Can we have a Repair NPC in trial area
Matgatg - Sanctuary
Posts: 28 Arc User
Hi
I would like to see a repair NPC in the trial area if possible. Everyone runs a high repair bill, and they have to exit base to get to the nearest repair. Which causes the quest to be trashed. Having one in the trial area would help reduce the time lost for repairs, especially when you tank message at 10m hp of the boss in trial 1, got to repair b:chuckle, and have the boss nearly reset b:shocked.
I would like to see a repair NPC in the trial area if possible. Everyone runs a high repair bill, and they have to exit base to get to the nearest repair. Which causes the quest to be trashed. Having one in the trial area would help reduce the time lost for repairs, especially when you tank message at 10m hp of the boss in trial 1, got to repair b:chuckle, and have the boss nearly reset b:shocked.
Post edited by Matgatg - Sanctuary on
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Comments
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that is why they gave you high levels something to die over. you want is easy on everything you do.....welcome to the real game where you die, lose exp, and it's not a rush to the top.0
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dying's one thing, having to run outside and the quest failing and maybe the boss resetting cause u have to repair's another....... i can see why you'd want one in there....0
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that is why they gave you high levels something to die over. you want is easy on everything you do.....welcome to the real game where you die, lose exp, and it's not a rush to the top.
You don't lose xp in the faction base. Welcome to the game.[SIGPIC][/SIGPIC]
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Who said anything about dying or losing xp or rushing anywhere. Why don't you try and comment on the OP's suggestion.
A way to repair inside the instance would be nice, but doubt it would happen. Maybe they could make a CS item that you could buy to repair 1 peice of gear by using b:chuckle Another thing PWI can make money off of right0 -
point is you still want everything handed to you on a silver spoon..... forget that. all you 105's cheated to get there and still not satisfied. go find another game....0
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point is you still want everything handed to you on a silver spoon..... forget that.
/facepalm
*hands a spoon*
Here, go dig through that wall, its 1000cm thick. Your spoon has 900 durability and will lose 1 durability each time you dig a centimetre through the wall. If you need to repair, go outside the cell to the shop and do so, but if you leave the cell the wall will regenerate itself as if it were never dug into.
Good luck mate, youll need it if you want to dig that wall.I've quit excluding TW for my faction. But I still hang around to help out those who still enjoy the game under PWEs horrific handling and to have fun in the forums. b:cute
#Shame about PWEs absolutely craptastic handling of the goons glitching. Remember kids, there's no punishment for breaking the rules here!#
If you make a valid complaint, your thread will disapear. Don't post it here, post it on other sites where PW can't hide it.0 -
lol condo u dont' get it do you? I can't even do this stuff (prolyl never will either dun care) and hell I GET IT.
and u know what, sometimes i think these devs test things with GM gear on..... if they even test anything.0 -
I was wondering who in their right mind could possibly vote no on this poll. Then I saw this:that is why they gave you high levels something to die over. you want is easy on everything you do.....welcome to the real game where you die, lose exp, and it's not a rush to the top.
That's when I realized it's probably people who haven't ever been (let alone currently are) in their right minds.
There's no exp loss in trials, lots of dying, yeah.....
Rush to the top? 180k exp per trial is hardly rushing anywhere, it's less than a bh69.......
Completing all 9 trials can easily take over 9 hours, in that time everyone will need repairs at some point, having to leave the base entirely to repair is just stupid (especially considering the new base specific god buff that costs 200 contribution points and is cancelled if you leave the base).
Edit:point is you still want everything handed to you on a silver spoon..... forget that. all you 105's cheated to get there and still not satisfied. go find another game....
I have been playing for over 2 years, all my experience and gear legitimately obtained through playing the game how it was designed and without spending real money. I don't hide behind a faceless avatar like some.[SIGPIC][/SIGPIC]0 -
Zarni - Dreamweaver wrote: »I was wondering who in their right mind could possibly vote no on this poll. Then I saw this:
That's when I realized it's probably people who haven't ever been (let alone currently are) in their right minds.
There's no exp loss in trials, lots of dying, yeah.....
Rush to the top? 180k exp per trial is hardly rushing anywhere, it's less than a bh69.......
Completing all 9 trials can easily take over 9 hours, in that time everyone will need repairs at some point, having to leave the base entirely to repair is just stupid (especially considering the new base specific god buff that costs 200 contribution points and is cancelled if you leave the base).[/
holy cow..... yep.. the devs are monkeys if they cant' think THAT through.0 -
Zarni - Dreamweaver wrote: »
Completing all 9 trials can easily take over 9 hours, in that time everyone will need repairs at some point, having to leave the base entirely to repair is just stupid (especially considering the new base specific god buff that costs 200 contribution points and is cancelled if you leave the base).
First trial took us about 5 hours with 6~12 people helping out. Sure we can time the repairs before bosses, inbetween mobs, but the hidden cost piles up. I died about 20+ times while testing, that is 200k+ in buffs, and a bit of contribution, which I don't mind. But to lose it for repairs when I got the hang of all the mobs, was sad to forget the buff and find no mp b:chuckle. Mana drain not my friend.
I was thinking, since NPC's are allowed in instances, it is not a problem to introduce one. Coding the teleporter NPC to provide repairs might be tough, the next best solution would be to introduce a regular merchant in the instance. It goes against rules of all instances. But that rule is more of a guideline b:laugh since we do see NPC in an instance. This would only require copy pasting the code, and minor troubleshooting to make it work.
I have only done the first trial, but could either the teleport in point or the boss spawn point be changed? We got to confirm interesting things about the boss as people teleported in while we waited for the tank. It can be a nuisance.0 -
bl00d rain v0ted yes s0 I am v0ting yes...b:bye
btw can we get a banker and AH as well ...[SIGPIC][/SIGPIC]I know what your thinking.0 -
how u see the results? there's nothing there i can click on.... b:surrender
And ya i voted no. like so what if there is one or not, but then i was like heh ya it would help....
Edit: nvm.... just hovered over the #'s. idk how i missed that every time.0 -
Alasen - Heavens Tear wrote: »how u see the results? there's nothing there i can click on.... b:surrender
And ya i voted no. like so what if there is one or not, but then i was like heh ya it would help....
Edit: nvm.... just hovered over the #'s. idk how i missed that every time.
*Takes 0ff y0ur blindf0ld*...[SIGPIC][/SIGPIC]I know what your thinking.0 -
would be nice if crafters could repair them for u (player crafter)[SIGPIC][/SIGPIC]lagunal8.deviantart.com
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Matgatg - Sanctuary wrote: »It goes against rules of all instances. But that rule is more of a guideline b:laugh since we do see NPC in an instance. This would only require copy pasting the code, and minor troubleshooting to make it work.
What rule is this?
The forges in rebirth are a fine example of how they could easily set it up.
There is even an npc that sells potions in one of the later trials, but it's repair function is not enabled, should be a very simple fix.[SIGPIC][/SIGPIC]0 -
ResMePls - Heavens Tear wrote: »*Takes 0ff y0ur blindf0ld*...
The result of that may be catastrophic. I suggest you don't.101 Sage Sin*/Archer
100 Demon BM*/Barb
96 Demon Cleric/Sage Seeker
95 Demon Wiz/
94 Sage Veno
85 Psy/80 Mystic
And a handful of other alts, all 79 and under.
*Pre RB level0 -
The extremely funny thing is that the base heavenly vault an aura stone both have areas to repair so you don't need to leave base...only they don't work. If they enabled them it would make it so u didn't need to leave base to repair.
They don't need to add any npc even0 -
so..... basically another unfinished update. I can understand holding out on ... idk entire lvls of trials for awhile if they had, but not finishing a npc? or w/e it is u just said has a place to repair... lol0
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Alasen - Heavens Tear wrote: »so..... basically another unfinished update. I can understand holding out on ... idk entire lvls of trials for awhile if they had, but not finishing a npc? or w/e it is u just said has a place to repair... lol
It's basically changing a 0 to a 1 in some server file to enable NPC repair. There have always been NPCs with the button for repair that doesn't work though, suppose they were just too lazy to hide the button (or set up a separate NPC shop GUI) for non repairing NPC shops.
I haven't done any trials yet, but I can see it being very handy.0 -
ItsAWolf - Archosaur wrote: »It's basically changing a 0 to a 1 in some server file to enable NPC repair. There have always been NPCs with the button for repair that doesn't work though, suppose they were just too lazy to hide the button (or set up a separate NPC shop GUI) for non repairing NPC shops.
I haven't done any trials yet, but I can see it being very handy.
Not just handy, damn near necessary. Imagine an 8 hour long rebirth run with 50+ people, someone is gonna need repairs.
(I'll keep bumping this thread, as this is one of the major flaws that I can see in this otherwise awesome addition to the game.)[SIGPIC][/SIGPIC]0 -
Its a way for them to make us spend our coins...:<
When you leave the base to repair, Your Blessing of the gods wears off...then you have to go and get it again..and spend more coins xDDDD but seriously..even if the base manager could repair gear that would be so nice..or the tele master for the trials...wait....some of those npcs sell firworks..does that mean theres a repair button >:O?0 -
Sarrafeline - Sanctuary wrote: »The result of that may be catastrophic. I suggest you don't.
H0mg u must be cyCL0PZ!!!! *d0dges all laZ0rz*..[SIGPIC][/SIGPIC]I know what your thinking.0 -
It would be reallllly nice to have a repair NPC in the base somewhere...Kinda silly that those that have the option to repair, don't work...Katzyn, level 101 Demon Veno
Kylenea, level 99 Demon Cleric
ForestSonata, level 6x Mystic
Proud wifeh of Yudai
[SIGPIC][/SIGPIC]
~Courtesy of the amazing Forsakenx~0 -
I wonder if people are getting a kick out of making the poll be 3x yes : no votes. It seems to me that those who do trials will most likely vote yes, especially the smaller factions or fewer people doing the trials. Those voting no, i am guessing are those who don't have a faction base.
I just recently found out that the pet skill trainer lets you npc items and repair things in 1k. Before i used to go the villages to repair things or back to heaven/hell. Maybe put a pet skill trainer next to each teleporter in the trials?0
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