Question about Genie skills for tank build barb.
Doom_Panda - Harshlands
Posts: 356 Arc User
Which genie skills would be good for tanking and useful for Cata pulling in TW?
Mains:
Doom_Panda- 102/101/102 R9 3rd cast Demon Barb 40k HP.
Dawnx - 100/85 Demon Cleric.
PsychicTuna- 101/100 Sage Psychic.
DawnMyst- 96 Demon Mystic.
PANDAS FTW. AND I b:heart ARMA! b:avoid
Doom_Panda- 102/101/102 R9 3rd cast Demon Barb 40k HP.
Dawnx - 100/85 Demon Cleric.
PsychicTuna- 101/100 Sage Psychic.
DawnMyst- 96 Demon Mystic.
PANDAS FTW. AND I b:heart ARMA! b:avoid
Post edited by Doom_Panda - Harshlands on
0
Comments
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Hmmm the following are just options and the skills that I use ALOT for surviving in TWs:
1. Tree of Protection - a great skill at high level since it restores your HP quicker and more than any other. Your own personal (limited) IH.
2. Solid Shield - reduces attacks by almost 50% when leveled full and with an STR based genie. This skill clubbed with pan gu's shield of chi did save me from a couple of dicey situations.
3. Absolute Domain - time this skill right and you can avoid getting nuked. Grants you invincibility for a short period of time.
4. Holy Path - obvious reasons.
5. True Emptiness - the extra mag shield that this thing generates has proven helpful to me. The problem with this is the timing. If you find yourself facing a wizard and you see that BIDS is going off and when other skills/apoths are on cooldown you can use this to get an extra shield (I say extra since you would have invoke / beastial rage anyway). This "might" give you a fighting chance to survive high damage mag attacks.
6. Cloud Eruption - chi skill with instant 1 spark. A good STR based genie can provide you with instant 2 sparks straight away. Although chi usually is easy to gain with so many people hitting you + apoths + other stuff, it is also easy to drain and often times it will be.0 -
Cybetron - Raging Tide wrote: »Hmmm the following are just options and the skills that I use ALOT for surviving in TWs:
1. Tree of Protection - a great skill at high level since it restores your HP quicker and more than any other. Your own personal (limited) IH.
2. Solid Shield - reduces attacks by almost 50% when leveled full and with an STR based genie. This skill clubbed with pan gu's shield of chi did save me from a couple of dicey situations.
3. Absolute Domain - time this skill right and you can avoid getting nuked. Grants you invincibility for a short period of time.
4. Holy Path - obvious reasons.
5. True Emptiness - the extra mag shield that this thing generates has proven helpful to me. The problem with this is the timing. If you find yourself facing a wizard and you see that BIDS is going off and when other skills/apoths are on cooldown you can use this to get an extra shield (I say extra since you would have invoke / beastial rage anyway). This "might" give you a fighting chance to survive high damage mag attacks.
6. Cloud Eruption - chi skill with instant 1 spark. A good STR based genie can provide you with instant 2 sparks straight away. Although chi usually is easy to gain with so many people hitting you + apoths + other stuff, it is also easy to drain and often times it will be.
That would be my genie, although timed right Reflective Aura can be... just sexy, lol. It doesn't give a shield but when all the casters pounding away on you drop dead from their own dmg it kind of solves the problem too. Just harder to time.Seven 100+ characters leveled the hard way. Free to play. Mystic, Psychic, and Wizard left to level. b:victory0 -
Sakubatou - Sanctuary wrote: »That would be my genie, although timed right Reflective Aura can be... just sexy, lol. It doesn't give a shield but when all the casters pounding away on you drop dead from their own dmg it kind of solves the problem too. Just harder to time.
This reminds me, I made a full STR genie just to try out the skill. I had a nightmare trying to time this skill but when I did it was fun. BIDS although does alot of damage to us it doesn't do as much to the wizzies.
The best implementation of this was using it against those pesky Bramble Rages from BMs lol. Its fun to spam this skill with Demon Beastial Onslaught which used to make them crit themselves on BRs.
But as Sakubatou rightly pointed out, this skill is a ***** to time. Thanks for food for the flashback Sakubatou b:victory0 -
Ok. More questions.
1. How should i stat my genie?
2. How much HP would be good for around 90+ for TW?
3. Should i try to get magic rings with HP/Vit and refine them to increase my mag def?
4. Would it be useful to have a genie for TW and one for PvE or stick with 1 genie only?
5. Any tips/tricks that would be useful to know in TW?
6. What Apoth would be useful for TW?Mains:
Doom_Panda- 102/101/102 R9 3rd cast Demon Barb 40k HP.
Dawnx - 100/85 Demon Cleric.
PsychicTuna- 101/100 Sage Psychic.
DawnMyst- 96 Demon Mystic.
PANDAS FTW. AND I b:heart ARMA! b:avoid0
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