Suggestions
Aizza - Harshlands
Posts: 719 Arc User
1. FC - Put FC back to where it was before (on older versions). The extreme but amazing farming instance. Make a level cap to enter, as is done on the new server. By forcing people to level old school, they need the lower armors and gear.
2. Pack Sales - The packs are fine and cool but people don’t have the funds unless the packs are kept low priced.
3. Tokens - from packs are a new type of currency , we rely heavily on them to buy our pots, teleportation stones, wine, oracles and other items. Think about selling tokens independently, often I open packs just for the tokens.
4. Runes – Think about evolving the weapons area of Runes, I actually use my excess silver to by the reset scrolls from the Cash Shop. Think about selling these books in CS, I would buy them, as would many. Same with the materials needed to craft Runes. I think this would open a new market up for people that vend in the game also.
5. Cash Shop – Take a clue from the Dollar Store > Generic, low cost items sell faster than higher priced rares.
6. Blessing – Think about putting a blessing in the CS > and doing away with Jones Blessing, but keep the blessing cheap, and make it timed like the speakers.
7. Lunar Glade – Consider receding the cost (3mil) for entering Lunar Glade – this sincerely is an issue. Put back the old drops (Soul Traps) to summon bosses – this opens up a new market for people to farm/sell)
8. DQ – I’d like to see simple small things such as socket stones in the DQ area and possibly pet eggs (from events). This gets people out farming DQ more and means more charm usage.
9. Event Insignia – What about making these Insignias sellable in CS, so we can buy them and buy items from the mail box. Many want the cape, and it resells for 75-100million in the game. The females prefer the white/black outfit and wig and many resell the cute tiger pets. Or even make them available through Quest Points or DQ Points.
10. Events – Note that events in pk-able regions have few that do the events anymore.
11. Noob Gear – I like the blessing that gives Noobs the gear. It gives them time to save up funds for their next gear.
12. Points for Quests – When I log in PW, I find I can earn points for doing quests, and I think this should be played up more. Get people on the maps again, questing. If you fly across the maps, you actually might run into one person. I do often and this is one of the biggest issues. People LIVE in FC .
13. Events for Levels – I love the events we have for the lower levels. Two of my alts received the cutest pets from this. It was fun and the higher levels volunteered because the potions received were very nice ones.
14. Potions in AH – I really think the potions that were given in the events are sellable in AH if the price is kept low, or if the mats are sold in AH.
15. Refining – The items meant to boost refining or transfer are fairly high. People wait for a sale for these (the sales are rare).
16. Hats – Don’t laugh but everyone loves seasonal hats. We love the Santa hats and I had to bind mine because so many wanted to buy it. Maybe make these available through Quest Points.
17. Quest Points – I think if there were more cute but small items in the Quest Points portion people would stop and grind more, do more quests and be more active in the overall game. I think that the Dragon Quests Silver/Gold rewards would be good since there are very nice items available through DQ points (but people are too lazy to quest).
18. Room 38 of Cube – We all hate it - enough said.
19. Venomancer Pet Leveling – We have no ? mob to level our water pets. And there seems to be no real reason to grind in the air or the water anymore. I love these two areas and maybe PW can think of things to help us get back into questing.
Post edited by Aizza - Harshlands on
0
Comments
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Really well-thought-out suggestions / feedback - Now if only the management would read this and at least consider acting upon some of it.
Specifically, suggestions 1, 4, 7, 10, 15, 17, 18 and 19 would really improve the game experience enough for me to start playing actively again.
Items 10 and 18 specifically turned me off the game massively: As though the developers were thinking "Play an Assassin or GTFO!"
Item 15 has prevented me from improving my gear in 2 years - I have had a +10 lunar weapon since around the time of the Tideborn expansion, and that's where I stopped.
Too lazy to quest? That's only since FC became an XP instance, I think. I have completed every quest up to my level on this character except the one that needs Harpy Wraith (that quest failed even after the boss was killed)... Many of the old-timers on my friend list were equally up-to-date on their quests, IIRC.
Great post!--
Prowler (Venomancer) on Heaven's Tear
Former Leader of QuestSeek: International level 3 faction.0 -
1. Eh I have mixed feelings about this given how long its been an exp instance
2. Players are the ones that set gold price. IRL terms, they are like 40 cents each.
3. This would probably artificially inflate the price of tokens, atm they are so cheap because they are the boobie prize from the packs. They'll never be lower priced because you can trade them to an npc for almost 10k each.
4. Runecrafting would be more marketed if they lowered the price of the gems from the NPCs.
5. Most of the items are only expensive because of the player set price of gold.
6. Hell no, they are free now. Increasing the costs limits the ability of poorer players to even have something as a simple as a jones blessing to compete with cashers.
7. Agreed
8. 1000% agree
9. Just need to design more events, the point of them is to make something that isn't available in the cash shop. Not everything should be.
10. Don't go to em so no opinion
11. Same here.
12. I think it would be awesome to get dq points from NPCing quest rewards such as celestone fragments, celestones of heaven/earth/human, and weapons and armor that say quest rewards. Give high amounts of points for NPCing them enough where it would be worth it to some people instead of saving them up for a mirage stone. Also add more items. It would be awesome.
13. Agreed
14. If they sold them, the higher levels would be less willing to do the event since the reward would no longer really be worth it.
15. Yup
16. The santa is cute
17. This would destroy one of the best pieces of rare farm-able gear in the game, bracers of blood moon. Those suckers are very tedious to farm so most people just skip. The people who do go through the effort though are rewarded with bracers that are worth about 30-40 mil depending on sockets and refines on this server. That's enough to make a good dent on your 99-100 gear when you out level them. Although I want more items, I don't want orders in there.
18. Agreed
19. Agreed.[SIGPIC][/SIGPIC]
Thanks Silvy for the superb sig
VenusArmani's word of the moment: Expand your Vocabulary, Expand your horizons!
pwi-forum.perfectworld.com/showpost.php?p=17992481&postcount=189
Pusillanimous:
1) lacking courage or resolution; cowardly; faint-hearted
2) Proceeding from or indicating a cowardly spirit0 -
VenusArmani - Dreamweaver wrote: »6. Hell no, they are free now. Increasing the costs limits the ability of poorer players to even have something as a simple as a jones blessing to compete with cashers.
I always felt like the Jones's blessing started out as an event and would later be like the infrequent Charge Rewards. The type of blessings I am thinking of would have more variations.0
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