Engraving could be better // New Nirv fixes nothing -_-

Miugre - Heavens Tear
Miugre - Heavens Tear Posts: 2,390 Arc User
edited October 2011 in General Discussion
I try not to make threads here very often because they inevitably descend into flaming. >_> But I thought I should mention my first impressions on the new systems today, because there's some good in there along with the bad.

On Engraving
Hey, it's new content, first of all, and new content is good. But I tried this on one of my rings, "just to say I did," and I have to say the rewards just don't match up to the price.

To engrave a lv11+ ring costs one Mirage (10k), 25 "Spectral Polish" (which cost a little over 10k each from the Jewelcraftsman), and 6 "Uncanny Ores" (of which you can make 3 for 15 tokens, a fact which it proudly boasts on the item description). So given the cost of tokens, you could say that engraving an endgame ring costs a little under 600k.

Thought you'd slip another of your much-loved "coin sinks" by us and no one would notice, huh PWE? >_>

That being said, for a permanent stat increase, it's not entirely unworthy of its price tag. I decided to use my Ring of Heavenly Lord (opting for a gear piece I wouldn't care about if I'd accidentally done something stupid to it) for this test, and it came out with HP +53. So 600k = 53 HP. Eh.

I mean, the sad thing is, it could've been worse. There were some seriously tiny bonuses on the list of possibilities. But I do appreciate being told those possibilities, at least. Probably the best options on there were the Core Stat boosts of 6-7 points - so I guess +7 Dex for 600k wouldn't be bad. But PWE/devs, if you really want us to use this new system, let us choose the bonus.

Actually, when I first read this in the patch notes, my first thought was "engraving? so do we get to write custom messages on our rings now? because if so, that's awesome." No such luck, I guess. But it did give me an idea. What if, whenever you crafted something, you could write your own message on it? Something short, maybe 30-50 characters at most. Could be a serious message, could be a silly message, could be a random emoticon... whatever the crafter wanted. It would give a certain extra spice to learning to craft stuff. :)

So yeah. Get on that, devs. Oh, and... can anyone tell me what happens when you engrave a ring twice? Does the new bonus overwrite the old, or do you get a second one (and if so, what's the limit?).


On Nirvana
Yeah yeah yeah, let's just get the flames out of the way now. "LOL UR 99 WHAT DO U KNOW BOUT NIRVANA?!!?!1" Well, more than you might think, but that's beside the point. I don't need to go in Nirvana to know that PWE/devs have done something stupid here.

I've said this for months on end now - stop fixing what ISN'T broken and START fixing what IS. The APS cap is way too high, and it affects the game's class balance - particularly its PVE element - in a negative manner. We all know this. Continually sidestepping the problem just insults our intelligence. But I figure this is as good a time as any to ask: what are the devs doing about the APS cap? When will it be lowered? Why isn't this being acknowledged?

(And yes, people, I know about 10 million of you are gonna say "pwe dont give a **** lol they just want ur money". I know that. Doesn't mean I can't bug them though.)
[SIGPIC][/SIGPIC]
Yes, I'm still a stubborn holdout in favor of the old game. Haters gonna hate. ;]

Other Active Characters:
LigerKing (Barb), Girasole (BM), Shamsheer (Sin), ArborSoul (Mystic).
Post edited by Miugre - Heavens Tear on
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Comments

  • JanusZeal - Heavens Tear
    JanusZeal - Heavens Tear Posts: 3,852 Arc User
    edited August 2011
    Yes, engraving obviously is a coin sink.

    No, they're not going to fix APS.

    Yes, people are still going to complain no matter what.

    No, the developers are not going to care.

    No, no one is going to listen to someone complain about Nirvana who isn't even 100.

    No, players always test out new stuff first (wise people wait instead of diving in first) and PWE will not give us much other than throwing us a bone in the way of information on it so players can find out for themselves. "A little under 600k" is hardly anything like spending to make OHT ornaments, or the waste of money people spend gambling on packs.
  • Jhalil - Heavens Tear
    Jhalil - Heavens Tear Posts: 865 Arc User
    edited August 2011
    Your complaints are ridiculous, coming from someone that has no understanding of certain values of stats in PVP/PK I don't really expect you to understand why the engraving is kick-***.

    People are willing to drop a 200m coin difference (On heaven's tear) for a love up and down instead of Pan gu because it gives about 3 more points per stat, people will also pay roughly 5-10m more for a CoA ring with full stats than one with minimum stats, mind you. The difference is 1 point in per stat (2 stats, str and dex I think) between min and max.
    Paying 600k for the possibility of getting +7 on a stat is something people are MORE than glad doing. People pay (again on HT) 30m for a +10 vit stone, while there's the possibility now to get +7 vit for 600k.

    I wouldn't expect you to understand the value of certain stats or how valuable some attributes can be, nor do I expect you to understand the actual increase from certain stats fully buffed (that 56 HP could end up in to having ~100-150 more HP when fully buffed).
    Last time I checked you were rocking mana shards in your armors, and here you are complaining about CHEAP extra valuable stats on rings and Nirvana?

    Hey, I'll go make a topic about Africa's economy and how they're **** it up. I've never been there, I have nothing to do with it's economy, but I read about it therefore I know what needs to be done! :D
    [SIGPIC][/SIGPIC]
    Still trying to move your cursor, eh?
  • hanfknolle
    hanfknolle Posts: 0 Arc User
    edited August 2011
    i used 20mil for getting 2x 20 Physical Attack -.- i hopes so much for dex but... nothing b:sad
  • Angel_Spawn - Sanctuary
    Angel_Spawn - Sanctuary Posts: 3,034 Arc User
    edited August 2011
    Engraving is kinda nice got 2 rings 1 with +6 str and other +5 dex, if those stats are worthless, well sry.
  • Yuna_Sama - Heavens Tear
    Yuna_Sama - Heavens Tear Posts: 1,541 Arc User
    edited August 2011
    Who cares if it's a coin sink or not? We're not forced to participate in it...

    And what's wrong with the Caster Nirvana? I happen to like the idea and it gives me motivation to get my pixel but to lvl 100... It doesn't solve all of the problems but it's a step towards the arcane ppl who are usualy denied...

    Aps cap won't be lowered cause the majority would be pissed... It's like giving a kid a candy and then take it away from him again... Besides the majority of the problems with Nirvana's is pretty much solved with this... The only classes being left out now are Barb's, Seekrs and maybe Archers but with time there might be a solution for that too...

    Now stop worrying and enjoy playing the game... b:cute
    [SIGPIC][/SIGPIC]
    Veno, Archer & Psychic on Heaven's Tear...
    Also a big fan of Final Fantasy, Kingdom Hearts, Star Ocean, "Tales of" games, Ys, Zelda, Pokemon & Anime...
    BigHearts member... f:grin
  • AnimaBlanc - Sanctuary
    AnimaBlanc - Sanctuary Posts: 555 Arc User
    edited August 2011
    But I figure this is as good a time as any to ask: what are the devs doing about the APS cap? Why isn't this being acknowledged?

    I dont get why your asking this question.

    The fact that there is a special CASTER only option is already awknowledging that the aps aspect of the game is in fact gimping other players in a pve point of view.


    Eventhough i dont pvp i am actually sorry for all those mild pvpers that get roflpwnd by the 5aps's. They got basically nothing with this patch pve casters did.

    I havent seen any core pvp's complain yet. (havent checked it either. but so far the pve part of the player base cant help themselves and complain about something that is actually designed ... FOR THEM!

    *deskplants in an epically exhausted way* b:sweat
    All you need is something to believe in. -Solar_one. <-- <3 mah snoockums, mah hubby, mah eberyfing. :3

    Lag; You think yours is bad ? It took Jesus 3 days to Respawn !
    [SIGPIC][/SIGPIC]
    "Current games aren't -games- anymore, just light shows operated by win buttons, lol."
    "ah sh*t, were gonna die!.... but it's still cool!" -INTMDATOR
  • bearyflair
    bearyflair Posts: 0 Arc User
    edited August 2011
    The problem is not the APS classes, the problem is the mentality of the players who only want APS classes for Nirvana. With this "Casters only" Nirvana, the devs are trying to say to them players that casters are able to do fine in Nirvana as well and that they're not useless in there.
  • Miugre - Heavens Tear
    Miugre - Heavens Tear Posts: 2,390 Arc User
    edited August 2011
    Engraving is kinda nice got 2 rings 1 with +6 str and other +5 dex, if those stats are worthless, well sry.
    Did you try re-engraving those? Or did you just get lucky? I'm just still trying to understand the system of re-trying it, because I didn't feel like dropping another 600k right then and I had to go to work, anyway. XD
    People are willing to drop a 200m coin difference (On heaven's tear) for a love up and down instead of Pan gu because it gives about 3 more points per stat, people will also pay roughly 5-10m more for a CoA ring with full stats than one with minimum stats, mind you. The difference is 1 point in per stat (2 stats, str and dex I think) between min and max.
    Paying 600k for the possibility of getting +7 on a stat is something people are MORE than glad doing. People pay (again on HT) 30m for a +10 vit stone, while there's the possibility now to get +7 vit for 600k.
    Yes, let's contrast that to the people who would drop 30m on a +10 vit stone. The problem is that you're talking in relative terms (600k vs. 30mil) whereas I'm talking in absolutes, here. I was implying that 600k may be too dear a price for a common player. It'd be great if you always got that 7 Dex or Vit or whatever, but you don't. That's a lot more money to drop on those 7 stat points considering how many times you'd have to retry (if it even lets you retry - no one's given me an answer on that yet).

    But dropping 30mil on a stone just to say your pixels are better than someone else's pixels is far more of a waste than putting an MP shard in a gear piece, IMO. XD (and you make it sound like I've got mana shards out the *** in all my gears... are you confusing me with someone else? o.O)

    Everything else you said was basically just ad hominem, so not replying to that.
    Yes, engraving obviously is a coin sink.

    No, they're not going to fix APS.

    Yes, people are still going to complain no matter what.

    No, the developers are not going to care.

    No, no one is going to listen to someone complain about Nirvana who isn't even 100.

    No, players always test out new stuff first (wise people wait instead of diving in first) and PWE will not give us much other than throwing us a bone in the way of information on it so players can find out for themselves. "A little under 600k" is hardly anything like spending to make OHT ornaments, or the waste of money people spend gambling on packs.
    It's definitely a step in the right direction, yeah. Though it'd probably be a little easier to swallow as a coin sink if it actually used items we already had instead of just inventing new ones for the express purpose of being a coin sink (Grey Tiger Badge, anyone?).
    Who cares if it's a coin sink or not? We're not forced to participate in it...

    And what's wrong with the Caster Nirvana? I happen to like the idea and it gives me motivation to get my pixel but to lvl 100... It doesn't solve all of the problems but it's a step towards the arcane ppl who are usualy denied...

    Aps cap won't be lowered cause the majority would be pissed... It's like giving a kid a candy and then take it away from him again... Besides the majority of the problems with Nirvana's is pretty much solved with this... The only classes being left out now are Barb's, Seekrs and maybe Archers but with time there might be a solution for that too...

    Now stop worrying and enjoy playing the game...
    Nobody's worrying here, Yuna. :P

    Though if you wanted a solution to the Nirvana problem in the interim, we already have that. It's called "running with friends." Once Suki and I actually do stop being lazy and hit 100, we're gonna try to organize a few Nirv runs within Hikari. Should be a blast. :P But even without APS of any kind, Nirvana would take no longer than your standard TT run (I know a number of people who have done this, too). People world chat for APS only because they're impatient (or as they put it, "efficient").

    And this wouldn't be the first time PWE took something away because it broke the game. :P MMOs change. And people do get pissed, yeah. But if the packs and the Rep sales and everything else proved anything, it's that PWI will survive in spite of whatever the hell they choose to do to it. XD
    I dont get why your asking this question.

    The fact that there is a special CASTER only option is already awknowledging that the aps aspect of the game is in fact gimping other players in a pve point of view.

    Eventhough i dont pvp i am actually sorry for all those mild pvpers that get roflpwnd by the 5aps's. They got basically nothing with this patch pve casters did.

    I havent seen any core pvp's complain yet. (havent checked it either. but so far the pve part of the player base cant help themselves and complain about something that is actually designed ... FOR THEM!

    *deskplants in an epically exhausted way*
    It'd be an acknowledgement if they actually said something about it. But nope, it's just "hey here's a caster quest! why? cause we felt like it!" :P

    And as it's already been said, by others in this thread and elsewhere... Barbs and Archers still get shafted, as well as any BM or Sin who... gasp!.... has the audacity to not use a high-APS build. -_-

    The fix to the actual problem is a lot simpler and far-reaching than this. This solves only a small portion of the problem and does so in a very incomplete manner. :P
    bearyflair wrote:
    The problem is not the APS classes, the problem is the mentality of the players who only want APS classes for Nirvana. With this "Casters only" Nirvana, the devs are trying to say to them players that casters are able to do fine in Nirvana as well and that they're not useless in there.
    This is true - the problem IS that mentality - but casters shouldn't need PWE to dust them off and say "there, there, you don't have to worry about the big boys anymore, see? look! we made a special little playground just for you!" :P There's nothing wrong with casters and there never has been.
    [SIGPIC][/SIGPIC]
    Yes, I'm still a stubborn holdout in favor of the old game. Haters gonna hate. ;]

    Other Active Characters:
    LigerKing (Barb), Girasole (BM), Shamsheer (Sin), ArborSoul (Mystic).
  • Angel_Spawn - Sanctuary
    Angel_Spawn - Sanctuary Posts: 3,034 Arc User
    edited August 2011
    Did you try re-engraving those? Or did you just get lucky? I'm just still trying to understand the system of re-trying it, because I didn't feel like dropping another 600k right then and I had to go to work, anyway. XD

    I rerolled several times, usually got crappy elemental res or mag attack, but somehow was lucky, didn`t spend massive sums on it tho maybe 5 - 6m overall for both rings
  • Miugre - Heavens Tear
    Miugre - Heavens Tear Posts: 2,390 Arc User
    edited August 2011
    I rerolled several times, usually got crappy elemental res or mag attack, but somehow was lucky, didn`t spend massive sums on it tho maybe 5 - 6m overall for both rings
    So it's only one engraving per ring, but you can reroll it?

    Alright, thanks for that info. I needed to know that. XD
    [SIGPIC][/SIGPIC]
    Yes, I'm still a stubborn holdout in favor of the old game. Haters gonna hate. ;]

    Other Active Characters:
    LigerKing (Barb), Girasole (BM), Shamsheer (Sin), ArborSoul (Mystic).
  • Angel_Spawn - Sanctuary
    Angel_Spawn - Sanctuary Posts: 3,034 Arc User
    edited August 2011
    So it's only one engraving per ring, but you can reroll it?

    Alright, thanks for that info. I needed to know that. XD

    You are welcome :), Yep it`s like recasting, you can change the random stat to better or worse.
  • TrueHarmony - Archosaur
    TrueHarmony - Archosaur Posts: 332 Arc User
    edited August 2011
    Look, people need to stop just expecting aps to be "fixed" over night.


    Perfect world is a company first and foremost and they need to protect their investments, simply making a patch to nerf aps would alienate like...60% of the user-base, many of them to the point of quitting, and that cuts down profit, big time, it wont happen.


    However, being picky little ******* about them adding stuff like mage nirvana is just stupid. Its a step in the right direction, maybe wzzies will start you know, be able to get a nirvana once in awhile now. You don't need to do all aa nirvana if your an aps class, theres a separate dungeon for you, its not a fix, but it does open up content for classes that aps have left behind.
    Yeah my sig doesn't match my name...i would say im being all clever and trying to confuse people...but im really just too lazy to make a new one
    [SIGPIC][/SIGPIC]
  • krittycat
    krittycat Posts: 4,187 Community Moderator
    edited August 2011
    I rerolled several times, usually got crappy elemental res or mag attack, but somehow was lucky, didn`t spend massive sums on it tho maybe 5 - 6m overall for both rings

    I got 5 and 6 strength on my Misty Forest rings in 6 tries.b:mischievous

    That means I spent about 10 times less than you.b:chuckle

    On a more serious note, it's nice to see a new use for tokens. Recently all they've been good for is hypers, books, and hp/mana pots.
  • Angel_Spawn - Sanctuary
    Angel_Spawn - Sanctuary Posts: 3,034 Arc User
    edited August 2011
    KrittyCat wrote: »
    I got 5 and 6 strength on my Misty Forest rings in 6 tries.b:mischievous

    That means I spent about 10 times less than you.b:chuckle

    On a more serious note, it's nice to see a new use for tokens. Recently all they've been good for is hypers, books, and hp/mana pots.

    Moderator luck b:chuckle
  • FiveAps - Dreamweaver
    FiveAps - Dreamweaver Posts: 203 Arc User
    edited August 2011
    I try not to make threads here very often because they inevitably descend into flaming. >_> But I thought I should mention my first impressions on the new systems today, because there's some good in there along with the bad.

    On Engraving
    Hey, it's new content, first of all, and new content is good. But I tried this on one of my rings, "just to say I did," and I have to say the rewards just don't match up to the price.

    To engrave a lv11+ ring costs one Mirage (10k), 25 "Spectral Polish" (which cost a little over 10k each from the Jewelcraftsman), and 6 "Uncanny Ores" (of which you can make 3 for 15 tokens, a fact which it proudly boasts on the item description). So given the cost of tokens, you could say that engraving an endgame ring costs a little under 600k.

    Thought you'd slip another of your much-loved "coin sinks" by us and no one would notice, huh PWE? >_>

    That being said, for a permanent stat increase, it's not entirely unworthy of its price tag. I decided to use my Ring of Heavenly Lord (opting for a gear piece I wouldn't care about if I'd accidentally done something stupid to it) for this test, and it came out with HP +53. So 600k = 53 HP. Eh.

    I mean, the sad thing is, it could've been worse. There were some seriously tiny bonuses on the list of possibilities. But I do appreciate being told those possibilities, at least. Probably the best options on there were the Core Stat boosts of 6-7 points - so I guess +7 Dex for 600k wouldn't be bad. But PWE/devs, if you really want us to use this new system, let us choose the bonus.

    Actually, when I first read this in the patch notes, my first thought was "engraving? so do we get to write custom messages on our rings now? because if so, that's awesome." No such luck, I guess. But it did give me an idea. What if, whenever you crafted something, you could write your own message on it? Something short, maybe 30-50 characters at most. Could be a serious message, could be a silly message, could be a random emoticon... whatever the crafter wanted. It would give a certain extra spice to learning to craft stuff. :)

    So yeah. Get on that, devs. Oh, and... can anyone tell me what happens when you engrave a ring twice? Does the new bonus overwrite the old, or do you get a second one (and if so, what's the limit?).


    On Nirvana
    Yeah yeah yeah, let's just get the flames out of the way now. "LOL UR 99 WHAT DO U KNOW BOUT NIRVANA?!!?!1" Well, more than you might think, but that's beside the point. I don't need to go in Nirvana to know that PWE/devs have done something stupid here.

    I've said this for months on end now - stop fixing what ISN'T broken and START fixing what IS. The APS cap is way too high, and it affects the game's class balance - particularly its PVE element - in a negative manner. We all know this. Continually sidestepping the problem just insults our intelligence. But I figure this is as good a time as any to ask: what are the devs doing about the APS cap? When will it be lowered? Why isn't this being acknowledged?

    (And yes, people, I know about 10 million of you are gonna say "pwe dont give a **** lol they just want ur money". I know that. Doesn't mean I can't bug them though.)

    this is called attention ho'...

    postcount number increase?

    I hope u get *****slaped by the others too, haven't read the posts, 'cause u actually didn't understood half of what you're talking about.
    FiveAps - PvE char made from half as.s unbound gear sold by a wizard, doing 18x the damage and 10x the money the wizard was ever capable of. b:laugh . Only in PWI.
  • AnimaBlanc - Sanctuary
    AnimaBlanc - Sanctuary Posts: 555 Arc User
    edited August 2011
    KrittyCat wrote: »
    I got 5 and 6 strength on my Misty Forest rings in 6 tries.b:mischievous

    That means I spent about 10 times less than you.b:chuckle

    On a more serious note, it's nice to see a new use for tokens. Recently all they've been good for is hypers, books, and hp/mana pots.

    Kritty why you no tell frankie quite a number of people are not getting their zen, not even after waiting for nearly 6 hours? T_T
    Sad veno is very sad.

    On track tho
    It'd be an acknowledgement if they actually said something about it. But nope, it's just "hey here's a caster quest! why? cause we felt like it!" :P

    And as it's already been said, by others in this thread and elsewhere... Barbs and Archers still get shafted, as well as any BM or Sin who... gasp!.... has the audacity to not use a high-APS build. -_-

    The fix to the actual problem is a lot simpler and far-reaching than this. This solves only a small portion of the problem and does so in a very incomplete manner. :P

    You cant have your cake and eat it too.
    I'm sorry.
    I get what your saying and i'm not flaming, They just cant please everybody.

    And next to that, lowering the aps cap what do you think that will do?
    It will only enrage over half if not more of the player base that spent a ****ton of coin to get to 5 aps.
    All you need is something to believe in. -Solar_one. <-- <3 mah snoockums, mah hubby, mah eberyfing. :3

    Lag; You think yours is bad ? It took Jesus 3 days to Respawn !
    [SIGPIC][/SIGPIC]
    "Current games aren't -games- anymore, just light shows operated by win buttons, lol."
    "ah sh*t, were gonna die!.... but it's still cool!" -INTMDATOR
  • Miugre - Heavens Tear
    Miugre - Heavens Tear Posts: 2,390 Arc User
    edited August 2011
    Look, people need to stop just expecting aps to be "fixed" over night.


    Perfect world is a company first and foremost and they need to protect their investments, simply making a patch to nerf aps would alienate like...60% of the user-base, many of them to the point of quitting, and that cuts down profit, big time, it wont happen.
    I realize this is going to sound irrelevant but, having played on your server for a couple of months, I can tell that your opinion here might be very much influenced by your server. I've had someone straight-up tell me that "[75% or more] of this server glitches frost." In my observation, Arch has by far the most frost-abusing, power-hungry kids per capita. -_- Not saying you fit that description, but many on your server do, so one's perception of "60% of the user base" might be skewed. :-/

    That being said, APS is certainly a problem on HT, too. But it's one of those problems that, if fixed, can be more easily tolerated than you might think. Fists still outdamage any other BM wep and it's entirely possible to tank with them. But then, it's possible to tank with any wep on a BM. Today's DDs need to learn that they won't always have a broken tank to remove all possibility of them stealing aggro. -_-

    Its a step in the right direction, maybe wzzies will start you know, be able to get a nirvana once in awhile now. You don't need to do all aa nirvana if your an aps class, theres a separate dungeon for you, its not a fix, but it does open up content for classes that aps have left behind.
    Now this much is true. But I can't imagine segregating the fighter and caster class styles will be healthy for the game in the long run. XD
    KrittyCat wrote: »
    On a more serious note, it's nice to see a new use for tokens. Recently all they've been good for is hypers, books, and hp/mana pots.
    This is also true, although I can think of a few other common uses for them (teles, wardrobe/cupboard stones, and wines come to mind). It's kind of scary sometimes how we've taken to this new "token economy," though.

    But, eh. At least the engraving system doesn't massively break another part of the game (like if the engravings could have -int on them, that'd have been a whole different ballgame). So I criticize them as a coinsink, but I support them in general and I fully intend to try them out myself in greater detail this evening. :P

    (protip: criticism =/= flat-out rejection)

    Edit:
    And next to that, lowering the aps cap what do you think that will do?
    It will only enrage over half if not more of the player base that spent a ****ton of coin to get to 5 aps.
    As I already said, "enraging half the player base" is something that PWE has successfully done before on multiple occasions, without denting their bottom line by too much. And (without wishing to discuss this in detail as it always ends in flames), 5aps is an exploit in the end, and if the devs were to fix it, they'd be well within their rights to... just as they'd be well within their rights to fix, say, goon giltching. I'm sure people would complain about that, too.

    People like to forget that, before September 2009, PWI was doing just fine selling vanity and utility items in the cash shop. If they'd continued and expanded that concept instead of selling gamble packs and endgame gears, they'd have wound up with something far more sustainable.
    [SIGPIC][/SIGPIC]
    Yes, I'm still a stubborn holdout in favor of the old game. Haters gonna hate. ;]

    Other Active Characters:
    LigerKing (Barb), Girasole (BM), Shamsheer (Sin), ArborSoul (Mystic).
  • Retsuko - Heavens Tear
    Retsuko - Heavens Tear Posts: 1,016 Arc User
    edited August 2011
    Yes, let's contrast that to the people who would drop 30m on a +10 vit stone. The problem is that you're talking in relative terms (600k vs. 30mil) whereas I'm talking in absolutes, here. I was implying that 600k may be too dear a price for a common player. It'd be great if you always got that 7 Dex or Vit or whatever, but you don't. That's a lot more money to drop on those 7 stat points considering how many times you'd have to retry (if it even lets you retry - no one's given me an answer on that yet).

    I'm sorry to tell you, but stat points are stat points. Whether you get them from a shard, from gear or from engraving your ring. You can talk about absolutes and relatives and use it in your arguments, but that doesn't change the fact that all stat points are related to eachother and can be gained in different ways while they give you the same benefits. I fully agree with Jhalil, on the fact that you need to look at it on a relative way and i agree with the fact that it's a great deal to get 12-14 stats for just that few money compared to let's say vit stones.

    Got to understand that ANY feature that gives you extra stats or benefits will be a coin sink in ANY game you'll play. QQ'ing about those things is just stupid.

    I got incredibly lucky. My mystics r8 ring got magic +7, and r9 ring got +7 vit. Both on their first try. 1.2m coin for 14 very useful stats b:dirty

    As for recasting, haven't tried it since i didn't have to, but when i placed my engraved rings back in that slot, it seems it asked for the same materials again. So my guess you can recast, but with the same cost over again. Would be silly to make it costless.
    [SIGPIC][/SIGPIC]

    playing Faction Wars Again.
  • Quilue - Sanctuary
    Quilue - Sanctuary Posts: 5,787 Arc User
    edited August 2011
    @OP

    How much would you pay for a 5 stat tome?
    Elena Costel: I wash my hands of this affair.
    Legerity: *drags you back* *stains your hands with said affair*
    Elena Costel: Noooo... I don't want to have a dirty affair with Lady Legerity...
    Qui: b:dirty
  • Asterelle - Sanctuary_1381265973
    Asterelle - Sanctuary_1381265973 Posts: 7,881 Arc User
    edited August 2011
    If there was a pit where every time I throw in 10m coins I increase my dex by 1 I'd fill that pit to the top b:laugh

    2B coin for 200 dex is a good deal.
    [SIGPIC][/SIGPIC]
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  • Elenacostel - Heavens Tear
    Elenacostel - Heavens Tear Posts: 2,822 Arc User
    edited August 2011
    This ring engraving sounds like a great feature.

    - 600k for a potential +7 to a core stat is really nice.
    - It's a coin sink that will actually sink coin.


    Why is Miugre complaining about this?
  • Angel_Spawn - Sanctuary
    Angel_Spawn - Sanctuary Posts: 3,034 Arc User
    edited August 2011
    He was complaining that this feature is really expensive to the casual player, 600k a roll is rather pricey, but then again you don`t need to do it, it`s just for people who can spare extra coins to try their luck.
  • Miugre - Heavens Tear
    Miugre - Heavens Tear Posts: 2,390 Arc User
    edited August 2011
    @OP

    How much would you pay for a 5 stat tome?
    When you say 5 stat, do you mean a tome that gives bonuses to five different stats, or do you mean a tome with +5 to one stat (i.e. a Lv1 tome)?
    This ring engraving sounds like a great feature.

    - 600k for a potential +7 to a core stat is really nice.
    - It's a coin sink that will actually sink coin.


    Why is Miugre complaining about this?
    Angel_Spawn's post below yours answers the question well enough. But I love how everyone calls it a complaint even when I do understand and appreciate the potential of the system. I guess for some people, it's either all praise or all hate, and there's never any middle ground. o.O

    Oh, wait, I'm on the PWI forums? Point taken, I shouldn't have expected so much. Silly me. >_>

    And why does Elena always refer to me (and presumably other people) in the third person? ;[



    Finally, let me just quote this guy because his response basically satirizes itself... XD Funniest thing I've seen all day.
    this is called attention ho'...

    postcount number increase?

    I hope u get *****slaped by the others too, haven't read the posts, 'cause u actually didn't understood half of what you're talking about.
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    Yes, I'm still a stubborn holdout in favor of the old game. Haters gonna hate. ;]

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  • Elenacostel - Heavens Tear
    Elenacostel - Heavens Tear Posts: 2,822 Arc User
    edited August 2011
    Angel_Spawn's post below yours answers the question well enough. But I love how everyone calls it a complaint even when I do understand and appreciate the potential of the system. I guess for some people, it's either all praise or all hate, and there's never any middle ground. o.O

    It's the snarky statement that PWI (about sneaking a coin sink) that made it come off as a complaint.
    And why does Elena always refer to me (and presumably other people) in the third person? ;[

    Because I was not talking directly to you, but instead to everyone?
  • Miugre - Heavens Tear
    Miugre - Heavens Tear Posts: 2,390 Arc User
    edited August 2011
    It's the snarky statement that PWI (about sneaking a coin sink) that made it come off as a complaint.

    Because I was not talking directly to you, but instead to everyone?
    It would appear that both of us are, perhaps, misinterpreting the other. :P

    Being snarky doesn't mean one is complaining, though - and even when it does, complaint =/= universal hate. Obviously, the engraving system will benefit a good number of people (of most classes of economic ability, although perhaps not all). But it is a coin sink, and I know I can't be the only one who stepped away from his first test of the system questioning the value of his purchase. More likely, though, people who will just say "ZOMG MOAR DEX WANT WANT WANT" and spend ungodly amounts of coin in pursuit of such. :P

    So in the end, it's pretty clever of the devs to do it this way. But let's just call a spade a spade. Doesn't mean I won't still use the spade, but we can at least be honest about its nature.
    *makes another tally mark on the wall entitled "times I've had to explain a joke on teh intarwebz* >_>
    [SIGPIC][/SIGPIC]
    Yes, I'm still a stubborn holdout in favor of the old game. Haters gonna hate. ;]

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  • Aizza - Harshlands
    Aizza - Harshlands Posts: 719 Arc User
    edited August 2011
    And what's wrong with the Caster Nirvana?

    I saw this as part of the patch notes - but what exactly is it?

    Also I looked at the Polish ability and I did not see any possibility of adding casting - did I miss this?
  • Escorian - Dreamweaver
    Escorian - Dreamweaver Posts: 2,802 Arc User
    edited August 2011
    5 tries for a friend and i got +7 magic on a lunar ring for her. She can resell that ring now for quite a bit if she wanted. As far as lower levels/casual players not being able to afford this. thats just a stupid comment. You list 600k for a try but then again lower levels cant use the highest level one due to the rings not being high enough grade. and casual players still have coins to do this if they wanted if not then they dont do it lol.
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    ty Nowitsawn

    Everything has its beginnings, but it doesn't start at one. It starts long before that... The world is born From zero. The moment zero becomes one is the moment the world springs to life. One becomes 2. 2 becomes 10. 10 becomes 100. taking it all back to one solves nothing. so long as zero remains... One.. Will eventually grow to 100 again.
  • Ashivas - Dreamweaver
    Ashivas - Dreamweaver Posts: 1,293 Arc User
    edited August 2011
    Your complaints are ridiculous. 600k for 53 HP? That's the price of an immaculate citrine mind you. And a nirvana for only casters? What's to complain about? Lol lowering aps? A lot of people have spent a lot of money on aps, and taking that away from them will kill a lot of the player base. It's not a glitch so they shouldn't be punished for it. Or robbed of their money...
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    Ashura Tyrant you foul mouthed little boy! I must keel yew nao =3
  • Yuna_Sama - Heavens Tear
    Yuna_Sama - Heavens Tear Posts: 1,541 Arc User
    edited August 2011
    He was complaining that this feature is really expensive to the casual player, 600k a roll is rather pricey, but then again you don`t need to do it, it`s just for people who can spare extra coins to try their luck.

    So actualy it's a pretty smart move... If this is actualy ment to be a coin sink it will succeed... We should be happy... We all know that 75% of the players are totaly addicted to gambling on this game (and plenty of armor addicts that will do annything to get their gear even better)... You all saw it with packs... Rich players WILL spend coin for this... Casual players are less likely to... So in the end the rich players will ens up with less coin and eventualy even the gold price may drop since ppl will have less coin to pay for gold... b:mischievous
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  • Ikarium - Dreamweaver
    Ikarium - Dreamweaver Posts: 631 Arc User
    edited August 2011
    It is a coin sink. I don't think anyone can disagree with that.

    And if its too much for the 'casual player', or low-income player......who cares? This is absolutely non-essential, and lets people more finely tune stats and gear.
    This is similar to real life cases. These are 'after-market' stat bonuses/luxuries. Similar to buying 'after-market' parts for a car to make it better/more efficient. Not everyone can do that either, and it is also non-essential to driving.
    Not being able to do it due to lack of funds will not hinder anyone, in any way. Other than QQ jealous-rage coz they don't have 600k to add bonus stats to a g12 ring.
    And as has been pointed out, people will pay far more ridiculous prices for minor stat boosts from 'perfect stat' gear, or slightly better tomes and shards.

    Its a very obvious coin-sink....and if you need them to come right out and call it that...well I don't know what to tell you. Obvious isn't obvious enough, I guess.