End Build?

Rivi_V - Heavens Tear
Rivi_V - Heavens Tear Posts: 94 Arc User
edited September 2011 in Wizard
Out of these 3 builds, which would be best for endgame?

1str, 4mag every 1lv's from 1-101
1srt, 9mag every 2lv's from 1-101

1srt 9mag every 2lv's from 1-80, then 1str 4mag every 1lv's from 81-101
Time is a great teacher, but unfortunately it kills all its pupils ... - Louis Hector Berlioz
Post edited by Rivi_V - Heavens Tear on

Comments

  • DaKillanator - Raging Tide
    DaKillanator - Raging Tide Posts: 2,965 Arc User
    edited September 2011
    Holy **** you have got to be kidding me
  • Adroit - Lost City
    Adroit - Lost City Posts: 4,628 Arc User
    edited September 2011
    Holy **** you have got to be kidding me

    ^ this
    At 2x, I might have answered this.. but 8x? You've got to be kidding.

    @OP - delete your char and start over.. if you don't know stuff this basic.. you really have no business moving on.
    Youtube Channel: youtube.com/user/D2VeT/videos?flow=grid&view=0
    Current gear: pwcalc.com/6ab2893fbfb080a8
    [SIGPIC]http://tinypic.com/view.php?pic=684hgk&s=5[/SIGPIC]
  • Rivi_V - Heavens Tear
    Rivi_V - Heavens Tear Posts: 94 Arc User
    edited September 2011
    geez, I just wanted to know something. My build is still is pure (1srt, 9mag every 2lv's), I just wanted to know what would happen if it was those situations. The community in PWI is absurd .
    Time is a great teacher, but unfortunately it kills all its pupils ... - Louis Hector Berlioz
  • Fulcanelli - Raging Tide
    Fulcanelli - Raging Tide Posts: 385 Arc User
    edited September 2011
    geez, I just wanted to know something. My build is still is pure (1srt, 9mag every 2lv's), I just wanted to know what would happen if it was those situations. The community in PWI is absurd .

    why you want to change your build at this point? b:puzzled

    nevertheless I'm gonna try an answer to your question:

    remain pure, if you use the two other... builds (?) you end up wih much more strenght that you require for your endgame equipment, it's a waste of points.

    The pure build it's the way to go to endgame. Although, I think I read somewhere that, in order to equip rank 9, you have to make a minor adjustment to it? someone confirm this please.

    Personally I suck at this... my way to "building" my chars is a little... let's say: unorthodox.

    I want to see you more in the forums! Don't leave me alone with those people b:sad

    b:victory
    [SIGPIC][/SIGPIC]
  • Rivi_V - Heavens Tear
    Rivi_V - Heavens Tear Posts: 94 Arc User
    edited September 2011
    why you want to change your build at this point? b:puzzled

    nevertheless I'm gonna try an answer to your question:

    remain pure, if you use the two other... builds (?) you end up wih much more strenght that you require for your endgame equipment, it's a waste of points.

    The pure build it's the way to go to endgame. Although, I think I read somewhere that, in order to equip rank 9, you have to make a minor adjustment to it? someone confirm this please.

    Personally I suck at this... my way to "building" my chars is a little... let's say: unhorthodox.

    I want to see you more in the forums! Don't leave me alone with those people b:sad

    b:victory
    Reason why I ask was just curiosity, I do not plan to change my pure build. I just though str adds phy defence and as a wiz, any phy defence can be dubbed with buff. So I though maybe if you wanted more phy defence without suffering too much reduction in M.ATT the 3rd option would be a maybe?

    I myself is doubtful about it and so I though to ask in the forums. Instead I get flamed...
    Time is a great teacher, but unfortunately it kills all its pupils ... - Louis Hector Berlioz
  • Fulcanelli - Raging Tide
    Fulcanelli - Raging Tide Posts: 385 Arc User
    edited September 2011
    Reason why I ask was just curiosity, I just though str adds phy defence and as a wiz, any phy defence can be dubbed with buff. So I though maybe if you wanted more phy defence without suffering too much reduction in M.ATT the 3rd option would be a maybe?

    I myself is doubtful about it and so I though to ask in the forums. Instead I get flamed...

    don't worry on this forum the flaming happens... often b:chuckle

    and the increase in phys resistance it's waaaay not worthy (I think is not even noticeable), your resistances works as the same of your magic attack, it benefits from your atribute points, but it benefits much more from your equipment, so if you stay arcane the difference is almost nothing.

    If you like messing around with builds and such I suggest you to play with this (it's far better than listening to me b:chuckle):

    http://pwcalc.com/

    EDIT: another tip to understand how resistances work:

    don't look at the raw number, focus on the % damage reduction (you can see it placing the pointer over the resistance you are looking at) that is the important thing.
    Every point that goes to your base magic attack increases your damage output by the same amount but with resistances (phys too) works like this: the higher the raw number is, the most hard is to obtain a % benefit.

    Don't take anything I say for granted I'm just generally speaking.

    have fun! b:victory
    [SIGPIC][/SIGPIC]
  • HardToThink - Lost City
    HardToThink - Lost City Posts: 967 Arc User
    edited September 2011
    Siggy from bellefleurs.
    [SIGPIC]http://imageshack.us/photo/my-images/94/25yzm05jpg.png/[/SIGPIC]
    youtube.com/user/HardToYawn?blend=1&ob=video-mustangbase
  • Rivi_V - Heavens Tear
    Rivi_V - Heavens Tear Posts: 94 Arc User
    edited September 2011
    don't worry on this forum the flaming happens... often b:chuckle

    and the increase in phys resistance it's waaaay not worthy (I think is not even noticeable), your resistances works as the same of your magic attack, it benefits from your atribute points, but it benefits much more from your equipment, so if you stay arcane the difference is almost nothing.

    If you like messing around with builds and such I suggest you to play with this (it's far better than listening to me b:chuckle):

    http://pwcalc.com/

    EDIT: another tip to understand how resistances work:

    don't look at the raw number, focus on the % damage reduction (you can see it placing the pointer over the resistance you are looking at) that is the important thing.
    Every point that goes to your base magic attack increases your damage output by the same amount but with resistances (phys too) works like this: the higher the raw number is, the most hard is to obtain a % benefit.

    Don't take anything I say for granted I'm just generally speaking.

    have fun! b:victory

    lol thx, I remember the good old days when people helped each other. I guess you are the few that is actually left. It has not been long since I came back to PWI, but when I did I was like b:shocked what?!?! new classes? Hypers? FF? You say Wa? I actually tried to look for an Zhen squad and people though I was weird b:sad . But I learned and getting back into it.., it seemed all my efforts back then are nothing compared to now.

    Anyway thank you once again, Ill have a play around with that as well as another simulation a friend told me about. Dont want to say what it is as Im afraid its against the rules or something. Take care.
    Time is a great teacher, but unfortunately it kills all its pupils ... - Louis Hector Berlioz
  • Rivi_V - Heavens Tear
    Rivi_V - Heavens Tear Posts: 94 Arc User
    edited September 2011
    Time is a great teacher, but unfortunately it kills all its pupils ... - Louis Hector Berlioz
  • HardToThink - Lost City
    HardToThink - Lost City Posts: 967 Arc User
    edited September 2011
    ^ this
    At 2x, I might have answered this.. but 8x? You've got to be kidding.

    @OP - delete your char and start over.. if you don't know stuff this basic.. you really have no business moving on.
    Woahhhhhh calm doawn droit =x You don't just magically know things you learn them from other people!

    You need 54 strength for hh99 gear and rank 8 weapon. You need 55 strength for rank 9 gear and weapon. I didn't follow the cookie I just added strength when I needed it for my next set (Which messed up once and left me in baddy gear for a level <<) Sky demons pearl is a nice way to add strength to. If you want to pvp any you could put 50 points in vit at end game to (Like cranky pants adroit did b:shutup )
    Siggy from bellefleurs.
    [SIGPIC]http://imageshack.us/photo/my-images/94/25yzm05jpg.png/[/SIGPIC]
    youtube.com/user/HardToYawn?blend=1&ob=video-mustangbase
  • Rivi_V - Heavens Tear
    Rivi_V - Heavens Tear Posts: 94 Arc User
    edited September 2011
    Woahhhhhh calm doawn droit =x You don't just magically know things you learn them from other people!

    You need 54 strength for hh99 gear and rank 8 weapon. You need 55 strength for rank 9 gear and weapon. I didn't follow the cookie I just added strength when I needed it for my next set (Which messed up once and left me in baddy gear for a level <<) Sky demons pearl is a nice way to add strength to. If you want to pvp any you could put 50 points in vit at end game to (Like cranky pants adroit did b:shutup )

    Thank you to you to if efforts to help. Ill keep in mind with that.
    Time is a great teacher, but unfortunately it kills all its pupils ... - Louis Hector Berlioz
  • Adroit - Lost City
    Adroit - Lost City Posts: 4,628 Arc User
    edited September 2011
    Woahhhhhh calm doawn droit =x You don't just magically know things you learn them from other people!

    I actually learned about stat points by in game descriptions and looking on pwdatabase when I was like 10x. Maybe if you had seen special mats you'd know why I'm rolling my eyes right now.. we don't need another one of him.
    Youtube Channel: youtube.com/user/D2VeT/videos?flow=grid&view=0
    Current gear: pwcalc.com/6ab2893fbfb080a8
    [SIGPIC]http://tinypic.com/view.php?pic=684hgk&s=5[/SIGPIC]
  • Rivi_V - Heavens Tear
    Rivi_V - Heavens Tear Posts: 94 Arc User
    edited September 2011
    I actually learned about stat points by in game descriptions and looking on pwdatabase when I was like 10x. Maybe if you had seen special mats you'd know why I'm rolling my eyes right now.. we don't need another one of him.

    I still dont think you understand by what I meant being curious.. I read and understand what I have to do to make my wiz successful before I even made one. I research every class before I make one. How ever, I only do as par been said to do and what not. All I wanted to know was peoples opinion on something different. What is really wrong in wanting to know the other side of things? Does it really kill you when someone is curious about something that is out of the norm? If it really annoy you that much then fine, I wont ask any more questions. Just live your own life and be happy.
    Time is a great teacher, but unfortunately it kills all its pupils ... - Louis Hector Berlioz
  • Adroit - Lost City
    Adroit - Lost City Posts: 4,628 Arc User
    edited September 2011
    I still dont think you understand by what I meant being curious.. I read and understand what I have to do to make my wiz successful before I even made one. I research every class before I make one. How ever, I only do as par been said to do and what not. All I wanted to know was peoples opinion on something different. What is really wrong in wanting to know the other side of things? Does it really kill you when someone is curious about something that is out of the norm? If it really annoy you that much then fine, I wont ask any more questions. Just live your own life and be happy.

    Maybe I was being a little harsh.. But honestly, you didn't do your research before asking. I really don't feel like explaining this again, but you can check the "New Guide" thread third page for the start of my guide which should answer your questions. Asking questions is fine, but at a certain level we assume you already know. Itd be like a race car driver on the starting line and sticking his head out the window asking how to start the car.
    Youtube Channel: youtube.com/user/D2VeT/videos?flow=grid&view=0
    Current gear: pwcalc.com/6ab2893fbfb080a8
    [SIGPIC]http://tinypic.com/view.php?pic=684hgk&s=5[/SIGPIC]
  • Fulcanelli - Raging Tide
    Fulcanelli - Raging Tide Posts: 385 Arc User
    edited September 2011
    I still dont think you understand by what I meant being curious.. I read and understand what I have to do to make my wiz successful before I even made one. I research every class before I make one. How ever, I only do as par been said to do and what not. All I wanted to know was peoples opinion on something different. What is really wrong in wanting to know the other side of things? Does it really kill you when someone is curious about something that is out of the norm? If it really annoy you that much then fine, I wont ask any more questions. Just live your own life and be happy.

    again don't worry about the flaming, for now on you just have to make clever questions that show how much you know about wizardry and that you ultimatly didn't have the need to ask in the first place b:chuckle
    Maybe I was being a little harsh.. But honestly, you didn't do your research before asking. I really don't feel like explaining this again, but you can check the "New Guide" thread third page for the start of my guide which should answer your questions. Asking questions is fine, but at a certain level we assume you already know. Itd be like a race car driver on the starting line and sticking his head out the window asking how to start the car.

    it's your own fault for not making a proper guide thread.

    you were owned by Fulcanelli b:laugh
    [SIGPIC][/SIGPIC]
  • Rivi_V - Heavens Tear
    Rivi_V - Heavens Tear Posts: 94 Arc User
    edited September 2011
    Maybe I was being a little harsh.. But honestly, you didn't do your research before asking. I really don't feel like explaining this again, but you can check the "New Guide" thread third page for the start of my guide which should answer your questions. Asking questions is fine, but at a certain level we assume you already know. Itd be like a race car driver on the starting line and sticking his head out the window asking how to start the car.

    Well here is the thing, all the guides and such says the same thing. But nothing on the builds I just pointed out lol. The build I showed is something that is not in any guide so Iv read. I know those builds are waked out (expt for the pure one), I just wanted to know the out come of such kind.

    My question is not like when a race car driver on the starting line and sticking his head out the window asking how to start the car. But more like someone comes up and said "You know, I wonder what it would be like if the world really is flat?" While the other person stares and curses out its not flat and that the person whom asked the question should start school all over again from pre school. 1 the person who asked the question knows the world is not flat, 2 the person could already guess the out come to a world which is flat but wanted to know the opinions of other people, and 3 all the person wanted to know is what what if?

    I just wanted something to talk about during my boredom, and maybe even share some few laughs or facts of new knowledge, but I guess I should go to "Off-Topic Discussion" next time. In all honesty I dont care whether Im gona get proper opinion on it or not. I dont take this game seriously and only play for fun. Anyway, take care of yourself and just have fun, be happy and smile. b:victory Love to everyone =)
    Time is a great teacher, but unfortunately it kills all its pupils ... - Louis Hector Berlioz
  • Adroit - Lost City
    Adroit - Lost City Posts: 4,628 Arc User
    edited September 2011
    There are 4 things you can put your points in.

    Strength - Allows you to wear your gear, increases pdef by some slight amount, and increases base physical attack for some weapon types (not the weapons we use.. aka doesn't matter)
    Dexterity - Allows you to wear LA/HA (should not apply to us wizards), increases evasion and accuracy, increases base physical attack for dex based weapons (like bows/daggers.. again doesn't apply to us), and every 20 dex increases your crit rate by 1%
    Vitality - Increases our hp by 10 per point, increases hp/mp regen, increases pdef and mdef
    Magic - Allows you to wear AA gear and a magic weapon, increases mp regen, increases max mana, increases mdef, and acts as a multiplier for our base magic attack (because we use a magic weapon)


    With the above facts in mind, in what universe does throwing more points in strength than the requirement to wear AA armor sound like a good idea? The minimum stats to wear AA gear and a magic weapon is 1str 6mag every other level.. which leaves you 3 extra every other level to distribute into whatever stat points you think will help you the most. If you want better survivability you put some in vit.. if you want more damage you put it in magic.. if you are stupid you put it in dex for some extra crit.. and there is no reason whatsoever to put them into strength. That is why you have never seen a build like that in a guide.. it is so absurd that nobody even considers it.
    Youtube Channel: youtube.com/user/D2VeT/videos?flow=grid&view=0
    Current gear: pwcalc.com/6ab2893fbfb080a8
    [SIGPIC]http://tinypic.com/view.php?pic=684hgk&s=5[/SIGPIC]
  • Rivi_V - Heavens Tear
    Rivi_V - Heavens Tear Posts: 94 Arc User
    edited September 2011
    There are 4 things you can put your points in.

    Strength - Allows you to wear your gear, increases pdef by some slight amount, and increases base physical attack for some weapon types (not the weapons we use.. aka doesn't matter)
    Dexterity - Allows you to wear LA/HA (should not apply to us wizards), increases evasion and accuracy, increases base physical attack for dex based weapons (like bows/daggers.. again doesn't apply to us), and every 20 dex increases your crit rate by 1%
    Vitality - Increases our hp by 10 per point, increases hp/mp regen, increases pdef and mdef
    Magic - Allows you to wear AA gear and a magic weapon, increases mp regen, increases max mana, increases mdef, and acts as a multiplier for our base magic attack (because we use a magic weapon)


    With the above facts in mind, in what universe does throwing more points in strength than the requirement to wear AA armor sound like a good idea? The minimum stats to wear AA gear and a magic weapon is 1str 6mag every other level.. which leaves you 3 extra every other level to distribute into whatever stat points you think will help you the most. If you want better survivability you put some in vit.. if you want more damage you put it in magic.. if you are stupid you put it in dex for some extra crit.. and there is no reason whatsoever to put them into strength. That is why you have never seen a build like that in a guide.. it is so absurd that nobody even considers it.

    Well, what I dont know is wouldn't str add more pdef then vit? Its true adding the extra points on vit is better then str. But would you know how much pdef is added compared to vit? or is it the same? Different classes get different amount of points each stats, for eg barbs get 17 hp for every 1 vit.
    Time is a great teacher, but unfortunately it kills all its pupils ... - Louis Hector Berlioz
  • HardToThink - Lost City
    HardToThink - Lost City Posts: 967 Arc User
    edited September 2011
    There are 4 things you can put your points in.

    Strength - Allows you to wear your gear, increases pdef by some slight amount, and increases base physical attack for some weapon types (not the weapons we use.. aka doesn't matter)
    Dexterity - Allows you to wear LA/HA (should not apply to us wizards), increases evasion and accuracy, increases base physical attack for dex based weapons (like bows/daggers.. again doesn't apply to us), and every 20 dex increases your crit rate by 1%
    Vitality - Increases our hp by 10 per point, increases hp/mp regen, increases pdef and mdef
    Magic - Allows you to wear AA gear and a magic weapon, increases mp regen, increases max mana, increases mdef, and acts as a multiplier for our base magic attack (because we use a magic weapon)


    With the above facts in mind, in what universe does throwing more points in strength than the requirement to wear AA armor sound like a good idea? The minimum stats to wear AA gear and a magic weapon is 1str 6mag every other level.. which leaves you 3 extra every other level to distribute into whatever stat points you think will help you the most. If you want better survivability you put some in vit.. if you want more damage you put it in magic.. if you are stupid you put it in dex for some extra crit.. and there is no reason whatsoever to put them into strength. That is why you have never seen a build like that in a guide.. it is so absurd that nobody even considers it.
    http://pwcalc.com/cf77b4a4fa74096c yeah right! 1vs1!
    Siggy from bellefleurs.
    [SIGPIC]http://imageshack.us/photo/my-images/94/25yzm05jpg.png/[/SIGPIC]
    youtube.com/user/HardToYawn?blend=1&ob=video-mustangbase
This discussion has been closed.