BM skills improve

mkl0011
mkl0011 Posts: 56 Arc User
edited August 2011 in Suggestion Box
I know the blademasters have alot of skills,but many of the skills including high lvl skills seem useless really.Please note im aware that there may have been posts like this and that i have not taken the sage/demon effects and the other classes in consideration yet so please forgive me.

Now we all know the first skill you have is completly useless, but for blademaster,we have several useless skills at higher lvls.There first would be streamstrike.Not doing much damage and barely increasing threat lvl.However i think an extra useless skill isnt that bad.
But something that does need to be improved is drakes ray.Yea it are first ranged skill,but the max range is only 10meters,very low damage,doesnt apply an effect what so ever,and a cool down of 6 seconds.The only thing good is that is fast.i think maybe adding a small effect,increasing range to 20 meters, or just reducing cooldown to 3 secs would be nice.Next is Aeolian blade.Powerful,but the amount of time it takes to cast/channel,and a max of 50% chance to stun, is'nt really worth it.i think it would be better if u could at least improve the time stunned or make it 100% chance to stun for 3 secs at lvl 10skill.tiger leap and leap back is good,but the chi cost and the lag makes them very useless since most highlvl monsters will use magic and physcial later on.

Now moving on to the higher skills.Mages bane is a terrible waste of a spark.instead of reducing its channeling time,it would be better to make it long range and stun them for 3 secs.Keep the damage lvl and accuracy same and damage improve each lvl.the stun doesn't improve but the range does.Vacuous palm is practically a waste cause ocean's edge is nearly the same thing,but it doesnt require a spark.that skill should be improved too.
Next i wana talk about the pole skills and fan of flames.now these are most of the long range skills.however they are not really long range since a monster must be in melee range to hit other monster far away.it would be better if skills like percing winds,meteor rush,and drakes breath bash could be ranged but also deal damage in front.Say an enemy is 8 meter away and another is right in front of you.You can click the far one the and the one in front we also be affected.this way you dont need an enemy to be right in front of you to use long range.fan of flames could work like a long range aoe,like the phychic skills.

Next would be spririt chase,cuase its like a weaker version of far strike.i hate having to switch sword to poles when fighting long range.I dont think it would hurt add an affect to spirit chaser.Maybe you can a damage multiplyer like atmos strike,or prevent movement,something useful at least please.
Last but not least is dragons bane.now im not a high lvl but i hear it's at reduction of 50% atk for crit rate improvement...without a cleric debuff removal or atk improve effect..that's pretty useless.i'd like better if it was a 25% reduction.

If you really took some time to read this ENTIRE thing..thank you for you time.Feel free to make like or hate comments below!!!b:laugh
****