 128
    offsetBrowV2 = 145
    offsetBrowZ2 = 128

    [Nose]
    idNoseTex = 4
    idNoseTipShape = 16
    scaleNoseTipH = 106
    scaleNoseTipV = 155
    scaleNoseTipZ = 119
    offsetNoseTipV = 162
    idNoseBridgeShape = 15
    scaleBridgeTipH = 115
    offsetBridgeTipZ = 138

    [Mouth]
    idMouthUpLipLine = 91
    idMouthMidLipLine = 88
    idMouthDownLipLine = 93
    thickUpLip = 89
    thickDownLip = 108
    scaleMouthH = 88
    offsetMouthV = 142
    offsetMOuthZ = 128
    idMouthTex = 14
    offsetCornerOfMouthSpecial = 137
    scaleMouthH2 = 88
    offsetCornerOfMouthSpecial2 = 137

    [Ear]
    idEarShape = 21
    scaleEar = 131
    offsetEarV = 162

    [Hair]
    idHairModel = 302
    idHairTex = 424

    [Moustache]
    idMoustacheTex = 0
    idMoustacheSkin = 0
    idGoateeTex = 0

    [Color]
    colorHair = -2388889
    colorFace = -1
    colorEye = -3157808
    colorBrow = -2588844
    colorMouth = -2392729
    colorEyeBall = -7123607
    colorMoustache = -1

    [Body]
    bodyID = 4
    colorBody = -1
    headScale = 122
    upScale = 123
    waistScale = 130
    armWidth = 124
    legWidth = 120
    breastScale = 124
    [SIGPIC][/SIGPIC]


    Sig credits to Myra :D
  • Reikarah - Sanctuary
    Reikarah - Sanctuary Posts: 64 Arc User
    edited November 2011
    forthem.jpg
    [3Parts]
    scaleUp = 158
    scaleMiddle = 118
    scaleDown = 131
    
    [BlendFace]
    idFaceShape1 = 23
    idFaceShape2 = 23
    blendFaceShape = 50
    
    [Face]
    scaleFaceH = 124
    scaleFaceV = 125
    idFaceTex = 5
    
    [Faling]
    idFalingSkin = 434
    idFalingTex = 436
    
    [Forehead]
    offsetForeheadH = 113
    offsetForeheadV = 128
    offsetForeheadZ = 128
    rotateForehead = 128
    scaleForehead = 128
    
    [YokeBone]
    offsetYokeBoneH = 128
    offsetYokeBoneV = 128
    offsetYokeBoneZ = 128
    rotateYokeBone = 128
    scaleYokeBone = 128
    
    [Cheek]
    offsetCheekH = 128
    offsetCheekV = 128
    offsetCheekZ = 128
    scaleCheek = 128
    
    [Chain]
    offsetChainV = 128
    offsetChainZ = 128
    rotateChain = 127
    scaleChainH = 114
    
    [Jaw]
    offsetJawH = 148
    offsetJawV = 136
    offsetJawZ = 128
    scaleJawSpecial = 128
    scaleJawH = 128
    scaleJawV = 128
    
    [Eye]
    idThirdEye = 0
    idEyeBaseTex = 11
    idEyeHighTex = 559
    idEyeBallTex = 1117
    idEyeShape = 37
    scaleEyeH = 116
    scaleEyeV = 141
    rotateEye = 136
    offsetEyeH = 117
    offsetEyeV = 128
    offseteyeZ = 128
    scaleEyeBall = 128
    scaleEyeH2 = 116
    scaleEyeV2 = 141
    rotateEye2 = 136
    offsetEyeH2 = 117
    offsetEyeV2 = 128
    offseteyeZ2 = 128
    scaleEyeBall2 = 128
    
    [Brow]
    idBrowTex = 7
    idBrowShape = 352
    scaleBrowH = 94
    scaleBrowV = 85
    rotateBrow = 144
    offsetBrowH = 93
    offsetBrowV = 129
    offsetBrowZ = 128
    scaleBrowH2 = 94
    scaleBrowV2 = 85
    rotateBrow2 = 144
    offsetBrowH2 = 93
    offsetBrowV2 = 129
    offsetBrowZ2 = 128
    
    [Nose]
    idNoseTex = 2
    idNoseTipShape = 16
    scaleNoseTipH = 113
    scaleNoseTipV = 156
    scaleNoseTipZ = 111
    offsetNoseTipV = 129
    idNoseBridgeShape = 15
    scaleBridgeTipH = 114
    offsetBridgeTipZ = 84
    
    [Mouth]
    idMouthUpLipLine = 89
    idMouthMidLipLine = 86
    idMouthDownLipLine = 92
    thickUpLip = 122
    thickDownLip = 120
    scaleMouthH = 97
    offsetMouthV = 128
    offsetMOuthZ = 128
    idMouthTex = 14
    offsetCornerOfMouthSpecial = 128
    scaleMouthH2 = 97
    offsetCornerOfMouthSpecial2 = 128
    
    [Ear]
    idEarShape = 21
    scaleEar = 105
    offsetEarV = 128
    
    [Hair]
    idHairModel = 188
    idHairTex = 311
    
    [Moustache]
    idMoustacheTex = 0
    idMoustacheSkin = 0
    idGoateeTex = 0
    
    [Color]
    colorHair = -1980278
    colorFace = -1587558
    colorEye = -1976438
    colorBrow = -15658735
    colorMouth = -2661809
    colorEyeBall = -9903269
    colorMoustache = -1
    
    [Body]
    bodyID = 0
    colorBody = -1587558
    headScale = 122
    upScale = 122
    waistScale = 116
    armWidth = 122
    legWidth = 121
    breastScale = 116
    
    [SIGPIC][/SIGPIC]
    Thanks Silvy!

    Reikara - Heaven's Tear - 94 HA Venomancer.
    Reikarah - Sanctuary - 97 Seeker.
  • Reikarah - Sanctuary
    Reikarah - Sanctuary Posts: 64 Arc User
    edited November 2011
    forthem3.png
    [3Parts]
    scaleUp = 142
    scaleMiddle = 118
    scaleDown = 135
    
    [BlendFace]
    idFaceShape1 = 23
    idFaceShape2 = 23
    blendFaceShape = 50
    
    [Face]
    scaleFaceH = 100
    scaleFaceV = 123
    idFaceTex = 5
    
    [Faling]
    idFalingSkin = 434
    idFalingTex = 436
    
    [Forehead]
    offsetForeheadH = 113
    offsetForeheadV = 128
    offsetForeheadZ = 128
    rotateForehead = 128
    scaleForehead = 128
    
    [YokeBone]
    offsetYokeBoneH = 128
    offsetYokeBoneV = 128
    offsetYokeBoneZ = 128
    rotateYokeBone = 128
    scaleYokeBone = 128
    
    [Cheek]
    offsetCheekH = 128
    offsetCheekV = 128
    offsetCheekZ = 128
    scaleCheek = 128
    
    [Chain]
    offsetChainV = 128
    offsetChainZ = 128
    rotateChain = 127
    scaleChainH = 114
    
    [Jaw]
    offsetJawH = 148
    offsetJawV = 136
    offsetJawZ = 128
    scaleJawSpecial = 128
    scaleJawH = 128
    scaleJawV = 128
    
    [Eye]
    idThirdEye = 0
    idEyeBaseTex = 11
    idEyeHighTex = 559
    idEyeBallTex = 1117
    idEyeShape = 37
    scaleEyeH = 116
    scaleEyeV = 132
    rotateEye = 136
    offsetEyeH = 117
    offsetEyeV = 128
    offseteyeZ = 128
    scaleEyeBall = 128
    scaleEyeH2 = 116
    scaleEyeV2 = 132
    rotateEye2 = 136
    offsetEyeH2 = 117
    offsetEyeV2 = 128
    offseteyeZ2 = 128
    scaleEyeBall2 = 128
    
    [Brow]
    idBrowTex = 8
    idBrowShape = 352
    scaleBrowH = 117
    scaleBrowV = 75
    rotateBrow = 159
    offsetBrowH = 93
    offsetBrowV = 161
    offsetBrowZ = 128
    scaleBrowH2 = 117
    scaleBrowV2 = 75
    rotateBrow2 = 159
    offsetBrowH2 = 93
    offsetBrowV2 = 161
    offsetBrowZ2 = 128
    
    [Nose]
    idNoseTex = 1
    idNoseTipShape = 16
    scaleNoseTipH = 124
    scaleNoseTipV = 156
    scaleNoseTipZ = 111
    offsetNoseTipV = 98
    idNoseBridgeShape = 15
    scaleBridgeTipH = 114
    offsetBridgeTipZ = 84
    
    [Mouth]
    idMouthUpLipLine = 89
    idMouthMidLipLine = 86
    idMouthDownLipLine = 92
    thickUpLip = 122
    thickDownLip = 126
    scaleMouthH = 104
    offsetMouthV = 115
    offsetMOuthZ = 128
    idMouthTex = 14
    offsetCornerOfMouthSpecial = 137
    scaleMouthH2 = 103
    offsetCornerOfMouthSpecial2 = 138
    
    [Ear]
    idEarShape = 21
    scaleEar = 105
    offsetEarV = 128
    
    [Hair]
    idHairModel = 511
    idHairTex = 311
    
    [Moustache]
    idMoustacheTex = 0
    idMoustacheSkin = 0
    idGoateeTex = 0
    
    [Color]
    colorHair = -14278882
    colorFace = -1454425
    colorEye = -2182027
    colorBrow = -14672104
    colorMouth = -2855362
    colorEyeBall = -2170285
    colorMoustache = -1
    
    [Body]
    bodyID = 0
    colorBody = -1454425
    headScale = 122
    upScale = 117
    waistScale = 110
    armWidth = 117
    legWidth = 118
    breastScale = 108
    
    [SIGPIC][/SIGPIC]
    Thanks Silvy!

    Reikara - Heaven's Tear - 94 HA Venomancer.
    Reikarah - Sanctuary - 97 Seeker.
  • chiyai
    chiyai Posts: 1 Arc User
    edited December 2011
    I don't know how to post the picture correctly because i hardly ever post in forums...b:surrender

    But here's the code for my veno.





    [3Parts]
    scaleUp = 64
    scaleMiddle = 64
    scaleDown = 75

    [BlendFace]
    idFaceShape1 = 23
    idFaceShape2 = 23
    blendFaceShape = 50

    [Face]
    scaleFaceH = 92
    scaleFaceV = 125
    idFaceTex = 5

    [Faling]
    idFalingSkin = 434
    idFalingTex = 436

    [Forehead]
    offsetForeheadH = 151
    offsetForeheadV = 128
    offsetForeheadZ = 130
    rotateForehead = 99
    scaleForehead = 128

    [YokeBone]
    offsetYokeBoneH = 116
    offsetYokeBoneV = 64
    offsetYokeBoneZ = 127
    rotateYokeBone = 128
    scaleYokeBone = 128

    [Cheek]
    offsetCheekH = 128
    offsetCheekV = 128
    offsetCheekZ = 114
    scaleCheek = 128

    [Chain]
    offsetChainV = 128
    offsetChainZ = 128
    rotateChain = 127
    scaleChainH = 114

    [Jaw]
    offsetJawH = 148
    offsetJawV = 136
    offsetJawZ = 128
    scaleJawSpecial = 128
    scaleJawH = 128
    scaleJawV = 128

    [Eye]
    idThirdEye = 0
    idEyeBaseTex = 11
    idEyeHighTex = 561
    idEyeBallTex = 9
    idEyeShape = 32
    scaleEyeH = 102
    scaleEyeV = 191
    rotateEye = 142
    offsetEyeH = 89
    offsetEyeV = 123
    offseteyeZ = 128
    scaleEyeBall = 140
    scaleEyeH2 = 102
    scaleEyeV2 = 191
    rotateEye2 = 142
    offsetEyeH2 = 89
    offsetEyeV2 = 123
    offseteyeZ2 = 128
    scaleEyeBall2 = 140

    [Brow]
    idBrowTex = 7
    idBrowShape = 28
    scaleBrowH = 109
    scaleBrowV = 64
    rotateBrow = 124
    offsetBrowH = 116
    offsetBrowV = 137
    offsetBrowZ = 128
    scaleBrowH2 = 109
    scaleBrowV2 = 64
    rotateBrow2 = 124
    offsetBrowH2 = 116
    offsetBrowV2 = 137
    offsetBrowZ2 = 128

    [Nose]
    idNoseTex = 2
    idNoseTipShape = 16
    scaleNoseTipH = 113
    scaleNoseTipV = 156
    scaleNoseTipZ = 113
    offsetNoseTipV = 158
    idNoseBridgeShape = 15
    scaleBridgeTipH = 114
    offsetBridgeTipZ = 84

    [Mouth]
    idMouthUpLipLine = 89
    idMouthMidLipLine = 86
    idMouthDownLipLine = 92
    thickUpLip = 105
    thickDownLip = 106
    scaleMouthH = 71
    offsetMouthV = 126
    offsetMOuthZ = 128
    idMouthTex = 14
    offsetCornerOfMouthSpecial = 127
    scaleMouthH2 = 71
    offsetCornerOfMouthSpecial2 = 127

    [Ear]
    idEarShape = 21
    scaleEar = 122
    offsetEarV = 156

    [Hair]
    idHairModel = 299
    idHairTex = 312

    [Moustache]
    idMoustacheTex = 0
    idMoustacheSkin = 0
    idGoateeTex = 0

    [Color]
    colorHair = -1384773
    colorFace = -1322324
    colorEye = -15527148
    colorBrow = -14736854
    colorMouth = -2397596
    colorEyeBall = -14408651
    colorMoustache = -1

    [Body]
    bodyID = 1
    colorBody = -1322324
    headScale = 116
    upScale = 110
    waistScale = 102
    armWidth = 110
    legWidth = 110
    breastScale = 113
  • _Nei_ - Sanctuary
    _Nei_ - Sanctuary Posts: 334 Arc User
    edited December 2011
    2011-12-2120-53-32.jpg

    [3Parts]
    scaleUp = 131
    scaleMiddle = 122
    scaleDown = 123

    [BlendFace]
    idFaceShape1 = 23
    idFaceShape2 = 23
    blendFaceShape = 50

    [Face]
    scaleFaceH = 136
    scaleFaceV = 121
    idFaceTex = 5

    [Faling]
    idFalingSkin = 434
    idFalingTex = 436

    [Forehead]
    offsetForeheadH = 113
    offsetForeheadV = 128
    offsetForeheadZ = 128
    rotateForehead = 128
    scaleForehead = 128

    [YokeBone]
    offsetYokeBoneH = 128
    offsetYokeBoneV = 128
    offsetYokeBoneZ = 128
    rotateYokeBone = 128
    scaleYokeBone = 128

    [Cheek]
    offsetCheekH = 128
    offsetCheekV = 128
    offsetCheekZ = 128
    scaleCheek = 128

    [Chain]
    offsetChainV = 128
    offsetChainZ = 128
    rotateChain = 123
    scaleChainH = 116

    [Jaw]
    offsetJawH = 139
    offsetJawV = 136
    offsetJawZ = 128
    scaleJawSpecial = 128
    scaleJawH = 128
    scaleJawV = 128

    [Eye]
    idThirdEye = 0
    idEyeBaseTex = 11
    idEyeHighTex = 568
    idEyeBallTex = 9
    idEyeShape = 37
    scaleEyeH = 129
    scaleEyeV = 194
    rotateEye = 103
    offsetEyeH = 138
    offsetEyeV = 88
    offseteyeZ = 139
    scaleEyeBall = 146
    scaleEyeH2 = 129
    scaleEyeV2 = 194
    rotateEye2 = 103
    offsetEyeH2 = 138
    offsetEyeV2 = 88
    offseteyeZ2 = 139
    scaleEyeBall2 = 146

    [Brow]
    idBrowTex = 7
    idBrowShape = 352
    scaleBrowH = 125
    scaleBrowV = 78
    rotateBrow = 137
    offsetBrowH = 158
    offsetBrowV = 145
    offsetBrowZ = 128
    scaleBrowH2 = 125
    scaleBrowV2 = 78
    rotateBrow2 = 137
    offsetBrowH2 = 158
    offsetBrowV2 = 145
    offsetBrowZ2 = 128

    [Nose]
    idNoseTex = 1
    idNoseTipShape = 16
    scaleNoseTipH = 113
    scaleNoseTipV = 134
    scaleNoseTipZ = 120
    offsetNoseTipV = 175
    idNoseBridgeShape = 15
    scaleBridgeTipH = 109
    offsetBridgeTipZ = 84

    [Mouth]
    idMouthUpLipLine = 89
    idMouthMidLipLine = 86
    idMouthDownLipLine = 92
    thickUpLip = 137
    thickDownLip = 78
    scaleMouthH = 103
    offsetMouthV = 118
    offsetMOuthZ = 119
    idMouthTex = 14
    offsetCornerOfMouthSpecial = 126
    scaleMouthH2 = 103
    offsetCornerOfMouthSpecial2 = 126

    [Ear]
    idEarShape = 22
    scaleEar = 110
    offsetEarV = 114

    [Hair]
    idHairModel = 299
    idHairTex = 311

    [Moustache]
    idMoustacheTex = 0
    idMoustacheSkin = 0
    idGoateeTex = 0

    [Color]
    colorHair = -3169712
    colorFace = -3500949
    colorEye = -10969403
    colorBrow = -3301040
    colorMouth = -2197067
    colorEyeBall = -11293025
    colorMoustache = -1

    [Body]
    bodyID = 5
    colorBody = -3500949
    headScale = 122
    upScale = 117
    waistScale = 110
    armWidth = 118
    legWidth = 114
    breastScale = 106
    [SIGPIC]C:\Users\Fatima\Pictures\neivindicatequickfix.png[/SIGPIC]
  • Kerona - Sanctuary
    Kerona - Sanctuary Posts: 1,771 Arc User
    edited December 2011
    testveno.jpg
    [3Parts]
    scaleUp = 128
    scaleMiddle = 123
    scaleDown = 102
    
    [BlendFace]
    idFaceShape1 = 27
    idFaceShape2 = 27
    blendFaceShape = 50
    
    [Face]
    scaleFaceH = 101
    scaleFaceV = 130
    idFaceTex = 5
    
    [Faling]
    idFalingSkin = 434
    idFalingTex = 436
    
    [Forehead]
    offsetForeheadH = 113
    offsetForeheadV = 144
    offsetForeheadZ = 128
    rotateForehead = 128
    scaleForehead = 128
    
    [YokeBone]
    offsetYokeBoneH = 121
    offsetYokeBoneV = 141
    offsetYokeBoneZ = 128
    rotateYokeBone = 128
    scaleYokeBone = 128
    
    [Cheek]
    offsetCheekH = 128
    offsetCheekV = 130
    offsetCheekZ = 128
    scaleCheek = 128
    
    [Chain]
    offsetChainV = 125
    offsetChainZ = 120
    rotateChain = 116
    scaleChainH = 132
    
    [Jaw]
    offsetJawH = 135
    offsetJawV = 139
    offsetJawZ = 128
    scaleJawSpecial = 128
    scaleJawH = 128
    scaleJawV = 128
    
    [Eye]
    idThirdEye = 0
    idEyeBaseTex = 454
    idEyeHighTex = 561
    idEyeBallTex = 9
    idEyeShape = 361
    scaleEyeH = 119
    scaleEyeV = 132
    rotateEye = 123
    offsetEyeH = 123
    offsetEyeV = 118
    offseteyeZ = 128
    scaleEyeBall = 132
    scaleEyeH2 = 119
    scaleEyeV2 = 132
    rotateEye2 = 123
    offsetEyeH2 = 123
    offsetEyeV2 = 118
    offseteyeZ2 = 128
    scaleEyeBall2 = 132
    
    [Brow]
    idBrowTex = 7
    idBrowShape = 352
    scaleBrowH = 103
    scaleBrowV = 118
    rotateBrow = 119
    offsetBrowH = 128
    offsetBrowV = 128
    offsetBrowZ = 128
    scaleBrowH2 = 103
    scaleBrowV2 = 118
    rotateBrow2 = 119
    offsetBrowH2 = 128
    offsetBrowV2 = 128
    offsetBrowZ2 = 128
    
    [Nose]
    idNoseTex = 1
    idNoseTipShape = 16
    scaleNoseTipH = 112
    scaleNoseTipV = 131
    scaleNoseTipZ = 139
    offsetNoseTipV = 140
    idNoseBridgeShape = 15
    scaleBridgeTipH = 114
    offsetBridgeTipZ = 84
    
    [Mouth]
    idMouthUpLipLine = 91
    idMouthMidLipLine = 88
    idMouthDownLipLine = 92
    thickUpLip = 125
    thickDownLip = 128
    scaleMouthH = 89
    offsetMouthV = 102
    offsetMOuthZ = 128
    idMouthTex = 14
    offsetCornerOfMouthSpecial = 137
    scaleMouthH2 = 90
    offsetCornerOfMouthSpecial2 = 137
    
    [Ear]
    idEarShape = 22
    scaleEar = 128
    offsetEarV = 128
    
    [Hair]
    idHairModel = 299
    idHairTex = 311
    
    [Moustache]
    idMoustacheTex = 0
    idMoustacheSkin = 0
    idGoateeTex = 0
    
    [Color]
    colorHair = -1918321
    colorFace = -528161
    colorEye = -2234191
    colorBrow = -1713503
    colorMouth = -2327444
    colorEyeBall = -8329286
    colorMoustache = -1
    
    [Body]
    bodyID = 3
    colorBody = -528161
    headScale = 122
    upScale = 110
    waistScale = 107
    armWidth = 115
    legWidth = 116
    breastScale = 112
    
    
    [SIGPIC][/SIGPIC]