Server transfers:Idea touchup
Blueturtle - Dreamweaver
Posts: 87 Arc User
We should be able to transfer characters from server to server. I am accidentally in Dreamweaver because I thought you kept all your characters, no matter what server you choose. Shows what a new player I am. But still! This seems unfair! I want to go to Archosaur!
1)Names
Allow the names that are stable. Allow names to servers that don’t already have that name.
2) Economy / Server
Why not having server transfers to and from same type servers? PvE will transfer to PvE, and PvP to PvP! Therefore, there is no advantage gap. Also, ANY player starting out on ANY server will be poor, and grow to be monopolies anywhere.
As far as the economy thing, the economies on all servers should be the same. If not, so be it! It’s not that obvious to players! And it would add an interesting twist on the game. After all, the coinage is VIRTUAL!!!!
3-Time
I have an idea that would allow PW technicians enough time to transfer people's characters. You know how it takes a week to delete a character? Well, give it two weeks or more to transfer a character.
The character would not be playable during this time. If the transfers took a long time while the character is disabled for that time, it would discourage players from doing it.
4-Graphics
The graphics would show the characters backside on both servers, like they are leaving. When the transfer is complete, they turn around, and one is deleted.
The concept behind the idea: People can interact with other people from different parts of Earth.
__________________________________________________________________________________
Since most people think its a good idea to have sever transfers and moderators think is a bad idea and repeat thier reasons,I thought I'd touch up my idea based on those reasons.
1)Names
Allow the names that are stable. Allow names to servers that don’t already have that name.
2) Economy / Server
Why not having server transfers to and from same type servers? PvE will transfer to PvE, and PvP to PvP! Therefore, there is no advantage gap. Also, ANY player starting out on ANY server will be poor, and grow to be monopolies anywhere.
As far as the economy thing, the economies on all servers should be the same. If not, so be it! It’s not that obvious to players! And it would add an interesting twist on the game. After all, the coinage is VIRTUAL!!!!
3-Time
I have an idea that would allow PW technicians enough time to transfer people's characters. You know how it takes a week to delete a character? Well, give it two weeks or more to transfer a character.
The character would not be playable during this time. If the transfers took a long time while the character is disabled for that time, it would discourage players from doing it.
4-Graphics
The graphics would show the characters backside on both servers, like they are leaving. When the transfer is complete, they turn around, and one is deleted.
The concept behind the idea: People can interact with other people from different parts of Earth.
__________________________________________________________________________________
Since most people think its a good idea to have sever transfers and moderators think is a bad idea and repeat thier reasons,I thought I'd touch up my idea based on those reasons.
[SIGPIC][/SIGPIC]
Serving all but trusting no one but myself,Blueturtle.
Serving all but trusting no one but myself,Blueturtle.
Post edited by Blueturtle - Dreamweaver on
0
Comments
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Since people don't seem to quite understand exactly what I'm saying, I'm going to make it really simple.
Can PWE migrate characters to other servers? The technical answer is yes, in theory. However, in practice, it runs into a few integral flaws.
1) Names
Names, if already taken, would have to be changed. In the past, this has proven to cause some database issues. Thus, the practice of name-changing has been discontinued, which means that this is an integral flaw of S2S transfers.
2) Economy
The economy of each server is different. This means that players from a PvE server could get better things at (generally) a cheaper price, due to it being a PvE server and better gear not being as in-demand. After obtaining this cheaper gear, that player could then transfer their character over to a PvP server and dominate the other players who can't yet afford to get the gear because of its price on the PvP server. This is a second integral flaw.
3) Time
Since there is no built-in Server Transfer ability, every single transfer would have to be done by hand. This would be a very time-consuming undertaking, because the amount of requests would be immense (and don't tell me differently). The GMs would have no time to get any actual work done between sorting through Transfer requests and making the actual transfers. This is the third and final integral flaw I'll outline in this post.
In short, there are things preventing this from ever happening that will never change; thus, don't expect server transfers to become a part of PWI any time soon, if ever.
- KrittyCat ,Modicus Tigris
These issues are resolved in the above post.[SIGPIC][/SIGPIC]
Serving all but trusting no one but myself,Blueturtle.0 -
I understand it takes time to develop any solution or skill. I do not expect PW come out with transfers instantly.
Transfers would begin as a basic program tested and released, but transfers would be very slow and have a lot of flaws.
As time goes on people would eventually develop a program that would eliminate GMs switching characters over. It would make the process automated ((“computerized”) and not dependent on people.
Since transfers are possible with glitches and not without them, I expect the project could take years to get it working well. When it is available, I think it should be released in a new game version, like they did with Genesis and Raging Tide.[SIGPIC][/SIGPIC]
Serving all but trusting no one but myself,Blueturtle.0 -
You really don't get it...
And I'm done explaining it.
This topic has been discussed many, many times, and every time has had the same answer -
This isn't going to happen.
P.S. ~ Your first point doesn't resolve my first problem.
Closed.0
This discussion has been closed.
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