Faction member limit upgrade
Kaiyal - Sanctuary
Posts: 60 Arc User
i think it would be interesting if there was some kind of way to incrase the number of player a faction can hold.
it would make things simpler as apposed to being forced to create new factions for extra players like we have to now. and it could even be tied into the faction base. like for example the bigger your base the bigger your player pool can be.
or if you dont like that idea there are plenty of other ways to integrate it into the game and it would help make the community more fuctional as a whole.
but its just an idea.lets see your thoughts on it
it would make things simpler as apposed to being forced to create new factions for extra players like we have to now. and it could even be tied into the faction base. like for example the bigger your base the bigger your player pool can be.
or if you dont like that idea there are plenty of other ways to integrate it into the game and it would help make the community more fuctional as a whole.
but its just an idea.lets see your thoughts on it
Mystics...we're here to save all your butts from the end of the world...yeah,i think that sums it up pretty wellb:chuckle
Post edited by Kaiyal - Sanctuary on
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Comments
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I disagre, because handle the ammount of players It's a matter only of administration, most of the players on a facction don't log, so the leader need to have the control with the help of other players to know who plays and expell the ones that don't play.
Want to know what's happen? Most of the leaders (most no, all of them I belive) like to have high level players for show their guild status, the naabs loves It, saying "wow! on mah guild theres a lot of high level players lol".0 -
true,but thats why it would only be an optional thing. it would also increase the traffic of people with bored high lvl alts. and each faction could decide for themselves which player limit would be right for them,and of course there would be some kind of max limit still.
i just meant an increase of maybe 100 or maybe 200 if they wanted to. nothing too drastic like 700 player limits or somethingMystics...we're here to save all your butts from the end of the world...yeah,i think that sums it up pretty wellb:chuckle0 -
Someone sugested this not long ago, I was in this month I belive and someone gave a good answer of why not have a faction limit expansion, I just don't remember the topic title...0
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no upgrade is best, this allow more full +12 stack in one guild get way out of hand. u have to let weaker guilds have chance win tw.0
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