Sacrificial Strike vs God of Frenzy

ApocaIypto - Dreamweaver
ApocaIypto - Dreamweaver Posts: 585 Arc User
edited November 2011 in General Discussion
im wondering that for some time now,

if u have sac strike on ur weap, what are the chance for the hit to be a "zerk"? and what about god of frenzy, since its suposed to be higher chance? anyone have any clue? exact number or rough estimate, can take both :p

ty b:pleased
Post edited by ApocaIypto - Dreamweaver on

Comments

  • Magicsaber - Dreamweaver
    Magicsaber - Dreamweaver Posts: 727 Arc User
    edited November 2011
    im wondering that for some time now,

    if u have sac strike on ur weap, what are the chance for the hit to be a "zerk"? and what about god of frenzy, since its suposed to be higher chance? anyone have any clue? exact number or rough estimate, can take both :p

    ty b:pleased

    Here is answer (5% chance).
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  • ApocaIypto - Dreamweaver
    ApocaIypto - Dreamweaver Posts: 585 Arc User
    edited November 2011
    its obviously more than 5% >.>
  • Magicsaber - Dreamweaver
    Magicsaber - Dreamweaver Posts: 727 Arc User
    edited November 2011
    its obviously more than 5% >.>

    From Gear Addons:
    PWPedia wrote:
    Unique Adds

    Unique addons only apply to weapons, and non-magical weapons at that. These adds have a certain proc-rate that determines how often the add will take affect. These only apply to regular attacks.

    "Has a chance" usually means that the ability will activate on roughly 5% of hits.

    (?) next to the proc-rate marks the percentage as unverified. The 30% ones seem a bit high, but working to change and/or confirm these rates.

    "Has a chance" usually means that the ability will activate on roughly 5% of hits.

    Edit according same source:
    God of Frenzy-A blessed frenzy warrior! Has a higher chance of dealing double damage. Costs 5% max HP.
    Proc-Rate: 30%
    Sacrificial Strike-Has a chance to inflict double damage at the cost of losing 5% HP.

    Proc-Rate: 30%
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  • Asterelle - Sanctuary_1381265973
    Asterelle - Sanctuary_1381265973 Posts: 7,881 Arc User
    edited November 2011
    There is no authoritative answer on proc rates and no one bothers to test it. The source that put it at 30% lists 30% for a lot of procs that I know to be much lower.
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  • Olbaze - Sanctuary
    Olbaze - Sanctuary Posts: 4,242 Arc User
    edited November 2011
    There is no authoritative answer on proc rates and no one bothers to test it. The source that put it at 30% lists 30% for a lot of procs that I know to be much lower.

    Not to mention that GoF being 30% and "higher", it wouldn't make any sense for Sacrificial Strike to be 30% as well.
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  • Nniotora - Lost City
    Nniotora - Lost City Posts: 446 Arc User
    edited November 2011
    for me zerk is almost the same as me critting and thats 33% so i doubt normal zerk would be 30% but 30% on gof sounds about right for me
    100% F2P legit 105 since starting this game. Full rank9 jaded +12 seeker. .tinyurl.com/nocashshopHaters gona hate cuz they cant play a game
  • ImNotFiveAps - Dreamweaver
    ImNotFiveAps - Dreamweaver Posts: 458 Arc User
    edited November 2011
    I heard its 15% for S.S and 30% for GoF. Could be wrong though, Its second hand info.
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  • godsmartyr
    godsmartyr Posts: 40 Arc User
    edited November 2011
    Why are you still playing this game vs Were you dropped on your head as a child.
    Retired Jan 2010.
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    I pity you.
  • Okeano - Harshlands
    Okeano - Harshlands Posts: 4,943 Arc User
    edited November 2011
    I'm begin to doubt that GoF procs twice as often as normal zerk. I'm working on testing it atm while waiting for tiger event.
  • Templar - Sanctuary
    Templar - Sanctuary Posts: 607 Arc User
    edited November 2011
    Even if its same % fo both, i like GOF much more, coz when it ticks you can say I Gofed you insted of I sacked you.
  • Okeano - Harshlands
    Okeano - Harshlands Posts: 4,943 Arc User
    edited November 2011
    Result for GoF so far:
    10/53
    10/30
    10/53
    10/45
    10/58
    10/45
    10/65
    10/59
    10/43
    10/32
    10/50
    10/45
    10/67
    10/43
    10/26
    10/46
    10/32
    10/82
    10/65
    10/40
    10/36

    That's 210/1015, pointing to 20%. Now the data isn't big enough for it to be conclusive, but it gives us a ballpark.
  • Traz - Dreamweaver
    Traz - Dreamweaver Posts: 2,843 Arc User
    edited November 2011
    Result for GoF so far:
    10/53
    10/30
    10/53
    10/45
    10/58
    10/45
    10/65
    10/59
    10/43
    10/32
    10/50
    10/45
    10/67
    10/43
    10/26
    10/46
    10/32
    10/82
    10/65
    10/40
    10/36

    That's 210/1015, pointing to 20%. Now the data isn't big enough for it to be conclusive, but it gives us a ballpark.

    I'm really really starting to think it's different for different weapons / classes / skills. Thus why it's not directly in the DB.
    BladedZero - Sanctuary
    "Also I don't think actually playing through the game helps your skill either."

    -And we wonder why this game has gone to hell b:cute
  • Sarrafeline - Sanctuary
    Sarrafeline - Sanctuary Posts: 4,661 Arc User
    edited November 2011
    has anyone stopped to consider that maybe the proc rate is built into the weapon, and not the addon?

    Two different weapons, identical addon, same exact APS, however, the proc rate is absolutely HORRIBLE on one (maybe 2%), and really great on the other (maybe 10%?).

    Finding the exact percentage chance of an addon's proc rate is kinda pointless if it changes from weapon to weapon... IE, S.S. works differently on Calamities vs Fists.
    101 Sage Sin*/Archer
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  • SashaGray - Heavens Tear
    SashaGray - Heavens Tear Posts: 3,765 Arc User
    edited November 2011
    has anyone stopped to consider that maybe the proc rate is built into the weapon, and not the addon?

    Two different weapons, identical addon, same exact APS, however, the proc rate is absolutely HORRIBLE on one (maybe 2%), and really great on the other (maybe 10%?).

    Finding the exact percentage chance of an addon's proc rate is kinda pointless if it changes from weapon to weapon... IE, S.S. works differently on Calamities vs Fists.

    Have you ever stopped to think that everybody percieves colors differently and that people only agree that something is a color based on the words other people associate with it? The word green has no empirical conection with what I am atempting to express when I describe something as green, but we all agree that grass is green, while nobody ca possibly know how anybody else experiences the color of grass.

    In other words, don't unneccesarily overanylize stuff.
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  • Sarrafeline - Sanctuary
    Sarrafeline - Sanctuary Posts: 4,661 Arc User
    edited November 2011
    Have you ever stopped to think that everybody percieves colors differently and that people only agree that something is a color based on the words other people associate with it? The word green has no empirical conection with what I am atempting to express when I describe something as green, but we all agree that grass is green, while nobody ca possibly know how anybody else experiences the color of grass.

    In other words, don't unneccesarily overanylize stuff.

    Okay, fine, blow off my post.
    101 Sage Sin*/Archer
    100 Demon BM*/Barb
    96 Demon Cleric/Sage Seeker
    95 Demon Wiz/
    94 Sage Veno
    85 Psy/80 Mystic
    And a handful of other alts, all 79 and under.
    *Pre RB level
  • Traz - Dreamweaver
    Traz - Dreamweaver Posts: 2,843 Arc User
    edited November 2011
    has anyone stopped to consider that maybe the proc rate is built into the weapon, and not the addon?

    Two different weapons, identical addon, same exact APS, however, the proc rate is absolutely HORRIBLE on one (maybe 2%), and really great on the other (maybe 10%?).

    Finding the exact percentage chance of an addon's proc rate is kinda pointless if it changes from weapon to weapon... IE, S.S. works differently on Calamities vs Fists.

    Problem is we don't know, and the pwdatabase guy hasn't responded to my email in about 5 days. Not sure what to do other then to go back and dig around more myself but I'm pretty clueless as to what to look for.
    BladedZero - Sanctuary
    "Also I don't think actually playing through the game helps your skill either."

    -And we wonder why this game has gone to hell b:cute
  • Asterelle - Sanctuary_1381265973
    Asterelle - Sanctuary_1381265973 Posts: 7,881 Arc User
    edited November 2011

    That's 210/1015, pointing to 20%. Now the data isn't big enough for it to be conclusive, but it gives us a ballpark.

    Nice test.
    That's enough to say with 95% confidence that the true value is between 18.2% and 23.2%. I'm betting on 20% or 21%. Now to do it with Sac Strike <_<

    I did a similar test a while ago for Soul Shatter vs Spirit Blackhole but its a bit harder to judge since both are pretty low chance.

    I had 21/500 purge with Soul Shatter and 24/500 with spirit blackhole.
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  • Blade_aether - Lost City
    Blade_aether - Lost City Posts: 141 Arc User
    edited November 2011
    I did a test forever ago, using 300 auto attacks, and 300 uses of each skill in a close tally, it is somewhere in the barb section.

    Sac Strike worked out to 19%, GoF worked out to 38%. These are rough, but for each being used over a 1000 times for the test, it is fairly accurate.





    Blade_Aether
    Moobs.
  • Okeano - Harshlands
    Okeano - Harshlands Posts: 4,943 Arc User
    edited November 2011
    Nice test.
    That's enough to say with 95% confidence that the true value is between 18.2% and 23.2%. I'm betting on 20% or 21%. Now to do it with Sac Strike <_<

    I did a similar test a while ago for Soul Shatter vs Spirit Blackhole but its a bit harder to judge since both are pretty low chance.

    I had 21/500 purge with Soul Shatter and 24/500 with spirit blackhole.

    I use to think that the advanced stats have twice the proc rate as their normal counterparts, but I guess that's not the case.
    Have you ever stopped to think that everybody percieves colors differently and that people only agree that something is a color based on the words other people associate with it? The word green has no empirical conection with what I am atempting to express when I describe something as green, but we all agree that grass is green, while nobody ca possibly know how anybody else experiences the color of grass.
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