Sub-Classes

ghostzapper
ghostzapper Posts: 18 Arc User
edited September 2011 in Suggestion Box
So, no one likes the idea of having more classes. We have 10 classes right now, how about adding sub-classes within the 10 classes. Add something that can helping with crafting. How about the idea of creating one character that can switch between all 10 classes. There should be 30 sub-classes within the current 10 classes that we have now. Should we add sub-classes or leave it as it is for now. What do you think? I'm open to suggestions.
Post edited by Unknown User on

Comments

  • Outlaw_Arch - Heavens Tear
    Outlaw_Arch - Heavens Tear Posts: 406 Arc User
    edited September 2011
    i actually made a suggestion like this a few months back.

    http://pwi-forum.perfectworld.com/showthread.php?t=964902

    i somehow made the thread on a dead alt lol still wondering how it happened. the problem that was encounters was enuf sub classes for the themed setting of the game. due to constantly adding whole new classes they reduced the sub classes that can be used considerably. if the TB and EG were not there, their classes could have been put into the mix.



    but thinking back this idea would have most likely been a huge problem to make happen. hell even adding SKILLS to the old classes is a problem for the devs from what i understand.



    i still say they should just focus reworking the older classes. things like this are often poorly executed. and PW itself wasn't set up to support a system like this. ides like this is asking to redo a great deal of coding.